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Rain is a playable character in ''[[Final Fantasy Brave Exvius]]'', and one of two starting units. He is a physically-geared [[Knight (job)|knight]] with two roles: Physical Damage and Support. He is able to cast some [[Black Magic (Brave Exvius)|Black Magic]] and [[White Magic (Brave Exvius)|White Magic]]. He currently has three unit variants: the main one (with which the player starts the game), the Global-exclusive "Demon Rain" unit (which could be obtained during the [[Halloween - Night of the Pumpkin|Night of the Pumpkin]] event), and the "Hunter Rain" unit (available during the collaboration with ''Monster Hunter Explore'').
 
   
  +
Rain is a playable character in ''[[Final Fantasy Brave Exvius]]'', and one of two starting units. He is a physically-geared [[Knight (job)|knight]] serving prominently in the Physical Damage, Support and Tank roles, being more geared for the latter two, unlike Lasswell who is more offensive driven. He is able to cast some [[Black Magic (Brave Exvius)|Black Magic]] and [[White Magic (Brave Exvius)|White Magic]]. He currently has several unit variants: the story variant "Rain", "Demon Rain", "Hunter Rain", "Vagrant Knight Rain", "Awakened Rain" and "Aldore King Rain".
In both his story unit and the Demon Knight variant, Rain's default attack is a 2-hit attack with [[List of Final Fantasy Brave Exvius weapons#Crimson Saber|Crimson Saber]] and can generally use the same types of equipment.
 
  +
  +
In many of his variants, Rain's default attack is a 2-hit attack with [[Final Fantasy Brave Exvius weapons/Great Swords#Crimson Saber|Crimson Saber]] and can generally use the same types of equipment.
   
 
== Rain ==
 
== Rain ==
Rain's job is listed as [[Knight (job)|Knight]]. He starts the game at [[List of Final Fantasy Brave Exvius stats#Rarity|Rarity]] 2★ and can be awakened up to 6★, and comes equipped with a [[List of Final Fantasy Brave Exvius weapons#Broadsword|Broadsword]] and a [[List of Final Fantasy Brave Exvius armor#Leather Plate|Leather Plate]]. He is classified as a Physical Damage and Support-type of unit. He has no natural element or status resistances and, as a story character, no [[Trust Master]] reward.
+
Rain is a story unit, and his job is listed as [[Knight (job)|Knight]]. He starts the game at [[Final Fantasy Brave Exvius stats#Rarity|Rarity]] 2★ and can be awakened up to 6★, and comes equipped with a [[Final Fantasy Brave Exvius weapons/Swords#Broadsword|Broadsword]] and a [[Final Fantasy Brave Exvius armor/Light armor#Leather Plate|Leather Plate]]. He is classified as a Physical Damage and Support-type of unit. He has no innate [[Final Fantasy Brave Exvius elements|element]] or [[Final Fantasy Brave Exvius statuses#Status ailment|status ailment]] resistance and, as a story character, no [[Trust Master]] reward.
  +
  +
Being the very first unit on the game, Rain is fairly basic. He uses the Fire and Earth elements but does not have too many strengths or powerful skills. At 6★ he gets an array of decent abilities in passive boosts along offensive abilities, being able to reduce all stats on one enemy or even bestow buffs to all the party. Although he has high HP, and gains a lot more from his signature equipment, this version can barely function as a proper Tank due to lack of adequate abilities. His enhancements do not help much on this task either, instead boosting his damage and support capabilities.
   
 
His awakening materials are the following:
 
His awakening materials are the following:
* 3★: [[List of Final Fantasy Brave Exvius materials#Esper Shard|Esper Shard]] x20, [[List of Final Fantasy Brave Exvius materials#Beast Meat|Beast Meat]] x8, [[List of Final Fantasy Brave Exvius materials#Esper Cryst|Esper Cryst]] x5, [[List of Final Fantasy Brave Exvius materials#Litrock|Litrock]] x3
+
*3★ - [[Final Fantasy Brave Exvius materials#Esper Shard|Esper Shard]] x20, [[Final Fantasy Brave Exvius materials#Beast Meat|Beast Meat]] x8, [[Final Fantasy Brave Exvius materials#Esper Cryst|Esper Cryst]] x5, [[Final Fantasy Brave Exvius materials#Litrock|Litrock]] x3
* 4★: Beast Meat x20, Esper Cryst x10, Litrock x8, [[List of Final Fantasy Brave Exvius materials#Heaven's Ash|Heaven's Ash]] x3, [[List of Final Fantasy Brave Exvius materials#Sacred Crystal|Sacred Crystal]] x3
+
*4★ - Beast Meat x20, Esper Cryst x10, Litrock x8, [[Final Fantasy Brave Exvius materials#Heaven's Ash|Heaven's Ash]] x3, [[Final Fantasy Brave Exvius materials#Sacred Crystal|Sacred Crystal]] x3
* 5★: Litrock x15, Heaven's Ash x8, Sacred Crystal x5, [[List of Final Fantasy Brave Exvius materials#Spiritsand|Spiritsand]] x3, [[List of Final Fantasy Brave Exvius materials#Holy Crystal|Holy Crystal]] x3
+
*5★ - Litrock x15, Heaven's Ash x8, Sacred Crystal x5, [[Final Fantasy Brave Exvius materials#Spiritsand|Spiritsand]] x3, [[Final Fantasy Brave Exvius materials#Holy Crystal|Holy Crystal]] x3
* 6★: [[List of Final Fantasy Brave Exvius materials#Fairies' Writ|Fairies' Writ]] x15, [[List of Final Fantasy Brave Exvius materials#Prismatic Horn|Prismatic Horn]] x8, [[List of Final Fantasy Brave Exvius materials#Calamity Gem|Calamity Gem]] x5, [[List of Final Fantasy Brave Exvius materials#Rainbow Bloom|Rainbow Bloom]] x3, [[List of Final Fantasy Brave Exvius materials#Divine Crystal|Divine Crystal]] x3
+
*6★ - [[Final Fantasy Brave Exvius materials#Fairies' Writ|Fairies' Writ]] x15, [[Final Fantasy Brave Exvius materials#Prismatic Horn|Prismatic Horn]] x8, [[Final Fantasy Brave Exvius materials#Calamity Gem|Calamity Gem]] x5, [[Final Fantasy Brave Exvius materials#Rainbow Bloom|Rainbow Bloom]] x3, [[Final Fantasy Brave Exvius materials#Divine Crystal|Divine Crystal]] x3
  +
{{clear}}
   
 
=== Stats ===
 
=== Stats ===
 
Rain's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
 
Rain's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
{|class="full-width FFBE table" style="text-align:center"
+
{|class="full-width FFBE article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
!style="width:9%"|Rarity
+
!style="width:8%"|Rarity
!style="width:9%"|Level
+
!style="width:8%"|Level
!style="width:11%"|HP
+
!style="width:14%"|HP
 
!style="width:11%"|MP
 
!style="width:11%"|MP
 
!style="width:11%"|ATK
 
!style="width:11%"|ATK
Line 26: Line 30:
 
!style="width:11%"|MAG
 
!style="width:11%"|MAG
 
!style="width:11%"|SPR
 
!style="width:11%"|SPR
!style="width:11%"|Drop Check{{foot|Maximum burst stone drops per hit}}
+
!style="width:10%"|Drop Check{{foot|Maximum burst stone drops per hit}}
 
|-
 
|-
 
!class="b"|2★
 
!class="b"|2★
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|6 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
 
|6 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
 
|}
 
|}
  +
{{clear}}
   
 
=== Abilities ===
 
=== Abilities ===
  +
Depending on his rarity, Rain has either one (2★), two (3-4★), three (5★) or four (6★) ability slots. He has affinity to both [[Black Magic (Brave Exvius)|Black Magic]] (Lvl 2-7) and [[White Magic (Brave Exvius)|White Magic]] (Lvl 1-5).
Rain's abilities for the most part are extremely limited until reaching Rarity 6★. At which point he begins to learn a plethora of useful skills including Undermine, which reduces all stats from one enemy by 30%, and Leadership which boosts all stats for the party for 40% for 3 turns, making him a valuable buff/de-buff unit. His resilience also increases in the form of larger HP boosts, although he still lacks damage mitigation as a Tank. However his exclusive-ability equipment gives him even more HP to resist hits.
 
   
  +
Rain's abilities for the most part are extremely limited until reaching Rarity 6★. At which point he begins to learn a plethora of useful skills including Undermine, which reduces all stats from one enemy by 30%, and Leadership which boosts all stats for the party for 40% for 3 turns, making him a valuable buff/de-buff unit. His resilience also increases in the form of larger HP boosts, although he still lacks damage mitigation as a Tank. However, his exclusive-ability equipment gives him more HP to resist hits.
Depending on his rarity, Rain has either one (2★), two (3-4★), three (5★) or four (6★) ability slots. Moreover, he has affinity to both [[Black Magic (Brave Exvius)|Black Magic]] (Lvl 2-7) and [[White Magic (Brave Exvius)|White Magic]] (Lvl 1-5), thanks to which he can be equipped with [[Cure (ability)|Cure]] or [[Cura]] to provide minor healing support, for example.
 
   
  +
{{multicol-begin}}
<div class="multicolumn">
 
  +
{|class="half-width FFBE article-table" style="text-align:center"
<div>
 
{|class="half-width FFBE table" style="text-align:center"
 
 
!class="a" colspan="3"|Rarity 2★
 
!class="a" colspan="3"|Rarity 2★
 
|-class="a"
 
|-class="a"
!style="width:70%"|Ability
+
!style="width:70%"|Trait
 
!style="width:30%"|Lv. Learned
 
!style="width:30%"|Lv. Learned
 
|-
 
|-
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|3
 
|3
 
|-
 
|-
!class="b"|[[Fire (ability)|Fire]]{{foot|Magic}}
+
!class="b"|[[Fire (ability)|Fire]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|8
 
|8
 
|-
 
|-
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|-
 
|-
 
!class="a" colspan="3"|Rarity 3★
 
!class="a" colspan="3"|Rarity 3★
|-class="a"
 
!style="width:70%"|Ability
 
!style="width:30%"|Lv. Learned
 
 
|-
 
|-
!class="b"|[[Stone (ability)|Stone]]{{foot|Magic}}
+
!class="b"|[[Stone (ability)|Stone]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|11
 
|11
 
|-
 
|-
!class="b"|[[Fira (ability)|Fira]]{{foot|Magic}}
+
!class="b"|[[Fira (ability)|Fira]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|24
 
|24
 
|-
 
|-
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|-
 
|-
 
!class="a" colspan="3"|Rarity 4★
 
!class="a" colspan="3"|Rarity 4★
|-class="a"
 
!style="width:70%"|Ability
 
!style="width:30%"|Lv. Learned
 
 
|-
 
|-
 
!class="b"|[[Power Break (ability)#Final Fantasy Brave Exvius|Power Break]]
 
!class="b"|[[Power Break (ability)#Final Fantasy Brave Exvius|Power Break]]
 
|16
 
|16
 
|-
 
|-
!class="b"|[[Stonera|Stonra]]{{foot|Magic}}
+
!class="b"|[[Stonera|Stonra]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|38
 
|38
 
|-
 
|-
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|-
 
|-
 
|}
 
|}
  +
{{multicol-separator}}
</div>
 
  +
{|class="half-width FFBE article-table" style="text-align:center"
<div>
 
{|class="half-width FFBE table" style="text-align:center"
 
 
!class="a" colspan="3"|Rarity 5★
 
!class="a" colspan="3"|Rarity 5★
 
|-class="a"
 
|-class="a"
!style="width:70%"|Ability
+
!style="width:70%"|Trait
 
!style="width:30%"|Lv. Learned
 
!style="width:30%"|Lv. Learned
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#EVO MAG +20%|EVO MAG +20%]]{{foot|Passive}}
+
!class="b"|EVO MAG +20%{{foot|Passive}}
 
|26
 
|26
 
|-
 
|-
!class="b"|[[Firaga (ability)|Firaga]]{{foot|Magic}}
+
!class="b"|[[Firaga (ability)|Firaga]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|51
 
|51
 
|-
 
|-
!class="b"|[[Stonega|Stonga]]{{foot|Magic}}
+
!class="b"|[[Stonega|Stonga]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|77
 
|77
 
|-
 
|-
 
!class="a" colspan="3"|Rarity 6★
 
!class="a" colspan="3"|Rarity 6★
|-class="a"
 
!style="width:70%"|Ability
 
!style="width:30%"|Lv. Learned
 
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#Knight's Pride|Knight's Pride]]{{foot|Passive}}
+
!class="b"|Knight's Pride{{foot|Passive}}
 
|1
 
|1
 
|-
 
|-
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|15
 
|15
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#Undefeated|Undefeated]]{{foot|Passive}}
+
!class="b"|Undefeated{{foot|Passive}}
 
|25
 
|25
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius special abilities#Lava Floor|Lava Floor]]
+
!class="b"|Lava Floor
 
|44
 
|44
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#Burning Soul|Burning Soul]]{{foot|Passive}}
+
!class="b"|Burning Soul{{foot|Passive}}
 
|64
 
|64
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius special abilities#Undermine|Undermine]]
+
!class="b"|Undermine
 
|93
 
|93
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius special abilities#Leadership|Leadership]]
+
!class="b"|Leadership
 
|100
 
|100
 
|-
 
|-
 
|}
 
|}
  +
{{multicol-end}}
</div></div>
 
   
 
;Ability Awakening
 
;Ability Awakening
Rain has three abilities that can be awakened: [[List of Final Fantasy Brave Exvius passive abilities#Burning Soul|Burning Soul]], [[List of Final Fantasy Brave Exvius special abilities#Lava Floor|Lava Floor]] and [[List of Final Fantasy Brave Exvius special abilities#Leadership|Leadership]].
+
Rain has three traits that can be awakened: Burning Soul, Lava Floor and Leadership.
  +
*By default, '''Burning Soul''' increases Rain's [[Limit Burst|Limit]] gauge fill rate by 100%. When awakened, its name changes to "Flaming Soul". Flaming Soul+1 adds the effect of boosting Rain's resistance to Fire by 50%. Flaming Soul+2 adds a third effect: it enables Rain to recover [[MP (stat)|MP]] by 5% each turn. It requires [[Final Fantasy Brave Exvius materials#Support Alcryst|Support crysts]] as materials.
  +
*'''Lava Floor''', which normally deals earth and fire physical damage (1.8x) to a single enemy, can be awakened to boost its damage power. Lava Floor+1 and +2 increase its modifier to (2.4x) and (3x), respectively. It requires [[Final Fantasy Brave Exvius materials#Power Alcryst|Power crysts]] as materials.
  +
*'''Leadership''', in its default form, allows Rain to increase the entire [[party]]'s ATK, DEF, MAG and SPR stats by 40% for 3 turns at the cost of 60 [[MP (stat)|MP]]. Leadership+1 reduces the cost to 50 MP, while Leadership+2 further reduces it to 40 MP. It requires [[Final Fantasy Brave Exvius materials#Support Alcryst|Support crysts]] as materials.
   
  +
;Limit Burst
By default, Burning Soul increases Rain's [[Limit Burst|Limit]] gauge fill rate by 100%. When awakened, its name changes to "Flaming Soul". Flaming Soul+1 adds the effect of boosting Rain's resistance to [[List of Final Fantasy Brave Exvius elements#Fire|Fire]] by 50%. If awakened for the second time, Flaming Soul+2 adds a third effect: it enables Rain to recover [[MP (stat)|MP]] (5%) each turn. It requires [[List of Final Fantasy Brave Exvius materials#Support Alcryst|Support crysts]] as materials.
 
  +
Rain's [[Limit Burst]] receives four different names depending on his rarity: '''{{A|Flame Sword}}''' {{j|フレイムソード|Fureimu Sōdo}}, '''{{A|Crimson Slash}}''' {{j|クリムゾンスラッシュ|Kurimuzon Surasshu}}, '''{{A|Blazing Storm}}''' {{j|ブレイジングストーム|Bureijingu Sutōmu}} and '''{{A|Shining Nova}}''' {{j|シャイニングノヴァ|Shainingu Nova}}. It can be classified as a damage-type ability, as it consists of a 2-hit attack that deals [[Fire (element)|Fire]]-elemental physical damage. Also depending on Rain's rarity level, his Limit Burst deals damage either to a single target (2-3★) or to all enemies (4-6★). <!--add visual description-->
   
  +
Its modifier will depend on Rain's LB level:
Lava Floor, which normally deals earth and fire physical damage (1.8x) to a single enemy, can be awakened to boost its damage power. Lava Floor+1 increases it power to (2.4x). Lava Floor+2 further increases it to (3x). It requires [[List of Final Fantasy Brave Exvius materials#Power Alcryst|Power crysts]] as materials.
 
  +
{|class="full-width FFBE article-table"
 
Leadership, in its default form, allows Rain to increase the entire [[party]]'s ATK, DEF, MAG and SPR stats by 40% for 3 turns at the cost of 60 [[MP (stat)|MP]]. Upon awakening, Leadership+1 reduces the cost to 50 MP. Leadership+2 further reduces it to 40 MP. It requires [[List of Final Fantasy Brave Exvius materials#Support Alcryst|Support crysts]] as materials.
 
 
=== Equipment ===
 
[[File:FFBE Crimson Saber.png|thumb|Crimson Saber.]]
 
Rain can equip the following weapon types: [[List of Final Fantasy Brave Exvius weapons#Daggers|daggers]], [[List of Final Fantasy Brave Exvius weapons#Swords|swords]], [[List of Final Fantasy Brave Exvius weapons#Great swords|great swords]], [[List of Final Fantasy Brave Exvius weapons#Hammers|hammers]] and [[List of Final Fantasy Brave Exvius weapons#Maces|maces]]. He has an exclusive-effect weapon: the [[List of Final Fantasy Brave Exvius weapons#Crimson Saber|Crimson Saber]] greatsword, which has an Attack power of 90 and is [[List of Final Fantasy Brave Exvius elements#Fire|Fire]]-elemental weapon. When equipped by Rain, grants the passive [[List of Final Fantasy Brave Exvius passive abilities#Crimson Soul|Crimson Soul]], which increases Rain's HP and MP by 30%.
 
 
He can equip the following armor types: [[List of Final Fantasy Brave Exvius armor#Light shields|light shields]], [[List of Final Fantasy Brave Exvius armor#Heavy shields|heavy shields]], [[List of Final Fantasy Brave Exvius armor#Hats|hats]], [[List of Final Fantasy Brave Exvius armor#Helms|helms]] [[List of Final Fantasy Brave Exvius armor#Clothes|clothes]], [[List of Final Fantasy Brave Exvius armor#Light armor|light armor]] and [[List of Final Fantasy Brave Exvius armor#Heavy armor|heavy armor]]. He has an exclusive-effect armor, the [[List of Final Fantasy Brave Exvius armor#Rain's Clothes|Rain's Clothes]] light armor. It increases stats (DEF, SPR, MP) and grants Rain the passive [[List of Final Fantasy Brave Exvius passive abilities#Push Forward|Push Forward]], which nullifies the [[Blind (status)|Blind]], [[Paralysis|paralyze]], and [[Petrify (status)|Petrify]] ailments.
 
 
He can equip [[List of Final Fantasy Brave Exvius accessories|accessories]]. He has an exclusive-effect accessory, [[List of Final Fantasy Brave Exvius accessories#Rain's Insignia|Rain's Insignia]], which increases Rain's stats (DEF, MP) and grants the passive [[List of Final Fantasy Brave Exvius passive abilities#Knight of Grandshelt|Knight of Grandshelt]]. It enables him to [[Refresh (status)|refresh]] MP (5%) per turn.
 
 
All three of Rain's exclusive-effect equipment can be obtained by completing [[Training the Soul#Trial of the Burning Soul|Trial of the Burning Soul]].
 
 
<gallery>
 
FFBE Rain's Clothes.png|Rain's Clothes.
 
FFBE Rain's Insignia.png|Rain's Insignia.
 
</gallery>
 
{{-}}
 
=== Limit Bursts ===
 
Rain's [[Limit Burst]]s can be classified as a damage-type ability. It deals 2-hit attack that deals [[List of Final Fantasy Brave Exvius elements#Fire|Fire]]-elemental physical damage. Depending on Rain's rarity level, his Limit Bursts deals damage either to a single target (2-3★) or to all enemies (4-6★). <!--expand-->
 
 
{|class="full-width FFBE table"
 
 
|-class="a"
 
|-class="a"
 
!style="width:10%"|Rarity
 
!style="width:10%"|Rarity
 
!style="width:15%"|Name
 
!style="width:15%"|Name
!style="width:45%" colspan="2" colspan="2"|Effect
+
!style="width:45%" colspan="2" colspan="2"|Change in Effect
 
!style="width:10%"|Cost
 
!style="width:10%"|Cost
 
|-
 
|-
 
!class="a" rowspan="2"|2★
 
!class="a" rowspan="2"|2★
 
!class="b" rowspan="2"|Flame Sword
 
!class="b" rowspan="2"|Flame Sword
!class="b" width="10%"|Base
+
!class="b"|Base <small>(Lv. 5)</small>
|width="35%"|Damage dealt (1.8x)
+
|Damage dealt (1.8x)
 
|style="text-align:center" rowspan="2"|8 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|style="text-align:center" rowspan="2"|8 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|-
 
|-
!class="b"|Max
+
!class="b"|Max <small>(Lv. 10)</small>
 
|Damage dealt (2x)
 
|Damage dealt (2x)
 
|-
 
|-
 
!class="a" rowspan="2"|3★
 
!class="a" rowspan="2"|3★
 
!class="b" rowspan="2"|Crimson Slash
 
!class="b" rowspan="2"|Crimson Slash
!class="b"|Base
+
!class="b"|Base <small>(Lv. 1)</small>
 
|Damage dealt (2x)
 
|Damage dealt (2x)
 
|style="text-align:center" rowspan="2"|10 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|style="text-align:center" rowspan="2"|10 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|-
 
|-
!class="b"|Max
+
!class="b"|Max <small>(Lv. 10)</small>
 
|Damage dealt (2.45x)
 
|Damage dealt (2.45x)
 
|-
 
|-
 
!class="a" rowspan="2"|4★
 
!class="a" rowspan="2"|4★
 
!class="b" rowspan="2"|Blazing Storm
 
!class="b" rowspan="2"|Blazing Storm
!class="b"|Base
+
!class="b"|Base <small>(Lv. 1)</small>
 
|Damage dealt (2.2x)
 
|Damage dealt (2.2x)
 
|style="text-align:center" rowspan="2"|12 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|style="text-align:center" rowspan="2"|12 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|-
 
|-
!class="b"|Max
+
!class="b"|Max <small>(Lv. 15)</small>
 
|Damage dealt (2.9x)
 
|Damage dealt (2.9x)
 
|-
 
|-
 
!class="a" rowspan="2"|5★
 
!class="a" rowspan="2"|5★
 
!class="b" rowspan="2"|Shining Nova
 
!class="b" rowspan="2"|Shining Nova
!class="b"|Base
+
!class="b"|Base <small>(Lv. 1)</small>
 
|Damage dealt (2.4x)
 
|Damage dealt (2.4x)
 
|style="text-align:center" rowspan="2"|14 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|style="text-align:center" rowspan="2"|14 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|-
 
|-
!class="b"|Max
+
!class="b"|Max <small>(Lv. 20)</small>
 
|Damage dealt (3.35x)
 
|Damage dealt (3.35x)
 
|-
 
|-
 
!class="a" rowspan="2"|6★
 
!class="a" rowspan="2"|6★
 
!class="b" rowspan="2"|Shining Nova
 
!class="b" rowspan="2"|Shining Nova
!class="b"|Base
+
!class="b"|Base <small>(Lv. 1)</small>
 
|Damage dealt (2.7x)
 
|Damage dealt (2.7x)
 
|style="text-align:center" rowspan="2"|16 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|style="text-align:center" rowspan="2"|16 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|-
 
|-
!class="b"|Max
+
!class="b"|Max <small>(Lv. 25)</small>
 
|Damage dealt (3.9x)
 
|Damage dealt (3.9x)
 
|}
 
|}
  +
{{clear}}
   
  +
=== Equipment ===
;Gallery
 
  +
Rain can equip the following weapon types: [[Final Fantasy Brave Exvius weapons/Daggers|daggers]], [[Final Fantasy Brave Exvius weapons/Swords|swords]], [[Final Fantasy Brave Exvius weapons/Great Swords|greatswords]], [[Final Fantasy Brave Exvius weapons/Hammers|hammers]] and [[Final Fantasy Brave Exvius weapons/Maces|maces]]. He has an exclusive-effect weapon: the Fire-elemental [[Final Fantasy Brave Exvius weapons/Great Swords#Crimson Saber|Crimson Saber]] greatsword, which has an Attack power of 90 and grants Rain the passive [[Crimson Soul]] (increases his HP and MP by 30%).
  +
  +
He can equip the following armor types: [[Final Fantasy Brave Exvius armor/Light shields|light shields]], [[Final Fantasy Brave Exvius armor/Heavy shields|heavy shields]], [[Final Fantasy Brave Exvius armor/Hats|hats]], [[Final Fantasy Brave Exvius armor/Helmets|helms]] [[Final Fantasy Brave Exvius armor/Clothes|clothes]], [[Final Fantasy Brave Exvius armor/Light armor|light armor]] and [[Final Fantasy Brave Exvius armor/Heavy armor|heavy armor]]. He has an exclusive-effect light armor: [[Final Fantasy Brave Exvius armor/Light armor#Rain's Clothes|Rain's Clothes]] (DEF, SPR, MP) and grants Rain the passive [[Push Forward]] (nullifies the [[Blind (status)|Blind]], [[Paralysis|paralyze]], and [[Petrify (status)|Petrify]]).
  +
  +
He can equip [[Final Fantasy Brave Exvius accessories|accessories]]. He has an exclusive-effect accessory, [[Final Fantasy Brave Exvius accessories#Rain's Insignia|Rain's Insignia]] (DEF, MP), which grants Rain the passive [[Knight of Grandshelt]]. It enables him to [[Refresh (status)|refresh]] MP (5%) per turn.
  +
  +
All three of Rain's exclusive-effect equipment can be obtained by completing [[Training the Soul#Trial of the Burning Soul|Trial of the Burning Soul]].
  +
  +
===Gallery===
 
<gallery>
 
<gallery>
 
FFBE 001 Rain.png|No. 001 Rain (2★).
 
FFBE 001 Rain.png|No. 001 Rain (2★).
Line 267: Line 254:
 
FFBE Blazing Storm.png|Blazing Storm.
 
FFBE Blazing Storm.png|Blazing Storm.
 
FFBE Shining Nova.png|Shining Nova (5★).
 
FFBE Shining Nova.png|Shining Nova (5★).
  +
FFBE Crimson Saber.png|Crimson Saber.
  +
FFBE Rain's Clothes.png|Rain's Clothes.
  +
FFBE Rain's Insignia.png|Rain's Insignia.
 
</gallery>
 
</gallery>
   
 
== Demon Rain ==
 
== Demon Rain ==
Demon Rain's job is listed as Demon Knight. A limited-time 5-6★ Rare Summon available during the Halloween 2016 event, his battle roles are Tanking and Support. He is naturally resistant to [[Fire (element)|Fire]] and [[Earth (element)|Earth]] elements (both +25%) and the [[Paralysis|Paralyze]] status ailment (+25%), but weak to [[Ice (element)|Ice]] attacks (-50%). Unlike his story counterpart, Demon Rain has a [[Trust Master]] reward: the [[List of Final Fantasy Brave Exvius accessories#Infernal Armlet|Infernal Armlet]], an accessory that grants increases the equipped unit's ATK and DEF by 20%, along with its resistance to Fire and Earth (+20%).
+
'''Demon Rain''' is a limited-time 5-6★ Rare Summon available during the Halloween events. His job is listed as Demon Knight, and his battle roles are Tanking and Support. He is innately resistant to the [[Fire (element)|Fire]] and [[Earth (element)|Earth]] elements (both +25%) and the [[Paralysis|Paralyze]] status ailment (+25%), but weak to [[Ice (element)|Ice]] (-50%). Unlike his story counterpart, Demon Rain has a [[Trust Master]] reward: the accessory [[Final Fantasy Brave Exvius accessories#Infernal Armlet|Infernal Armlet]] ([[Strength+|ATK]]/[[Defense+|DEF]] +20%), that grants resistance to Fire and Earth (+20%). His Super Trust Master reward is the passive ability [[Demon's Gambit]], which increases the unit's [[HP (stat)|HP]] by 30%, and equipment ATK/DEF by 50% and [[Accuracy+|accuracy]] by 25% when single wielding any weapon.
  +
  +
Rain's Halloween variant is overall an upgrade over his story unit. It is focused on more damage and single-wielding, and also has limited damaging and Tank performance. After enhancing his abilities, he becomes significantly stronger and (HP-wise) bulkier, now able to function as a Provoke Tank. He is rather unique in that he forsakes defensive ability (having no defensive passive boosts) in favor of stronger damage; in fact, once enhanced, Demon Rain functions as a potent "Counter Tank" who can dish significant damage after being attacked. Demon Rain is, however, still weaker than other Tanks. To its detriment, this variant does not gain the bonuses from Rain's [[Training the Soul]] equipment.
  +
  +
His awakening materials are the following:
  +
*6★ - [[Final Fantasy Brave Exvius materials#Fairies' Writ|Fairies' Writ]] x15, [[Final Fantasy Brave Exvius materials#Prismatic Horn|Prismatic Horn]] x8, [[Final Fantasy Brave Exvius materials#Calamity Gem|Calamity Gem]] x5, [[Final Fantasy Brave Exvius materials#Rainbow Bloom|Rainbow Bloom]] x3, and [[Final Fantasy Brave Exvius materials#Divine Crystal|Divine Crystal]] x3
  +
*7★ - [[Final Fantasy Brave Exvius materials#Unit's Prism|Demon Rain's Prism]] x1
  +
{{clear}}
   
His awakening materials are the following: [[List of Final Fantasy Brave Exvius materials#Fairies' Writ|Fairies' Writ]] x15, [[List of Final Fantasy Brave Exvius materials#Prismatic Horn|Prismatic Horn]] x8, [[List of Final Fantasy Brave Exvius materials#Calamity Gem|Calamity Gem]] x5, [[List of Final Fantasy Brave Exvius materials#Rainbow Bloom|Rainbow Bloom]] x3, and [[List of Final Fantasy Brave Exvius materials#Divine Crystal|Divine Crystal]] x3
 
{{-}}
 
 
=== Stats ===
 
=== Stats ===
 
Demon Rain's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
 
Demon Rain's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
{|class="full-width FFBE table" style="text-align:center"
+
{|class="full-width FFBE article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
!style="width:9%"|Rarity
+
!style="width:8%"|Rarity
!style="width:9%"|Level
+
!style="width:8%"|Level
!style="width:11%"|HP
+
!style="width:14%"|HP
 
!style="width:11%"|MP
 
!style="width:11%"|MP
 
!style="width:11%"|ATK
 
!style="width:11%"|ATK
Line 286: Line 281:
 
!style="width:11%"|MAG
 
!style="width:11%"|MAG
 
!style="width:11%"|SPR
 
!style="width:11%"|SPR
!style="width:11%"|Drop Check{{foot|Maximum burst stone drops per hit}}
+
!style="width:10%"|Drop Check{{foot|Maximum burst stone drops per hit}}
 
|-
 
|-
 
!class="b"|5★
 
!class="b"|5★
Line 306: Line 301:
 
|128 <small>(+26)</small>
 
|128 <small>(+26)</small>
 
|110 <small>(+26)</small>
 
|110 <small>(+26)</small>
  +
|6 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
  +
|-
  +
!class="b"|7★
  +
|120
  +
|4836 <small>(+900)</small>
  +
|195 <small>(+90)</small>
  +
|193 <small>(+40)</small>
  +
|212 <small>(+40)</small>
  +
|166 <small>(+40)</small>
  +
|176 <small>(+40)</small>
 
|6 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
 
|6 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
 
|}
 
|}
{{-}}
+
{{clear}}
   
 
=== Abilities ===
 
=== Abilities ===
Demon Rain has three (5★) or four (6★) ability slots. He also has affinity to [[Black Magic (Brave Exvius)|Black Magic]] (Lvl 6-7) and [[White Magic (Brave Exvius)|White Magic]] (Lvl 4-5).
+
Demon Rain has three (5★) or four (6-7★) ability slots. He has affinity to [[Black Magic (Brave Exvius)|Black Magic]] (Lvl 6-8) and [[White Magic (Brave Exvius)|White Magic]] (Lvl 4-6).
  +
<div class="multicolumn">
 
  +
Though he has innate [[Paralysis|Paralyze]] resistance (+25%), his passive "Unyielding" gives him total immunity to the ailment along with [[Blind (status)|Blind]] and [[Confuse (status)|Confuse]].
<div>
 
  +
{|class="half-width FFBE table" style="text-align:center"
 
  +
{{multicol-begin}}
  +
{|class="half-width FFBE article-table" style="text-align:center"
 
!class="a" colspan="3"|Rarity 5★
 
!class="a" colspan="3"|Rarity 5★
 
|-class="a"
 
|-class="a"
!style="width:70%"|Ability
+
!style="width:70%"|Trait
 
!style="width:30%"|Lv. Learned
 
!style="width:30%"|Lv. Learned
 
|-
 
|-
!class="b"|[[HP+|HP +10%]]{{foot|Passive}}
+
!class="b"|[[HP+#Final Fantasy Brave Exvius|HP +10%]]{{foot|Passive}}
 
|5
 
|5
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#Demonic Cover|Demonic Cover]]{{foot|Passive}}
+
!class="b"|Demonic Cover{{foot|Passive}}
 
|10
 
|10
 
|-
 
|-
!class="b"|[[Power Break (ability)|Power Break]]
+
!class="b"|[[Power Break (ability)#Final Fantasy Brave Exvius|Power Break]]
 
|16
 
|16
 
|-
 
|-
!class="b"|[[Counter (ability)|Counter]]{{foot|Passive}}
+
!class="b"|[[Counter (ability)#Final Fantasy Brave Exvius|Counter]]{{foot|Passive}}
 
|22
 
|22
 
|-
 
|-
!class="b"|[[Defend (ability)|Defend]]
+
!class="b"|[[Defend (ability)#Final Fantasy Brave Exvius|Defend]]
 
|30
 
|30
 
|-
 
|-
!class="b"|[[Fira (ability)|Fira]]{{foot|Magic}}
+
!class="b"|[[Fira (ability)#Final Fantasy Brave Exvius|Fira]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|36
 
|36
 
|-
 
|-
!class="b"|[[Stonra]]{{foot|Magic}}
+
!class="b"|[[Stonera#Final Fantasy Brave Exvius|Stonra]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|48
 
|48
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#Demonic Fury|Demonic Fury]]{{foot|Passive}}
+
!class="b"|Demonic Fury{{foot|Passive}}
 
|64
 
|64
 
|-
 
|-
!class="b"|[[Doublehand]]{{foot|Passive}}
+
!class="b"|[[Doublehand#Final Fantasy Brave Exvius|Doublehand]]{{foot|Passive}}
 
|80
 
|80
 
|-
 
|-
 
|}
 
|}
  +
{{multicol-separator}}
</div>
 
  +
{|class="half-width FFBE article-table" style="text-align:center"
<div>
 
{|class="half-width FFBE table" style="text-align:center"
 
 
!class="a" colspan="3"|Rarity 6★
 
!class="a" colspan="3"|Rarity 6★
 
|-class="a"
 
|-class="a"
!style="width:70%"|Ability
+
!style="width:70%"|Trait
 
!style="width:30%"|Lv. Learned
 
!style="width:30%"|Lv. Learned
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#EVO MAG +20%|EVO MAG +20%]]{{foot|Passive}}
+
!class="b"|EVO MAG +20%{{foot|Passive}}
 
|26
 
|26
 
|-
 
|-
!class="b"|[[Firaga (ability)|Firaga]]{{foot|Magic}}
+
!class="b"|[[Firaga (ability)#Final Fantasy Brave Exvius|Firaga]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|51
 
|51
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#Cerberus Guard|Cerberus Guard]]{{foot|Passive}}
+
!class="b"|Cerberus Guard{{foot|Passive}}
 
|63
 
|63
 
|-
 
|-
!class="b"|[[Stonega|Stonga]]{{foot|Magic}}
+
!class="b"|[[Stonega#Final Fantasy Brave Exvius|Stonga]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|77
 
|77
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius special abilities#Ignite|Ignite]]
+
!class="b"|Ignite
 
|85
 
|85
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#Demon's Revenge|Demon's Revenge]]{{foot|Passive}}
+
!class="b"|Demon's Revenge{{foot|Passive}}
 
|100
 
|100
  +
|-
  +
!class="a" colspan="3"|Rarity 7★
  +
|-
  +
!class="b"|Nether Warden{{foot|Passive}}
  +
|101
  +
|-
  +
!class="b"|Unyielding{{foot|Passive}}
  +
|101
  +
|-
  +
!class="b"|Nether Aegis
  +
|101
  +
|-
  +
!class="b"|Mark of Flames
  +
|105
  +
|-
  +
!class="b"|Demonic Surge <small>(CD)</small>
  +
|105
  +
|-
  +
!class="b"|Ascendant{{foot|Passive}}
  +
|105
  +
|-
  +
!class="b"|[[Entrust#Final Fantasy Brave Exvius|Entrust]]
  +
|110
  +
|-
  +
!class="b"|Molten Armor <small>(CD)</small>
  +
|110
  +
|-
  +
!class="b"|[[Equipment abilities|Horned Guardian]]{{foot|Passive}}
  +
|110
  +
|-
  +
!class="b"|[[Strength+|ATK +20%]]{{foot|Passive}}
  +
|115
  +
|-
  +
!class="b"|Demon Lord{{foot|Passive}}
  +
|120
  +
|-
 
|}
 
|}
  +
{{multicol-end}}
</div>
 
</div>
 
{{-}}
 
=== Equipment ===
 
Demon Rain can equip the following weapon types: [[List of Final Fantasy Brave Exvius weapons#Swords|swords]], [[List of Final Fantasy Brave Exvius weapons#Great Swords|greatswords]], [[List of Final Fantasy Brave Exvius weapons#Hammers|hammers]] and [[List of Final Fantasy Brave Exvius weapons#Maces|maces]].
 
   
  +
He has two conditional abilities:
He can equip the following armor types: [[List of Final Fantasy Brave Exvius armor#Light shields|light shields]], [[List of Final Fantasy Brave Exvius armor#Heavy shields|heavy shields]], [[List of Final Fantasy Brave Exvius armor#Helms|helms]], [[List of Final Fantasy Brave Exvius armor#Light armor|light armor]] and [[List of Final Fantasy Brave Exvius armor#Heavy armor|heavy armor]].
 
  +
{|class="half-width FFBE article-table" style="text-align:center"
  +
|-class="a"
  +
!style="width:50%"|Ability
  +
!style="width:50%"|Condition
  +
|-
  +
!class="b"|Demon's Wrath
  +
|rowspan="2"|Unlocked by [[Ignite]]+2
  +
|-
  +
!class="b"|Inner Fire
  +
|-
  +
|}
   
  +
;Ability Awakening
He can equip [[List of Final Fantasy Brave Exvius accessories|accessories]].
 
  +
Demon Rain has five traits that can be enhanced: [[Counter (ability)|Counter]], [[Doublehand]], [[Defend (ability)|Defend]], Demonic Fury, and Ignite.
  +
*By default, '''Counter''' gives him a 30% chance to counter physical attacks with a normal attack. Counter+1 increases the modifier to (2x) and its critical rate by 10%. Counter+2 raises the chance to counter to 40%, the modifier to (3x) and the critical rate to 30%. It requires [[Final Fantasy Brave Exvius materials#Guard Alcryst|Guard crysts]] as materials.
  +
*'''Doublehand''' is a passive that increases his equipment ATK by 50% and [[Accuracy+|accuracy]] by 25% when single wielding a one-handed weapon. Doublehand+1 increases the ATK boost to 100%, while Doublehand +2 further raises it to 150% and changes so it triggers by equipping any weapon. It requires [[Final Fantasy Brave Exvius materials#Tech Alcryst|Tech crysts]] as materials.
  +
*'''Defend''', when activated, mitigates damage taken by the caster by 50% for one turn. Upon awakening, Defend+1 becomes a [[Provoke (ability)|provoke]] skill as it increases Demon Rain's chance of being targeted by 100% for one turn. Defend+2 changes the duration of both effects from one to three turns, and changes the casting cost from 8 to 20 MP. It requires [[Final Fantasy Brave Exvius materials#Guard Alcryst|Guard crysts]] as materials.
  +
*The passive '''Demonic Fury''' boosts his ATK by 30% when his HP bar drops below 30% during battle. When enhanced, Demonic Fury+1 boosts both his ATK and DEF stats by 60%. Demonic Fury+2 further changes it to a 120% boost when his HP drops below 50%, and increases Demon Rain's [[HP+|HP]] by 30%. It requires [[Final Fantasy Brave Exvius materials#Support Alcryst|Support crysts]] as materials.
  +
*'''Ignite''' is a buffing skill that boosts the party's ATK/MAG by 40% for three turns. Ignite+1 increases the boost to 60%, whereas Ignite+2 further raises it to 80%, changes its duration to four turns, and enables Demon Rain to unlock the skills [[Demon's Wrath]] and [[Inner Fire]] for the next four turns. It requires [[Final Fantasy Brave Exvius materials#Support Alcryst|Support crysts]] as materials.
   
  +
;Limit Burst
Like the other Halloween units, Demon Rain has access to two unit-exclusive ability materias: [[List of Final Fantasy Brave Exvius special abilities#Chilling Aura|Chilling Aura]] (increases HP and MP by 13%) and [[List of Final Fantasy Brave Exvius special abilities#Spooky Aura|Spooky Aura]] (increases ATK and MAG by 13%). They were available for purchase at [[King Mog]]'s reward shop during the event.
 
  +
Demon Rain has the same [[Limit Burst]] ability as its story variant, even called the same as its 5-6★ iteration.Its animation is slightly different, however.<!--add visual description--> It is a damage-type ability, as it deals Fire-elemental physical damage to all enemies. Upon awakening to 7★, its effect changes as it gains the additional effect of decreasing all enemies' Fire resistance for three turns.
   
  +
Its modifier and how much the enemy's resistance is reduced will depend on Demon Rain's LB level:
=== Limit Bursts ===
 
  +
{|class="full-width FFBE article-table"
Demon Rain has the same [[Limit Burst]] ability as his story variant. It is a damage-type ability, as it deals Fire-elemental physical damage to all enemies. Its animation is slightly different, however.
 
 
{|class="full-width FFBE table"
 
 
|-class="a"
 
|-class="a"
 
!style="width:10%"|Rarity
 
!style="width:10%"|Rarity
 
!style="width:15%"|Name
 
!style="width:15%"|Name
!style="width:45%" colspan="2" colspan="2"|Effect
+
!style="width:45%" colspan="2" colspan="2"|Change in Effect
 
!style="width:10%"|Cost
 
!style="width:10%"|Cost
 
|-
 
|-
 
!class="a" rowspan="2"|5★
 
!class="a" rowspan="2"|5★
 
!class="b" rowspan="2"|Shining Nova
 
!class="b" rowspan="2"|Shining Nova
!class="b"|Base
+
!class="b"|Base <small>(Lv. 1)</small>
 
|Damage dealt (2.4x)
 
|Damage dealt (2.4x)
 
|style="text-align:center" rowspan="2"|14 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|style="text-align:center" rowspan="2"|14 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|-
 
|-
!class="b"|Max
+
!class="b"|Max <small>(Lv. 20)</small>
 
|Damage dealt (3.35x)
 
|Damage dealt (3.35x)
 
|-
 
|-
 
!class="a" rowspan="2"|6★
 
!class="a" rowspan="2"|6★
 
!class="b" rowspan="2"|Shining Nova
 
!class="b" rowspan="2"|Shining Nova
!class="b"|Base
+
!class="b"|Base <small>(Lv. 1)</small>
 
|Damage dealt (2.7x)
 
|Damage dealt (2.7x)
 
|style="text-align:center" rowspan="2"|16 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|style="text-align:center" rowspan="2"|16 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|-
 
|-
!class="b"|Max
+
!class="b"|Max <small>(Lv. 25)</small>
 
|Damage dealt (3.9x)
 
|Damage dealt (3.9x)
  +
|-
  +
!class="a" rowspan="2"|7★
  +
!class="b" rowspan="2"|Shining Nova
  +
!class="b"|Base <small>(Lv. 1)</small>
  +
|Damage dealt (8x); decrease resist. by 75%
  +
|style="text-align:center" rowspan="2"|26 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
  +
|-
  +
!class="b"|Max <small>(Lv. 30)</small>
  +
|Damage dealt (10.9x); decrease resist. by 104%
 
|}
 
|}
  +
{{clear}}
   
  +
=== Equipment ===
;Gallery
 
  +
[[File:FFBE Infernal Armlet.png|thumb|Infernal Armlet.]]
  +
Demon Rain can equip the following weapon types: [[Final Fantasy Brave Exvius weapons/Swords|swords]], [[Final Fantasy Brave Exvius weapons/Great Swords|greatswords]], [[Final Fantasy Brave Exvius weapons/Hammers|hammers]] and [[Final Fantasy Brave Exvius weapons/Maces|maces]].
  +
  +
He can equip the following armor types: [[Final Fantasy Brave Exvius armor/Light shields|light shields]], [[Final Fantasy Brave Exvius armor/Heavy shields|heavy shields]], [[Final Fantasy Brave Exvius armor/Helmets|helms]], [[Final Fantasy Brave Exvius armor/Light armor|light armor]] and [[Final Fantasy Brave Exvius armor/Heavy armor|heavy armor]].
  +
  +
He can equip [[Final Fantasy Brave Exvius accessories|accessories]].
  +
  +
Like the other Halloween units, Demon Rain has access to two unit-exclusive ability materias: [[Chilling Aura]] (increases HP and MP by 13%) and [[Spooky Aura]] (increases ATK and MAG by 13%). They were available for purchase at [[King Mog]]'s reward shop during the event [[Halloween - Night of the Pumpkin|Night of the Pumpkin]], as mission rewards in [[Return to the Halloween Castle]].
  +
  +
Equipping Demon Rain with his Trust Master reward (the [[Final Fantasy Brave Exvius accessories#Infernal Armlet|Infernal Armlet]] accessory) will trigger his Trust ability "Nether Warden", which increases his DEF/SPR by 50%, equipment DEF/SPR by 30% when single wielding any weapon, recovers his [[MP (stat)|MP]] by 10% and [[Regen (status)|regens]] (1800 HP, 1x) per turn.
  +
  +
===Gallery===
 
<gallery>
 
<gallery>
 
FFBE 8000 Demon Rain.png|No. 8000 Demon Rain (5★).
 
FFBE 8000 Demon Rain.png|No. 8000 Demon Rain (5★).
 
FFBE 8001 Demon Rain.png|No. 8001 Demon Rain (6★).
 
FFBE 8001 Demon Rain.png|No. 8001 Demon Rain (6★).
  +
FFBE Demon Rain animation.gif|
  +
FFBE Demon Rain animation2.gif|
  +
FFBE Demon Rain animation3.gif|
  +
FFBE Demon Rain animation4.gif|
  +
FFBE Demon Rain animation5.gif|
  +
FFBE Demon Rain animation6.gif|
  +
FFBE Demon Rain animation7.gif|
  +
FFBE Demon Rain animation8.gif|
  +
FFBE Demon Rain animation9.gif|
 
</gallery>
 
</gallery>
   
== Hunter Rain ==
+
==Hunter Rain==
Hunter Rain {{J|ハンターレイン|Hantā Rein}} is a limited-time 5-6★ Rare Summon, obtainable during the collaboration event with ''Monster Hunter Explore''. Hunter Rain's job is listed as {{J|ハンター|Hunter}}. He is currently available only in the JP version.
+
'''Hunter Rain''' {{J|ハンターレイン|Hantā Rein}} is a limited-time 5-6★ Rare Summon, obtainable during the collaboration event with ''Monster Hunter Explore''. Hunter Rain's job is listed as {{J|ハンター|Hunter}}. He is currently available only in the JP version.
   
 
<gallery>
 
<gallery>
 
FFBE 618 Hunter Rain.png|No. 618 Hunter Rain (★5).
 
FFBE 618 Hunter Rain.png|No. 618 Hunter Rain (★5).
 
FFBE 619 Hunter Rain.png|No. 619 Hunter Rain (★6).
 
FFBE 619 Hunter Rain.png|No. 619 Hunter Rain (★6).
  +
FFBE Hunter Rain animation.gif|
  +
FFBE Hunter Rain animation2.gif|
  +
FFBE Hunter Rain animation3.gif|
  +
FFBE Hunter Rain animation4.gif|
  +
FFBE Hunter Rain animation5.gif|
  +
FFBE Hunter Rain animation6.gif|
  +
FFBE Hunter Rain animation7.gif|
  +
FFBE Hunter Rain animation8.gif|
  +
FFBE Hunter Rain animation9.gif|
  +
</gallery>
  +
{{Section}}
  +
  +
==Vagrant Knight Rain==
  +
'''Vagrant Knight Rain''' {{j|彷徨の騎士レイン|Hōkō no Kishi Rein|Wandering Knight Rain}} is a 5-6★ gift unit that was awarded to all players during the game's second anniversary celebration, as part of a special [[Login Bonus]]. His job is listed as [[Knight (job)|Knight]], and his roles are Physical Damage and Support. He has no innate [[Final Fantasy Brave Exvius elements|element]] or [[Final Fantasy Brave Exvius statuses#Status ailments|status ailment]] resistances. He has a [[Trust Master]] reward: the passive ability [[Vagrant Knight]], which increases the equipped unit's HP and MP by 15%, and DEF and SPR by 20%.
  +
  +
As a free unit, Vagrant Knight Rain is not an overly potent unit, but is a surprisingly useful and versatile. He is able to perform support, provoking, physical and magic damage duties,as well as providing buffs, debuffs, and damage of multiple elements. He is a jack of all trades but not particularly good at any, although his passives boost his ATK decently. The potency of his abilities is somewhat mediocre, but still better than his previous variants. Still, being able to cover a multitude of tasks can make him useful for newer players or even for missions that require certain kinds of elemental damage or chaining. This variant gains the bonuses from Rain's [[Training the Soul]] equipment.
  +
  +
His awakening materials are the following: [[Final Fantasy Brave Exvius materials#Fairies' Writ|Fairies' Writ]] x20, [[Final Fantasy Brave Exvius materials#Prismatic Horn|Prismatic Horn]] x10, [[Final Fantasy Brave Exvius materials#Calamity Writ|Calamity Writ]] x10, [[Final Fantasy Brave Exvius materials#Rainbow Bloom|Rainbow Bloom]] x5, and [[Final Fantasy Brave Exvius materials#Divine Crystal|Divine Crystal]] x5
  +
{{clear}}
  +
  +
=== Stats ===
  +
Vagrant Knight Rain's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
  +
{|class="full-width FFBE article-table" style="text-align:center"
  +
|-class="a"
  +
!style="width:8%"|Rarity
  +
!style="width:8%"|Level
  +
!style="width:14%"|HP
  +
!style="width:11%"|MP
  +
!style="width:11%"|ATK
  +
!style="width:11%"|DEF
  +
!style="width:11%"|MAG
  +
!style="width:11%"|SPR
  +
!style="width:10%"|Drop Check{{foot|Maximum burst stone drops per hit}}
  +
|-
  +
!class="b"|5★
  +
|80
  +
|2985 <small>(+300)</small>
  +
|116 <small>(+50)</small>
  +
|103 <small>(+20)</small>
  +
|107 <small>(+20)</small>
  +
|87 <small>(+20)</small>
  +
|96 <small>(+20)</small>
  +
|5 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
  +
|-
  +
!class="b"|6★
  +
|100
  +
|3881 <small>(+450)</small>
  +
|151 <small>(+75)</small>
  +
|134 <small>(+30)</small>
  +
|140 <small>(+30)</small>
  +
|114 <small>(+30)</small>
  +
|125 <small>(+30)</small>
  +
|6 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
  +
|}
  +
{{clear}}
  +
  +
===Abilities===
  +
Vagrant Knight Rain has four ability slots. He has affinity to [[White Magic (Brave Exvius)|White Magic]] (Lvl 5-6) and [[Black Magic (Brave Exvius)|Black Magic]] (Lvl 7-8).
  +
  +
{{multicol-begin}}
  +
{|class="half-width FFBE article-table" style="text-align:center"
  +
!class="a" colspan="3"|Rarity 5★
  +
|-class="a"
  +
!style="width:70%"|Trait
  +
!style="width:30%"|Lv. Learned
  +
|-
  +
!class="b"|[[Firaga (ability)#Final Fantasy Brave Exvius|Firaga]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
  +
|1
  +
|-
  +
!class="b"|[[Stonega#Final Fantasy Brave Exvius|Stonga]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
  +
|1
  +
|-
  +
!class="b"|[[Raise (Life 1)#Final Fantasy Brave Exvius|Raise]] [[File:FFBE White Magic affinity.png|9px|White Magic]]
  +
|1
  +
|-
  +
!class="b"|[[HP+#Final Fantasy Brave Exvius|HP +20%]]{{foot|Passive}}
  +
|1
  +
|-
  +
!class="b"|[[Cover (ability)#Final Fantasy Brave Exvius|Cover]]{{foot|Passive}}
  +
|1
  +
|-
  +
!class="b"|Undermine+
  +
|7
  +
|-
  +
!class="b"|EVO MAG +20%{{foot|Passive}}
  +
|18
  +
|-
  +
!class="b"|Escort Leader
  +
|31
  +
|-
  +
!class="b"|[[Counter (ability)#Final Fantasy Brave Exvius|Counter]]{{foot|Passive}}
  +
|40
  +
|-
  +
!class="b"|Bond with Lid
  +
|47
  +
|-
  +
!class="b"|Bond with Jake
  +
|47
  +
|-
  +
!class="b"|Incorruptible Armor{{foot|Passive}}
  +
|56
  +
|-
  +
!class="b"|Bond with Nichol
  +
|65
  +
|-
  +
!class="b"|Flexible{{foot|Passive}}
  +
|71
  +
|-
  +
!class="b"|Mirror of Heaven
  +
|80
  +
|-
  +
!class="b"|[[Strength+#Final Fantasy Brave Exvius|ATK +30%]]{{foot|Passive}}
  +
|80
  +
|-
  +
|}
  +
{{multicol-separator}}
  +
{|class="half-width FFBE article-table" style="text-align:center"
  +
!class="a" colspan="3"|Rarity 6★
  +
|-class="a"
  +
!style="width:70%"|Trait
  +
!style="width:30%"|Lv. Learned
  +
|-
  +
!class="b"|Standout
  +
|1
  +
|-
  +
!class="b"|Knight's Pride{{foot|Passive}}
  +
|12
  +
|-
  +
!class="b"|Undefeated{{foot|Passive}}
  +
|21
  +
|-
  +
!class="b"|Bond with Lasswell
  +
|37
  +
|-
  +
!class="b"|Bond with Fina
  +
|37
  +
|-
  +
!class="b"|[[Defense+#Final Fantasy Brave Exvius|DEF +30%]]
  +
|49
  +
|-
  +
!class="b"|Blade of Resolution{{foot|Passive}}
  +
|49
  +
|-
  +
!class="b"|Bond with Sakura
  +
|58
  +
|-
  +
!class="b"|Bond with Dark Fina
  +
|70
  +
|-
  +
!class="b"|[[Entrust#Final Fantasy Brave Exvius|Entrust]]
  +
|87
  +
|-
  +
!class="b"|Blazing Soul{{foot|Passive}}
  +
|87
  +
|-
  +
!class="b"|D Rising Lava
  +
|100
  +
|-
  +
|}
  +
{{multicol-end}}
  +
  +
;Limit Burst
  +
'''{{A|Strength of the Heart}}''' {{j|想いの力|Omoi no Chikara|The Power of Feelings}} is Vagrant Knight Rain's [[Limit Burst]]. It can be classified as a damage-type ability, as it consists of a 11-hit attack that deals physical damage to all enemies.<!--add visual description-->
  +
  +
Its modifier will depend on Vagrant Knight Rain's LB level:
  +
{|class="full-width FFBE article-table"
  +
|-class="a"
  +
!style="width:10%"|Rarity
  +
!style="width:15%"|Name
  +
!style="width:45%" colspan="2" colspan="2"|Change in Effect
  +
!style="width:10%"|Cost
  +
|-
  +
!class="a" rowspan="2"|5★
  +
!class="b" rowspan="2"|Strength of the Heart
  +
!class="b"|Base <small>(Lv. 1)</small>
  +
|Damage dealt (6.6x)
  +
|style="text-align:center" rowspan="2"|16 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
  +
|-
  +
!class="b"|Max <small>(Lv. 20)</small>
  +
|Damage dealt (8.5x)
  +
|-
  +
!class="a" rowspan="2"|6★
  +
!class="b" rowspan="2"|Strength of the Heart
  +
!class="b"|Base <small>(Lv. 1)</small>
  +
|Damage dealt (7.6x)
  +
|style="text-align:center" rowspan="2"|20 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
  +
|-
  +
!class="b"|Max <small>(Lv. 25)</small>
  +
|Damage dealt (10x)
  +
|}
  +
{{clear}}
  +
  +
===Equipment===
  +
Vagrant Knight Rain can equip the following weapon types: [[Final Fantasy Brave Exvius weapons/Daggers|daggers]], [[Final Fantasy Brave Exvius weapons/Swords|swords]], [[Final Fantasy Brave Exvius weapons/Great Swords|greatswords]], [[Final Fantasy Brave Exvius weapons/Hammers|hammers]], [[Final Fantasy Brave Exvius weapons/Spears|spears]], [[Final Fantasy Brave Exvius weapons/Maces|maces]] and [[Final Fantasy Brave Exvius weapons/Fists|fists]].
  +
  +
He can equip the following armor types: [[Final Fantasy Brave Exvius armor/Light shields|light shields]], [[Final Fantasy Brave Exvius armor/Heavy shields|heavy shields]], [[Final Fantasy Brave Exvius armor/Hats|hats]], [[Final Fantasy Brave Exvius armor/Helmets|helms]], [[Final Fantasy Brave Exvius armor/Clothes|clothes]], [[Final Fantasy Brave Exvius armor/Light armor|light armor]] and [[Final Fantasy Brave Exvius armor/Heavy armor|heavy armor]].
  +
  +
He can equip [[Final Fantasy Brave Exvius accessories|accessories]].
  +
  +
Like its story counterpart, Vagrant Knight Rain benefits from exclusive-effect equipment (the [[Final Fantasy Brave Exvius weapons/Great Swords#Crimson Saber|Crimson Saber]] greatsword, the [[Final Fantasy Brave Exvius armor/Light armor#Rain's Clothes|Rain's Clothes]] light armor, and the [[Final Fantasy Brave Exvius accessories#Rain's Insignia|Rain's Insignia]] accessory) obtainable at [[Training the Soul|Trial of the Burning Soul]].
  +
  +
===Gallery===
  +
<gallery>
  +
FFBE 952 Rain.png|No. 952 Vagrant Knight Rain (5★).
  +
FFBE 953 Rain.png|No. 953 Vagrant Knight Rain (6★).
  +
FFBE 953 Rain LB.gif|Limit Burst (6★ Strength of the Heart).
  +
</gallery>
  +
  +
==Awakened Rain==
  +
'''Awakened Rain''' {{j|レイン(覚醒せし力)|Rein (Kakusei Chikara)|Rain (Awakened Power)}} is a 5-7★ Rare Summon. His job is listed as Knight, and his roles are Tanking, Magic Damage and Support. He has no innate [[Element (term)|element]] or status ailment resistances. His Trust Master reward is the passive ability [[Protector of Lapis]], which increases the equipped unit's [[HP (stat)|HP]] by 20% and [[Spirit (stat)|SPR]] by 40%, and fill its [[Limit Burst|LB]] gauge by 2 per turn. His Super Trust Master is the accessory [[Final Fantasy Brave Exvius accessories#Knight's Medal|Knight's Medal]] (ATK/DEF/MAG/SPR+30, and increases resistance to all elements +30%).
  +
  +
Awakened Rain is a very powerful Magic Tank, covering the party from magical damage, who can also serve as a Provoke Tank if required. He can also work as a support unit with a 60% buff to all units, which is not as big as those of stronger support units but can be useful if needed, along with a 60% MAG break. He can even function as a damage unit with abilities scaling off his SPR stat. His strongest attack, "Unleashed Focus", deals major magic damage to all enemies: although it is locked behind his "Complete Focus" ability, as it boosts his SPR by 200% it makes his damage potential even greater.
  +
  +
He is also able to quickly fill his LB gauge, and be able to use this for either major Magic Damage off his SPR when maxed, or for his "Complete Awakening" ability which gives a tremendous 200% buff on all his stats, damage mitigation, and both HP/MP regen. All in all, Awakened Rain is incredibly resilient and can be put to other uses if required.
  +
  +
His awakening materials are the following:
  +
*6★ - [[Final Fantasy Brave Exvius materials#Calamity Gem|Calamity Gem]] x20, [[Final Fantasy Brave Exvius materials#Calamity Writ|Calamity Writ]] x10, [[Final Fantasy Brave Exvius materials#Fairies' Writ|Fairies' Writ]] x10, [[Final Fantasy Brave Exvius materials#Rainbow Bloom|Rainbow Bloom]] x5, [[Final Fantasy Brave Exvius materials#Divine Crystal|Divine Crystal]] x5
  +
*7★ - [[Final Fantasy Brave Exvius materials#Unit's Prism|Awakened Rain's Prism]] x1
  +
  +
=== Stats ===
  +
Awakened Rain's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
  +
{|class="full-width FFBE article-table" style="text-align:center"
  +
|-class="a"
  +
!style="width:8%"|Rarity
  +
!style="width:8%"|Level
  +
!style="width:14%"|HP
  +
!style="width:11%"|MP
  +
!style="width:11%"|ATK
  +
!style="width:11%"|DEF
  +
!style="width:11%"|MAG
  +
!style="width:11%"|SPR
  +
!style="width:10%"|Drop Check{{foot|Maximum burst stone drops per hit}}
  +
|-
  +
!class="b"|5★
  +
|80
  +
|2966 <small>(+240)</small>
  +
|132 <small>(+40)</small>
  +
|100 <small>(+16)</small>
  +
|106 <small>(+16)</small>
  +
|82 <small>(+16)</small>
  +
|117 <small>(+24)</small>
  +
|3 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
  +
|-
  +
!class="b"|6★
  +
|100
  +
|3856<small>(+390)</small>
  +
|172 <small>(+65)</small>
  +
|130 <small>(+26)</small>
  +
|139 <small>(+26)</small>
  +
|107 <small>(+26)</small>
  +
|153 <small>(+34)</small>
  +
|3 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
  +
|-
  +
!class="b"|7★
  +
|120
  +
|5012 <small>(+540)</small>
  +
|223 <small>(+90)</small>
  +
|169 <small>(+40)</small>
  +
|189 <small>(+40)</small>
  +
|139 <small>(+40)</small>
  +
|215 <small>(+65)</small>
  +
|3 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
  +
|}
  +
{{clear}}
  +
  +
===Abilities===
  +
Awakened Rain has four ability slots. He has affinity to [[White Magic (Brave Exvius)|White Magic]] (Lvl 5-6) and [[Black Magic (Brave Exvius)|Black Magic]] (Lvl 7-8).
  +
  +
Although he has no innate element or status ailment resistance, his passive ability "Blazing Physique" nullifies [[Poison (status)|Poison]], [[Blind (status)|Blind]] and [[Petrify (status)|Petrify]], and increases his resistance to Fire and Earth +50%. "Intensifying Power" gives him an additional +30%. His Trust ability "Defender of Hope", when triggered, gives him immunity to [[Stop (status)|Stop]].
  +
  +
{{multicol-begin}}
  +
{|class="half-width FFBE article-table" style="text-align:center"
  +
!class="a" colspan="3"|Rarity 5★
  +
|-class="a"
  +
!style="width:70%"|Trait
  +
!style="width:30%"|Lv. Learned
  +
|-
  +
!class="b"|Guardian's Fighting Spirit{{foot|Passive}}
  +
|1
  +
|-
  +
!class="b"|[[Firaga (ability)#Final Fantasy Brave Exvius|Firaga]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
  +
|1
  +
|-
  +
!class="b"|[[Stonega#Final Fantasy Brave Exvius|Stonga]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
  +
|1
  +
|-
  +
!class="b"|Awakening Power{{foot|Passive}}
  +
|19
  +
|-
  +
!class="b"|Spectral Field
  +
|41
  +
|-
  +
!class="b"|Escort Leader
  +
|58
  +
|-
  +
!class="b"|Raging Blood of Aldore{{foot|Passive}}
  +
|58
  +
|-
  +
!class="b"|Blazing Technique{{foot|Passive}}
  +
|72
  +
|-
  +
!class="b"|Standout
  +
|80
  +
|-
  +
!class="b"|[[Equipment abilities|Shield Expertise]]{{foot|Passive}}
  +
|80
  +
|-
  +
|}
  +
{{multicol-separator}}
  +
{|class="half-width FFBE article-table" style="text-align:center"
  +
!class="a" colspan="3"|Rarity 6★
  +
|-class="a"
  +
!style="width:70%"|Trait
  +
!style="width:30%"|Lv. Learned
  +
|-
  +
!class="b"|[[Raise (Life 1)#Final Fantasy Brave Exvius|Raise]] [[File:FFBE White Magic affinity.png|9px|White Magic]]
  +
|1
  +
|-
  +
!class="b"|Complete Awakening
  +
|1
  +
|-
  +
!class="b"|Blazing Soul{{foot|Passive}}
  +
|1
  +
|-
  +
!class="b"|Esper Covenant{{foot|Passive}}
  +
|15
  +
|-
  +
!class="b"|Rising Ray
  +
|36
  +
|-
  +
!class="b"|Magical Distraction
  +
|55
  +
|-
  +
!class="b"|[[Immunity ability|Blazing Physique]]{{foot|Passive}}
  +
|74
  +
|-
  +
!class="b"|Transformational Power{{foot|Passive}}
  +
|74
  +
|-
  +
!class="b"|[[Equipment abilities|Armor Expertise]]{{foot|Passive}}
  +
|89
  +
|-
  +
!class="b"|Complete Focus
  +
|89
  +
|-
  +
!class="b"|Energy Wall
  +
|100
  +
|-
  +
!class="a" colspan="3"|Rarity 7★
  +
|-
  +
!class="b"|Defender of Hope{{foot|Passive}}
  +
|101
  +
|-
  +
!class="b"|Soul Prominence
  +
|105
  +
|-
  +
!class="b"|Earth Explosion
  +
|105
  +
|-
  +
!class="b"|Purification <small>(CD)</small>
  +
|105
  +
|-
  +
!class="b"|Astral Guard <small>(CD)</small>
  +
|110
  +
|-
  +
!class="b"|Scarlet Healing
  +
|110
  +
|-
  +
!class="b"|[[Spirit+#Final Fantasy Brave Exvius|SPR +20%]]{{foot|Passive}}
  +
|115
  +
|-
  +
!class="b"|Intensifying Power{{foot|Passive}}
  +
|120
  +
|-
  +
|}
  +
{{multicol-end}}
  +
  +
He has one conditional ability:
  +
{|class="half-width FFBE article-table" style="text-align:center"
  +
|-class="a"
  +
!style="width:50%"|Ability
  +
!style="width:50%"|Condition
  +
|-
  +
!class="b"|Unleashed Focus
  +
|Unlocked by [[Complete Focus]]
  +
|-
  +
|}
  +
  +
;Ability Awakening
  +
Awakened Rain (currently JP-only) has four traits that can be enhanced: Energy Wall, Esper Covenant, Complete Focus, and Scarlet Healing.
  +
{{Section}}
  +
  +
;Limit Burst
  +
'''{{A|Blood Linkage}}''' {{j|ブラッド・リンケージ|Buraddo Rinkēji}} is Awakened Rain's [[Limit Burst]]. It can be classified as a damage-type ability, as it consists of a 24-hit attack that deals magic damage, and scales off Rain's SPR, to all enemies.<!--add visual description--> Curiosly, it perfectly chains with [[#Hyoh|Hyoh]]'s Limit Burst (but has less hits, as Hyoh's count is 30).
  +
  +
Its modifier will depend on Awakened Rain's LB level:
  +
{|class="full-width FFBE article-table"
  +
|-class="a"
  +
!style="width:10%"|Rarity
  +
!style="width:15%"|Name
  +
!style="width:45%" colspan="2" colspan="2"|Change in Effect
  +
!style="width:10%"|Cost
  +
|-
  +
!class="a" rowspan="2"|5★
  +
!class="b" rowspan="2"|Blood Linkage
  +
!class="b"|Base <small>(Lv. 1)</small>
  +
|Damage dealt (7.6x)
  +
|style="text-align:center" rowspan="2"|32 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
  +
|-
  +
!class="b"|Max <small>(Lv. 20)</small>
  +
|Damage dealt (9.4x)
  +
|-
  +
!class="a" rowspan="2"|6★
  +
!class="b" rowspan="2"|Blood Linkage
  +
!class="b"|Base <small>(Lv. 1)</small>
  +
|Damage dealt (7.6x)
  +
|style="text-align:center" rowspan="2"|36 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
  +
|-
  +
!class="b"|Max <small>(Lv. 25)</small>
  +
|Damage dealt (12.4x)
  +
|-
  +
!class="a" rowspan="2"|7★
  +
!class="b" rowspan="2"|Blood Linkage
  +
!class="b"|Base <small>(Lv. 1)</small>
  +
|Damage dealt (20.2x)
  +
|style="text-align:center" rowspan="2"|36 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
  +
|-
  +
!class="b"|Max <small>(Lv. 30)</small>
  +
|Damage dealt (26x)
  +
|}
  +
{{clear}}
  +
  +
===Equipment===
  +
[[File:FFBE Unknown Accessory 36.png|thumb|Knight's Medal.]]
  +
Awakened Rain can equip the following weapon types: [[Final Fantasy Brave Exvius weapons/Daggers|daggers]], [[Final Fantasy Brave Exvius weapons/Swords|swords]], [[Final Fantasy Brave Exvius weapons/Great Swords|greatswords]], [[Final Fantasy Brave Exvius weapons/Hammers|hammers]], [[Final Fantasy Brave Exvius weapons/Spears|spears]], [[Final Fantasy Brave Exvius weapons/Maces|maces]] and [[Final Fantasy Brave Exvius weapons/Fists|fists]].
  +
  +
He can equip the following armor types: [[Final Fantasy Brave Exvius armor/Light shields|light shields]], [[Final Fantasy Brave Exvius armor/Heavy shields|heavy shields]], [[Final Fantasy Brave Exvius armor/Hats|hats]], [[Final Fantasy Brave Exvius armor/Helmets|helms]], [[Final Fantasy Brave Exvius armor/Clothes|clothes]], [[Final Fantasy Brave Exvius armor/Light armor|light armor]] and [[Final Fantasy Brave Exvius armor/Heavy armor|heavy armor]].
  +
  +
He can equip [[Final Fantasy Brave Exvius accessories|accessories]].
  +
  +
As Rain's variant, he can access the passive abilities from the [[Training the Soul|Trial of the Burning Soul]] equipment (the [[Final Fantasy Brave Exvius weapons/Great Swords#Crimson Saber|Crimson Saber]] greatsword, the [[Final Fantasy Brave Exvius armor/Light armor#Rain's Clothes|Rain's Clothes]] light armor, and the [[Final Fantasy Brave Exvius accessories#Rain's Insignia|Rain's Insignia]] accessory). His Trust Master reward (the passive ability, [[Protector of Lapis]]), and his Super Trust Master (the accessory [[Final Fantasy Brave Exvius accessories#Knight's Medal|Knight's Medal]]) in the JP version, triggers his Trust Ability "Defender of Hope", which nullifies [[Stop (status)|Stop]], increases esper's bonus stats by 20%, and gives him a 80% chance to counter physical attacks with "Defender of Hope" (increases his LB gauge by 7) once per turn.
  +
  +
===Gallery===
  +
<gallery>
  +
FFBE 954 Rain.png|No. 954 Awakened Rain (5★).
  +
FFBE 955 Rain.png|No. 955 Awakened Rain (6★).
  +
FFBE 1136 Rain.png|No. 1136 Awakened Rain (7★).
  +
FFBE 955 Rain LB.gif|Limit Burst (6★ Blood Linkage).
  +
</gallery>
  +
  +
==Rain & Chocobo==
  +
'''Rain & Chocobo''' {{j|レイン&チョコボ|Rein to Chokobo}} is a 4-6★ unit that was available during the game's third anniversary.
  +
<gallery>
  +
FFBE 1408 Rain.png|No. 1407 Rain & Chocobo (4★).
  +
FFBE 1408 Rain.png|No. 1408 Rain & Chocobo (5★).
  +
FFBE 1409 Rain.png|No. 1409 Rain & Chocobo (6★).
  +
</gallery>
  +
{{Section}}
  +
  +
== Hyoh ==
  +
'''Hyoh''' {{j|ヒョウ|Hyō}} is a 5-7★ Rare Summon and serves as Rain's Season Two variant. Hyoh's job is listed as [[The Orders|Orders]], while his roles is Physical Damage. He has been available for summoning since the story event [[The Color of Heartlessness]] (which originally ran in September 2018 in the Global version). He has no innate [[Element (term)|element]] or [[Final Fantasy Brave Exvius statuses|status ailment]] resistances. His Trust Master reward is the aptly named [[Final Fantasy Brave Exvius armor/Clothes#Hyoh's Clothes|Hyoh's Clothes]] (ATK+28, DEF+42), which grants the passive [[Blade Master]] ability (increases the unit's [[Attack Power|ATK]] by 30% when equipped with a [[Final Fantasy Brave Exvius weapons/Great Swords|greatsword]]). His Super Trust Master reward is the [[Final Fantasy Brave Exvius weapons/Great Swords#Ultima Weapon (FFBE)|Ultima Weapon (FFBE)]], a one-handed greatsword with a Attack power of 180.
  +
  +
At the time of his debut, Hyoh was one of the most powerful physical damage dealer units. Although debuting after [[Squall Leonhart/Brave Exvius|Squall]], Hyoh is credited with introducing the True Doublehand "meta" due to the multiple gains on equipment ATK through single-wielding as well as being able to double cast (or triple cast) most of his abilities. However, casting his skills consecutively doubles the [[MP (stat)|MP]] requirements, for which Hyoh often needs external support for sustainability and MP [[Refresh (status)|refresh]]. He also has affinities with [[Fire (element)|Fire]] and [[Lightning (element)|Lightning]], able to imperil both by 60%.
  +
  +
His offensive abilities have a peculiar gimmick, which start as single target but attacks all foes later on. His main chaining move, "Servant of the Blade", has backloaded damage, meaning the bulk is on the final hit, which makes it so Hyoh can cap his own chains with a powerful finisher. This, along with his potential to reach very high ATK, are the main factors behind his infamous damage output.
  +
  +
His awakening materials are the following:
  +
*6★ - [[Final Fantasy Brave Exvius materials#Fairies' Writ|Fairies' Writ]] x20, [[Final Fantasy Brave Exvius materials#Prismatic Horn|Prismatic Horn]] x10, [[Final Fantasy Brave Exvius materials#Calamity Gem|Calamity Gem]] x10, [[Final Fantasy Brave Exvius materials#Rainbow Bloom|Rainbow Bloom]] x5, [[Final Fantasy Brave Exvius materials#Divine Crystal|Divine Crystal]] x5
  +
*7★ - [[Final Fantasy Brave Exvius materials#Unit's Prism|Hyoh's Prism]] x1
  +
{{clear}}
  +
  +
=== Stats ===
  +
Hyoh's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
  +
{|class="full-width FFBE article-table" style="text-align:center"
  +
|-class="a"
  +
!style="width:8%"|Rarity
  +
!style="width:8%"|Level
  +
!style="width:14%"|HP
  +
!style="width:11%"|MP
  +
!style="width:11%"|ATK
  +
!style="width:11%"|DEF
  +
!style="width:11%"|MAG
  +
!style="width:11%"|SPR
  +
!style="width:10%"|Drop Check{{foot|Maximum burst stone drops per hit}}
  +
|-
  +
!class="b"|5★
  +
|80
  +
|2817 <small>(+240)</small>
  +
|124 <small>(+40)</small>
  +
|120 <small>(+24)</small>
  +
|106 <small>(+16)</small>
  +
|83 <small>(+16)</small>
  +
|100 <small>(+16)</small>
  +
|4 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
  +
|-
  +
!class="b"|6★
  +
|100
  +
|3663<small>(+390)</small>
  +
|162 <small>(+65)</small>
  +
|156 <small>(+34)</small>
  +
|138 <small>(+26)</small>
  +
|109 <small>(+26)</small>
  +
|130 <small>(+26)</small>
  +
|4 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
  +
|-
  +
!class="b"|7★
  +
|1207
  +
|4762 <small>(+540)</small>
  +
|211 <small>(+90)</small>
  +
|203 <small>(+65)</small>
  +
|180 <small>(+40)</small>
  +
|142 <small>(+40)</small>
  +
|170 <small>(+40)</small>
  +
|4 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
  +
|}
  +
{{clear}}
  +
  +
===Abilities===
  +
Hyoh has four ability slots. He has affinity to [[White Magic (Brave Exvius)|White Magic]] (Lvl 6-8) and [[Black Magic (Brave Exvius)|Black Magic]] (Lvl 6-8).
  +
  +
{{multicol-begin}}
  +
{|class="half-width FFBE article-table" style="text-align:center"
  +
!class="a" colspan="3"|Rarity 5★
  +
|-class="a"
  +
!style="width:70%"|Trait
  +
!style="width:30%"|Lv. Learned
  +
|-
  +
!class="b"|[[Firaga (ability)#Final Fantasy Brave Exvius|Firaga]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
  +
|1
  +
|-
  +
!class="b"|Dual Slash
  +
|1
  +
|-
  +
!class="b"|Selfless State
  +
|48
  +
|-
  +
!class="b"|[[HP+#Final Fantasy Brave Exvius|HP +30%]]{{foot|Passive}}
  +
|76
  +
|-
  +
!class="b"|Flame Blade
  +
|80
  +
|-
  +
!class="b"|Voltage Blade
  +
|80
  +
|-
  +
|}
  +
{{multicol-separator}}
  +
{|class="half-width FFBE article-table" style="text-align:center"
  +
!class="a" colspan="3"|Rarity 6★
  +
|-class="a"
  +
!style="width:70%"|Trait
  +
!style="width:30%"|Lv. Learned
  +
|-
  +
!class="b"|Mysterious Swordsman{{foot|Passive}}
  +
|1
  +
|-
  +
!class="b"|[[Auto-Refresh]]{{foot|Passive}}
  +
|5
  +
|-
  +
!class="b"|[[Firaja#Final Fantasy Brave Exvius|Firaja]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
  +
|14
  +
|-
  +
!class="b"|[[Strength+#Final Fantasy Brave Exvius|ATK +30%]]{{foot|Passive}}
  +
|14
  +
|-
  +
!class="b"|Life-severing Blade
  +
|34
  +
|-
  +
!class="b"|Unknown Traitor
  +
|55
  +
|-
  +
!class="b"|Heat Drive
  +
|68
  +
|-
  +
!class="b"|[[Equipment abilities|Large Sword Mastery]]{{foot|Passive}}
  +
|72
  +
|-
  +
!class="b"|Ruthless Blade
  +
|92
  +
|-
  +
!class="b"|Improve Stance
  +
|100
  +
|-
  +
!class="b"|Servant of the Blade
  +
|100
  +
|-
  +
!class="b"|Double Blade
  +
|100
  +
|-
  +
!class="a" colspan="3"|Rarity 7★
  +
|-
  +
!class="b"|Merciless Blade{{foot|Passive}}
  +
|101
  +
|-
  +
!class="b"|Phantom Blade <small>(CD)</small>
  +
|105
  +
|-
  +
!class="b"|Way of the Void <small>(CD)</small>
  +
|105
  +
|-
  +
!class="b"|The Delta Star{{foot|Passive}}
  +
|110
  +
|-
  +
!class="b"|[[Spirit+#Final Fantasy Brave Exvius|SPR +20%]]{{foot|Passive}}
  +
|115
  +
|-
  +
!class="b"|Unrivaled Talent{{foot|Passive}}
  +
|120
  +
|-
  +
|}
  +
{{multicol-end}}
  +
  +
He has one conditional ability:
  +
{|class="half-width FFBE article-table" style="text-align:center"
  +
|-class="a"
  +
!style="width:50%"|Ability
  +
!style="width:50%"|Condition
  +
|-
  +
!class="b"|Triple Blade
  +
|Unlocked by [[Improve Stance]], [[Way of the Void]], [[Merciless Blade]]
  +
|-
  +
|}
  +
  +
;Ability Awakening
  +
Hyoh (currently JP-only) has six traits that can be enhanced: SPR +20%, Way of the Void, Servant of the Blade, Mysterious Swordsman, Flame Blade, and Voltage Blade.
  +
{{Section}}
  +
  +
;Limit Burst
  +
[[File:Final Fantasy Brave Exvius JP ~Hyoh of the Delta Star Limit Burst Extreme Nova~|300px|right|Extreme Nova]]
  +
'''{{A|Extreme Nova}}''' {{j|エクストリームノヴァ|Ekusutorīmu Nova}} is Hyoh's [[Limit Burst]]. As one of the so-called 'CG units', Hyoh's Limit Burst is a powerful ability preceded by a [[Full motion video|FMV]]-like movie that lasts about 0:08 seconds; like [[Raegen]] who came before him, he is voiced. He utters the words "''owari da...''" ({{j|おわり だ...|fmt=j}}, "This is the end...").
  +
  +
In the sequence, after a lightning strikes, Hyoh stands on a cliff before igniting his weapon and jumping into the air. He raises Ultima Weapon skyward and turns its energy blade into a raging tornado of flames, before directing it to the enemy. The effect is a incredibly powerful chainable 30-hit attack against all enemies that can reach a high damage modifier. As it has backloaded damage, it caps itself for increased damage.
  +
  +
Its damage modifier will depend on Hyoh's LB level:
  +
{|class="full-width FFBE article-table"
  +
|-class="a"
  +
!style="width:10%"|Rarity
  +
!style="width:15%"|Name
  +
!style="width:45%" colspan="2" colspan="2"|Change in Effect
  +
!style="width:10%"|Cost
  +
|-
  +
!class="a" rowspan="2"|5★
  +
!class="b" rowspan="2"|Extreme Nova
  +
!class="b"|Base <small>(Lv. 1)</small>
  +
|Damage dealt (8.1x)
  +
|style="text-align:center" rowspan="2"|20 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
  +
|-
  +
!class="b"|Max <small>(Lv. 20)</small>
  +
|Damage dealt (10x)
  +
|-
  +
!class="a" rowspan="2"|6★
  +
!class="b" rowspan="2"|Extreme Nova
  +
!class="b"|Base <small>(Lv. 1)</small>
  +
|Damage dealt (10.1x)
  +
|style="text-align:center" rowspan="2"|25 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
  +
|-
  +
!class="b"|Max <small>(Lv. 25)</small>
  +
|Damage dealt (12.5x)
  +
|-
  +
!class="a" rowspan="2"|7★
  +
!class="b" rowspan="2"|Extreme Nova
  +
!class="b"|Base <small>(Lv. 1)</small>
  +
|Damage dealt (16.1x)
  +
|style="text-align:center" rowspan="2"|30 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
  +
|-
  +
!class="b"|Max <small>(Lv. 30)</small>
  +
|Damage dealt (19x)
  +
|-
  +
|}
  +
{{clear}}
  +
  +
===Equipment===
  +
[[File:FFBE Ultima Weapon FFBE.png|thumb|Ultima Weapon (FFBE).]]
  +
Hyoh can equip the following weapon types: [[Final Fantasy Brave Exvius weapons/Daggers|daggers]], [[Final Fantasy Brave Exvius weapons/Swords|swords]], [[Final Fantasy Brave Exvius weapons/Great Swords|greatswords]], [[Final Fantasy Brave Exvius weapons/Hammers|hammers]], [[Final Fantasy Brave Exvius weapons/Spears|spears]], [[Final Fantasy Brave Exvius weapons/Maces|maces]] and [[Final Fantasy Brave Exvius weapons/Fists|fists]].
  +
  +
He can equip the following armor types: [[Final Fantasy Brave Exvius armor/Light shields|light shields]], [[Final Fantasy Brave Exvius armor/Heavy shields|heavy shields]], [[Final Fantasy Brave Exvius armor/Hats|hats]], [[Final Fantasy Brave Exvius armor/Helmets|helms]], [[Final Fantasy Brave Exvius armor/Clothes|clothes]], [[Final Fantasy Brave Exvius armor/Light armor|light armor]] and [[Final Fantasy Brave Exvius armor/Heavy armor|heavy armor]].
  +
  +
He can equip [[Final Fantasy Brave Exvius accessories|accessories]].
  +
  +
His Trust Master reward ([[Final Fantasy Brave Exvius armor/Clothes#Hyoh's Clothes|Hyoh's Clothes]]), and his Super Trust Master (the [[Final Fantasy Brave Exvius weapons/Great Swords#Ultima Weapon (FFBE)|Ultima Weapon (FFBE)]] greatsword) in the JP version, triggers his Trust Ability "Merciless Blade", which increases his equipment ATK by 100% and [[Accuracy+|accuracy]] by 25% when single wielding any weapon, and gives him a 30% chance to counter physical or magical attacks with "Merciless Blade" (unlocks [[Triple Blade]] for 1 turn) once per turn.
  +
  +
===Gallery===
  +
<gallery>
  +
FFBE 1038 Hyoh.png|No. 1038 Hyoh (5★).
  +
FFBE 1039 Hyoh.png|No. 1039 Hyoh (6★).
  +
FFBE 1040 Hyoh.png|No. 1040 Hyoh (7★).
  +
FFBE Hyoh's Clothes.png|Hyoh's Clothes.
 
</gallery>
 
</gallery>
{{Stub}}
 
   
  +
== Aldore King Rain ==
  +
'''Aldore King Rain''' is a is a 5-7★ Rare Summon and serves as Rain's Season Three variant, although it debuts in the story near the end of Season Two. His role is listed as Physical Damage. He is available as of the "Running Through Daybreak" Story Event whose schedule was accelerated in the Global Version of the game. Noteworthy he debuted in the Japanese Version as part of the Summon Fest campaign, whereas he is a permanent addition in the Global Version.
   
  +
He has no innate [[Element (term)|element]] or [[Final Fantasy Brave Exvius statuses|status ailment]] resistances. His Trust Master Reward is aptly named King Rain's Armor which provides ATK+28, DEF+45 and Aldore King's Majesty (which bestows 10%+ HP and 30%+ Limit Burst Damage). His Super Trust Master Reward is the True Crimson Saber, which is a Double-handed Greatsword, with 174 ATK, Damage Variety of 100% ~ 160%, Accuracy +50% and the Aldore King's Ambition ability (which boosts Equipment ATK by 50% and Accuracy by 50%).
{{FFBE}}
 
   
  +
Gameplay wise, Aldore King Rain can be considered a mix of many of his previous variants. He has an affinity for the Fire, Earth and Lightning Elements which comes from his normal self and his Hyoh persona being able to imperil enemies and imbue himself with these elements. He is also able to provide buffs, debuff enemies, or even heal HP and MP to a degree, similarly to his normal, Vagrant and Awakened forms, but lacks tanking ability. Aldore King Rain is capable of dealing massive Physical Damage with a focus on the True Doublehand build, by either dual casting or triple casting his abilities. Noteworthy and as a departure from his previous forms, Aldore King Rain places greater emphasis on boosting the damage of his Limit Burst, the Crimson Nova, to massive degrees, while instantly filling his LB Gauge. His limit burst chains perfectly with Hyoh's Extreme Nova.{{Navbox characters FFBE}}
[[Category:Final Fantasy Brave Exvius player character gameplay]]
 
  +
[[Category:Character gameplay in Final Fantasy Brave Exvius]]

Revision as of 03:46, 13 January 2020

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Rain is a playable character in Final Fantasy Brave Exvius, and one of two starting units. He is a physically-geared knight serving prominently in the Physical Damage, Support and Tank roles, being more geared for the latter two, unlike Lasswell who is more offensive driven. He is able to cast some Black Magic and White Magic. He currently has several unit variants: the story variant "Rain", "Demon Rain", "Hunter Rain", "Vagrant Knight Rain", "Awakened Rain" and "Aldore King Rain".

In many of his variants, Rain's default attack is a 2-hit attack with Crimson Saber and can generally use the same types of equipment.

Rain

Rain is a story unit, and his job is listed as Knight. He starts the game at Rarity 2★ and can be awakened up to 6★, and comes equipped with a Broadsword and a Leather Plate. He is classified as a Physical Damage and Support-type of unit. He has no innate element or status ailment resistance and, as a story character, no Trust Master reward.

Being the very first unit on the game, Rain is fairly basic. He uses the Fire and Earth elements but does not have too many strengths or powerful skills. At 6★ he gets an array of decent abilities in passive boosts along offensive abilities, being able to reduce all stats on one enemy or even bestow buffs to all the party. Although he has high HP, and gains a lot more from his signature equipment, this version can barely function as a proper Tank due to lack of adequate abilities. His enhancements do not help much on this task either, instead boosting his damage and support capabilities.

His awakening materials are the following:


Stats

Rain's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
2★ 30 1144 (+120) 45 (+20) 41 (+8) 40 (+8) 39 (+8) 37 (+8) 3 Burst stones
3★ 40 1542 (+180) 60 (+30) 55 (+12) 55 (+12) 53 (+12) 49 (+12) 4 Burst stones
4★ 60 1990 (+240) 78 (+40) 71 (+16) 70 (+16) 69 (+16) 63 (+16) 5 Burst stones
5★ 80 2488 (+300) 97 (+50) 89 (+20) 88 (+20) 86 (+20) 80 (+20) 6 Burst stones
6★ 100 3234 (+450) 126 (+75) 115 (+30) 114 (+30) 111 (+30) 104 (+30) 6 Burst stones


Abilities

Depending on his rarity, Rain has either one (2★), two (3-4★), three (5★) or four (6★) ability slots. He has affinity to both Black Magic (Lvl 2-7) and White Magic (Lvl 1-5).

Rain's abilities for the most part are extremely limited until reaching Rarity 6★. At which point he begins to learn a plethora of useful skills including Undermine, which reduces all stats from one enemy by 30%, and Leadership which boosts all stats for the party for 40% for 3 turns, making him a valuable buff/de-buff unit. His resilience also increases in the form of larger HP boosts, although he still lacks damage mitigation as a Tank. However, his exclusive-ability equipment gives him more HP to resist hits.

Rarity 2★
Trait Lv. Learned
HP +10%*(Passive) 3
Fire Black Magic 8
Cover*(Passive) 17
Rarity 3★
Stone Black Magic 11
Fira Black Magic 24
Counter*(Passive) 32
Rarity 4★
Power Break 16
Stonra Black Magic 38
Defend 52
Rarity 5★
Trait Lv. Learned
EVO MAG +20%*(Passive) 26
Firaga Black Magic 51
Stonga Black Magic 77
Rarity 6★
Knight's Pride*(Passive) 1
DEF +20%*(Passive) 15
Undefeated*(Passive) 25
Lava Floor 44
Burning Soul*(Passive) 64
Undermine 93
Leadership 100
Ability Awakening

Rain has three traits that can be awakened: Burning Soul, Lava Floor and Leadership.

  • By default, Burning Soul increases Rain's Limit gauge fill rate by 100%. When awakened, its name changes to "Flaming Soul". Flaming Soul+1 adds the effect of boosting Rain's resistance to Fire by 50%. Flaming Soul+2 adds a third effect: it enables Rain to recover MP by 5% each turn. It requires Support crysts as materials.
  • Lava Floor, which normally deals earth and fire physical damage (1.8x) to a single enemy, can be awakened to boost its damage power. Lava Floor+1 and +2 increase its modifier to (2.4x) and (3x), respectively. It requires Power crysts as materials.
  • Leadership, in its default form, allows Rain to increase the entire party's ATK, DEF, MAG and SPR stats by 40% for 3 turns at the cost of 60 MP. Leadership+1 reduces the cost to 50 MP, while Leadership+2 further reduces it to 40 MP. It requires Support crysts as materials.
Limit Burst

Rain's Limit Burst receives four different names depending on his rarity: Flame Sword (フレイムソード, Fureimu Sōdo?), Crimson Slash (クリムゾンスラッシュ, Kurimuzon Surasshu?), Blazing Storm (ブレイジングストーム, Bureijingu Sutōmu?) and Shining Nova (シャイニングノヴァ, Shainingu Nova?). It can be classified as a damage-type ability, as it consists of a 2-hit attack that deals Fire-elemental physical damage. Also depending on Rain's rarity level, his Limit Burst deals damage either to a single target (2-3★) or to all enemies (4-6★).

Its modifier will depend on Rain's LB level:

Rarity Name Change in Effect Cost
2★ Flame Sword Base (Lv. 5) Damage dealt (1.8x) 8 FFBE Limit Burst crystal
Max (Lv. 10) Damage dealt (2x)
3★ Crimson Slash Base (Lv. 1) Damage dealt (2x) 10 FFBE Limit Burst crystal
Max (Lv. 10) Damage dealt (2.45x)
4★ Blazing Storm Base (Lv. 1) Damage dealt (2.2x) 12 FFBE Limit Burst crystal
Max (Lv. 15) Damage dealt (2.9x)
5★ Shining Nova Base (Lv. 1) Damage dealt (2.4x) 14 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (3.35x)
6★ Shining Nova Base (Lv. 1) Damage dealt (2.7x) 16 FFBE Limit Burst crystal
Max (Lv. 25) Damage dealt (3.9x)


Equipment

Rain can equip the following weapon types: daggers, swords, greatswords, hammers and maces. He has an exclusive-effect weapon: the Fire-elemental Crimson Saber greatsword, which has an Attack power of 90 and grants Rain the passive Crimson Soul (increases his HP and MP by 30%).

He can equip the following armor types: light shields, heavy shields, hats, helms clothes, light armor and heavy armor. He has an exclusive-effect light armor: Rain's Clothes (DEF, SPR, MP) and grants Rain the passive Push Forward (nullifies the Blind, paralyze, and Petrify).

He can equip accessories. He has an exclusive-effect accessory, Rain's Insignia (DEF, MP), which grants Rain the passive Knight of Grandshelt. It enables him to refresh MP (5%) per turn.

All three of Rain's exclusive-effect equipment can be obtained by completing Trial of the Burning Soul.

Gallery

Demon Rain

Demon Rain is a limited-time 5-6★ Rare Summon available during the Halloween events. His job is listed as Demon Knight, and his battle roles are Tanking and Support. He is innately resistant to the Fire and Earth elements (both +25%) and the Paralyze status ailment (+25%), but weak to Ice (-50%). Unlike his story counterpart, Demon Rain has a Trust Master reward: the accessory Infernal Armlet (ATK/DEF +20%), that grants resistance to Fire and Earth (+20%). His Super Trust Master reward is the passive ability Demon's Gambit, which increases the unit's HP by 30%, and equipment ATK/DEF by 50% and accuracy by 25% when single wielding any weapon.

Rain's Halloween variant is overall an upgrade over his story unit. It is focused on more damage and single-wielding, and also has limited damaging and Tank performance. After enhancing his abilities, he becomes significantly stronger and (HP-wise) bulkier, now able to function as a Provoke Tank. He is rather unique in that he forsakes defensive ability (having no defensive passive boosts) in favor of stronger damage; in fact, once enhanced, Demon Rain functions as a potent "Counter Tank" who can dish significant damage after being attacked. Demon Rain is, however, still weaker than other Tanks. To its detriment, this variant does not gain the bonuses from Rain's Training the Soul equipment.

His awakening materials are the following:


Stats

Demon Rain's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
5★ 80 2834 (+360) 112 (+40) 120 (+16) 89 (+16) 98 (+16) 85 (+16) 6 Burst stones
6★ 100 3684 (+510) 146 (+65) 156 (+26) 116 (+26) 128 (+26) 110 (+26) 6 Burst stones
7★ 120 4836 (+900) 195 (+90) 193 (+40) 212 (+40) 166 (+40) 176 (+40) 6 Burst stones


Abilities

Demon Rain has three (5★) or four (6-7★) ability slots. He has affinity to Black Magic (Lvl 6-8) and White Magic (Lvl 4-6).

Though he has innate Paralyze resistance (+25%), his passive "Unyielding" gives him total immunity to the ailment along with Blind and Confuse.

Rarity 5★
Trait Lv. Learned
HP +10%*(Passive) 5
Demonic Cover*(Passive) 10
Power Break 16
Counter*(Passive) 22
Defend 30
Fira Black Magic 36
Stonra Black Magic 48
Demonic Fury*(Passive) 64
Doublehand*(Passive) 80
Rarity 6★
Trait Lv. Learned
EVO MAG +20%*(Passive) 26
Firaga Black Magic 51
Cerberus Guard*(Passive) 63
Stonga Black Magic 77
Ignite 85
Demon's Revenge*(Passive) 100
Rarity 7★
Nether Warden*(Passive) 101
Unyielding*(Passive) 101
Nether Aegis 101
Mark of Flames 105
Demonic Surge (CD) 105
Ascendant*(Passive) 105
Entrust 110
Molten Armor (CD) 110
Horned Guardian*(Passive) 110
ATK +20%*(Passive) 115
Demon Lord*(Passive) 120

He has two conditional abilities:

Ability Condition
Demon's Wrath Unlocked by Ignite+2
Inner Fire
Ability Awakening

Demon Rain has five traits that can be enhanced: Counter, Doublehand, Defend, Demonic Fury, and Ignite.

  • By default, Counter gives him a 30% chance to counter physical attacks with a normal attack. Counter+1 increases the modifier to (2x) and its critical rate by 10%. Counter+2 raises the chance to counter to 40%, the modifier to (3x) and the critical rate to 30%. It requires Guard crysts as materials.
  • Doublehand is a passive that increases his equipment ATK by 50% and accuracy by 25% when single wielding a one-handed weapon. Doublehand+1 increases the ATK boost to 100%, while Doublehand +2 further raises it to 150% and changes so it triggers by equipping any weapon. It requires Tech crysts as materials.
  • Defend, when activated, mitigates damage taken by the caster by 50% for one turn. Upon awakening, Defend+1 becomes a provoke skill as it increases Demon Rain's chance of being targeted by 100% for one turn. Defend+2 changes the duration of both effects from one to three turns, and changes the casting cost from 8 to 20 MP. It requires Guard crysts as materials.
  • The passive Demonic Fury boosts his ATK by 30% when his HP bar drops below 30% during battle. When enhanced, Demonic Fury+1 boosts both his ATK and DEF stats by 60%. Demonic Fury+2 further changes it to a 120% boost when his HP drops below 50%, and increases Demon Rain's HP by 30%. It requires Support crysts as materials.
  • Ignite is a buffing skill that boosts the party's ATK/MAG by 40% for three turns. Ignite+1 increases the boost to 60%, whereas Ignite+2 further raises it to 80%, changes its duration to four turns, and enables Demon Rain to unlock the skills Demon's Wrath and Inner Fire for the next four turns. It requires Support crysts as materials.
Limit Burst

Demon Rain has the same Limit Burst ability as its story variant, even called the same as its 5-6★ iteration.Its animation is slightly different, however. It is a damage-type ability, as it deals Fire-elemental physical damage to all enemies. Upon awakening to 7★, its effect changes as it gains the additional effect of decreasing all enemies' Fire resistance for three turns.

Its modifier and how much the enemy's resistance is reduced will depend on Demon Rain's LB level:

Rarity Name Change in Effect Cost
5★ Shining Nova Base (Lv. 1) Damage dealt (2.4x) 14 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (3.35x)
6★ Shining Nova Base (Lv. 1) Damage dealt (2.7x) 16 FFBE Limit Burst crystal
Max (Lv. 25) Damage dealt (3.9x)
7★ Shining Nova Base (Lv. 1) Damage dealt (8x); decrease resist. by 75% 26 FFBE Limit Burst crystal
Max (Lv. 30) Damage dealt (10.9x); decrease resist. by 104%


Equipment

FFBE Infernal Armlet

Infernal Armlet.

Demon Rain can equip the following weapon types: swords, greatswords, hammers and maces.

He can equip the following armor types: light shields, heavy shields, helms, light armor and heavy armor.

He can equip accessories.

Like the other Halloween units, Demon Rain has access to two unit-exclusive ability materias: Chilling Aura (increases HP and MP by 13%) and Spooky Aura (increases ATK and MAG by 13%). They were available for purchase at King Mog's reward shop during the event Night of the Pumpkin, as mission rewards in Return to the Halloween Castle.

Equipping Demon Rain with his Trust Master reward (the Infernal Armlet accessory) will trigger his Trust ability "Nether Warden", which increases his DEF/SPR by 50%, equipment DEF/SPR by 30% when single wielding any weapon, recovers his MP by 10% and regens (1800 HP, 1x) per turn.

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Hunter Rain

Hunter Rain (ハンターレイン, Hantā Rein?) is a limited-time 5-6★ Rare Summon, obtainable during the collaboration event with Monster Hunter Explore. Hunter Rain's job is listed as (ハンター, Hunter?). He is currently available only in the JP version.

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Vagrant Knight Rain

Vagrant Knight Rain (彷徨の騎士レイン, Hōkō no Kishi Rein?, lit. Wandering Knight Rain) is a 5-6★ gift unit that was awarded to all players during the game's second anniversary celebration, as part of a special Login Bonus. His job is listed as Knight, and his roles are Physical Damage and Support. He has no innate element or status ailment resistances. He has a Trust Master reward: the passive ability Vagrant Knight, which increases the equipped unit's HP and MP by 15%, and DEF and SPR by 20%.

As a free unit, Vagrant Knight Rain is not an overly potent unit, but is a surprisingly useful and versatile. He is able to perform support, provoking, physical and magic damage duties,as well as providing buffs, debuffs, and damage of multiple elements. He is a jack of all trades but not particularly good at any, although his passives boost his ATK decently. The potency of his abilities is somewhat mediocre, but still better than his previous variants. Still, being able to cover a multitude of tasks can make him useful for newer players or even for missions that require certain kinds of elemental damage or chaining. This variant gains the bonuses from Rain's Training the Soul equipment.

His awakening materials are the following: Fairies' Writ x20, Prismatic Horn x10, Calamity Writ x10, Rainbow Bloom x5, and Divine Crystal x5

Stats

Vagrant Knight Rain's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
5★ 80 2985 (+300) 116 (+50) 103 (+20) 107 (+20) 87 (+20) 96 (+20) 5 Burst stones
6★ 100 3881 (+450) 151 (+75) 134 (+30) 140 (+30) 114 (+30) 125 (+30) 6 Burst stones


Abilities

Vagrant Knight Rain has four ability slots. He has affinity to White Magic (Lvl 5-6) and Black Magic (Lvl 7-8).

Rarity 5★
Trait Lv. Learned
Firaga Black Magic 1
Stonga Black Magic 1
Raise White Magic 1
HP +20%*(Passive) 1
Cover*(Passive) 1
Undermine+ 7
EVO MAG +20%*(Passive) 18
Escort Leader 31
Counter*(Passive) 40
Bond with Lid 47
Bond with Jake 47
Incorruptible Armor*(Passive) 56
Bond with Nichol 65
Flexible*(Passive) 71
Mirror of Heaven 80
ATK +30%*(Passive) 80
Rarity 6★
Trait Lv. Learned
Standout 1
Knight's Pride*(Passive) 12
Undefeated*(Passive) 21
Bond with Lasswell 37
Bond with Fina 37
DEF +30% 49
Blade of Resolution*(Passive) 49
Bond with Sakura 58
Bond with Dark Fina 70
Entrust 87
Blazing Soul*(Passive) 87
D Rising Lava 100
Limit Burst

Strength of the Heart (想いの力, Omoi no Chikara?, lit. The Power of Feelings) is Vagrant Knight Rain's Limit Burst. It can be classified as a damage-type ability, as it consists of a 11-hit attack that deals physical damage to all enemies.

Its modifier will depend on Vagrant Knight Rain's LB level:

Rarity Name Change in Effect Cost
5★ Strength of the Heart Base (Lv. 1) Damage dealt (6.6x) 16 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (8.5x)
6★ Strength of the Heart Base (Lv. 1) Damage dealt (7.6x) 20 FFBE Limit Burst crystal
Max (Lv. 25) Damage dealt (10x)


Equipment

Vagrant Knight Rain can equip the following weapon types: daggers, swords, greatswords, hammers, spears, maces and fists.

He can equip the following armor types: light shields, heavy shields, hats, helms, clothes, light armor and heavy armor.

He can equip accessories.

Like its story counterpart, Vagrant Knight Rain benefits from exclusive-effect equipment (the Crimson Saber greatsword, the Rain's Clothes light armor, and the Rain's Insignia accessory) obtainable at Trial of the Burning Soul.

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Awakened Rain

Awakened Rain (レイン(覚醒せし力), Rein (Kakusei Chikara)?, lit. Rain (Awakened Power)) is a 5-7★ Rare Summon. His job is listed as Knight, and his roles are Tanking, Magic Damage and Support. He has no innate element or status ailment resistances. His Trust Master reward is the passive ability Protector of Lapis, which increases the equipped unit's HP by 20% and SPR by 40%, and fill its LB gauge by 2 per turn. His Super Trust Master is the accessory Knight's Medal (ATK/DEF/MAG/SPR+30, and increases resistance to all elements +30%).

Awakened Rain is a very powerful Magic Tank, covering the party from magical damage, who can also serve as a Provoke Tank if required. He can also work as a support unit with a 60% buff to all units, which is not as big as those of stronger support units but can be useful if needed, along with a 60% MAG break. He can even function as a damage unit with abilities scaling off his SPR stat. His strongest attack, "Unleashed Focus", deals major magic damage to all enemies: although it is locked behind his "Complete Focus" ability, as it boosts his SPR by 200% it makes his damage potential even greater.

He is also able to quickly fill his LB gauge, and be able to use this for either major Magic Damage off his SPR when maxed, or for his "Complete Awakening" ability which gives a tremendous 200% buff on all his stats, damage mitigation, and both HP/MP regen. All in all, Awakened Rain is incredibly resilient and can be put to other uses if required.

His awakening materials are the following:

Stats

Awakened Rain's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
5★ 80 2966 (+240) 132 (+40) 100 (+16) 106 (+16) 82 (+16) 117 (+24) 3 Burst stones
6★ 100 3856(+390) 172 (+65) 130 (+26) 139 (+26) 107 (+26) 153 (+34) 3 Burst stones
7★ 120 5012 (+540) 223 (+90) 169 (+40) 189 (+40) 139 (+40) 215 (+65) 3 Burst stones


Abilities

Awakened Rain has four ability slots. He has affinity to White Magic (Lvl 5-6) and Black Magic (Lvl 7-8).

Although he has no innate element or status ailment resistance, his passive ability "Blazing Physique" nullifies Poison, Blind and Petrify, and increases his resistance to Fire and Earth +50%. "Intensifying Power" gives him an additional +30%. His Trust ability "Defender of Hope", when triggered, gives him immunity to Stop.

Rarity 5★
Trait Lv. Learned
Guardian's Fighting Spirit*(Passive) 1
Firaga Black Magic 1
Stonga Black Magic 1
Awakening Power*(Passive) 19
Spectral Field 41
Escort Leader 58
Raging Blood of Aldore*(Passive) 58
Blazing Technique*(Passive) 72
Standout 80
Shield Expertise*(Passive) 80
Rarity 6★
Trait Lv. Learned
Raise White Magic 1
Complete Awakening 1
Blazing Soul*(Passive) 1
Esper Covenant*(Passive) 15
Rising Ray 36
Magical Distraction 55
Blazing Physique*(Passive) 74
Transformational Power*(Passive) 74
Armor Expertise*(Passive) 89
Complete Focus 89
Energy Wall 100
Rarity 7★
Defender of Hope*(Passive) 101
Soul Prominence 105
Earth Explosion 105
Purification (CD) 105
Astral Guard (CD) 110
Scarlet Healing 110
SPR +20%*(Passive) 115
Intensifying Power*(Passive) 120

He has one conditional ability:

Ability Condition
Unleashed Focus Unlocked by Complete Focus
Ability Awakening

Awakened Rain (currently JP-only) has four traits that can be enhanced: Energy Wall, Esper Covenant, Complete Focus, and Scarlet Healing.

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Limit Burst

Blood Linkage (ブラッド・リンケージ, Buraddo Rinkēji?) is Awakened Rain's Limit Burst. It can be classified as a damage-type ability, as it consists of a 24-hit attack that deals magic damage, and scales off Rain's SPR, to all enemies. Curiosly, it perfectly chains with Hyoh's Limit Burst (but has less hits, as Hyoh's count is 30).

Its modifier will depend on Awakened Rain's LB level:

Rarity Name Change in Effect Cost
5★ Blood Linkage Base (Lv. 1) Damage dealt (7.6x) 32 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (9.4x)
6★ Blood Linkage Base (Lv. 1) Damage dealt (7.6x) 36 FFBE Limit Burst crystal
Max (Lv. 25) Damage dealt (12.4x)
7★ Blood Linkage Base (Lv. 1) Damage dealt (20.2x) 36 FFBE Limit Burst crystal
Max (Lv. 30) Damage dealt (26x)


Equipment

File:FFBE Unknown Accessory 36.png

Knight's Medal.

Awakened Rain can equip the following weapon types: daggers, swords, greatswords, hammers, spears, maces and fists.

He can equip the following armor types: light shields, heavy shields, hats, helms, clothes, light armor and heavy armor.

He can equip accessories.

As Rain's variant, he can access the passive abilities from the Trial of the Burning Soul equipment (the Crimson Saber greatsword, the Rain's Clothes light armor, and the Rain's Insignia accessory). His Trust Master reward (the passive ability, Protector of Lapis), and his Super Trust Master (the accessory Knight's Medal) in the JP version, triggers his Trust Ability "Defender of Hope", which nullifies Stop, increases esper's bonus stats by 20%, and gives him a 80% chance to counter physical attacks with "Defender of Hope" (increases his LB gauge by 7) once per turn.

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Rain & Chocobo

Rain & Chocobo (レイン&チョコボ, Rein to Chokobo?) is a 4-6★ unit that was available during the game's third anniversary.

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Hyoh

Hyoh (ヒョウ, Hyō?) is a 5-7★ Rare Summon and serves as Rain's Season Two variant. Hyoh's job is listed as Orders, while his roles is Physical Damage. He has been available for summoning since the story event The Color of Heartlessness (which originally ran in September 2018 in the Global version). He has no innate element or status ailment resistances. His Trust Master reward is the aptly named Hyoh's Clothes (ATK+28, DEF+42), which grants the passive Blade Master ability (increases the unit's ATK by 30% when equipped with a greatsword). His Super Trust Master reward is the Ultima Weapon (FFBE), a one-handed greatsword with a Attack power of 180.

At the time of his debut, Hyoh was one of the most powerful physical damage dealer units. Although debuting after Squall, Hyoh is credited with introducing the True Doublehand "meta" due to the multiple gains on equipment ATK through single-wielding as well as being able to double cast (or triple cast) most of his abilities. However, casting his skills consecutively doubles the MP requirements, for which Hyoh often needs external support for sustainability and MP refresh. He also has affinities with Fire and Lightning, able to imperil both by 60%.

His offensive abilities have a peculiar gimmick, which start as single target but attacks all foes later on. His main chaining move, "Servant of the Blade", has backloaded damage, meaning the bulk is on the final hit, which makes it so Hyoh can cap his own chains with a powerful finisher. This, along with his potential to reach very high ATK, are the main factors behind his infamous damage output.

His awakening materials are the following:


Stats

Hyoh's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
5★ 80 2817 (+240) 124 (+40) 120 (+24) 106 (+16) 83 (+16) 100 (+16) 4 Burst stones
6★ 100 3663(+390) 162 (+65) 156 (+34) 138 (+26) 109 (+26) 130 (+26) 4 Burst stones
7★ 1207 4762 (+540) 211 (+90) 203 (+65) 180 (+40) 142 (+40) 170 (+40) 4 Burst stones


Abilities

Hyoh has four ability slots. He has affinity to White Magic (Lvl 6-8) and Black Magic (Lvl 6-8).

Rarity 5★
Trait Lv. Learned
Firaga Black Magic 1
Dual Slash 1
Selfless State 48
HP +30%*(Passive) 76
Flame Blade 80
Voltage Blade 80
Rarity 6★
Trait Lv. Learned
Mysterious Swordsman*(Passive) 1
Auto-Refresh*(Passive) 5
Firaja Black Magic 14
ATK +30%*(Passive) 14
Life-severing Blade 34
Unknown Traitor 55
Heat Drive 68
Large Sword Mastery*(Passive) 72
Ruthless Blade 92
Improve Stance 100
Servant of the Blade 100
Double Blade 100
Rarity 7★
Merciless Blade*(Passive) 101
Phantom Blade (CD) 105
Way of the Void (CD) 105
The Delta Star*(Passive) 110
SPR +20%*(Passive) 115
Unrivaled Talent*(Passive) 120

He has one conditional ability:

Ability Condition
Triple Blade Unlocked by Improve Stance, Way of the Void, Merciless Blade
Ability Awakening

Hyoh (currently JP-only) has six traits that can be enhanced: SPR +20%, Way of the Void, Servant of the Blade, Mysterious Swordsman, Flame Blade, and Voltage Blade.

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Limit Burst

Extreme Nova (エクストリームノヴァ, Ekusutorīmu Nova?) is Hyoh's Limit Burst. As one of the so-called 'CG units', Hyoh's Limit Burst is a powerful ability preceded by a FMV-like movie that lasts about 0:08 seconds; like Raegen who came before him, he is voiced. He utters the words "owari da..." (おわり だ...?, "This is the end...").

In the sequence, after a lightning strikes, Hyoh stands on a cliff before igniting his weapon and jumping into the air. He raises Ultima Weapon skyward and turns its energy blade into a raging tornado of flames, before directing it to the enemy. The effect is a incredibly powerful chainable 30-hit attack against all enemies that can reach a high damage modifier. As it has backloaded damage, it caps itself for increased damage.

Its damage modifier will depend on Hyoh's LB level:

Rarity Name Change in Effect Cost
5★ Extreme Nova Base (Lv. 1) Damage dealt (8.1x) 20 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (10x)
6★ Extreme Nova Base (Lv. 1) Damage dealt (10.1x) 25 FFBE Limit Burst crystal
Max (Lv. 25) Damage dealt (12.5x)
7★ Extreme Nova Base (Lv. 1) Damage dealt (16.1x) 30 FFBE Limit Burst crystal
Max (Lv. 30) Damage dealt (19x)


Equipment

FFBE Ultima Weapon FFBE

Ultima Weapon (FFBE).

Hyoh can equip the following weapon types: daggers, swords, greatswords, hammers, spears, maces and fists.

He can equip the following armor types: light shields, heavy shields, hats, helms, clothes, light armor and heavy armor.

He can equip accessories.

His Trust Master reward (Hyoh's Clothes), and his Super Trust Master (the Ultima Weapon (FFBE) greatsword) in the JP version, triggers his Trust Ability "Merciless Blade", which increases his equipment ATK by 100% and accuracy by 25% when single wielding any weapon, and gives him a 30% chance to counter physical or magical attacks with "Merciless Blade" (unlocks Triple Blade for 1 turn) once per turn.

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Aldore King Rain

Aldore King Rain is a is a 5-7★ Rare Summon and serves as Rain's Season Three variant, although it debuts in the story near the end of Season Two. His role is listed as Physical Damage. He is available as of the "Running Through Daybreak" Story Event whose schedule was accelerated in the Global Version of the game. Noteworthy he debuted in the Japanese Version as part of the Summon Fest campaign, whereas he is a permanent addition in the Global Version.

He has no innate element or status ailment resistances. His Trust Master Reward is aptly named King Rain's Armor which provides ATK+28, DEF+45 and Aldore King's Majesty (which bestows 10%+ HP and 30%+ Limit Burst Damage). His Super Trust Master Reward is the True Crimson Saber, which is a Double-handed Greatsword, with 174 ATK, Damage Variety of 100% ~ 160%, Accuracy +50% and the Aldore King's Ambition ability (which boosts Equipment ATK by 50% and Accuracy by 50%).

Gameplay wise, Aldore King Rain can be considered a mix of many of his previous variants. He has an affinity for the Fire, Earth and Lightning Elements which comes from his normal self and his Hyoh persona being able to imperil enemies and imbue himself with these elements. He is also able to provide buffs, debuff enemies, or even heal HP and MP to a degree, similarly to his normal, Vagrant and Awakened forms, but lacks tanking ability. Aldore King Rain is capable of dealing massive Physical Damage with a focus on the True Doublehand build, by either dual casting or triple casting his abilities. Noteworthy and as a departure from his previous forms, Aldore King Rain places greater emphasis on boosting the damage of his Limit Burst, the Crimson Nova, to massive degrees, while instantly filling his LB Gauge. His limit burst chains perfectly with Hyoh's Extreme Nova.