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(assessment of all Rain's variants sans Hunter Rain as I have no info on him.)
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{{Images|FFBE}}
 
{{Images|FFBE}}
   
Rain is a playable character in ''[[Final Fantasy Brave Exvius]]'', and one of two starting units. He is a physically-geared [[Knight (job)|knight]] serving prominently in the Physical Damage, Support and Tank roles, being more geared for the latter two, unlike Lasswell who is more offensive driven. He is able to cast some [[Black Magic (Brave Exvius)|Black Magic]] and [[White Magic (Brave Exvius)|White Magic]]. He currently has several unit variants: the main one (with which the player starts the game), the Global-exclusive "Demon Rain" unit (which could be obtained during the [[Halloween - Night of the Pumpkin|Night of the Pumpkin]] event), "Hunter Rain" unit (available during the collaboration with ''Monster Hunter Explore''), along with "Vagrant Knight Rain" and "Awakened Rain".
+
Rain is a playable character in ''[[Final Fantasy Brave Exvius]]'', and one of two starting units. He is a physically-geared [[Knight (job)|knight]] serving prominently in the Physical Damage, Support and Tank roles, being more geared for the latter two, unlike Lasswell who is more offensive driven. He is able to cast some [[Black Magic (Brave Exvius)|Black Magic]] and [[White Magic (Brave Exvius)|White Magic]]. He currently has several unit variants: the story variant "Rain", the Halloween-themed "Demon Rain", "Hunter Rain" (available during the collaboration with ''Monster Hunter Explore''), along with "Vagrant Knight Rain" and "Awakened Rain".
   
In many of his variants, Rain's default attack is a 2-hit attack with [[List of Final Fantasy Brave Exvius weapons#Crimson Saber|Crimson Saber]] and can generally use the same types of equipment.
+
In many of his variants, Rain's default attack is a 2-hit attack with [[List of Final Fantasy Brave Exvius weapons/Great Swords#Crimson Saber|Crimson Saber]] and can generally use the same types of equipment.
   
 
== Rain ==
 
== Rain ==
Rain's job is listed as [[Knight (job)|Knight]]. He starts the game at [[List of Final Fantasy Brave Exvius stats#Rarity|Rarity]] 2★ and can be awakened up to 6★, and comes equipped with a [[List of Final Fantasy Brave Exvius weapons#Broadsword|Broadsword]] and a [[List of Final Fantasy Brave Exvius armor#Leather Plate|Leather Plate]]. He is classified as a Physical Damage and Support-type of unit. He has no natural element or status resistances and, as a story character, no [[Trust Master]] reward.
+
Rain is astory unit, and his job is listed as [[Knight (job)|Knight]]. He starts the game at [[List of Final Fantasy Brave Exvius stats#Rarity|Rarity]] 2★ and can be awakened up to 6★, and comes equipped with a [[List of Final Fantasy Brave Exvius weapons/Swords#Broadsword|Broadsword]] and a [[List of Final Fantasy Brave Exvius armor/Light armor#Leather Plate|Leather Plate]]. He is classified as a Physical Damage and Support-type of unit. He has no innate [[List of Final Fantasy Brave Exvius elements|element]] or [[List of Final Fantasy Brave Exvius statuses#Status ailment|status ailment]] resistance and, as a story character, no [[Trust Master]] reward.
  +
  +
Being the very first unit on the game, Rain is fairly basic. He uses the Fire and Earth elements but does not have too many strengths or powerful skills. At 6★ he gets an array of decent abilities in passive boosts along offensive abilities, being able to reduce all stats on one enemy or even bestow buffs to all the party. Although he has high HP, and gains a lot more from his signature equipment, this version can barely function as a proper Tank due to lack of adequate abilities. His enhancements do not help much on this task either, instead boosting his damage and support capabilities.
   
 
His awakening materials are the following:
 
His awakening materials are the following:
* 3★: [[List of Final Fantasy Brave Exvius materials#Esper Shard|Esper Shard]] x20, [[List of Final Fantasy Brave Exvius materials#Beast Meat|Beast Meat]] x8, [[List of Final Fantasy Brave Exvius materials#Esper Cryst|Esper Cryst]] x5, [[List of Final Fantasy Brave Exvius materials#Litrock|Litrock]] x3
+
*3★ - [[List of Final Fantasy Brave Exvius materials#Esper Shard|Esper Shard]] x20, [[List of Final Fantasy Brave Exvius materials#Beast Meat|Beast Meat]] x8, [[List of Final Fantasy Brave Exvius materials#Esper Cryst|Esper Cryst]] x5, [[List of Final Fantasy Brave Exvius materials#Litrock|Litrock]] x3
* 4★: Beast Meat x20, Esper Cryst x10, Litrock x8, [[List of Final Fantasy Brave Exvius materials#Heaven's Ash|Heaven's Ash]] x3, [[List of Final Fantasy Brave Exvius materials#Sacred Crystal|Sacred Crystal]] x3
+
*4★ - Beast Meat x20, Esper Cryst x10, Litrock x8, [[List of Final Fantasy Brave Exvius materials#Heaven's Ash|Heaven's Ash]] x3, [[List of Final Fantasy Brave Exvius materials#Sacred Crystal|Sacred Crystal]] x3
* 5★: Litrock x15, Heaven's Ash x8, Sacred Crystal x5, [[List of Final Fantasy Brave Exvius materials#Spiritsand|Spiritsand]] x3, [[List of Final Fantasy Brave Exvius materials#Holy Crystal|Holy Crystal]] x3
+
*5★ - Litrock x15, Heaven's Ash x8, Sacred Crystal x5, [[List of Final Fantasy Brave Exvius materials#Spiritsand|Spiritsand]] x3, [[List of Final Fantasy Brave Exvius materials#Holy Crystal|Holy Crystal]] x3
* 6★: [[List of Final Fantasy Brave Exvius materials#Fairies' Writ|Fairies' Writ]] x15, [[List of Final Fantasy Brave Exvius materials#Prismatic Horn|Prismatic Horn]] x8, [[List of Final Fantasy Brave Exvius materials#Calamity Gem|Calamity Gem]] x5, [[List of Final Fantasy Brave Exvius materials#Rainbow Bloom|Rainbow Bloom]] x3, [[List of Final Fantasy Brave Exvius materials#Divine Crystal|Divine Crystal]] x3
+
*6★ - [[List of Final Fantasy Brave Exvius materials#Fairies' Writ|Fairies' Writ]] x15, [[List of Final Fantasy Brave Exvius materials#Prismatic Horn|Prismatic Horn]] x8, [[List of Final Fantasy Brave Exvius materials#Calamity Gem|Calamity Gem]] x5, [[List of Final Fantasy Brave Exvius materials#Rainbow Bloom|Rainbow Bloom]] x3, [[List of Final Fantasy Brave Exvius materials#Divine Crystal|Divine Crystal]] x3
  +
{{-}}
   
 
=== Stats ===
 
=== Stats ===
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{|class="full-width FFBE article-table" style="text-align:center"
 
{|class="full-width FFBE article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
!style="width:9%"|Rarity
+
!style="width:8%"|Rarity
!style="width:9%"|Level
+
!style="width:8%"|Level
!style="width:11%"|HP
+
!style="width:14%"|HP
 
!style="width:11%"|MP
 
!style="width:11%"|MP
 
!style="width:11%"|ATK
 
!style="width:11%"|ATK
Line 27: Line 27:
 
!style="width:11%"|MAG
 
!style="width:11%"|MAG
 
!style="width:11%"|SPR
 
!style="width:11%"|SPR
!style="width:11%"|Drop Check{{foot|Maximum burst stone drops per hit}}
+
!style="width:10%"|Drop Check{{foot|Maximum burst stone drops per hit}}
 
|-
 
|-
 
!class="b"|2★
 
!class="b"|2★
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|6 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
 
|6 [[File:FFBE Limit Burst crystal.png|Burst stones|link=Limit Burst]]
 
|}
 
|}
  +
{{-}}
   
 
=== Abilities ===
 
=== Abilities ===
Rain's abilities for the most part are extremely limited until reaching Rarity 6★. At which point he begins to learn a plethora of useful skills including Undermine, which reduces all stats from one enemy by 30%, and Leadership which boosts all stats for the party for 40% for 3 turns, making him a valuable buff/de-buff unit. His resilience also increases in the form of larger HP boosts, although he still lacks damage mitigation as a Tank. However his exclusive-ability equipment gives him even more HP to resist hits.
+
Depending on his rarity, Rain has either one (2★), two (3-4★), three (5★) or four (6★) ability slots. He has affinity to both [[Black Magic (Brave Exvius)|Black Magic]] (Lvl 2-7) and [[White Magic (Brave Exvius)|White Magic]] (Lvl 1-5).
   
Depending on his rarity, Rain has either one (2★), two (3-4★), three (5★) or four (6★) ability slots. Moreover, he has affinity to both [[Black Magic (Brave Exvius)|Black Magic]] (Lvl 2-7) and [[White Magic (Brave Exvius)|White Magic]] (Lvl 1-5), thanks to which he can be equipped with [[Cure (ability)|Cure]] or [[Cura]] to provide minor healing support, for example.
+
Rain's abilities for the most part are extremely limited until reaching Rarity 6★. At which point he begins to learn a plethora of useful skills including Undermine, which reduces all stats from one enemy by 30%, and Leadership which boosts all stats for the party for 40% for 3 turns, making him a valuable buff/de-buff unit. His resilience also increases in the form of larger HP boosts, although he still lacks damage mitigation as a Tank. However, his exclusive-ability equipment gives him more HP to resist hits.
   
 
{{multicol-begin}}
 
{{multicol-begin}}
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!class="a" colspan="3"|Rarity 2★
 
!class="a" colspan="3"|Rarity 2★
 
|-class="a"
 
|-class="a"
!style="width:70%"|Ability
+
!style="width:70%"|Trait
 
!style="width:30%"|Lv. Learned
 
!style="width:30%"|Lv. Learned
 
|-
 
|-
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|3
 
|3
 
|-
 
|-
!class="b"|[[Fire (ability)|Fire]]{{foot|Magic}}
+
!class="b"|[[Fire (ability)|Fire]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|8
 
|8
 
|-
 
|-
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|-
 
|-
 
!class="a" colspan="3"|Rarity 3★
 
!class="a" colspan="3"|Rarity 3★
|-class="a"
 
!style="width:70%"|Ability
 
!style="width:30%"|Lv. Learned
 
 
|-
 
|-
!class="b"|[[Stone (ability)|Stone]]{{foot|Magic}}
+
!class="b"|[[Stone (ability)|Stone]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|11
 
|11
 
|-
 
|-
!class="b"|[[Fira (ability)|Fira]]{{foot|Magic}}
+
!class="b"|[[Fira (ability)|Fira]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|24
 
|24
 
|-
 
|-
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|-
 
|-
 
!class="a" colspan="3"|Rarity 4★
 
!class="a" colspan="3"|Rarity 4★
|-class="a"
 
!style="width:70%"|Ability
 
!style="width:30%"|Lv. Learned
 
 
|-
 
|-
 
!class="b"|[[Power Break (ability)#Final Fantasy Brave Exvius|Power Break]]
 
!class="b"|[[Power Break (ability)#Final Fantasy Brave Exvius|Power Break]]
 
|16
 
|16
 
|-
 
|-
!class="b"|[[Stonera|Stonra]]{{foot|Magic}}
+
!class="b"|[[Stonera|Stonra]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|38
 
|38
 
|-
 
|-
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!class="a" colspan="3"|Rarity 5★
 
!class="a" colspan="3"|Rarity 5★
 
|-class="a"
 
|-class="a"
!style="width:70%"|Ability
+
!style="width:70%"|Trait
 
!style="width:30%"|Lv. Learned
 
!style="width:30%"|Lv. Learned
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#EVO MAG +20%|EVO MAG +20%]]{{foot|Passive}}
+
!class="b"|EVO MAG +20%{{foot|Passive}}
 
|26
 
|26
 
|-
 
|-
!class="b"|[[Firaga (ability)|Firaga]]{{foot|Magic}}
+
!class="b"|[[Firaga (ability)|Firaga]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|51
 
|51
 
|-
 
|-
!class="b"|[[Stonega|Stonga]]{{foot|Magic}}
+
!class="b"|[[Stonega|Stonga]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|77
 
|77
 
|-
 
|-
 
!class="a" colspan="3"|Rarity 6★
 
!class="a" colspan="3"|Rarity 6★
|-class="a"
 
!style="width:70%"|Ability
 
!style="width:30%"|Lv. Learned
 
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#Knight's Pride|Knight's Pride]]{{foot|Passive}}
+
!class="b"|Knight's Pride{{foot|Passive}}
 
|1
 
|1
 
|-
 
|-
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|15
 
|15
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#Undefeated|Undefeated]]{{foot|Passive}}
+
!class="b"|Undefeated{{foot|Passive}}
 
|25
 
|25
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius special abilities#Lava Floor|Lava Floor]]
+
!class="b"|Lava Floor
 
|44
 
|44
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#Burning Soul|Burning Soul]]{{foot|Passive}}
+
!class="b"|Burning Soul{{foot|Passive}}
 
|64
 
|64
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius special abilities#Undermine|Undermine]]
+
!class="b"|Undermine
 
|93
 
|93
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius special abilities#Leadership|Leadership]]
+
!class="b"|Leadership
 
|100
 
|100
 
|-
 
|-
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;Ability Awakening
 
;Ability Awakening
Rain has three abilities that can be awakened: [[List of Final Fantasy Brave Exvius passive abilities#Burning Soul|Burning Soul]], [[List of Final Fantasy Brave Exvius special abilities#Lava Floor|Lava Floor]] and [[List of Final Fantasy Brave Exvius special abilities#Leadership|Leadership]].
+
Rain has three abilities that can be awakened: Burning Soul, Lava Floor and Leadership.
  +
*By default, '''Burning Soul''' increases Rain's [[Limit Burst|Limit]] gauge fill rate by 100%. When awakened, its name changes to "Flaming Soul". Flaming Soul+1 adds the effect of boosting Rain's resistance to Fire by 50%. Flaming Soul+2 adds a third effect: it enables Rain to recover [[MP (stat)|MP]] by 5% each turn. It requires [[List of Final Fantasy Brave Exvius materials#Support Alcryst|Support crysts]] as materials.
  +
*'''Lava Floor''', which normally deals earth and fire physical damage (1.8x) to a single enemy, can be awakened to boost its damage power. Lava Floor+1 and +2 increase its modifier to (2.4x) and (3x), respectively. It requires [[List of Final Fantasy Brave Exvius materials#Power Alcryst|Power crysts]] as materials.
  +
*'''Leadership''', in its default form, allows Rain to increase the entire [[party]]'s ATK, DEF, MAG and SPR stats by 40% for 3 turns at the cost of 60 [[MP (stat)|MP]]. Leadership+1 reduces the cost to 50 MP, while Leadership+2 further reduces it to 40 MP. It requires [[List of Final Fantasy Brave Exvius materials#Support Alcryst|Support crysts]] as materials.
   
By default, Burning Soul increases Rain's [[Limit Burst|Limit]] gauge fill rate by 100%. When awakened, its name changes to "Flaming Soul". Flaming Soul+1 adds the effect of boosting Rain's resistance to [[List of Final Fantasy Brave Exvius elements#Fire|Fire]] by 50%. If awakened for the second time, Flaming Soul+2 adds a third effect: it enables Rain to recover [[MP (stat)|MP]] (5%) each turn. It requires [[List of Final Fantasy Brave Exvius materials#Support Alcryst|Support crysts]] as materials.
+
;Limit Burst
+
Rain's [[Limit Burst]] receives four different names depending on his rarity: '''{{A|Flame Sword}}''' {{j|フレイムソード|Fureimu Sōdo}}, '''{{A|Crimson Slash}}''' {{j|クリムゾンスラッシュ|Kurimuzon Surasshu}}, '''{{A|Blazing Storm}}''' {{j|ブレイジングストーム|Bureijingu Sutōmu}} and '''{{A|Shining Nova}}''' {{j|シャイニングノヴァ|Shainingu Nova}}. It can be classified as a damage-type ability, as it consists of a 2-hit attack that deals [[Fire (element)|Fire]]-elemental physical damage. Also depending on Rain's rarity level, his Limit Burst deals damage either to a single target (2-3★) or to all enemies (4-6★). <!--add visual description-->
Lava Floor, which normally deals earth and fire physical damage (1.8x) to a single enemy, can be awakened to boost its damage power. Lava Floor+1 increases it power to (2.4x). Lava Floor+2 further increases it to (3x). It requires [[List of Final Fantasy Brave Exvius materials#Power Alcryst|Power crysts]] as materials.
 
 
Leadership, in its default form, allows Rain to increase the entire [[party]]'s ATK, DEF, MAG and SPR stats by 40% for 3 turns at the cost of 60 [[MP (stat)|MP]]. Upon awakening, Leadership+1 reduces the cost to 50 MP. Leadership+2 further reduces it to 40 MP. It requires [[List of Final Fantasy Brave Exvius materials#Support Alcryst|Support crysts]] as materials.
 
 
=== Equipment ===
 
[[File:FFBE Crimson Saber.png|thumb|Crimson Saber.]]
 
Rain can equip the following weapon types: [[List of Final Fantasy Brave Exvius weapons#Daggers|daggers]], [[List of Final Fantasy Brave Exvius weapons#Swords|swords]], [[List of Final Fantasy Brave Exvius weapons#Great swords|great swords]], [[List of Final Fantasy Brave Exvius weapons#Hammers|hammers]] and [[List of Final Fantasy Brave Exvius weapons#Maces|maces]]. He has an exclusive-effect weapon: the [[List of Final Fantasy Brave Exvius weapons#Crimson Saber|Crimson Saber]] greatsword, which has an Attack power of 90 and is [[List of Final Fantasy Brave Exvius elements#Fire|Fire]]-elemental weapon. When equipped by Rain, grants the passive [[List of Final Fantasy Brave Exvius passive abilities#Crimson Soul|Crimson Soul]], which increases Rain's HP and MP by 30%.
 
 
He can equip the following armor types: [[List of Final Fantasy Brave Exvius armor#Light shields|light shields]], [[List of Final Fantasy Brave Exvius armor#Heavy shields|heavy shields]], [[List of Final Fantasy Brave Exvius armor#Hats|hats]], [[List of Final Fantasy Brave Exvius armor#Helms|helms]] [[List of Final Fantasy Brave Exvius armor#Clothes|clothes]], [[List of Final Fantasy Brave Exvius armor#Light armor|light armor]] and [[List of Final Fantasy Brave Exvius armor#Heavy armor|heavy armor]]. He has an exclusive-effect armor, the [[List of Final Fantasy Brave Exvius armor#Rain's Clothes|Rain's Clothes]] light armor. It increases stats (DEF, SPR, MP) and grants Rain the passive [[List of Final Fantasy Brave Exvius passive abilities#Push Forward|Push Forward]], which nullifies the [[Blind (status)|Blind]], [[Paralysis|paralyze]], and [[Petrify (status)|Petrify]] ailments.
 
 
He can equip [[List of Final Fantasy Brave Exvius accessories|accessories]]. He has an exclusive-effect accessory, [[List of Final Fantasy Brave Exvius accessories#Rain's Insignia|Rain's Insignia]], which increases Rain's stats (DEF, MP) and grants the passive [[List of Final Fantasy Brave Exvius passive abilities#Knight of Grandshelt|Knight of Grandshelt]]. It enables him to [[Refresh (status)|refresh]] MP (5%) per turn.
 
 
All three of Rain's exclusive-effect equipment can be obtained by completing [[Training the Soul#Trial of the Burning Soul|Trial of the Burning Soul]].
 
 
<gallery>
 
FFBE Rain's Clothes.png|Rain's Clothes.
 
FFBE Rain's Insignia.png|Rain's Insignia.
 
</gallery>
 
{{-}}
 
=== Limit Bursts ===
 
Rain's [[Limit Burst]]s can be classified as a damage-type ability. It deals 2-hit attack that deals [[List of Final Fantasy Brave Exvius elements#Fire|Fire]]-elemental physical damage. Depending on Rain's rarity level, his Limit Bursts deals damage either to a single target (2-3★) or to all enemies (4-6★). <!--expand-->
 
   
  +
Its modifier will depend on Rain's LB level:
 
{|class="full-width FFBE article-table"
 
{|class="full-width FFBE article-table"
 
|-class="a"
 
|-class="a"
 
!style="width:10%"|Rarity
 
!style="width:10%"|Rarity
 
!style="width:15%"|Name
 
!style="width:15%"|Name
!style="width:45%" colspan="2" colspan="2"|Effect
+
!style="width:45%" colspan="2" colspan="2"|Change in Effect
 
!style="width:10%"|Cost
 
!style="width:10%"|Cost
 
|-
 
|-
 
!class="a" rowspan="2"|2★
 
!class="a" rowspan="2"|2★
 
!class="b" rowspan="2"|Flame Sword
 
!class="b" rowspan="2"|Flame Sword
!class="b" width="10%"|Base
+
!class="b"|Base <small>(Lv. 5)</small>
|width="35%"|Damage dealt (1.8x)
+
|Damage dealt (1.8x)
 
|style="text-align:center" rowspan="2"|8 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|style="text-align:center" rowspan="2"|8 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|-
 
|-
!class="b"|Max
+
!class="b"|Max <small>(Lv. 10)</small>
 
|Damage dealt (2x)
 
|Damage dealt (2x)
 
|-
 
|-
 
!class="a" rowspan="2"|3★
 
!class="a" rowspan="2"|3★
 
!class="b" rowspan="2"|Crimson Slash
 
!class="b" rowspan="2"|Crimson Slash
!class="b"|Base
+
!class="b"|Base <small>(Lv. 1)</small>
 
|Damage dealt (2x)
 
|Damage dealt (2x)
 
|style="text-align:center" rowspan="2"|10 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|style="text-align:center" rowspan="2"|10 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|-
 
|-
!class="b"|Max
+
!class="b"|Max <small>(Lv. 10)</small>
 
|Damage dealt (2.45x)
 
|Damage dealt (2.45x)
 
|-
 
|-
 
!class="a" rowspan="2"|4★
 
!class="a" rowspan="2"|4★
 
!class="b" rowspan="2"|Blazing Storm
 
!class="b" rowspan="2"|Blazing Storm
!class="b"|Base
+
!class="b"|Base <small>(Lv. 1)</small>
 
|Damage dealt (2.2x)
 
|Damage dealt (2.2x)
 
|style="text-align:center" rowspan="2"|12 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|style="text-align:center" rowspan="2"|12 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|-
 
|-
!class="b"|Max
+
!class="b"|Max <small>(Lv. 15)</small>
 
|Damage dealt (2.9x)
 
|Damage dealt (2.9x)
 
|-
 
|-
 
!class="a" rowspan="2"|5★
 
!class="a" rowspan="2"|5★
 
!class="b" rowspan="2"|Shining Nova
 
!class="b" rowspan="2"|Shining Nova
!class="b"|Base
+
!class="b"|Base <small>(Lv. 1)</small>
 
|Damage dealt (2.4x)
 
|Damage dealt (2.4x)
 
|style="text-align:center" rowspan="2"|14 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|style="text-align:center" rowspan="2"|14 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|-
 
|-
!class="b"|Max
+
!class="b"|Max <small>(Lv. 20)</small>
 
|Damage dealt (3.35x)
 
|Damage dealt (3.35x)
 
|-
 
|-
 
!class="a" rowspan="2"|6★
 
!class="a" rowspan="2"|6★
 
!class="b" rowspan="2"|Shining Nova
 
!class="b" rowspan="2"|Shining Nova
!class="b"|Base
+
!class="b"|Base <small>(Lv. 1)</small>
 
|Damage dealt (2.7x)
 
|Damage dealt (2.7x)
 
|style="text-align:center" rowspan="2"|16 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|style="text-align:center" rowspan="2"|16 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|-
 
|-
!class="b"|Max
+
!class="b"|Max <small>(Lv. 25)</small>
 
|Damage dealt (3.9x)
 
|Damage dealt (3.9x)
 
|}
 
|}
  +
{{-}}
  +
  +
=== Equipment ===
  +
Rain can equip the following weapon types: [[List of Final Fantasy Brave Exvius weapons/Daggers|daggers]], [[List of Final Fantasy Brave Exvius weapons/Swords|swords]], [[List of Final Fantasy Brave Exvius weapons/Great Swords|greatswords]], [[List of Final Fantasy Brave Exvius weapons/Hammers|hammers]] and [[List of Final Fantasy Brave Exvius weapons/Maces|maces]]. He has an exclusive-effect weapon: the Fire-elemental [[List of Final Fantasy Brave Exvius weapons/Great Swords#Crimson Saber|Crimson Saber]] greatsword, which has an Attack power of 90 and grants Rain the passive [[Crimson Soul]] (increases his HP and MP by 30%).
  +
  +
He can equip the following armor types: [[List of Final Fantasy Brave Exvius armor/Light shields|light shields]], [[List of Final Fantasy Brave Exvius armor/Heavy shields|heavy shields]], [[List of Final Fantasy Brave Exvius armor/Hats|hats]], [[List of Final Fantasy Brave Exvius armor/Helmets|helms]] [[List of Final Fantasy Brave Exvius armor/Clothes|clothes]], [[List of Final Fantasy Brave Exvius armor/Light armor|light armor]] and [[List of Final Fantasy Brave Exvius armor/Heavy armor|heavy armor]]. He has an exclusive-effect light armor: [[List of Final Fantasy Brave Exvius armor/Light armor#Rain's Clothes|Rain's Clothes]] (DEF, SPR, MP) and grants Rain the passive [[Push Forward]] (nullifies the [[Blind (status)|Blind]], [[Paralysis|paralyze]], and [[Petrify (status)|Petrify]]).
  +
  +
He can equip [[List of Final Fantasy Brave Exvius accessories|accessories]]. He has an exclusive-effect accessory, [[List of Final Fantasy Brave Exvius accessories#Rain's Insignia|Rain's Insignia]] (DEF, MP), which grants Rain the passive [[Knight of Grandshelt]]. It enables him to [[Refresh (status)|refresh]] MP (5%) per turn.
  +
  +
All three of Rain's exclusive-effect equipment can be obtained by completing [[Training the Soul#Trial of the Burning Soul|Trial of the Burning Soul]].
   
;Gallery
+
===Gallery===
 
<gallery>
 
<gallery>
 
FFBE 001 Rain.png|No. 001 Rain (2★).
 
FFBE 001 Rain.png|No. 001 Rain (2★).
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FFBE Blazing Storm.png|Blazing Storm.
 
FFBE Blazing Storm.png|Blazing Storm.
 
FFBE Shining Nova.png|Shining Nova (5★).
 
FFBE Shining Nova.png|Shining Nova (5★).
  +
FFBE Crimson Saber.png|Crimson Saber.
  +
FFBE Rain's Clothes.png|Rain's Clothes.
  +
FFBE Rain's Insignia.png|Rain's Insignia.
 
</gallery>
 
</gallery>
   
 
== Demon Rain ==
 
== Demon Rain ==
Demon Rain's job is listed as Demon Knight. A limited-time 5-6★ Rare Summon available during the Halloween 2016 event, his battle roles are Tanking and Support. He is naturally resistant to [[Fire (element)|Fire]] and [[Earth (element)|Earth]] elements (both +25%) and the [[Paralysis|Paralyze]] status ailment (+25%), but weak to [[Ice (element)|Ice]] attacks (-50%). Unlike his story counterpart, Demon Rain has a [[Trust Master]] reward: the [[List of Final Fantasy Brave Exvius accessories#Infernal Armlet|Infernal Armlet]], an accessory that grants increases the equipped unit's ATK and DEF by 20%, along with its resistance to Fire and Earth (+20%).
+
'''Demon Rain''' is a limited-time 5-6★ Rare Summon available during the Halloween events, [[Halloween - Night of the Pumpkin|Night of the Pumpkin]] and [[Return to the Halloween Castle]]. His job is listed as Demon Knight, and his battle roles are Tanking and Support. He is innately resistant to the [[Fire (element)|Fire]] and [[Earth (element)|Earth]] elements (both +25%) and the [[Paralysis|Paralyze]] status ailment (+25%), but weak to [[Ice (element)|Ice]] (-50%). Unlike his story counterpart, Demon Rain has a [[Trust Master]] reward: the [[List of Final Fantasy Brave Exvius accessories#Infernal Armlet|Infernal Armlet]], an accessory that grants increases the equipped unit's ATK and DEF by 20%, along with its resistance to Fire and Earth (+20%).
  +
  +
Rain's Halloween variant is overall an upgrade over his story unit. It is focused on more damage and single-wielding, and also has limited damaging and Tank performance. After enhancing his abilities, he becomes significantly stronger and (HP-wise) bulkier, now able to function as a Provoke Tank. He is rather unique in that he forsakes defensive ability (having no defensive passive boosts) in favor of stronger damage; in fact, once enhanced, Demon Rain functions as a potent "Counter Tank" who can dish significant damage after being attacked. Demon Rain is, however, still weaker than other Tanks. To its detriment, this variant does not gain the bonuses from Rain's [[Training the Soul]] equipment.
   
 
His awakening materials are the following: [[List of Final Fantasy Brave Exvius materials#Fairies' Writ|Fairies' Writ]] x15, [[List of Final Fantasy Brave Exvius materials#Prismatic Horn|Prismatic Horn]] x8, [[List of Final Fantasy Brave Exvius materials#Calamity Gem|Calamity Gem]] x5, [[List of Final Fantasy Brave Exvius materials#Rainbow Bloom|Rainbow Bloom]] x3, and [[List of Final Fantasy Brave Exvius materials#Divine Crystal|Divine Crystal]] x3
 
His awakening materials are the following: [[List of Final Fantasy Brave Exvius materials#Fairies' Writ|Fairies' Writ]] x15, [[List of Final Fantasy Brave Exvius materials#Prismatic Horn|Prismatic Horn]] x8, [[List of Final Fantasy Brave Exvius materials#Calamity Gem|Calamity Gem]] x5, [[List of Final Fantasy Brave Exvius materials#Rainbow Bloom|Rainbow Bloom]] x3, and [[List of Final Fantasy Brave Exvius materials#Divine Crystal|Divine Crystal]] x3
 
{{-}}
 
{{-}}
  +
 
=== Stats ===
 
=== Stats ===
 
Demon Rain's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
 
Demon Rain's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
 
{|class="full-width FFBE article-table" style="text-align:center"
 
{|class="full-width FFBE article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
!style="width:9%"|Rarity
+
!style="width:8%"|Rarity
!style="width:9%"|Level
+
!style="width:8%"|Level
!style="width:11%"|HP
+
!style="width:14%"|HP
 
!style="width:11%"|MP
 
!style="width:11%"|MP
 
!style="width:11%"|ATK
 
!style="width:11%"|ATK
Line 264: Line 271:
 
!style="width:11%"|MAG
 
!style="width:11%"|MAG
 
!style="width:11%"|SPR
 
!style="width:11%"|SPR
!style="width:11%"|Drop Check{{foot|Maximum burst stone drops per hit}}
+
!style="width:10%"|Drop Check{{foot|Maximum burst stone drops per hit}}
 
|-
 
|-
 
!class="b"|5★
 
!class="b"|5★
Line 289: Line 296:
   
 
=== Abilities ===
 
=== Abilities ===
Demon Rain has three (5★) or four (6★) ability slots. He also has affinity to [[Black Magic (Brave Exvius)|Black Magic]] (Lvl 6-7) and [[White Magic (Brave Exvius)|White Magic]] (Lvl 4-5).
+
Demon Rain has three (5★) or four (6★) ability slots. He has affinity to [[Black Magic (Brave Exvius)|Black Magic]] (Lvl 6-7) and [[White Magic (Brave Exvius)|White Magic]] (Lvl 4-5).
  +
 
{{multicol-begin}}
 
{{multicol-begin}}
 
{|class="half-width FFBE article-table" style="text-align:center"
 
{|class="half-width FFBE article-table" style="text-align:center"
 
!class="a" colspan="3"|Rarity 5★
 
!class="a" colspan="3"|Rarity 5★
 
|-class="a"
 
|-class="a"
!style="width:70%"|Ability
+
!style="width:70%"|Trait
 
!style="width:30%"|Lv. Learned
 
!style="width:30%"|Lv. Learned
 
|-
 
|-
!class="b"|[[HP+|HP +10%]]{{foot|Passive}}
+
!class="b"|[[HP+#Final Fantasy Brave Exvius|HP +10%]]{{foot|Passive}}
 
|5
 
|5
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#Demonic Cover|Demonic Cover]]{{foot|Passive}}
+
!class="b"|Demonic Cover{{foot|Passive}}
 
|10
 
|10
 
|-
 
|-
!class="b"|[[Power Break (ability)|Power Break]]
+
!class="b"|[[Power Break (ability)#Final Fantasy Brave Exvius|Power Break]]
 
|16
 
|16
 
|-
 
|-
!class="b"|[[Counter (ability)|Counter]]{{foot|Passive}}
+
!class="b"|[[Counter (ability)#Final Fantasy Brave Exvius|Counter]]{{foot|Passive}}
 
|22
 
|22
 
|-
 
|-
!class="b"|[[Defend (ability)|Defend]]
+
!class="b"|[[Defend (ability)#Final Fantasy Brave Exvius|Defend]]
 
|30
 
|30
 
|-
 
|-
!class="b"|[[Fira (ability)|Fira]]{{foot|Magic}}
+
!class="b"|[[Fira (ability)#Final Fantasy Brave Exvius|Fira]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|36
 
|36
 
|-
 
|-
!class="b"|[[Stonra]]{{foot|Magic}}
+
!class="b"|[[Stonera#Final Fantasy Brave Exvius|Stonra]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|48
 
|48
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#Demonic Fury|Demonic Fury]]{{foot|Passive}}
+
!class="b"|Demonic Fury{{foot|Passive}}
 
|64
 
|64
 
|-
 
|-
!class="b"|[[Doublehand]]{{foot|Passive}}
+
!class="b"|[[Doublehand#Final Fantasy Brave Exvius|Doublehand]]{{foot|Passive}}
 
|80
 
|80
 
|-
 
|-
Line 329: Line 336:
 
!class="a" colspan="3"|Rarity 6★
 
!class="a" colspan="3"|Rarity 6★
 
|-class="a"
 
|-class="a"
!style="width:70%"|Ability
+
!style="width:70%"|Trait
 
!style="width:30%"|Lv. Learned
 
!style="width:30%"|Lv. Learned
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#EVO MAG +20%|EVO MAG +20%]]{{foot|Passive}}
+
!class="b"|EVO MAG +20%{{foot|Passive}}
 
|26
 
|26
 
|-
 
|-
!class="b"|[[Firaga (ability)|Firaga]]{{foot|Magic}}
+
!class="b"|[[Firaga (ability)#Final Fantasy Brave Exvius|Firaga]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|51
 
|51
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#Cerberus Guard|Cerberus Guard]]{{foot|Passive}}
+
!class="b"|Cerberus Guard{{foot|Passive}}
 
|63
 
|63
 
|-
 
|-
!class="b"|[[Stonega|Stonga]]{{foot|Magic}}
+
!class="b"|[[Stonega#Final Fantasy Brave Exvius|Stonga]] [[File:FFBE Black Magic affinity.png|9px|Black Magic]]
 
|77
 
|77
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius special abilities#Ignite|Ignite]]
+
!class="b"|Ignite
 
|85
 
|85
 
|-
 
|-
!class="b"|[[List of Final Fantasy Brave Exvius passive abilities#Demon's Revenge|Demon's Revenge]]{{foot|Passive}}
+
!class="b"|Demon's Revenge{{foot|Passive}}
 
|100
 
|100
 
|}
 
|}
 
{{multicol-end}}
 
{{multicol-end}}
{{-}}
 
=== Equipment ===
 
Demon Rain can equip the following weapon types: [[List of Final Fantasy Brave Exvius weapons#Swords|swords]], [[List of Final Fantasy Brave Exvius weapons#Great Swords|greatswords]], [[List of Final Fantasy Brave Exvius weapons#Hammers|hammers]] and [[List of Final Fantasy Brave Exvius weapons#Maces|maces]].
 
   
He can equip the following armor types: [[List of Final Fantasy Brave Exvius armor#Light shields|light shields]], [[List of Final Fantasy Brave Exvius armor#Heavy shields|heavy shields]], [[List of Final Fantasy Brave Exvius armor#Helms|helms]], [[List of Final Fantasy Brave Exvius armor#Light armor|light armor]] and [[List of Final Fantasy Brave Exvius armor#Heavy armor|heavy armor]].
+
He has two conditional abilities:
  +
{|class="half-width FFBE article-table" style="text-align:center"
  +
|-class="a"
  +
!style="width:50%"|Ability
  +
!style="width:50%"|Condition
  +
|-
  +
!class="b"|Demon's Wrath
  +
|rowspan="2"|Unlocked by [[Ignite]]+2
  +
|-
  +
!class="b"|Inner Fire
  +
|-
  +
|}
   
He can equip [[List of Final Fantasy Brave Exvius accessories|accessories]].
+
;Ability Awakening
+
Demon Rain has five traits that can be enhanced: Counter, Doublehand, Defend, Demonic Fury, and Ignite.
Like the other Halloween units, Demon Rain has access to two unit-exclusive ability materias: [[List of Final Fantasy Brave Exvius special abilities#Chilling Aura|Chilling Aura]] (increases HP and MP by 13%) and [[List of Final Fantasy Brave Exvius special abilities#Spooky Aura|Spooky Aura]] (increases ATK and MAG by 13%). They were available for purchase at [[King Mog]]'s reward shop during the event.
+
{{stub}}
   
=== Limit Bursts ===
+
;Limit Burst
Demon Rain has the same [[Limit Burst]] ability as his story variant. It is a damage-type ability, as it deals Fire-elemental physical damage to all enemies. Its animation is slightly different, however.
+
Demon Rain has the same [[Limit Burst]] ability as its story variant, even called the same as its 5-6★ iteration. It is a damage-type ability, as it deals Fire-elemental physical damage to all enemies. Its animation is slightly different, however.<!--add visual description-->
   
  +
Its modifier will depend on Demon Rain's LB level:
 
{|class="full-width FFBE article-table"
 
{|class="full-width FFBE article-table"
 
|-class="a"
 
|-class="a"
 
!style="width:10%"|Rarity
 
!style="width:10%"|Rarity
 
!style="width:15%"|Name
 
!style="width:15%"|Name
!style="width:45%" colspan="2" colspan="2"|Effect
+
!style="width:45%" colspan="2" colspan="2"|Change in Effect
 
!style="width:10%"|Cost
 
!style="width:10%"|Cost
 
|-
 
|-
 
!class="a" rowspan="2"|5★
 
!class="a" rowspan="2"|5★
 
!class="b" rowspan="2"|Shining Nova
 
!class="b" rowspan="2"|Shining Nova
!class="b"|Base
+
!class="b"|Base <small>(Lv. 1)</small>
 
|Damage dealt (2.4x)
 
|Damage dealt (2.4x)
 
|style="text-align:center" rowspan="2"|14 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|style="text-align:center" rowspan="2"|14 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|-
 
|-
!class="b"|Max
+
!class="b"|Max <small>(Lv. 20)</small>
 
|Damage dealt (3.35x)
 
|Damage dealt (3.35x)
 
|-
 
|-
 
!class="a" rowspan="2"|6★
 
!class="a" rowspan="2"|6★
 
!class="b" rowspan="2"|Shining Nova
 
!class="b" rowspan="2"|Shining Nova
!class="b"|Base
+
!class="b"|Base <small>(Lv. 1)</small>
 
|Damage dealt (2.7x)
 
|Damage dealt (2.7x)
 
|style="text-align:center" rowspan="2"|16 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|style="text-align:center" rowspan="2"|16 [[File:FFBE Limit Burst crystal.png|link=Limit Burst]]
 
|-
 
|-
!class="b"|Max
+
!class="b"|Max <small>(Lv. 25)</small>
 
|Damage dealt (3.9x)
 
|Damage dealt (3.9x)
 
|}
 
|}
  +
{{-}}
  +
  +
=== Equipment ===
  +
Demon Rain can equip the following weapon types: [[List of Final Fantasy Brave Exvius weapons/Swords|swords]], [[List of Final Fantasy Brave Exvius weapons/Great Swords|greatswords]], [[List of Final Fantasy Brave Exvius weapons/Hammers|hammers]] and [[List of Final Fantasy Brave Exvius weapons/Maces|maces]].
  +
  +
He can equip the following armor types: [[List of Final Fantasy Brave Exvius armor/Light shields|light shields]], [[List of Final Fantasy Brave Exvius armor/Heavy shields|heavy shields]], [[List of Final Fantasy Brave Exvius armor/Helmets|helms]], [[List of Final Fantasy Brave Exvius armor/Light armor|light armor]] and [[List of Final Fantasy Brave Exvius armor/Heavy armor|heavy armor]].
  +
  +
He can equip [[List of Final Fantasy Brave Exvius accessories|accessories]].
  +
  +
Like the other Halloween units, Demon Rain has access to two unit-exclusive ability materias: [[Chilling Aura]] (increases HP and MP by 13%) and [[Spooky Aura]] (increases ATK and MAG by 13%). They were available for purchase at [[King Mog]]'s reward shop during the event [[Halloween - Night of the Pumpkin|Night of the Pumpkin]], as mission rewards in [[Return to the Halloween Castle]].
   
;Gallery
+
===Gallery===
 
<gallery>
 
<gallery>
 
FFBE 8000 Demon Rain.png|No. 8000 Demon Rain (5★).
 
FFBE 8000 Demon Rain.png|No. 8000 Demon Rain (5★).
Line 405: Line 420:
 
</gallery>
 
</gallery>
   
== Hunter Rain ==
+
==Hunter Rain==
Hunter Rain {{J|ハンターレイン|Hantā Rein}} is a limited-time 5-6★ Rare Summon, obtainable during the collaboration event with ''Monster Hunter Explore''. Hunter Rain's job is listed as {{J|ハンター|Hunter}}. He is currently available only in the JP version.
+
'''Hunter Rain''' {{J|ハンターレイン|Hantā Rein}} is a limited-time 5-6★ Rare Summon, obtainable during the collaboration event with ''Monster Hunter Explore''. Hunter Rain's job is listed as {{J|ハンター|Hunter}}. He is currently available only in the JP version.
   
 
<gallery>
 
<gallery>
Line 423: Line 438:
 
{{Stub}}
 
{{Stub}}
   
== Assessment ==
+
==Vagrant Knight Rain==
  +
'''Vagrant Knight Rain''' {{j|彷徨の騎士レイン|Hōkō no Kishi Rein|Wandering Knight Rain}} is a 5-6★ gift unit that was awarded to all players during the game's second anniversary celebration, as a [[Login Bonus]].
   
=== Rain ===
+
As a free unit, Vagrant Knight Rain is not overly potent, but is a surprisingly useful and versatile unit being able to perform support, provoke tank, physical and magic damage duties, being able to provide buffs, debuffs, and damage of multiple elements, being a jack of all trades but not particularly good at any, although his passives, boost his ATK decently.
Being the very first unit on the game, Rain's season one variant is fairly basic, he uses Fire and Earth elements but doesn't have too many strengths or powerful skills. At 6★ he gets an array of decent abilities in passive boosts along offensive abilities, being able to debuff all stats from an enemy or even bestow buffs to all the party. Although he has high HP, and gains a lot more from his signature equipment, this version can barely function as a proper Tank due to lack of adequate abilities, unlike more seasoned Tanks, his enhancements do not help much on this task either, instead boosting his damage and support capabilities.
 
   
=== Demon Rain ===
+
The potency of his abilities is somewhat mediocre at the time of his release, but still better than his previous variants. Also being able to cover a multitude of tasks may make him useful for newer players or even be good for missions that require certain kinds of elemental damage or chaining. This variant gains the bonuses from Rain's equipment.
Rain's Halloween variant. It is overall an upgrade over Rain's basic form. It is focused on more damage and single-wielding but also has limited damaging and Tank performance. Post enhancing his abilities, he becomes significantly stronger and HP-wise bulkier, now able to function as a Provoke Tank. He is rather unique in that he forsakes defensive ability (having no defensive passive boosts) in favor of stronger damage, in fact once enhanced Demon Rain functions as a potent Counter Tank who can dish strong damage after being attacked. Demon Rain is, however, still weaker than other Tanks. Along with Hunter Rain, this variant doesn't gain the bonuses from Rain's equipment.
 
   
=== Vagrant Knight Rain ===
+
<gallery>
Rain's variant between season one and season two. As a free unit it isn't overly potent, but is a surprisingly useful and versatile unit being able to perform support, provoke tank, physical and magic damage duties, being able to provide buffs, debuffs, and damage of multiple elements, being a jack of all trades but not particularly good at any, although his passives, boost his ATK decently.
+
FFBE 952 Rain.png|No. 952 Vagrant Knight Rain (5★).
  +
FFBE 953 Rain.png|No. 953 Vagrant Knight Rain (6★).
  +
FFBE 953 Rain LB.gif|Limit Burst (6★ Strength of the Heart).
  +
</gallery>
   
The potency of his abilities is somewhat mediocre at the time of his release, but still better than his previous variants. Also being able to cover a multitude of tasks may make him useful for newer players or even be good for missions that require certain kinds of elemental damage or chaining. This variant gains the bonuses from Rain's equipment.
+
==Awakened Rain==
  +
'''Awakened Rain''' {{j|レイン(覚醒せし力)|Rein (Kakusei Seshi Chikara)|Rain (Awakened Power)}} is a 5-7★ Rare Summon.
   
=== Awakened Rain ===
+
Awakened Rain is a very power Magic Tank who can also serve as a Provoke Tank if required. This variant gains decent boosts on all his stats, having massive bonuses for HP, DEF and SPR at 50%, 110%, 110% respectively with the adequate equipment.
Rain's form based from his complete awakening at the end of season one. Awakened Rain is a very power Magic Tank who can also serve as a Provoke Tank if required. This variant gains decent boosts on all his stats, having massive bonuses for HP, DEF and SPR at 50%, 110%, 110% respectively with the adequate equipment.
 
   
 
He can also work as a support unit with a 60% buff to all units, which is not as big as those of stronger support units but can be useful if needed, along with a 60% MAG Break, and can even function as a damage unit with abilities scaling off his SPR stat. His strongest attack, Unleashed Focus, deals major 10x magic damage to all enemies, although it locked behind his Complete Focus ability which in turn boosts his SPR by 200% making his damage potential even greater.
 
He can also work as a support unit with a 60% buff to all units, which is not as big as those of stronger support units but can be useful if needed, along with a 60% MAG Break, and can even function as a damage unit with abilities scaling off his SPR stat. His strongest attack, Unleashed Focus, deals major 10x magic damage to all enemies, although it locked behind his Complete Focus ability which in turn boosts his SPR by 200% making his damage potential even greater.
Line 440: Line 455:
 
He's able to quickly fill his Limit Burst gauge, and be able to use this for either major Magic Damage off his SPR when maxed, or for his Complete Awakening ability which gives a tremendous 200% buff on all his stats, damage mitigation and both HP/MP regen.
 
He's able to quickly fill his Limit Burst gauge, and be able to use this for either major Magic Damage off his SPR when maxed, or for his Complete Awakening ability which gives a tremendous 200% buff on all his stats, damage mitigation and both HP/MP regen.
   
All in Awakened Rain is incredibly resilient and can be put to other uses if required. He can also gain the bonuses from Rain's signature equipment.{{navbox FFBE}}
+
All in Awakened Rain is incredibly resilient and can be put to other uses if required. He can also gain the bonuses from Rain's signature equipment.
  +
  +
<gallery>
  +
FFBE 954 Rain.png|No. 954 Awakened Rain (5★).
  +
FFBE 955 Rain.png|No. 955 Awakened Rain (6★).
  +
FFBE 1136 Rain.png|No. 1136 Awakened Rain (7★).
  +
FFBE 955 Rain LB.gif|Limit Burst (6★ Blood Linkage).
  +
</gallery>
  +
  +
{{navbox FFBE}}
 
[[Category:Final Fantasy Brave Exvius player character gameplay]]
 
[[Category:Final Fantasy Brave Exvius player character gameplay]]

Revision as of 21:24, August 11, 2018

FFBE wiki icon Template:Images

Rain is a playable character in Final Fantasy Brave Exvius, and one of two starting units. He is a physically-geared knight serving prominently in the Physical Damage, Support and Tank roles, being more geared for the latter two, unlike Lasswell who is more offensive driven. He is able to cast some Black Magic and White Magic. He currently has several unit variants: the story variant "Rain", the Halloween-themed "Demon Rain", "Hunter Rain" (available during the collaboration with Monster Hunter Explore), along with "Vagrant Knight Rain" and "Awakened Rain".

In many of his variants, Rain's default attack is a 2-hit attack with Crimson Saber and can generally use the same types of equipment.

Rain

Rain is astory unit, and his job is listed as Knight. He starts the game at Rarity 2★ and can be awakened up to 6★, and comes equipped with a Broadsword and a Leather Plate. He is classified as a Physical Damage and Support-type of unit. He has no innate element or status ailment resistance and, as a story character, no Trust Master reward.

Being the very first unit on the game, Rain is fairly basic. He uses the Fire and Earth elements but does not have too many strengths or powerful skills. At 6★ he gets an array of decent abilities in passive boosts along offensive abilities, being able to reduce all stats on one enemy or even bestow buffs to all the party. Although he has high HP, and gains a lot more from his signature equipment, this version can barely function as a proper Tank due to lack of adequate abilities. His enhancements do not help much on this task either, instead boosting his damage and support capabilities.

His awakening materials are the following:


Stats

Rain's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
2★ 30 1144 (+120) 45 (+20) 41 (+8) 40 (+8) 39 (+8) 37 (+8) 3 FFBE Limit Burst crystal
3★ 40 1542 (+180) 60 (+30) 55 (+12) 55 (+12) 53 (+12) 49 (+12) 4 FFBE Limit Burst crystal
4★ 60 1990 (+240) 78 (+40) 71 (+16) 70 (+16) 69 (+16) 63 (+16) 5 FFBE Limit Burst crystal
5★ 80 2488 (+300) 97 (+50) 89 (+20) 88 (+20) 86 (+20) 80 (+20) 6 FFBE Limit Burst crystal
6★ 100 3234 (+450) 126 (+75) 115 (+30) 114 (+30) 111 (+30) 104 (+30) 6 FFBE Limit Burst crystal


Abilities

Depending on his rarity, Rain has either one (2★), two (3-4★), three (5★) or four (6★) ability slots. He has affinity to both Black Magic (Lvl 2-7) and White Magic (Lvl 1-5).

Rain's abilities for the most part are extremely limited until reaching Rarity 6★. At which point he begins to learn a plethora of useful skills including Undermine, which reduces all stats from one enemy by 30%, and Leadership which boosts all stats for the party for 40% for 3 turns, making him a valuable buff/de-buff unit. His resilience also increases in the form of larger HP boosts, although he still lacks damage mitigation as a Tank. However, his exclusive-ability equipment gives him more HP to resist hits.

Rarity 2★
Trait Lv. Learned
HP +10%*(Passive) 3
Fire FFBE Black Magic affinity 8
Cover*(Passive) 17
Rarity 3★
Stone FFBE Black Magic affinity 11
Fira FFBE Black Magic affinity 24
Counter*(Passive) 32
Rarity 4★
Power Break 16
Stonra FFBE Black Magic affinity 38
Defend 52
Rarity 5★
Trait Lv. Learned
EVO MAG +20%*(Passive) 26
Firaga FFBE Black Magic affinity 51
Stonga FFBE Black Magic affinity 77
Rarity 6★
Knight's Pride*(Passive) 1
DEF +20%*(Passive) 15
Undefeated*(Passive) 25
Lava Floor 44
Burning Soul*(Passive) 64
Undermine 93
Leadership 100
Ability Awakening

Rain has three abilities that can be awakened: Burning Soul, Lava Floor and Leadership.

  • By default, Burning Soul increases Rain's Limit gauge fill rate by 100%. When awakened, its name changes to "Flaming Soul". Flaming Soul+1 adds the effect of boosting Rain's resistance to Fire by 50%. Flaming Soul+2 adds a third effect: it enables Rain to recover MP by 5% each turn. It requires Support crysts as materials.
  • Lava Floor, which normally deals earth and fire physical damage (1.8x) to a single enemy, can be awakened to boost its damage power. Lava Floor+1 and +2 increase its modifier to (2.4x) and (3x), respectively. It requires Power crysts as materials.
  • Leadership, in its default form, allows Rain to increase the entire party's ATK, DEF, MAG and SPR stats by 40% for 3 turns at the cost of 60 MP. Leadership+1 reduces the cost to 50 MP, while Leadership+2 further reduces it to 40 MP. It requires Support crysts as materials.
Limit Burst

Rain's Limit Burst receives four different names depending on his rarity: Flame Sword (フレイムソード, Fureimu Sōdo?), Crimson Slash (クリムゾンスラッシュ, Kurimuzon Surasshu?), Blazing Storm (ブレイジングストーム, Bureijingu Sutōmu?) and Shining Nova (シャイニングノヴァ, Shainingu Nova?). It can be classified as a damage-type ability, as it consists of a 2-hit attack that deals Fire-elemental physical damage. Also depending on Rain's rarity level, his Limit Burst deals damage either to a single target (2-3★) or to all enemies (4-6★).

Its modifier will depend on Rain's LB level:

Rarity Name Change in Effect Cost
2★ Flame Sword Base (Lv. 5) Damage dealt (1.8x) 8 FFBE Limit Burst crystal
Max (Lv. 10) Damage dealt (2x)
3★ Crimson Slash Base (Lv. 1) Damage dealt (2x) 10 FFBE Limit Burst crystal
Max (Lv. 10) Damage dealt (2.45x)
4★ Blazing Storm Base (Lv. 1) Damage dealt (2.2x) 12 FFBE Limit Burst crystal
Max (Lv. 15) Damage dealt (2.9x)
5★ Shining Nova Base (Lv. 1) Damage dealt (2.4x) 14 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (3.35x)
6★ Shining Nova Base (Lv. 1) Damage dealt (2.7x) 16 FFBE Limit Burst crystal
Max (Lv. 25) Damage dealt (3.9x)


Equipment

Rain can equip the following weapon types: daggers, swords, greatswords, hammers and maces. He has an exclusive-effect weapon: the Fire-elemental Crimson Saber greatsword, which has an Attack power of 90 and grants Rain the passive Crimson Soul (increases his HP and MP by 30%).

He can equip the following armor types: light shields, heavy shields, hats, helms clothes, light armor and heavy armor. He has an exclusive-effect light armor: Rain's Clothes (DEF, SPR, MP) and grants Rain the passive Push Forward (nullifies the Blind, paralyze, and Petrify).

He can equip accessories. He has an exclusive-effect accessory, Rain's Insignia (DEF, MP), which grants Rain the passive Knight of Grandshelt. It enables him to refresh MP (5%) per turn.

All three of Rain's exclusive-effect equipment can be obtained by completing Trial of the Burning Soul.

Gallery

Demon Rain

Demon Rain is a limited-time 5-6★ Rare Summon available during the Halloween events, Night of the Pumpkin and Return to the Halloween Castle. His job is listed as Demon Knight, and his battle roles are Tanking and Support. He is innately resistant to the Fire and Earth elements (both +25%) and the Paralyze status ailment (+25%), but weak to Ice (-50%). Unlike his story counterpart, Demon Rain has a Trust Master reward: the Infernal Armlet, an accessory that grants increases the equipped unit's ATK and DEF by 20%, along with its resistance to Fire and Earth (+20%).

Rain's Halloween variant is overall an upgrade over his story unit. It is focused on more damage and single-wielding, and also has limited damaging and Tank performance. After enhancing his abilities, he becomes significantly stronger and (HP-wise) bulkier, now able to function as a Provoke Tank. He is rather unique in that he forsakes defensive ability (having no defensive passive boosts) in favor of stronger damage; in fact, once enhanced, Demon Rain functions as a potent "Counter Tank" who can dish significant damage after being attacked. Demon Rain is, however, still weaker than other Tanks. To its detriment, this variant does not gain the bonuses from Rain's Training the Soul equipment.

His awakening materials are the following: Fairies' Writ x15, Prismatic Horn x8, Calamity Gem x5, Rainbow Bloom x3, and Divine Crystal x3

Stats

Demon Rain's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
5★ 80 2834 (+360) 112 (+40) 120 (+16) 89 (+16) 98 (+16) 85 (+16) 6 FFBE Limit Burst crystal
6★ 100 3684 (+510) 146 (+65) 156 (+26) 116 (+26) 128 (+26) 110 (+26) 6 FFBE Limit Burst crystal


Abilities

Demon Rain has three (5★) or four (6★) ability slots. He has affinity to Black Magic (Lvl 6-7) and White Magic (Lvl 4-5).

Rarity 5★
Trait Lv. Learned
HP +10%*(Passive) 5
Demonic Cover*(Passive) 10
Power Break 16
Counter*(Passive) 22
Defend 30
Fira FFBE Black Magic affinity 36
Stonra FFBE Black Magic affinity 48
Demonic Fury*(Passive) 64
Doublehand*(Passive) 80
Rarity 6★
Trait Lv. Learned
EVO MAG +20%*(Passive) 26
Firaga FFBE Black Magic affinity 51
Cerberus Guard*(Passive) 63
Stonga FFBE Black Magic affinity 77
Ignite 85
Demon's Revenge*(Passive) 100

He has two conditional abilities:

Ability Condition
Demon's Wrath Unlocked by Ignite+2
Inner Fire
Ability Awakening

Demon Rain has five traits that can be enhanced: Counter, Doublehand, Defend, Demonic Fury, and Ignite.

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Limit Burst

Demon Rain has the same Limit Burst ability as its story variant, even called the same as its 5-6★ iteration. It is a damage-type ability, as it deals Fire-elemental physical damage to all enemies. Its animation is slightly different, however.

Its modifier will depend on Demon Rain's LB level:

Rarity Name Change in Effect Cost
5★ Shining Nova Base (Lv. 1) Damage dealt (2.4x) 14 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (3.35x)
6★ Shining Nova Base (Lv. 1) Damage dealt (2.7x) 16 FFBE Limit Burst crystal
Max (Lv. 25) Damage dealt (3.9x)


Equipment

Demon Rain can equip the following weapon types: swords, greatswords, hammers and maces.

He can equip the following armor types: light shields, heavy shields, helms, light armor and heavy armor.

He can equip accessories.

Like the other Halloween units, Demon Rain has access to two unit-exclusive ability materias: Chilling Aura (increases HP and MP by 13%) and Spooky Aura (increases ATK and MAG by 13%). They were available for purchase at King Mog's reward shop during the event Night of the Pumpkin, as mission rewards in Return to the Halloween Castle.

Gallery

Hunter Rain

Hunter Rain (ハンターレイン, Hantā Rein?) is a limited-time 5-6★ Rare Summon, obtainable during the collaboration event with Monster Hunter Explore. Hunter Rain's job is listed as (ハンター, Hunter?). He is currently available only in the JP version.

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Vagrant Knight Rain

Vagrant Knight Rain (彷徨の騎士レイン, Hōkō no Kishi Rein?, lit. Wandering Knight Rain) is a 5-6★ gift unit that was awarded to all players during the game's second anniversary celebration, as a Login Bonus.

As a free unit, Vagrant Knight Rain is not overly potent, but is a surprisingly useful and versatile unit being able to perform support, provoke tank, physical and magic damage duties, being able to provide buffs, debuffs, and damage of multiple elements, being a jack of all trades but not particularly good at any, although his passives, boost his ATK decently.

The potency of his abilities is somewhat mediocre at the time of his release, but still better than his previous variants. Also being able to cover a multitude of tasks may make him useful for newer players or even be good for missions that require certain kinds of elemental damage or chaining. This variant gains the bonuses from Rain's equipment.

Awakened Rain

Awakened Rain (レイン(覚醒せし力), Rein (Kakusei Seshi Chikara)?, lit. Rain (Awakened Power)) is a 5-7★ Rare Summon.

Awakened Rain is a very power Magic Tank who can also serve as a Provoke Tank if required. This variant gains decent boosts on all his stats, having massive bonuses for HP, DEF and SPR at 50%, 110%, 110% respectively with the adequate equipment.

He can also work as a support unit with a 60% buff to all units, which is not as big as those of stronger support units but can be useful if needed, along with a 60% MAG Break, and can even function as a damage unit with abilities scaling off his SPR stat. His strongest attack, Unleashed Focus, deals major 10x magic damage to all enemies, although it locked behind his Complete Focus ability which in turn boosts his SPR by 200% making his damage potential even greater.

He's able to quickly fill his Limit Burst gauge, and be able to use this for either major Magic Damage off his SPR when maxed, or for his Complete Awakening ability which gives a tremendous 200% buff on all his stats, damage mitigation and both HP/MP regen.

All in Awakened Rain is incredibly resilient and can be put to other uses if required. He can also gain the bonuses from Rain's signature equipment.

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