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Barret: There's no gettin' off this train we on 'till we reach the end of the line.
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Concept art.

This bustling city on the Near Eastern isle of Thavnair is renowned as a prosperous trading hub and the birthplace of alchemy. Over the course of its storied history, it has produced countless influential figures and ingenious creations that have since made their ways to distant shores.
Perched atop a massive pillar of rock, its ornate buildings boast vibrant hues rivaled only by those of its locally produced textiles.

Official website

Radz-at-Han (ラザハン, Razahan?) is a currently inaccessible city-state in Final Fantasy XIV. It is known as the Near-Eastern city-state, as it is on the island of Thavnair across the Jade Sea currently beyond playable boundaries. Radz-at-Han has maintained its independence due to a non-inteference treaty with the Garlean Empire. It is noted by some, however that the treaty was only formed so Garlemald can obtain items via Thavnair.

The city will appear as an accessible town in Final Fantasy XIV: Endwalker, being similar in scope to the city of Eulmore from the Shadowbringers expansion.

Giantsgall[]

The Brugaire Consortium has begun sourcing arms from Radz-at-Han as free rewards for participating in Skirmish. These arms are forged of a "peculiar stone" known as Giantsgall, which is only found on the island of Thavnair.

Giantsgall was named for a Far Eastern legend of a hero who slew a giant on Thavnair. The giant's blood soaked the island and granted the stone its strength.

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