Final Fantasy Wiki
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{{sideicon|prime=FFVIII}}
 
{{sideicon|prime=FFVIII}}
 
[[File:Quistis-ffviii-battle.png|right|100px|Character model.]]
 
[[File:Quistis-ffviii-battle.png|right|100px|Character model.]]
Quistis is a playable character in ''[[Final Fantasy VIII]]''. She is a [[Blue Mage]] who wields a [[List of Final Fantasy VIII weapons#Whips|whip]] in [[Battle (term)|battle]]. Her [[Limit Break (Final Fantasy VIII)|Limit Break]] is [[Blue Magic (Final Fantasy VIII)|Blue Magic]], in which she casts [[List of Final Fantasy VIII enemy abilities|enemy abilities]] learned by using [[List of Final Fantasy VIII items#Miscellaneous/Blue Magic|special items]]. She is the first [[party]] member to join [[Squall Leonhart|Squall]] and acts as a party leader once in the story, during the [[Deling City]] mission.
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Quistis is a playable character in ''[[Final Fantasy VIII]]''. She is a [[Blue Mage]] who wields a [[Final Fantasy VIII weapons#Whips|whip]] in [[Battle (term)|battle]]. Her [[Limit Break (Final Fantasy VIII)|Limit Break]] is [[Blue Magic (Final Fantasy VIII)|Blue Magic]], in which she casts [[Final Fantasy VIII enemy abilities|enemy abilities]] learned by using [[Final Fantasy VIII items#Miscellaneous/Blue Magic|special items]]. She is the first [[party]] member to join [[Squall Leonhart|Squall]] and acts as a party leader once in the story, during the [[Deling City]] mission.
   
 
{{context-link|desc=For playable appearances outside of Final Fantasy VIII, see|Quistis Trepe/Other appearances}}
 
{{context-link|desc=For playable appearances outside of Final Fantasy VIII, see|Quistis Trepe/Other appearances}}
   
 
==Party member==
 
==Party member==
Quistis joins the party when the player first leaves [[Balamb Garden]], and takes the player through a tutorial. Her [[List of Final Fantasy VIII battle poses|intro pose]] is to swing her whip before whipping the ground. Her [[List of Final Fantasy VIII battle poses|victory pose]] is to stretch out her arms with her whip.
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Quistis joins the party when the player first leaves [[Balamb Garden]], and takes the player through a tutorial. Her [[Final Fantasy VIII battle poses|intro pose]] is to swing her whip before whipping the ground. Her [[Final Fantasy VIII battle poses|victory pose]] is to stretch out her arms with her whip.
   
===[[List of Final Fantasy VIII weapons|Weapons]]===
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===[[Final Fantasy VIII weapons|Weapons]]===
 
[[File:Quistis opening credits.jpg|thumb|right|200px|Quistis wielding her Chain Whip.]]
 
[[File:Quistis opening credits.jpg|thumb|right|200px|Quistis wielding her Chain Whip.]]
Quistis wields the [[List of Final Fantasy VIII weapons#Whips|whip]]. Through upgrades via [[junk shop]]s, she can come to wield other variant models. It is thought that, when not in use, she wraps and stores the whip in a pouch behind her. Depending on the particular whip she uses, Quistis's weapons can augment her attack power and hit accuracy.
+
Quistis wields the [[Final Fantasy VIII weapons#Whips|whip]]. Through upgrades via [[junk shop]]s, she can come to wield other variant models. It is thought that, when not in use, she wraps and stores the whip in a pouch behind her. Depending on the particular whip she uses, Quistis's weapons can augment her attack power and hit accuracy.
   
 
There are four whip models available for Quistis:
 
There are four whip models available for Quistis:
*[[List of Final Fantasy VIII weapons#Chain Whip|Chain Whip]] – Initial model. Described in [[Weapons Monthly]], March Issue.
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*[[Final Fantasy VIII weapons#Chain Whip|Chain Whip]] – Initial model. Described in [[Weapons Monthly]], March Issue.
*[[List of Final Fantasy VIII weapons#Slaying Tail|Slaying Tail]] – Described in Weapons Monthly, May Issue.
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*[[Final Fantasy VIII weapons#Slaying Tail|Slaying Tail]] – Described in Weapons Monthly, May Issue.
*[[List of Final Fantasy VIII weapons#Red Scorpion|Red Scorpion]] – Described in Weapons Monthly, June Issue.
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*[[Final Fantasy VIII weapons#Red Scorpion|Red Scorpion]] – Described in Weapons Monthly, June Issue.
*[[List of Final Fantasy VIII weapons#Save the Queen|Save the Queen]]– Described in Weapons Monthly, August Issue.
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*[[Final Fantasy VIII weapons#Save the Queen|Save the Queen]]– Described in Weapons Monthly, August Issue.
   
 
===[[Limit Break (Final Fantasy VIII)|Limit Break]]===
 
===[[Limit Break (Final Fantasy VIII)|Limit Break]]===
 
{{main|Blue Magic (Final Fantasy VIII)}}
 
{{main|Blue Magic (Final Fantasy VIII)}}
Blue Magic is Quistis's Limit Break and involves learning enemy abilities via special items obtained in various ways ([[Item drop|winning]] a battle, finishing a [[Sidequest#Final Fantasy VIII|subquest]], [[Refine|modifying]] from [[List of Final Fantasy VIII Triple Triad cards|cards]], etc). Once an item is used on Quistis, she will learn the Blue Magic ability permanently. Blue Magic ranges from elemental and status attacks to support spells and strong non-elemental attacks, making her versatile. Teaching every Blue Magic spell to Quistis in the [[Steam]] version earns the player the [[List of Final Fantasy VIII achievements#Blue Magic Master|Blue Magic Master]] achievement.
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Blue Magic is Quistis's Limit Break and involves learning enemy abilities via special items obtained in various ways ([[Item drop|winning]] a battle, finishing a [[Sidequest#Final Fantasy VIII|subquest]], [[Refine|modifying]] from [[Final Fantasy VIII Triple Triad cards|cards]], etc). Once an item is used on Quistis, she will learn the Blue Magic ability permanently. Blue Magic ranges from elemental and status attacks to support spells and strong non-elemental attacks, making her versatile. Teaching every Blue Magic spell to Quistis in the [[Steam]] version earns the player the [[Final Fantasy VIII achievements and trophies#Blue Magic Master|Blue Magic Master]] achievement.
   
 
===Stats===
 
===Stats===
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| element = None
 
| element = None
 
| refineM = 1
 
| refineM = 1
| result = 3 [[List of Final Fantasy VIII items#Samantha Soul|Samantha Souls]]
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| result = 3 [[Final Fantasy VIII items#Samantha Soul|Samantha Souls]]
 
| win = The [[Trepies]] in the [[Balamb Garden]] classroom or cafeteria.<br/>The [[Card Club|CC Group]] in the ''[[Ragnarok (Final Fantasy VIII)|Ragnarok]]'' [[Airship (term)|airship]] (disc 4)
 
| win = The [[Trepies]] in the [[Balamb Garden]] classroom or cafeteria.<br/>The [[Card Club|CC Group]] in the ''[[Ragnarok (Final Fantasy VIII)|Ragnarok]]'' [[Airship (term)|airship]] (disc 4)
 
| drop = N/A
 
| drop = N/A
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===Challenger===
 
===Challenger===
Quistis is fought as the final challenger in the [[#CC Group|CC Group side event]] She has the rare [[List of Final Fantasy VIII Triple Triad cards#Gilgamesh|Gilgamesh]] card. After being defeated in Squall's dorm room, she can be challenged on the Garden bridge. On disc 4, Quistis, along with the other CC members, can be challenged onboard the ''Ragnarok.'' To play Quistis the player must have her in the party and head to the Airlock, and then talk to her in that screen.
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Quistis is fought as the final challenger in the [[#CC Group|CC Group side event]] She has the rare [[Final Fantasy VIII Triple Triad cards#Gilgamesh|Gilgamesh]] card. After being defeated in Squall's dorm room, she can be challenged on the Garden bridge. During endgame, Quistis, along with the other CC members, can be challenged onboard the ''Ragnarok.'' To play Quistis the player must have her in the party and head to the Airlock, and then talk to her in that screen.
 
{{-}}
 
{{-}}
   
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===CC Group===
 
===CC Group===
 
{{main|Card Club}}
 
{{main|Card Club}}
[[File:Quistis-is-Card-King.png|thumb|Quistis challenges Squall as "CC King".]]
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[[File:CC King Quistis location from FFVIII Remastered.png|thumb|Quistis challenges Squall as "CC King".]]
 
As the King of Balamb Garden's Card Club, Quistis is the final challenger to face in the CC Group side event. To get her to challenge Squall, the player must defeat CC Heart ([[Xu]]) and head to the infirmary and talk with [[Dr. Kadowaki]]. After she mentions the King, the player must return to Squall's room and take a nap. When he wakes up, there is a chance of Quistis standing in Squall's room, decked in her [[SeeD]] uniform, ready to challenge him (It might take many tries, but the player can sleep over and over until she appears. It doesn't matter if Squall has other people in his party at this time.).
 
As the King of Balamb Garden's Card Club, Quistis is the final challenger to face in the CC Group side event. To get her to challenge Squall, the player must defeat CC Heart ([[Xu]]) and head to the infirmary and talk with [[Dr. Kadowaki]]. After she mentions the King, the player must return to Squall's room and take a nap. When he wakes up, there is a chance of Quistis standing in Squall's room, decked in her [[SeeD]] uniform, ready to challenge him (It might take many tries, but the player can sleep over and over until she appears. It doesn't matter if Squall has other people in his party at this time.).
   
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The Card Club is Quistis's main side quest, but she has couple other scenes as well. If Squall doe not take [[Quezacotl (Final Fantasy VIII)|Quezacotl]] and [[Shiva (Final Fantasy VIII)|Shiva]] from the [[Study Panel]] when prompted and meets with Quistis on the Garden gates without them, she will reprimand him and give him the GFs. Quistis will later contribute an entry to [[Selphie Tilmitt|Selphie's]] blog, viewable from the Study Panel. There is a man in [[Balamb Town]] harbor gazing out at the sea, whom Quistis will also reprimand for missing class if she is in the party when they speak to him.
 
The Card Club is Quistis's main side quest, but she has couple other scenes as well. If Squall doe not take [[Quezacotl (Final Fantasy VIII)|Quezacotl]] and [[Shiva (Final Fantasy VIII)|Shiva]] from the [[Study Panel]] when prompted and meets with Quistis on the Garden gates without them, she will reprimand him and give him the GFs. Quistis will later contribute an entry to [[Selphie Tilmitt|Selphie's]] blog, viewable from the Study Panel. There is a man in [[Balamb Town]] harbor gazing out at the sea, whom Quistis will also reprimand for missing class if she is in the party when they speak to him.
   
In [[Timber]], if the player talks to a man on a railway bridge after the events there are over, and Quistis is in the party, he will give her a [[List of Final Fantasy VIII items#Potion|Potion]]. If [[Rinoa Heartilly|Rinoa]] is also in the party, she takes precedence. When the party departs [[Galbadia Garden]], [[Irvine Kinneas|Irvine]] pairs himself with Selphie and Rinoa, and if the player accepts the party set up they get a scene if [[Zell Dincht|Zell]] protesting and Quistis displaying mock infatuation toward Squall.
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In [[Timber]], if the player talks to a man on a railway bridge after the events there are over, and Quistis is in the party, he will give her a [[Final Fantasy VIII items#Potion|Potion]]. If [[Rinoa Heartilly|Rinoa]] is also in the party, she takes precedence. When the party departs [[Galbadia Garden]], [[Irvine Kinneas|Irvine]] pairs himself with Selphie and Rinoa, and if the player accepts the party set up they get a scene if [[Zell Dincht|Zell]] protesting and Quistis displaying mock infatuation toward Squall.
   
 
If the player takes Quistis with Zell or Irvine back to Balamb Garden to warn them of the missile crisis, she will eventually come into Squall's dorm room offering the two to have tea and a chat. If the player takes Quistis to liberate Balamb Town, she will relate an embarrassing story about Zell when they visit his room. In [[Winhill]], if Quistis in the party for the vase quest, there will be a scene with her at the mansion. In fact, either Quistis or [[Irvine Kinneas|Irvine]] is needed in the party to start the quest.
 
If the player takes Quistis with Zell or Irvine back to Balamb Garden to warn them of the missile crisis, she will eventually come into Squall's dorm room offering the two to have tea and a chat. If the player takes Quistis to liberate Balamb Town, she will relate an embarrassing story about Zell when they visit his room. In [[Winhill]], if Quistis in the party for the vase quest, there will be a scene with her at the mansion. In fact, either Quistis or [[Irvine Kinneas|Irvine]] is needed in the party to start the quest.
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{{navbox characters FFVIII}}
 
{{navbox characters FFVIII}}
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[[Category:Final Fantasy VIII player character gameplay]]
 
  +
[[Category:Character gameplay in Final Fantasy VIII]]

Revision as of 18:38, 14 November 2019

Template:Sideicon

Character model.

Quistis is a playable character in Final Fantasy VIII. She is a Blue Mage who wields a whip in battle. Her Limit Break is Blue Magic, in which she casts enemy abilities learned by using special items. She is the first party member to join Squall and acts as a party leader once in the story, during the Deling City mission.

Party member

Quistis joins the party when the player first leaves Balamb Garden, and takes the player through a tutorial. Her intro pose is to swing her whip before whipping the ground. Her victory pose is to stretch out her arms with her whip.

Weapons

Quistis opening credits

Quistis wielding her Chain Whip.

Quistis wields the whip. Through upgrades via junk shops, she can come to wield other variant models. It is thought that, when not in use, she wraps and stores the whip in a pouch behind her. Depending on the particular whip she uses, Quistis's weapons can augment her attack power and hit accuracy.

There are four whip models available for Quistis:

Limit Break

Blue Magic is Quistis's Limit Break and involves learning enemy abilities via special items obtained in various ways (winning a battle, finishing a subquest, modifying from cards, etc). Once an item is used on Quistis, she will learn the Blue Magic ability permanently. Blue Magic ranges from elemental and status attacks to support spells and strong non-elemental attacks, making her versatile. Teaching every Blue Magic spell to Quistis in the Steam version earns the player the Blue Magic Master achievement.

Stats

LV HP Str Vit Mag Spr Spd Luck
1 216 1 1 1 2 19 14
10 582 8 6 8 8 21 15
20 980 15 11 14 13 22 15
30 1370 21 16 20 18 24 16
40 1753 26 20 25 22 25 17
50 2127 31 23 29 26 27 18
60 2494 36 26 33 29 28 18
70 2853 39 28 36 31 30 19
80 3205 42 29 39 33 31 20
90 3548 45 30 41 34 33 20
100 3883 46 30 42 34 34 21

Compatibility

The below values are the base compatibility values at the start of the game.

GF Compatibility
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Triple Triad

Card

Template:FFVIII Card

Challenger

Quistis is fought as the final challenger in the CC Group side event She has the rare Gilgamesh card. After being defeated in Squall's dorm room, she can be challenged on the Garden bridge. During endgame, Quistis, along with the other CC members, can be challenged onboard the Ragnarok. To play Quistis the player must have her in the party and head to the Airlock, and then talk to her in that screen.

Quests

CC Group

CC King Quistis location from FFVIII Remastered

Quistis challenges Squall as "CC King".

As the King of Balamb Garden's Card Club, Quistis is the final challenger to face in the CC Group side event. To get her to challenge Squall, the player must defeat CC Heart (Xu) and head to the infirmary and talk with Dr. Kadowaki. After she mentions the King, the player must return to Squall's room and take a nap. When he wakes up, there is a chance of Quistis standing in Squall's room, decked in her SeeD uniform, ready to challenge him (It might take many tries, but the player can sleep over and over until she appears. It doesn't matter if Squall has other people in his party at this time.).

Optional scenes with Quistis

The Card Club is Quistis's main side quest, but she has couple other scenes as well. If Squall doe not take Quezacotl and Shiva from the Study Panel when prompted and meets with Quistis on the Garden gates without them, she will reprimand him and give him the GFs. Quistis will later contribute an entry to Selphie's blog, viewable from the Study Panel. There is a man in Balamb Town harbor gazing out at the sea, whom Quistis will also reprimand for missing class if she is in the party when they speak to him.

In Timber, if the player talks to a man on a railway bridge after the events there are over, and Quistis is in the party, he will give her a Potion. If Rinoa is also in the party, she takes precedence. When the party departs Galbadia Garden, Irvine pairs himself with Selphie and Rinoa, and if the player accepts the party set up they get a scene if Zell protesting and Quistis displaying mock infatuation toward Squall.

If the player takes Quistis with Zell or Irvine back to Balamb Garden to warn them of the missile crisis, she will eventually come into Squall's dorm room offering the two to have tea and a chat. If the player takes Quistis to liberate Balamb Town, she will relate an embarrassing story about Zell when they visit his room. In Winhill, if Quistis in the party for the vase quest, there will be a scene with her at the mansion. In fact, either Quistis or Irvine is needed in the party to start the quest.

When the party has the Ragnarok and Selphie is in the player's party but Quistis is not, she will pilot the airship.