Final Fantasy Wiki
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==Appearances==
 
==Appearances==
 
===''[[Final Fantasy III]]''===
 
===''[[Final Fantasy III]]''===
 
 
Quicksand is usable by the [[Geomancer (Final Fantasy III)|Geomancer's]] ability [[Terrain (Final Fantasy III)|Terrain]], which will [[Instant Death|instantly KO]] one enemy. It is used only on [[Desert (location)|Desert]] areas.
 
Quicksand is usable by the [[Geomancer (Final Fantasy III)|Geomancer's]] ability [[Terrain (Final Fantasy III)|Terrain]], which will [[Instant Death|instantly KO]] one enemy. It is used only on [[Desert (location)|Desert]] areas.
   
 
===''[[Final Fantasy V]]''===
 
===''[[Final Fantasy V]]''===
  +
Quicksand is used by [[Sandworm (Final Fantasy V)|Sandworm]], [[Desert Killer]], and [[Spizzner]]. It inflicts 60 fixed non-elemental damage to the party and inflicts [[Sap (status)|Sap]]. It is also a [[Gaia (Final Fantasy V)|Gaia]] ability which can only be used when fighting in deserts, and inflicts instant KO to all enemies in the battle.
   
Quicksand is used by the boss [[Sandworm (Final Fantasy V)|Sandworm]] and by the enemies [[Desert Killer]] and [[Spizzner]]. It inflicts 60 fixed non-elemental damage to the party and inflicts [[Sap (status)|Sap]]. It is also a [[Gaia (Final Fantasy V)|Gaia]] ability which can only be used when fighting in deserts, and inflicts instant KO to all enemies in the battle.
+
Quicksand can also be used by [[Catch (Final Fantasy V)|catching]] and releasing a Desert Killer, [[Desertpede (Final Fantasy V)|Desertpede]], or [[Ammonite (Final Fantasy V)|Ammonite]].
 
The player may utilize this ability by [[Catch (Final Fantasy V)|catching]] and releasing a Desert Killer, [[Desertpede (Final Fantasy V)|Desertpede]], or [[Ammonite (Final Fantasy V)|Ammonite]].
 
   
 
===''[[Final Fantasy Tactics]]''===
 
===''[[Final Fantasy Tactics]]''===
 
 
Quicksand is a skill that can be learned by the [[Geomancer (Tactics)|Geomancer]] job. A Geomancer standing on either the Marsh, Swamp, or Poisonous Fen terrain tile will use Quicksand to deal [[Water (element)|Water]]-elemental damage with a chance of inflicting [[Doom (status)|Doom]] to any enemy units within five squares. It costs 150 JP to learn.
 
Quicksand is a skill that can be learned by the [[Geomancer (Tactics)|Geomancer]] job. A Geomancer standing on either the Marsh, Swamp, or Poisonous Fen terrain tile will use Quicksand to deal [[Water (element)|Water]]-elemental damage with a chance of inflicting [[Doom (status)|Doom]] to any enemy units within five squares. It costs 150 JP to learn.
   
 
===''[[Final Fantasy Mystic Quest]]''===
 
===''[[Final Fantasy Mystic Quest]]''===
 
 
Quicksand is used by [[Land Worm (Mystic Quest)|Land Worm]], [[Sand Worm (Mystic Quest)|Sand Worm]], and [[Leech (Mystic Quest)|Leech]]. It deals [[Earth (element)|Earth]]-elemental damage and also lowers Speed. It has an attack power of 146.
 
Quicksand is used by [[Land Worm (Mystic Quest)|Land Worm]], [[Sand Worm (Mystic Quest)|Sand Worm]], and [[Leech (Mystic Quest)|Leech]]. It deals [[Earth (element)|Earth]]-elemental damage and also lowers Speed. It has an attack power of 146.
   
 
===''[[Final Fantasy Airborne Brigade]]''===
 
===''[[Final Fantasy Airborne Brigade]]''===
 
 
{{stub|Final Fantasy Airborne Brigade}}
 
{{stub|Final Fantasy Airborne Brigade}}
   
 
===''[[Final Fantasy Record Keeper]]''===
 
===''[[Final Fantasy Record Keeper]]''===
 
 
{{Abil-stub|Final Fantasy Record Keeper}}
 
{{Abil-stub|Final Fantasy Record Keeper}}
   
 
===''[[World of Final Fantasy]]''===
 
===''[[World of Final Fantasy]]''===
  +
Quicksand is an active, earth-elemental magic ability that inflicts magical earth damage and Slow on a single target for 4 AP. It can be used by Mordskull and Sand Worm.
 
{{Abil-stub|World of Final Fantasy}}
 
   
 
==Gallery==
 
==Gallery==
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{{navbox enemy abilities}}
 
{{navbox enemy abilities}}
 
{{navbox terrain}}
 
{{navbox terrain}}
 
 
[[Category:Elemental enemy abilities]]
 
[[Category:Elemental enemy abilities]]
 
[[Category:Final Fantasy Tactics Abilities]]
 
[[Category:Final Fantasy Tactics Abilities]]

Revision as of 19:39, 5 February 2019

Template:Sideicon

QuicksandFFV

Quicksand as seen in Final Fantasy V.

A geomancy skill that inflicts damage with the power of water.

Quicksand (底なし沼, Sokonashi Numa?) is a recurring ability in the series. It is often used by enemies, but is also an ability the party may use, usually used with the Geomancer class. It either removes a target from the battle or inflicts non-elemental damage to the entire party.

Template:See Also

Appearances

Final Fantasy III

Quicksand is usable by the Geomancer's ability Terrain, which will instantly KO one enemy. It is used only on Desert areas.

Final Fantasy V

Quicksand is used by Sandworm, Desert Killer, and Spizzner. It inflicts 60 fixed non-elemental damage to the party and inflicts Sap. It is also a Gaia ability which can only be used when fighting in deserts, and inflicts instant KO to all enemies in the battle.

Quicksand can also be used by catching and releasing a Desert Killer, Desertpede, or Ammonite.

Final Fantasy Tactics

Quicksand is a skill that can be learned by the Geomancer job. A Geomancer standing on either the Marsh, Swamp, or Poisonous Fen terrain tile will use Quicksand to deal Water-elemental damage with a chance of inflicting Doom to any enemy units within five squares. It costs 150 JP to learn.

Final Fantasy Mystic Quest

Quicksand is used by Land Worm, Sand Worm, and Leech. It deals Earth-elemental damage and also lowers Speed. It has an attack power of 146.

Final Fantasy Airborne Brigade

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Final Fantasy Record Keeper

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World of Final Fantasy

Quicksand is an active, earth-elemental magic ability that inflicts magical earth damage and Slow on a single target for 4 AP. It can be used by Mordskull and Sand Worm.

Gallery

Etymology

Quicksand is a colloid hydrogel consisting of fine granular material (such as sand or silt), clay, and water formed in saturated loose sand when the sand is suddenly agitated. When water in the sand cannot escape it creates a liquefied soil that cannot support weight. Quicksand can form in standing or upwards flowing water. The saturated sediment may appear solid until a change in pressure or shock initiates liquefaction causing the sand to form a suspension and lose strength. Objects in liquefied sand sink to the level at which the weight of the object is equal to the weight of the displaced soil/water mix and the submerged object floats due to its buoyancy. Liquefaction is a special case of quicksand where an earthquake increases the pore pressure of shallow groundwater. The saturated liquefied soil loses strength, causing buildings or other objects on that surface to sink.