Time magick that hastens the localized passage of time, causing the target's turn to come more quickly.Final Fantasy Tactics description
Quick is used by the Time Mage. It allows the caster to take two additional turns, and can negate an enemy's action if it is cast at the right time. It can be bought in the Phantom Village for 10,000 gil. It is a level 6 spell and takes 77 MP to cast.
Casting Quick will not prevent sap from dealing damage; this can be used to kill any enemy, albeit very, very slowly.
Quick is an effect spell learned from Raiden and Gilgamesh, the latter only appearing in the Advance and 2014 versions. The spell can only be used on the caster, giving them two turns right away, and stops other party members and enemies from acting until they have taken their extra turns.
Restore lost time in the spiral line... Quick!Upon casting (PlayStation)
Quick is learned by Time Mages, and can be cast on any character. It sets the target's CT to 100, letting them take their turn immediately after the spell is cast. It costs 24 MP. It has a speed of 25 and costs 800 JP to learn.
Slides time, allowing target to take turn early.Description
Quicken is learned by Time Mages, and can be cast on any character. It sets the target's CT to 1000, letting them take their turn immediately after Quicken is cast. It costs 24 MP, has a range of 3, and is stealable through the ability Steal: Ability.
Quicken, when cast on a stopped unit, will have a 0% chance of working.
Quicken grants another turn, with the unit's CT staying the same. Thus, a unit who is under the effect of Quicken acts instantly, but their next turn will be delayed.
Reduce ability cooldown for allies within range of you.Description
Non-Final Fantasy guest appearances
In Bravely Default, Quick is a level 5 Time Magic spell. It raises one target's number of attacks by 50% for four turns. The upper limit for hit count is 200%. It costs 20 MP to use. It can be bought Eternia for 3200 pg.
In Bravely Second: End Layer, Quick is a level 2 Time Magic for the Time Mage. It raises one target's hit count by 50% for four turns. The upper limit for hit count is 200%. It costs 20 MP to use. It can be bought in Grandship and Chompshire for 800 pg.