Beware of 1000 Needles, as it inflicts 1000 points of damage. Resistant to both physical and magical attacks. Runs away when HP is low. Threaten is recommended.
Qactuar is a fiend in Final Fantasy X. According to a book in the Thunder Plains Travel Agency, the Qactuars once inhabited the Djose continent, but were herded to the Thunder Plains by High Summoner Gandof where he sealed them into stones. The Gandof Thunder Plains were named after him in respect for his achievement.
There are eight Qactuar stones: two in the south section and six in the north. The player can release the seals by pressing while in front of a glowing Qactuar stone. Releasing one seal allows the player to face a single Qactuar in battle. Praying in front of a second stone will allow two Qactuars to appear at once, and praying to a third stone allows three Qactuars to appear in battle. Releasing three seals also summons a Qactuar ghost in the southern section of the plains. Following it will reveal the location of Kimahri's Celestial Weapon, the Spirit Lance.
Stats[edit | edit source]
Battle[edit | edit source]
Needles?! I hate needles!
Qactuars are dangerous enemies. They are extremely agile, and physical attacks will often miss, even from characters with a high Accuracy rating. Even when attacks do connect, Qactuars are Armored, resisting weapons without the Piercing ability. Their extremely high Magic Defense renders nearly all forms of magic inconsequential.
They have a relatively weak physical attack, but their signature move, 1000 Needles, inflicts exactly 1,000 points of damage. They tend to flee from battle; if this happens, the player will not receive any battle spoils. If below half HP, they are guaranteed to run away. When Provoked, they will be forced to use 1000 Needles.
Strategy[edit | edit source]
The easiest way to defeat Qactuars is to use any physical-based Overdrive, any offensive items (Electro Marbles deal 600 damage, enough to kill a Qactuar in one hit), or a special attack from an aeon.