Prowler is an enemy in Final Fantasy VII fought in the Midgar Area on the world map. It is advised to eliminate this enemy quickly, as his Steal and Grind attacks (both work equally) removes an item from the player's inventory (but not items that cannot be sold or thrown, and if no valid items are available then nothing will be stolen). If he is defeated, the item returns to the player. If he escapes, which he does the turn after stealing, that item is forever lost. Matra Magic is useful to finish them off quickly. Rare Ethers can be stolen from them.
Stats[]
Formations[]
# | Formation |
---|---|
036 | Row 1: Kalm Fang, Prowler B Row 2: Prowler A |
039 | Kalm Fang A, Kalm Fang B, Prowler |
042 | Row 1: Kalm Fang, Prowler A Row 2: Prowler B (Back Attack) |
043 | Prowler, Kalm Fang A, Kalm Fang B (Attack from both sides) |
046 | Row 1: Kalm Fang A Row 2: Prowler, Kalm Fang B |
047 | Prowler A, Prowler B, Kalm Fang (Attack from both sides) |
Locations[]
Midgar Area | |
---|---|
Grass | 039, 042 (Back Attack), 043 (Attack from both sides) |
Dirt | 036 |
Beach | 046, 047 (Attack from both sides) |
AI script[]
AI: Setup {
- SelectTar = Choose Random Opponent
} AI: Main {
- If (SelectTar doesn't have Death Status) Then
- {
- Choose SelectTar
- } Else {
- Choose Random Opponent
- }
- If (Count == 0) Then
- {
- 1/4 Chance: Count = 1
- 1/4 Chance: Count = 2
- 1/2 Chance: Count = 3
- } Else If (Count == 1) Then {
- Use Steal on Target
- 1/2 Chance: Count = 4
- 2/2 Chance: Count = 5
- } Else If (Count == 2) Then {
- Use Grind on Target
- 1/2 Chance: Count = 4
- 1/2 Chance: Count = 5
- } Else If (Count == 3) Then {
- Use Seize on Target
- 1/2 Chance: Count = 4
- 1/2 Chance: Count = 5
- } Else If (Count == 4) Then {
- Count = 5
- } Else {
- Choose Self
- Use <Escape> on Target
- Remove Self
- }
} AI: Counter - General {
- SelectTar = Prowler's Last Attacker (General)
}