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(→Final Fantasy Record Keeper: Jammer Armor add-on.) Tag: sourceedit |
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===''[[Final Fantasy Record Keeper]]''=== |
===''[[Final Fantasy Record Keeper]]''=== |
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{{sideicon|FFRK}} |
{{sideicon|FFRK}} |
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− | In this game, the English name is corrected to '''Proudclad'''. |
+ | In this game, the English name is corrected to '''Proudclad''', together with the Jammer Armor. |
[[File:FFRK Proud Clod FFVII.png|left]] |
[[File:FFRK Proud Clod FFVII.png|left]] |
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{{Enemy-stub|Final Fantasy Record Keeper}} |
{{Enemy-stub|Final Fantasy Record Keeper}} |
Revision as of 02:05, 3 June 2016
Template:Sideicon Template:FFVII Enemy
The Proud Clod is a mechanical weapon designed by Scarlet and the Shinra Weapons Department in Final Fantasy VII. It is said to be equipped with "anti-Weapon artillery," so it was presumably built to fight the Weapons. Scarlet and Heidegger pilot the robot from the armored cockpit in its chest. It attempts to block the party's progress when they return to Midgar, but is destroyed, presumably along with Scarlet and Heidegger. The theme of Shinra plays throughout the fight.
Formations
# | Formation |
---|---|
844 | Proud Clod, Jamar Armor |
845 | Proud Clod, Jamar Armor |
846 | Proud Clod, Jamar Armor |
847 | Proud Clod, Jamar Armor |
973 | Proud Clod, Jamar Armor |
Locations
Sector 8 (Raid on Midgar event) | |
---|---|
Bridge | 844 (event) |
Battle Square | |
Special Battle - Battle 8 | 973 |
Battle
The Proud Clod's attacks, despite their names, are largely only fairly strong physicals. It can cast Reflect on the party by using Materia Jammer, but only when Jamar Armor is present. His Big Hand Clash, Wrist Laser, Knee Fire, Knee Blend, and W Machine Gun attacks may it use twice in one turn. When weak, the Proud Clod will kneel and count down to Beam Cannon, doing considerable damage to the entire party.
As Proud Clod is weak, but defensive, the battle can become drawn-out. The player should use physical attacks such as 2x Cut and spells such as Magic Breath, so they get EXP and AP from Jamar Armor. When healing is needed, White Wind is often more than enough. Late in the battle, Proud Clod will hardly attack, but instead will charge Beam Cannon. This may seem dangerous, but the extra turns the player gets are more than enough to compensate.
Gold Saucer
The Proud Clod can also be fought in the Gold Saucer as the Special Battle available after obtaining Omnislash, the W-Summon and Cloud's Ultima Weapon. For defeating it, the party will obtain the Final Attack Materia.
Glitches
The Quadra Magic Ultima glitch involves casting Ultima against Proud Clod with Quadra Magic, while the Ultima Materia is also linked to HP or MP Absorb. Casting Ultima with this setup may freeze the game.
Casting Pandora's Box on Proud Clod with a party member and the enemy both having Reflect can result in an infinite loop reflecting back and forth between the party and the enemy.
The Raid on Midgar glitch allows one to skip the entire return to Midgar on disc 2, including the battle against Proud Clod.
AI script
AI: Setup {
- Turn off Death Handling for Proud Clod
- Count = Rnd(0..6)
- SpclChance = 5
} AI: Main {
- TempVar:NormalAtt = 0
- If (Count == 0 or 1) Then
- {
- TempVar:NormalAtt = 1
- TempVar:ChosenAtt = <W Machine Gun>
- Count = Rnd(2..3)
- } Else If (Count == 2) Then {
- TempVar:NormalAtt = 1
- TempVar:ChosenAtt = <Big Hand Clash>
- Count = Rnd(4..5)
- } Else If (Count == 3) Then {
- TempVar:NormalAtt = 1
- TempVar:ChosenAtt = Wrist Laser
- Count = Rnd(4..5)
- } Else If (Count == 4) Then {
- TempVar:NormalAtt = 1
- TempVar:ChosenAtt = Knee Fire
- Count = 6
- } Else If (Count == 5) Then {
- TempVar:NormalAtt = 1
- TempVar:ChosenAtt = Knee Blend
- Count = 6
- } Else If (Count == 6) Then {
- If ((Jamar Armor doesn't have Death Status)
- & (At Least One Opponent doesn't have Reflect Status)) Then
- {
- If ((Proud Clod's MP >= 16) & (Rnd(1..SpclChance) == 1)) Then
- {
- Choose Random Opponent without Reflect Status
- Use Materia-jammer on Target
- } Else {
- TempVar:NormalAtt = 1
- TempVar:ChosenAtt = <Big Hand Clash>
- }
- } Else {
- TempVar:NormalAtt = 1
- TempVar:ChosenAtt = <W Machine Gun>
- }
- If (SpclChance <= 3) Then
- {
- Count = 7
- } Else {
- Count = Rnd(0..1)
- }
- If ((Jamar Armor doesn't have Death Status)
- } Else If (Count == 7) Then {
- Choose Self
- Use <> on Target
- Proud Clod's IdleAnim = Kneeling
- Proud Clod's HurtAnim = Flinch (Kneeling)
- Count = 8
- } Else If (Count == 8) Then {
- Choose Self
- Use Charging on Target
- Count = 9
- } Else If (Count == 9) Then {
- Choose All Opponents
- Use Beam Cannon on Target
- Count = 10
- } Else {
- Choose Self
- Use <> on Target
- Proud Clod's IdleAnim = Standing
- Proud Clod's HurtAnim = Flinch (Standing)
- Count = Rnd(0..1)
- }
- If (TempVar:NormalAtt = 1) Then
- {
- Choose Random Opponent
- Use TempVar:ChosenAtt on Target
- If (Rnd(1..SpclChance) == 1) Then
- {
- Choose Random Opponent
- Use TempVar:ChosenAtt on Target
- }
- }
} AI: Counter - General {
- If (Proud Clod's IdleAnim == Standing) Then
- {
- Proud Clod's HurtAnim = Flinch (Standing)
- } Else {
- Proud Clod's HurtAnim = Flinch (Kneeling)
- }
- If (Proud Clod's HP <= 20% of Proud Clod's Max HP) Then
- {
- SpclChance = 1
- } Else If (Proud Clod's HP <= 40% of Proud Clod's Max HP) Then {
- SpclChance = 2
- } Else If (Proud Clod's HP <= 60% of Proud Clod's Max HP) Then {
- SpclChance = 3
- } Else If (Proud Clod's HP <= 80% of Proud Clod's Max HP) Then {
- SpclChance = 4
- } Else {
- SpclChance = 5
- }
} AI: Counter - Death {
- Remove Jamar Armor
}
Other appearances
Pictlogica Final Fantasy
Template:Sideicon
Final Fantasy Airborne Brigade
Template:Sideicon
Final Fantasy Record Keeper
Template:Sideicon In this game, the English name is corrected to Proudclad, together with the Jammer Armor.
Gallery
Template:Gallery
Related enemies
Template:Weapons