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{{sideicon|FFVII}}
+
{{sideicon|prime=FFVII|PFF|FFAB|FFRK|Mobius}}
  +
{{infobox enemy
{{FFVII Enemies
 
| name = Proud Clod
+
| release = FFVII
  +
|name = Proud Clod
| Enemy = Boss
+
|type = Boss
| japan = プラウド・クラッド
+
| japanese = プラウド・クラッド
 
| romaji = Puraudo Kuraddo
 
| romaji = Puraudo Kuraddo
  +
| lit = Proud Clad
| image = [[File:ProudClodFFVII.png|250px]]
 
  +
| image = <gallery>
| Location = [[Midgar]] - Mako Cannon
 
 
File:ProudClodFFVII.png|Standing
| level = 53
 
 
File:ProudClod-ffvii-charging.png|Charging
| HP = 60,000
 
  +
</gallery>
| MP = 320
 
  +
|location = [[Midgar|Sector 8]]; [[Battle Square]]
| Attack = 102
 
| Def = 170
+
|formations = true
| Magic = 120
+
|aiscript = true
| MDef = 300
 
| Speed = 88
 
| Evade = 1
 
| AP Awarded = 1,000
 
| EXP = 7,000
 
| Gil = 10,000
 
| Gravity = Immune
 
| Morph = N/A
 
| Steal = Nothing
 
| Drop = [[List of Final Fantasy VII Weapons#Ragnarok|Ragnarok]] (100%) (only in Midgar battle)
 
| Attacks = ''Big Hand Clash'', ''W Machine Gun'', Beam Cannon, Knee Blend, Knee Fire, Materia-jammer*, Wrist Laser
 
| Enemy Skill = N/A
 
| Status = [[Instant Death|Death]], [[Sleep (Status)|Sleep]], [[Poison (Status)|Poison]], [[Confuse (Status)|Confuse]], [[Silence (Status)|Silence]], [[Toad (Status)|Frog]], [[Mini (Status)|Small]], [[Gradual Petrify (Status)|Slow Numb]], [[Petrify (Status)|Petrify]], [[Doom (Status)|Death Sentence]], [[Control (Ability)|Manipulate]], [[Berserk (Status)|Berserk]], [[Slow (Status)|Slow]], [[Stop (Status)|Stop]], [[Paralysis|Paralyze]]
 
| Other Information = -The party cannot escape.<br/>-*Can only use this ability while Jamar Armor is still present.<br/>-If Proud Cloud is defeated before Jamar Armor, Jamar Armor is removed from the battle and the party receives no EXP, AP, or Gil from Jamar Armor.
 
 
}}
 
}}
 
[[File:ProudClod-ffvii-field.png|left|60px|Field model of Proud Clod.]]
 
[[File:ProudClod-ffvii-field.png|left|60px|Field model of Proud Clod.]]
The '''Proud Clod''' is a mechanical weapon designed by [[Scarlet]] and the [[Shinra Electric Power Company|Shinra]] Weapons Department in ''[[Final Fantasy VII]]''. It is said to be equipped with "anti-Weapon artillery," so it was presumably built to fight the [[Weapon (Final Fantasy VII Creature)|Weapons]]. Scarlet and [[Heidegger]] pilot the robot from the armored cockpit in its chest. It attempts to block the party's progress when they return to [[Midgar]], but is destroyed, presumably along with Scarlet and Heidegger. The theme of [[Shinra Electric Power Company#Musical Themes|Shinra]] plays throughout the fight.
+
The '''Proud Clod''' is a mechanical weapon designed by [[Scarlet]] and the [[Shinra Electric Power Company|Shinra]] Weapons Department in ''[[Final Fantasy VII]]''. It is said to be equipped with "anti-Weapon artillery," so it was presumably built to fight the [[Weapon (Final Fantasy VII creature)|Weapons]]. Scarlet and [[Heidegger]] pilot the robot from the armored cockpit in its chest. It attempts to block the party's progress when they return to [[Midgar]], but is destroyed, presumably along with Scarlet and Heidegger. The theme of [[Shinra Electric Power Company#Musical themes|Shinra]] plays throughout the fight, and the party will not [[Final Fantasy VII victory poses|pose]] when they win.
  +
  +
==Stats==
  +
{{infobox enemy stats FFVII
  +
| name = Proud Clod
  +
| location = [[Midgar|Sector 8]]; [[Battle Square]]
  +
| battle square = true
 
| level = 53
  +
| hp = 60000
 
| mp = 320
 
| attack = 102
  +
| magic atk = 120
  +
| defense = 85
  +
| magic def = 150
 
| dexterity = 88
 
| defense% = 1
 
| luck = 0
  +
| exp = 7000
  +
| ap = 1000
  +
| gil = 10000
 
| gravity = Immune
  +
| death = Immune
  +
| sleep = Immune
  +
| poison status = Immune
  +
| confusion = Immune
  +
| silence = Immune
  +
| haste = Immune
  +
| slow = Immune
  +
| stop = Immune
  +
| frog = Immune
  +
| small = Immune
  +
| slow-numb = Immune
  +
| petrify = Immune
  +
| death-sentence = Immune
  +
| manipulate = Immune
  +
| berserk = Immune
  +
| peerless = Immune
  +
| paralyzed = Immune
  +
| seizure = Immune
 
| drop 1 = [[Final Fantasy VII weapons#Ragnarok|Ragnarok]]
  +
| drop 1 rate = 63
  +
| abilities = '''Standing''': ''[[Final Fantasy VII enemy abilities#Big Hand Clash|Big Hand Clash]]'', [[Final Fantasy VII enemy abilities#Wrist Laser|Wrist Laser]], [[Final Fantasy VII enemy abilities#Knee Fire|Knee Fire]], [[Final Fantasy VII enemy abilities#Knee Blend|Knee Blend]], ''[[Final Fantasy VII enemy abilities#W Machine Gun|W Machine Gun]]'', [[Final Fantasy VII enemy abilities#Materia-jammer|Materia-jammer]]<br/>'''Charging''': [[Final Fantasy VII enemy abilities#Beam Cannon|Beam Cannon]], ''[[Final Fantasy VII enemy abilities#Charging|Charging]]''
 
| info = -The party cannot escape.<br/>-*Can only use this ability while Jamar Armor is still present.<br/>-If Proud Cloud is defeated before Jamar Armor, Jamar Armor is removed from the battle and the party receives no EXP, AP, or Gil from Jamar Armor.
 
}}
  +
  +
==Formations==
  +
{|class="FFVII article-table" style="width:380px"
  +
|-class="a"
  +
!style="width:10%"|#
  +
!style="width:90%"|Formation
  +
|-
  +
!class="b"|{{LA|Final Fantasy VII enemy formations#844|844}}
  +
|Proud Clod, Jamar Armor
  +
|-
  +
!class="b"|{{LA|Final Fantasy VII enemy formations#845|845}}
  +
|Proud Clod, Jamar Armor
  +
|-
  +
!class="b"|{{LA|Final Fantasy VII enemy formations#846|846}}
  +
|Proud Clod, Jamar Armor
  +
|-
  +
!class="b"|{{LA|Final Fantasy VII enemy formations#847|847}}
  +
|Proud Clod, Jamar Armor
  +
|-
  +
!class="b"|{{LA|Final Fantasy VII enemy formations#973|973}}
  +
|Proud Clod, Jamar Armor
  +
|}
  +
  +
==Locations==
  +
{|class="article-table" style="width:380px;text-align:left"
  +
|-
  +
!colspan="2" class="no-table"|[[Sector 8]] (Raid on Midgar event)
  +
|-
  +
|style="width:50%"|Bridge
  +
|[[#844|844]] (event)
  +
|-
  +
!colspan="2" class="no-table"|[[Battle Square]]
  +
|-
  +
|style="width:50%"|Special Battle - Battle 8
  +
|[[#973|973]]
  +
|}
   
 
==Battle==
 
==Battle==
The Proud Clod's attacks, despite their names, are largely only fairly strong physicals. It can cast [[Reflect (Ability)|Reflect]] on the party by using Materia Jammer, but only when Jamar Armor is present. His Big Hand Clash, Wrist Laser, Knee Fire, Knee Blend, and W Machine Gun attacks may it use twice in one turn. When weak, the Proud Clod will kneel and count down to Beam Cannon, doing considerable damage to the entire party.
+
The Proud Clod's attacks, despite their names, are largely only fairly strong physicals. It can cast [[Reflect (ability)|Reflect]] on the party by using Materia Jammer, but only when [[Jamar Armor]] is present. His Big Hand Clash, Wrist Laser, Knee Fire, Knee Blend, and W Machine Gun attacks can be used twice in one turn. When weak, the Proud Clod will kneel and count down to Beam Cannon, doing considerable damage to the entire party.
  +
 
As Proud Clod is weak, but defensive, the battle can become drawn out. Late in the battle, Proud Clod will hardly attack, but instead will charge Beam Cannon. This may seem dangerous, but the extra turns the player gets are more than enough to compensate.
   
  +
===Strategy===
As Proud Clod is weak, but defensive, the battle can become drawn-out. The player should use physical attacks such as [[Barrage|2x Cut]] and spells such as [[Magic Breath]], so they get EXP and AP from Jamar Armor. When healing is needed, [[White Wind]] is often more than enough. Late in the battle, Proud Clod will hardly attack, but instead will charge Beam Cannon. This may seem dangerous, but the extra turns the player gets are more than enough to compensate.
 
  +
The player should use physical attacks, such as [[Barrage|2x Cut]], and spells, such as [[Magic Breath]], so they get [[Experience Points|EXP]] and [[Ability Points|AP]] from Jamar Armor. When healing is needed, [[White Wind]] is often more than enough.
   
 
===Gold Saucer===
 
===Gold Saucer===
The Proud Clod can also be fought in the [[Gold Saucer (Final Fantasy VII)|Gold Saucer]] as the [[Battle Square|Special Battle]] available after obtaining [[Omnislash]], the [[Command Materia#W-Summon|W-Summon]] and [[Cloud Strife|Cloud's]] [[Ultima Weapon (Weapon)|Ultima Weapon]]. For defeating it, the party will obtain the [[Final Attack]] Materia.
+
The Proud Clod can also be fought in the [[Gold Saucer (Final Fantasy VII)|Gold Saucer]] as the [[Battle Square]] Special Battle available after obtaining [[Omnislash]], the [[Command Materia (Final Fantasy VII)#W-Summon|W-Summon]] and [[Cloud Strife/Gameplay|Cloud's]] [[Ultima Weapon (Final Fantasy VII)|Ultima Weapon]]. For defeating it, the party will obtain the [[Support Materia (Final Fantasy VII)#Final Attack|Final Attack]] Materia.
   
 
==Glitches==
 
==Glitches==
The [[Quadra Magic Ultima Glitch]] involves casting [[Ultima (Ability)#Final Fantasy VII|Ultima]] against Proud Clod with [[Quadra Magic]], while the Ultima Materia is also linked to [[Support Materia#HP Absorb|HP]] or [[Support Materia#MP Absorb|MP Absorb]]. Casting Ultima with this setup may freeze the game.
+
The [[Quadra Magic Ultima glitch]] involves casting [[Ultima (ability)#Final Fantasy VII|Ultima]] against Proud Clod with [[Quadra Magic]], while the [[Magic Materia (Final Fantasy VII)#Ultima|Ultima Materia]] is also linked to [[Support Materia (Final Fantasy VII)#HP Absorb|HP]] or [[Support Materia (Final Fantasy VII)#MP Absorb|MP Absorb]]. Casting Ultima with this setup may freeze the game.
   
Casting [[Pandora's Box]] on Proud Clod with a party member and the enemy both having Reflect can result in an infinite loop reflecting back and forth between the party and the enemy.
+
Casting [[Pandora's Box]] on Proud Clod with a party member and the enemy both having Reflect can result in an infinite loop reflecting back and forth between the party and the enemy.
   
The [[Raid on Midgar Glitch]] allows one to skip the entire return to Midgar on disc 2, including the battle against Proud Clod.
+
The [[Raid on Midgar glitch]] allows one to skip the entire return to Midgar segment, including the battle against Proud Clod.
   
==AI Script==
+
==AI script==
 
AI: Setup
 
AI: Setup
 
{
 
{
Line 157: Line 226:
 
}
 
}
   
  +
==Other appearances==
==Gallery==
 
  +
===''[[Pictlogica Final Fantasy]]''===
{{Gallery|class=FFVIIa
 
|File:ProudClod-ffvii-charging.png|Charging state.
 
|File:FFVII Big Hand Clash.png|Big Hand Clash.
 
|File:FFVII Knee Blend.png|Knee Blend.
 
|File:FFVII Knee Fire.png|Knee Fire.
 
|File:FFVII Materia Jammer.png|Materia Jammer.
 
|File:FFVII Wrist Laser.png|Wrist Laser.
 
|File:FFVII Beam Cannon.jpg|Beam Cannon.
 
}}
 
   
  +
{{enemy-stub|Pictlogica Final Fantasy}}
==Trivia==
 
  +
*The player can perform a [[Raid on Midgar Glitch|glitch]] that allows them to skip the entire return to Midgar on disc 2, including the battle against the Proud Clod.
 
  +
===''[[Final Fantasy Airborne Brigade]]''===
  +
  +
{{enemy-stub|Final Fantasy Airborne Brigade}}
  +
  +
===''[[Final Fantasy Record Keeper]]''===
  +
  +
[[File:FFRK Proud Clod FFVII.png|left]]
  +
The English name is corrected to '''Proudclad''' and it is fought together with the Jammer Armor.
  +
{{enemy-stub|Final Fantasy Record Keeper}}
  +
  +
===''[[Mobius Final Fantasy]]''===
  +
  +
[[File:MFF Proud Clod FFVII.jpg|150px|right]]
  +
{{stub|Mobius Final Fantasy}}
  +
{{-}}
  +
 
==Gallery==
  +
<gallery>
 
FFVII Big Hand Clash.png|Big Hand Clash.
 
FFVII Knee Blend.png|Knee Blend.
 
FFVII Knee Fire.png|Knee Fire.
 
FFVII Materia Jammer.png|Materia Jammer.
 
FFVII Wrist Laser.png|Wrist Laser.
 
FFVII Beam Cannon.png|Beam Cannon.
  +
</gallery>
   
==Related Enemies==
+
==Related enemies==
 
*[[Jamar Armor]]
 
*[[Jamar Armor]]
   
{{Weapons}}
+
{{navbox weapons}}
   
[[Category:Final Fantasy VII Bosses]]
+
[[Category:Bosses in Final Fantasy VII]]
   
 
[[de:Stolzrobo (FFVII)]]
 
[[de:Stolzrobo (FFVII)]]

Revision as of 20:35, 13 January 2019

Template:Sideicon

Field model of Proud Clod.

The Proud Clod is a mechanical weapon designed by Scarlet and the Shinra Weapons Department in Final Fantasy VII. It is said to be equipped with "anti-Weapon artillery," so it was presumably built to fight the Weapons. Scarlet and Heidegger pilot the robot from the armored cockpit in its chest. It attempts to block the party's progress when they return to Midgar, but is destroyed, presumably along with Scarlet and Heidegger. The theme of Shinra plays throughout the fight, and the party will not pose when they win.

Stats

Formations

# Formation
844 Proud Clod, Jamar Armor
845 Proud Clod, Jamar Armor
846 Proud Clod, Jamar Armor
847 Proud Clod, Jamar Armor
973 Proud Clod, Jamar Armor

Locations

Sector 8 (Raid on Midgar event)
Bridge 844 (event)
Battle Square
Special Battle - Battle 8 973

Battle

The Proud Clod's attacks, despite their names, are largely only fairly strong physicals. It can cast Reflect on the party by using Materia Jammer, but only when Jamar Armor is present. His Big Hand Clash, Wrist Laser, Knee Fire, Knee Blend, and W Machine Gun attacks can be used twice in one turn. When weak, the Proud Clod will kneel and count down to Beam Cannon, doing considerable damage to the entire party.

As Proud Clod is weak, but defensive, the battle can become drawn out. Late in the battle, Proud Clod will hardly attack, but instead will charge Beam Cannon. This may seem dangerous, but the extra turns the player gets are more than enough to compensate.

Strategy

The player should use physical attacks, such as 2x Cut, and spells, such as Magic Breath, so they get EXP and AP from Jamar Armor. When healing is needed, White Wind is often more than enough.

Gold Saucer

The Proud Clod can also be fought in the Gold Saucer as the Battle Square Special Battle available after obtaining Omnislash, the W-Summon and Cloud's Ultima Weapon. For defeating it, the party will obtain the Final Attack Materia.

Glitches

The Quadra Magic Ultima glitch involves casting Ultima against Proud Clod with Quadra Magic, while the Ultima Materia is also linked to HP or MP Absorb. Casting Ultima with this setup may freeze the game.

Casting Pandora's Box on Proud Clod with a party member and the enemy both having Reflect can result in an infinite loop reflecting back and forth between the party and the enemy.

The Raid on Midgar glitch allows one to skip the entire return to Midgar segment, including the battle against Proud Clod.

AI script

AI: Setup {

Turn off Death Handling for Proud Clod
Count = Rnd(0..6)
SpclChance = 5

} AI: Main {

TempVar:NormalAtt = 0
If (Count == 0 or 1) Then
{
TempVar:NormalAtt = 1
TempVar:ChosenAtt = <W Machine Gun>
Count = Rnd(2..3)
} Else If (Count == 2) Then {
TempVar:NormalAtt = 1
TempVar:ChosenAtt = <Big Hand Clash>
Count = Rnd(4..5)
} Else If (Count == 3) Then {
TempVar:NormalAtt = 1
TempVar:ChosenAtt = Wrist Laser
Count = Rnd(4..5)
} Else If (Count == 4) Then {
TempVar:NormalAtt = 1
TempVar:ChosenAtt = Knee Fire
Count = 6
} Else If (Count == 5) Then {
TempVar:NormalAtt = 1
TempVar:ChosenAtt = Knee Blend
Count = 6
} Else If (Count == 6) Then {
If ((Jamar Armor doesn't have Death Status)
& (At Least One Opponent doesn't have Reflect Status)) Then
{
If ((Proud Clod's MP >= 16) & (Rnd(1..SpclChance) == 1)) Then
{
Choose Random Opponent without Reflect Status
Use Materia-jammer on Target
} Else {
TempVar:NormalAtt = 1
TempVar:ChosenAtt = <Big Hand Clash>
}
} Else {
TempVar:NormalAtt = 1
TempVar:ChosenAtt = <W Machine Gun>
}
If (SpclChance <= 3) Then
{
Count = 7
} Else {
Count = Rnd(0..1)
}
} Else If (Count == 7) Then {
Choose Self
Use <> on Target
Proud Clod's IdleAnim = Kneeling
Proud Clod's HurtAnim = Flinch (Kneeling)
Count = 8
} Else If (Count == 8) Then {
Choose Self
Use Charging on Target
Count = 9
} Else If (Count == 9) Then {
Choose All Opponents
Use Beam Cannon on Target
Count = 10
} Else {
Choose Self
Use <> on Target
Proud Clod's IdleAnim = Standing
Proud Clod's HurtAnim = Flinch (Standing)
Count = Rnd(0..1)
}
If (TempVar:NormalAtt = 1) Then
{
Choose Random Opponent
Use TempVar:ChosenAtt on Target
If (Rnd(1..SpclChance) == 1) Then
{
Choose Random Opponent
Use TempVar:ChosenAtt on Target
}
}

} AI: Counter - General {

If (Proud Clod's IdleAnim == Standing) Then
{
Proud Clod's HurtAnim = Flinch (Standing)
} Else {
Proud Clod's HurtAnim = Flinch (Kneeling)
}
If (Proud Clod's HP <= 20% of Proud Clod's Max HP) Then
{
SpclChance = 1
} Else If (Proud Clod's HP <= 40% of Proud Clod's Max HP) Then {
SpclChance = 2
} Else If (Proud Clod's HP <= 60% of Proud Clod's Max HP) Then {
SpclChance = 3
} Else If (Proud Clod's HP <= 80% of Proud Clod's Max HP) Then {
SpclChance = 4
} Else {
SpclChance = 5
}

} AI: Counter - Death {

Remove Jamar Armor

}

Other appearances

Pictlogica Final Fantasy

Baknamy FFTA2This section about an enemy in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne Brigade

Baknamy FFTA2This section about an enemy in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper

FFRK Proud Clod FFVII

The English name is corrected to Proudclad and it is fought together with the Jammer Armor.

Baknamy FFTA2This section about an enemy in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Mobius Final Fantasy

MFF Proud Clod FFVII
Impresario-ffvi-iosThis section in Mobius Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Gallery

Related enemies