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White Magick that conjures up invisible armor made of air to protect the body from direct blows.

Protectga in Final Fantasy XII.

Protectga (プロテガ, Purotega?) is a recurring spell in the series. The spell serves as upgraded form of Protect, granting increased physical defense for multiple party members.


Protectga serves as final version of the Protect spell, granting increased physical defense for all party members in combat. Titles with magic types often categorize Protectga as a White Magic spell, but there have been several entries that include it as a Green Magic spell. Its magic defense parallel is the recurring Shellga spell.

The spell's name derives from the magic tier system, using the -ga (, ga?) suffix. The Japanese name, Protega (プロテガ, Purotega?), originates from Final Fantasy IX, with the Gizamaluke Bell key item originally being known as the Protega Bell (プロテガベル, Purotega Beru?) in Japanese. The spell made its first formal appearance in Final Fantasy XII, being a late tier Green Magick spell. Unlike its later incarnations, the original version required players to be within range of the spellcaster to be affected.

Due to the series opting to use the -ga suffix for second tier magics, Protectga has often replaced its predecessors, Protectra and Protectja.


Final Fantasy XII[]

Protectga is a Green Magick that casts Protect to all allies in range. Its License is Green Magick 7 which costs 105 LP. The spell itself initially costs 36 MP to cast and can be bought in Balfonheim after the events in the Pharos for 9,400 gil.

In the Zodiac versions, Protectga is listed as White Magick, its License being White Magick 12 that costs 110 LP. The spell can be found in a chest in the Necrohol of Nabudis (Cloister of Distant Song). This magick can be used by the White Mage, Monk, and Shikari, although Monk must acquire the Esper Chaos and Shikari the Esper Cúchulainn.

Final Fantasy XII: Revenant Wings[]

Basch is the only character able to cast Protectga. It raises the Stamina of a group of allies.

Final Fantasy XIII-2[]

Protectga is a Synergist ability that bestows the Protect status to all party members, with a base duration of 30. It can be learned by Noel (role level 18), Gigantuar (33), Luminous Puma (40), Microchu (19), and Triffid (26). It has an ATB cost of 3 and can be infused into other Synergist monsters.

It is also an enemy ability used by Proto fal'Cie Adam.

Final Fantasy Type-0[]

Protectga is the fully charged form of Protect. It grants protect to all party members. It is learned by talking to Kurasame before undertaking The Infiltration of Iscah and requires a Defense Magic stat of 80.

Final Fantasy Dimensions II[]

Protectga I-III are a set of White Magic abilities that can be learned by Wrieg from his second Golem signet. When used, the abilities grant several stacks of "soften damage" to all allies, while also providing additional stacks of negate damage. All Protectga abilities have lengthy cast times, requiring Wrieg to have a decent speed stat to truly take advantage of the spell.

Pictlogica Final Fantasy ≒[]

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Final Fantasy Record Keeper[]

Icon in Final Fantasy Record Keeper.

Protectga is a White Magic ability with a Rarity of 4☆. It gives all targets Protect status, doubling Defense. It can initially be used twice and honed to Rank 5. It can be created by using Greater White Orb x5 and Greater Earth Orb x8 for 10000 gil.

Final Fantasy Brave Exvius[]

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Non-Final Fantasy guest appearances[]

Other Square Enix titles[]

Protectga has appeared outside of the Final Fantasy series in some form in other Square Enix titles.

The Kingdom Hearts series features Protega as an ability tied to the Ultimate Mushroom shield for Goofy in Kingdom Hearts II Final Mix, causing damage inflicted on the wielder to be reduced by 40%. In addition, the spell's name is used for the Protega Chain accessory from the first Kingdom Hearts.

The Japanese-exclusive 3D remake of SaGa 3 (known as the Final Fantasy Legend III in the west) also features Protectga as an enhancing magic, serving as an upgraded form of the Protect spell. The ability grants increased defense for the entire party.