Protect, also known as Safe, is a status in Final Fantasy VI. A character with the status will have physical damage reduced by approximately ⅓, except for defense-ignoring attacks. The status wears off when a battle ends. Party members with protect have a yellow outline on their battle sprite. The status's magic counterpart is shell. The player can also completely evade physical damage with invisible.
Abilities[]
Spell | Mighty Guard (Lore), Protect (Magic) |
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In addition, the following will put the wearer under protect, permanent or not:
Enemy abilities[]
Ability | Description | Enemy |
---|---|---|
Green Cherry | Grants Protect, Shell, Haste, and Regen to one target. | Yeti |
Magitek Barrier | Grants Protect and Reflect to one target. | Heavy Armor, Crane, Inferno, Guardian |
Mighty Guard | Grants Protect and Shell to all allies. Can be learned as a Lore. | Mover, Guardian, Dark Behemoth |
Program 17 | Grants Protect to one target. | Chaser |
Protect | Grants Protect to one target. | Level 20 Magic, Cherry, Moebius, Gilgamesh, Kaiser Dragon, Visage, Dadaluma |
Removal[]
Protect status is removed with Dispel. Auto-Protect cannot be removed.
Enemies[]
The following are immune to protect:
The following have protect automatically applied to them:
- Captain
- Devourer
- Gigantos
- Heavy Armor
- Illuyankas
- Imperial Elite
- Knotty
- Land Ray
- Lukhavi
- Magna Roader (Purple)
- Mega Armor
- Murussu
- Naude
- Nautiloid
- officer
- Platinum Dragon
- Templar
- Zokka
- Deathgaze
- Erebus (Bottom Right)