Final Fantasy Wiki
Line 452: Line 452:
 
*Prishe's conversation with Shantotto about researching and creating the ultimate magic refers to the quest "Curses, Foiled-A-Golem!?" in ''Final Fantasy XI'', a quest given to the player by Shantotto where she recruits them to help test her new "ultimate spell."
 
*Prishe's conversation with Shantotto about researching and creating the ultimate magic refers to the quest "Curses, Foiled-A-Golem!?" in ''Final Fantasy XI'', a quest given to the player by Shantotto where she recruits them to help test her new "ultimate spell."
 
*When casting Banish and Holy, Prishe assumes the pose that the ''Final Fantasy XI'' player character makes when casting white magic: feet together, left arm down, right arm up.
 
*When casting Banish and Holy, Prishe assumes the pose that the ''Final Fantasy XI'' player character makes when casting white magic: feet together, left arm down, right arm up.
*Prishe has 11 secret voice samples that all revolve around food items. In ''Final Fantasy XI'', Prishe was known for having quite an appetite in battle, as she asks for food from her teammates when performing weaponskills during "Heroine's Combat." Players of ''Final Fantasy XI'' will also routinely eat before and during fights to buff their own stats.
+
*Prishe has 11 secret voice samples that all revolve around food items. In ''Final Fantasy XI'', Prishe was known for having quite an appetite in battle, as she asks for food from her teammates when performing weaponskills during "Heroine's Combat." Players of ''Final Fantasy XI'' will also routinely eat before and during fights to buff their own stats. When she goes into EX Mode, she will say these clips instead of her default lines. Cecil even furthers Prishe's manner of food if fighting against her saying, "Would you like something to eat?"
 
*The unique accessory material used to craft Prishe's exclusive weapon is the Tumeric Spice, a high-level food ingredient in ''Final Fantasy XI''.
 
*The unique accessory material used to craft Prishe's exclusive weapon is the Tumeric Spice, a high-level food ingredient in ''Final Fantasy XI''.
 
*Prishe's Dragon Kick is her only Bravery attack that cannot create a Skillchain when comboed with another Bravery attack. This is because Dragon Kick's element is not compatible with any other Hand-to-Hand Weapon Skills except Asuran Fists. As Asuran Fists is an HP attack in ''Dissidia 012'', it cannot be chained.
 
*Prishe's Dragon Kick is her only Bravery attack that cannot create a Skillchain when comboed with another Bravery attack. This is because Dragon Kick's element is not compatible with any other Hand-to-Hand Weapon Skills except Asuran Fists. As Asuran Fists is an HP attack in ''Dissidia 012'', it cannot be chained.

Revision as of 19:45, 8 April 2011

Template:Dissidia 012 Character

A spunky lass who uses a rough form of hand-to-hand combat in battles. Prishe enjoys exploring the world freely with her child-like, rowdy behavior and rude words.

Description

Prishe is a secret playable character in Dissidia 012 Final Fantasy, appearing with Shantotto as the second representative of Final Fantasy XI. Confident and foul-mouthed, she is a combination Monk and White Mage and also fights with magic and weapon skills. In her original game she was intended to be the vessel for Promathia, the Twilight God, until the darkness inside of her was crystallized, turning her immortal. Along with Selh'teus and the player character, Prishe was instrumental in Promathia's destruction. Like Shantotto, Prishe is a Warrior of Cosmos and, as a secret character, she has no impact on the main storyline and no villain opposing her. However, she is mostly responsible for recruiting the Warrior of Light.

Appearance

Prishe is a female Elvaan with long lavender hair, pointed ears, and blue eyes. She wears black shorts with a black top and frilly purple sleeves, a gold and silver peineta on her head, and tan boots. She also bears a blue crystal amulet on her chest.

Prishe's first alternate outfit "Custom Corsage+" recolors her top and sleeves white, her ribbon blue, her amulet red, and her boots and shirt black and white.

Prishe's second alternate outfit "Magna Top" is based on the Magna Top and Magna Shorts from the Sunbreeze Festival event in Final Fantasy XI, which takes place during real-life summertime. Prishe wears brown boots and a bikini-like blue and brown top. Rather than the blue bikini bottom present in the original Magna attire, Prishe retains her frilly black shorts.

Prishe's Manikin, the Horror of Antiquity, is brown.

Unlocking

Prishe is not unlocked at the beginning of the game, similar to Gabranth and Shantotto in the original Dissidia.

In order to unlock her as a playable character, the player is first required to beat the entirety of the Dissidia 012 storyline, then complete the first chapter of the 013 story. After this has been accomplished, the player will need to go to the "Reports" section and beat all of the scenarios in "Report 8." Doing all of this will unlock both Prishe and Gilgamesh in the PP Store for purchase as playable characters.

Story

Template:Spoilers In an unspecified previous war, after arriving at Order's Sanctuary after going on patrol, Prishe receives an earful from Shantotto for allowing Gabranth to get too close to Cosmos before the girl runs off to Shantotto's dismay.

Later, Prishe is exploring and comes across a helmet-less Warrior of Light in the Chaos Shrine who had somehow appeared without being called by either Cosmos or Chaos; Garland arrives and attempts to take the Warrior of Light, but is fought off. Prishe returns to Cosmos, asking her to bring the Warrior of Light over to their ranks, which Shantotto also agrees with.

Prishe then takes the Warrior of Light with her to the Empyreal Paradox, where they talk about him not knowing anything about his past, and she reassures him that he doesn't need his memories in order to know who he is. She also talks about the fact that the Warrior of Light doesn't have a name yet, before excitedly proclaiming that she knows exactly what name to give him.

Spoilers end here.

Battle

Template:See Also Prishe is described as a Combo Blitzer. She makes use of magic and weapon skills from Final Fantasy XI, and can freely combine Bravery moves and chain them together, resulting in Skillchains that deal additional damage. Similar to Onion Knight, Prishe can pre-set certain follow-ups to her base Bravery attacks in the menu, the resulting Skillchain that occurs in battle changing depending on which skills are chained. This gives Prishe a high degree of versatility and customization. All of Prishe's Skillchains do the same amount of damage and have no additional effects, so the only differences between them are the combinations used to make them and their appearance when used. Also, Prishe's ground speed is one of the best in the game, she is faster than Tidus and is only a little slower than the Onion Knight.

Prishe begins with only three possible follow-ups for her Bravery attacks, but as she levels up she learns more and is able to chain any of her Bravery attacks into each other, with the exception of Banish and Holy. CP and AP costs for her follow-up attacks are shared between base attacks, so once Prishe masters a follow-up under one base Bravery attack, it is mastered under all of them.

Bravery Attacks

Initial Attacks

Move Type CP (Mastered) AP Obtained Description Image
Combo
(One)
Ground 20 (10) 150 Initial Prishe unleashes a three hit punch flurry sending the enemy into chase. Can combo without hitting. Also causes the following attack to generate 10% more EX force.
Additional Effect: Chase
Prishe Combo
Howling Fists
(One)
Ground 20 (10) 150 Level 25 Prishe does a punching charge towards the enemy. Can be charged for more range, hits, and the ability to stagger on block. Prishe HowlingFist
Dragon Kick
(One)
Ground 20 (10) 150 Level 19 Prishe performs a 360 degree kick launching the opponent in the air. Can be charged for more initial range and a followup wind slice. Prishe DragonKick
Shoulder Tackle
(One)
Ground 20 (10) 150 Level 29 Prishe leaps back first before performing a swift shoulder strike to the enemy.
Additional Effect: Dodge
Prishe ShoulderTackle
Banish Ground 30 (15) 150 Level 8 Prishe sends a straight light projectile at the enemy tracking towards them. PrisheBanish
Backhand Blow
(One)
Aerial 20 (10) 150 Level 4 Prishe performs a swift backhand strike in a downward direction. Tracks downward and crushes guard. Prishe BackhandBlow
Spinning Attack
(One)
Aerial 20 (10) 150 Initial Prishe performs a twisting double handed upward strike, dealing fire damage to the enemy.
Additional Effect: Absorb
Prishe SpinningAttack
Raging Fists
(One)
Aerial 20 (10) 150 Level 22 Prishe performs a 5 hit punch flurry. Can combo without hitting. Prishe RagingFist
One Inch Punch
(One)
Aerial 20 (10) 150 Level 33 Prishe punches forward with a mighty wind-empowered punch. Can be charged for more range, hits, and the ability to stagger on block. Prishe OneInchPunch
Holy Aerial 30 (15) 150 Level 15 Prishe unleashes the holy spell which takes the form of a small white glowing orb that slowly tracks to the opponent. Prishe Holy

Followup attacks

Move CP (Mastered) AP Obtained Description Image
Combo
(Two)
10 (5) 150 Initial Prishe performs a three-hit punching combo.
Additional Effect: Chase
Prishe Combo
Howling Fists
(Two)
10 (5) 150 Level 25 Prishe does a punching charge towards the enemy. Can be charged for more range, hits, and the ability to stagger on block.
Additional Effect: Chase (Uncharged), Wall Rush (Fully charged)
Prishe HowlingFist
Dragon Kick
(Two)
10 (5) 150 Level 19 Prishe performs a 360 degree kick launching the opponent in the air. Can be charged for more initial range and a followup wind slice.
Additional Effect: Chase
Prishe DragonKick
Shoulder Tackle
(Two)
10 (5) 150 Level 29 Prishe slams into the opponent with her shoulder.
Additional Effect: Wall Rush
Prishe ShoulderTackle
Backhand Blow
(Two)
10 (5) 150 Level 4 Prishe performs a swift backhand strike that sends the opponent to the ground.
Additional Effect: Wall Rush
Prishe BackhandBlow
Spinning Attack
(Two)
10 (5) 150 Initial Prishe spins with arms forward for a fiery strike.
Additional Effect: Wall Rush
Prishe SpinningAttack
Raging Fists
(Two)
10 (5) 150 Level 22 Prishe unleashes a five-hit flurry of punches and kicks.
Additional Effect: Chase
Prishe RagingFist
One Inch Punch
(Two)
10 (5) 150 Level 33 Prishe punches forward with a mighty wind-empowered punch. Can be charged for more range, hits, and the ability to stagger on block
Additional Effect: Wall Rush
Prishe OneInchPunch

Skillchains

Additional effects during skillchains are determined by their second attack.

Skillchain First attack Second attack Description Image
Liquefaction Combo Spinning Attack Launches enemy into the air and hits them with a red liquid blast. Prishe Liquefaction
Raging Fists Spinning Attack
Howling Fists Spinning Attack
Detonation Combo Backhand Blow Throws the enemy into the ground with an explosion for extra kick. Prishe Detonation
Shoulder Tackle Backhand Blow
One Inch Punch Backhand Blow
Raging Fists Backhand Blow
Howling Fists Backhand Blow
Reverbation Howling Fists Shoulder Tackle Leaves a wave of energy after impact. Prishe Reverbation
Impaction Shoulder Tackle Combo Several rings of light expand from the enemy. Prishe Impaction
Shoulder Tackle Shoulder Tackle
Shoulder Tackle Raging Fists
Shoulder Tackle Spinning Attack
Shoulder Tackle Howling Fists
Compression Howling Fists One Inch Punch Rings of light converge on the enemy. Prishe Compression
Transfixion One Inch Punch Howling Fists Two explosions hit the enemy. Prishe Transfixion
Fusion Spinning Attack Combo An enormous explosion engulfs the enemy. Prishe Fusion
Spinning Attack Shoulder Tackle
Spinning Attack Raging Fists
Spinning Attack Spinning Attack
Spinning Attack Howling Fists
Gravitation Backhand Blow One Inch Punch Enemy is hit with an enormous gravity ball. Prishe Gravitation

HP Attacks

Move Type CP (Mastered) AP Obtained Description Image
Asuran Fists Ground 30 (15) 130 Initial Prishe dashes slightly forward, before delivering a flurry of punches and uppercuts, which eventually results in knocking the opponent to the floor, dealing HP damage.
Additional Effect: Wall Rush
Prishe AsuranFists
Nullifying Dropkick Ground 40 (20) 130 Level 12 Prishe performs a spinning dropkick while covered in a magical aura, and homes in on the opponent, damaging them.
Additional Effect: Wall Rush
Dropkick
Auroral Uppercut Aerial 30 (15) 130 Initial Prishe floats towards the opponent before performing an uppercut with a glowing white fist.
Additional Effect: Wall Rush
Prishe Uppercut
Banishga Aerial 40 (20) 130 Level 36 Prishe releases a circular burst of magic, damaging the opponent.
Additional Effect: Wall Rush
Prishe Banishga

EX Mode

The Five Lights
Prishe-EXMode

Prishe's EX Mode, Two-Hour Ability, equips her with a set of hand-to-hand weapons called Destroyers, and gives her both Regen and the ability "Hundred Fists", the two-hour ability for Monks in Final Fantasy XI. Hundred Fists increases Prishe's movement speed and allows her to chain up to three weapon skills in a combo, performing the follow-up attack twice and resulting in two Skillchains to highly increase her damage output.

Prishe's EX Burst is The Five Lights. Prishe bombards the opponent with a combo of magical punches before five glowing orbs of light appear around them. Five button commands appear on the screen and the player must press them in sequence, Prishe dashing to each orb and kicking it at the opponent with each press. Prishe ends the EX Burst by hurling a piece of magicite at the opponent, creating an explosion of energy to end the EX Burst. Failure to press the buttons correctly results in one of the lights not being used to attack and less Bravery damage done. The sequence of the input buttons always moves clockwise around the control pad - if the first button is Circle-button, the combination will be Circle-button X-button Square-button Triangle-button Circle-button.

Double-Skillchains

1st Skillchain 2nd Skillchain First attack Second attack Third Attack
Liquefaction Fusion Combo Spinning Attack Spinning Attack
Raging Fists Spinning Attack Spinning Attack
Howling Fists Spinning Attack Spinning Attack
Reverbation Impaction Howling Fists Shoulder Tackle Shoulder Tackle
Impaction Liquefaction Shoulder Tackle Spinning Attack Spinning Attack

Equipment

Prishe can equip the following: Thrown, Grappling, Instruments, Poles, Parrying, Bangles, Gauntlets, Hats, Hairpins, Headbands, Clothing, Breast Plates, and Light Armor

Exclusive Weapons

Name Level Stats Effects Obtained
Koenigs Knuckles 30 HP -659
BRV +83
ATK +40
Assist Gauge Duration +10% Trade: 61000 gil, Sonic Knuckles, Scarletite x1, Horror's Desire x5
Spharai 90 HP -522
BRV +69
ATK +63
Assist Gauge Duration +20% Trade: 158,000 gil, Koenigs Knuckles, Electrum x1, Horror's Dream x5
Glanzfaust 100 HP -595
BRV +79
ATK +68
Assist Gauge Duration +30%
Slight Counterattack effect
Trade: 182,800 gil, Spharai, Tarragoner x1, Horror's Hopes x5


Gallery

Template:Gallery

Allusions

  • Auroral Uppercut and Nullifying Dropkick are Prishe's unique trademark skills in Final Fantasy XI. Nullifying Dropkick is also the attack she uses to remove Promathia's invincibility, rendering him vulnerable.
    • Prishe's quote when using Nulifying Dropkick, "You can't stop it!", is a shortened version of the quote she used when using the ability against Promathia, "You can't stop the tide of mortal existence!"
  • All of Prishe's Skillchain combinations are taken from Final Fantasy XI, and the Skillchains resulting from each of her Weapon Skill combinations are the same as when the skills are combined in the original game. The name of each Skillchain appears when executed, even though they are not HP attacks.
  • Prishe's EX Burst refers to the five lights of the Mothercrystals, items the player must collect in Final Fantasy XI to destroy Promathia. The spears of light that pierce her opponent during her EX Burst resemble those used by Selh'teus during the battle against Promathia. The crystal Prishe hurls at her opponent during her EX Burst is the Star of Tavnazia, a shard of dark magicite she obtains during her story in Chains of Promathia. The act of hurling it at her opponent is a reference to the final battle against Promathia, where Prishe throws the magicite at him to defeat him.
  • Prishe's conversation with Shantotto about researching and creating the ultimate magic refers to the quest "Curses, Foiled-A-Golem!?" in Final Fantasy XI, a quest given to the player by Shantotto where she recruits them to help test her new "ultimate spell."
  • When casting Banish and Holy, Prishe assumes the pose that the Final Fantasy XI player character makes when casting white magic: feet together, left arm down, right arm up.
  • Prishe has 11 secret voice samples that all revolve around food items. In Final Fantasy XI, Prishe was known for having quite an appetite in battle, as she asks for food from her teammates when performing weaponskills during "Heroine's Combat." Players of Final Fantasy XI will also routinely eat before and during fights to buff their own stats. When she goes into EX Mode, she will say these clips instead of her default lines. Cecil even furthers Prishe's manner of food if fighting against her saying, "Would you like something to eat?"
  • The unique accessory material used to craft Prishe's exclusive weapon is the Tumeric Spice, a high-level food ingredient in Final Fantasy XI.
  • Prishe's Dragon Kick is her only Bravery attack that cannot create a Skillchain when comboed with another Bravery attack. This is because Dragon Kick's element is not compatible with any other Hand-to-Hand Weapon Skills except Asuran Fists. As Asuran Fists is an HP attack in Dissidia 012, it cannot be chained.
  • When Prishe faces Chaos, he says "In your heart, you desire death." This is a possible reference to the end of Chains of Promathia when Promathia tempted each character with what they desired most, and to Prishe he offered to simply end her life as she wanted to die. This is alluded to again when she fights herself; "Have I been...looking for the end all along?"
  • Prishe's Manikin name, "Horror of Antiquity", is a reference to how she is called the "Abhorrent One" by those who feared and shunned her. The Japanese name of the Manikin, "いにしえの忌子," translates as "Ancient Detestable Child," an insult used to describe Prishe in Final Fantasy XI.

Trivia

  • Prishe was originally considered as the Final Fantasy XI representative character for Dissidia Final Fantasy, but the role was instead given to Shantotto. Prior to her inclusion in Dissidia 012, Eald'narche and Kam'lanaut were considered to appear fighting for Chaos but were rejected.[1]
  • Prishe is the second Monk-type character to be introduced into Dissidia 012, after Tifa from Final Fantasy VII. Jecht from Final Fantasy X also incorporates punches and kicks into his fighting style, but since he also carries a sword, he is not considered a true Monk.
  • Despite Prishe's young appearance and behavior, she is actually much older than she looks, as the crystal in her chest prevents her from aging. Because of this she may be one of the oldest Warriors of Cosmos to appear thus far, save for Shantotto, who is old even by Tarutaru standards.
  • Even though Prishe uses the Monk Two-Hour ability Hundred Fists during her EX Mode, its effect is actually more similar to the Samurai Two-Hour Meikyo Shisui, which allows a player to use several weapon skills in a row to create Skillchains. Oddly enough, she cannot use the White Mage Two-Hour ability, Benediction, in Dissidia 012 while she had full access to it in Final Fantasy XI.
  • Prishe is tied with Vaan and Laguna for the fewest HP attacks (counting ground and midair variants), having only four total.
  • Prishe is the second character in the Dissidia series to have a chainable Bravery attack after Onion Knight.
  • Unlike most Warriors of Cosmos, who equip their most powerful weapon upon entering EX Mode, Prishe equips a pair of cesti known as the Destroyers; while not the strongest hand-to-hand weapon in Final Fantasy XI, they are popular weapons among Monk players. It should also be noted that they do not appear in her EX Burst, nor is she wearing them when performing her Victory Pose if she wins a battle in EX Mode, or with an EX Burst.
  • Two of Prishe's exclusive weapons, the Spharai and the Glanzfaust, are respectively the Relic and Mythic weapons available to Monks in Final Fantasy XI; Relic and Mythic Weapons are considered some of the most powerful weapons obtainable in the game.
  • In the Japanese version, Prishe is the only female character in the game to use the masculine first person pronoun "ore".

References

Template:Dissidia 012