Final Fantasy Wiki
(Added a complete regional map and also the location in the world map.)
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{{sideicon|DFFOO}}
 
{{sideicon|DFFOO}}
  +
{{infobox location
{{Location
 
 
|name=Primus Island
 
|name=Primus Island
 
|release=DFFOO
 
|release=DFFOO
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|lit=Primus Island
 
|lit=Primus Island
 
|image=<gallery>
 
|image=<gallery>
  +
DFFOO Region A1C1 Icon.png|Icon
 
DFFOO Primus Island Map.png|Regional Map
 
DFFOO Primus Island Map.png|Regional Map
DFFOO World Map 01.png|World Map
 
 
</gallery>
 
</gallery>
 
|type= Island
 
|type= Island
|region= Second World
+
|region= [[World of the Light Crystal]]
|affiliation= None
+
|affiliation= [[Light Crystal (Opera Omnia)|Light Crystal]]
  +
|areas= Prairie Winds<br>Where the Dead Sleep<br>The Dark Forest
|areas= Windy Plains
 
|residents=[[Tifa Lockhart]]<br>[[Cloud Strife]]<br>[[Hope Estheim]]<br>[[Y'shtola Rhul]]
+
|residents=[[Warrior of Light (Dissidia)|Warrior of Light]]<br>[[Vivi Ornitier]]<br>[[Rem Tokimiya]]<br>[[Sazh Katzroy]]<br>[[Tifa Lockhart]]<br>[[Cloud Strife]]<br>[[Hope Estheim]]<br>[[Y'shtola Rhul]]
 
|items=
 
|items=
 
|enemies=
 
|enemies=
 
|quests=
 
|quests=
  +
|dffoo overworldtheme=''[[Final Fantasy (theme)|Opening Theme -World Map Ver.arrange- from FINAL FANTASY]]''
 
}}
 
}}
  +
'''Primus Island''' is a location in ''[[Dissidia Final Fantasy Opera Omnia]]''. This is the first region of the game, the shortest of them all and can be explored in the [[Dissidia Final Fantasy Opera Omnia story|first chapter]] of the story mode.
 
'''Primus Island''' is a location in ''[[Dissidia Final Fantasy Opera Omnia]]''. This is the first region of the game, the shortest of them all and can be explored in the [[Story of Dissidia Final Fantasy Opera Omnia|first chapter]] of the story mode.
 
   
 
This region is located in an island full with forests and plains and that is divided in two thanks to a mountain range located in the middle of it. A river is born in the range and reaches the sea in the southern part of the island.
 
This region is located in an island full with forests and plains and that is divided in two thanks to a mountain range located in the middle of it. A river is born in the range and reaches the sea in the southern part of the island.
  +
  +
Primus Island is located at the south of the continent where the [[Ruins of Deserta]] are located, at the west of the island of the [[Palace of Malitia]] and at the east of the continent where both the [[Lost Kingdom of Thronus]] and the [[Snowy Peaks of Crudelis]] are located.
  +
  +
==Story cutscenes==
  +
{{Main|/Storyline}}
   
 
==Battles==
 
==Battles==
  +
===1-1 Prairie Winds Pt. 1===
{{stub}}
 
  +
<!--wave 1: Goblin x1
===1-1: Windy Plains 1===
 
  +
wave 2: Goblin x1
{{DFFOO Battle Info
 
  +
wave 3: Goblin x2-->
  +
{{infobox battle info DFFOO
 
<!--Enemies-->
 
<!--Enemies-->
 
|monstericon=[[File:DFFOO Goblin Icon.png|75px]]
 
|monstericon=[[File:DFFOO Goblin Icon.png|75px]]
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|requirement= 900 (Gems x20)
 
|requirement= 900 (Gems x20)
 
<!--Missions-->
 
<!--Missions-->
| mission 1= Clear without dying. (Gems x20)
+
| mission 1= Clear without any KOs (Gems x20)
 
|-
 
|-
| mission 2= Clear within 15 actions. (Gems x20)
+
| mission 2= Clear within 15 turns (Gems x20)
 
|-
 
|-
| mission 3= Break an enemy once or more times. (Gems x20)
+
| mission 3= Inflict 1 or more Breaks (Gems x20)
  +
|-
  +
<!--First Clear Reward-->
  +
|difficulty= 1
  +
|firstclear= Gems x20
 
|-
 
|-
 
}}
 
}}
   
===1-2: Windy Plains 2===
+
===1-2 Prairie Winds Pt. 2===
  +
<!--wave 1: Goblin x2
{{DFFOO Battle Info
 
  +
wave 2: Goblin x3-->
  +
{{infobox battle info DFFOO
 
<!--Enemies-->
 
<!--Enemies-->
 
|monstericon=[[File:DFFOO Goblin Icon.png|75px]]
 
|monstericon=[[File:DFFOO Goblin Icon.png|75px]]
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|requirement= 1.300 (Gems x20)
 
|requirement= 1.300 (Gems x20)
 
<!--Missions-->
 
<!--Missions-->
| mission 1= Clear without dying. (Gems x20)
+
| mission 1= Clear without any KOs (Gems x20)
 
|-
 
|-
| mission 2= Clear within 15 actions. (Gems x20)
+
| mission 2= Clear within 15 turns (Gems x20)
  +
|-
  +
| mission 3= Inflict 2 or more Breaks (Gems x20)
  +
<!--First Clear Reward-->
  +
|difficulty= 1
  +
|firstclear= Gems x20
 
|-
 
|-
| mission 3= Break an enemy twice or more times. (Gems x20)
 
 
}}
 
}}
   
===1-3: Windy Plains 3===
+
===1-3 Prairie Winds Pt. 3===
  +
<!--wave 1: Flan x1
{{DFFOO Battle Info
 
  +
wave 2: Flan x1, Goblin x1-->
  +
{{infobox battle info DFFOO
 
<!--Enemies-->
 
<!--Enemies-->
 
|monstericon=[[File:DFFOO Goblin Icon.png|75px]] [[File:DFFOO Flan Icon.png|75px]]
 
|monstericon=[[File:DFFOO Goblin Icon.png|75px]] [[File:DFFOO Flan Icon.png|75px]]
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|requirement= 1.000 (Gems x20)
 
|requirement= 1.000 (Gems x20)
 
<!--Missions-->
 
<!--Missions-->
| mission 1= Clear without dying. (Gems x20)
+
| mission 1= Clear without any KOs (Gems x20)
 
|-
 
|-
| mission 2= Clear within 15 actions. (Gems x20)
+
| mission 2= Clear within 15 turns (Gems x20)
  +
|-
  +
| mission 3= Use Fire (Gems x20)
  +
<!--First Clear Reward-->
  +
|difficulty= 1
  +
|firstclear= Gems x20
 
|-
 
|-
| mission 3= Use fire. (Gems x20)
 
 
 
}}
 
}}
   
===1-4: Windy Plains 4===
+
===1-4 Prairie Winds Pt. 4===
  +
{{infobox battle info DFFOO
{{DFFOO Battle Info
 
 
<!--Enemies-->
 
<!--Enemies-->
 
|monstericon=[[File:DFFOO Iron Giant Icon.png|75px]]
 
|monstericon=[[File:DFFOO Iron Giant Icon.png|75px]]
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|requirement= 800 (Gems x20)
 
|requirement= 800 (Gems x20)
 
<!--Missions-->
 
<!--Missions-->
| mission 1= Clear without dying. (Gems x20)
+
| mission 1= Clear without any KOs (Gems x20)
 
|-
 
|-
| mission 2= Clear within 35 actions. (Gems x20)
+
| mission 2= Clear within 35 turns (Gems x20)
  +
|-
  +
| mission 3= Use Shining Shield (Gems x20)
  +
<!--First Clear Reward-->
  +
|difficulty= 1
  +
|firstclear= Gems x20, Tutorial Draw Ticket x1
 
|-
 
|-
| mission 3= Use Shining Shield. (Gems x20)
 
 
}}
 
}}
   
  +
===1-5 Where the Dead Sleep Pt. 1===
==Treasure Chests==
 
  +
<!--wave 1: Red Bat x2
{{stub}}
 
  +
wave 2: Red Bat x1, Goblin x1-->
  +
{{infobox battle info DFFOO
  +
<!--Enemies-->
  +
|monstericon=[[File:DFFOO Red Bat Icon.png|75px]] [[File:DFFOO Goblin Icon.png|75px]]
  +
|wavenumber=2
  +
|requirement= 1.000 (Gems x40)
  +
<!--Missions-->
  +
| mission 1= Clear without any KOs (Gems x20)
  +
|-
  +
| mission 2= Clear within 25 turns (Gems x20)
  +
|-
  +
| mission 3= Use Aim (Power Orbs x3)
  +
<!--First Clear Reward-->
  +
|difficulty= 1
  +
|firstclear= Gems x20
  +
|-
  +
}}
   
  +
===1-6 Where the Dead Sleep Pt. 2===
==Story Cutscenes==
 
  +
<!--wave 1: Red Bat x2
{{Spoiler}}
 
  +
wave 2: Skeleton x1-->
<div class="collapsible collapsed"><strong class="header">''Introduction''</strong>
 
  +
{{infobox battle info DFFOO
*'''Materia:''' The ability to protect the world by changing "memory" into "power"...<br>
 
  +
<!--Enemies-->
*'''Materia:''' If this ability and the ancient Moogle are together, we could finally save the world...<br>
 
  +
|monstericon=[[File:DFFOO Red Bat Icon.png|75px]] [[File:DFFOO Skeleton Icon.png|75px]]
*'''Mog:''' Kupo! Leave it to Mog, kupo.<br>
 
  +
|wavenumber=1
*'''Mog:''' If Mog guides the warriors to the center of the dimensional distortion, kupo.<br>
 
  +
|requirement= 1.500 (Gems x40)
*'''Mog:''' We should be able to defeat the cause of the distortion and that will close it, kupo!<br>
 
  +
<!--Missions-->
*'''Materia:''' The warriors are scattered all over the world and are wandering alone.<br>
 
  +
| mission 1= Clear without any KOs (Gems x20)
*'''Materia:''' This fight won’t be easy...<br>
 
  +
|-
*'''Mog:''' Then Mog will work hard on it, kupo! I’ll show you, kupo.<br>
 
  +
| mission 2= Clear within 20 actions. (Gems x20)
*'''Mog:''' In fact, Mog has already found four warriors, kupo.<br>
 
  +
|-
*'''Materia:''' One who fully embraces the light of his chest...<br>
 
  +
| mission 3= Inflict 2 or more Breaks (Power Orbs x3)
*'''Materia:''' One with a small body but with a strong magical power...<br>
 
  +
<!--First Clear Reward-->
*'''Materia:''' A man whose love for his family is his power...<br>
 
  +
|difficulty= 1
*'''Materia:''' A girl who radiates life during an age of war...<br>
 
  +
|firstclear= Gems x20
*'''Mog:''' I’ll start my journey with those four warriors, kupo!<br>
 
  +
|-
*'''Materia:''' I understand. Go.<br>
 
  +
}}
*'''Materia:''' The damage caused by the dimensional distortion grows at high speed.<br>
 
*'''Materia:''' There is... barely time left...<br>
 
*'''Mog:''' Is it good to leave [[Spiritus]] out of this? Kupo...<br>
 
*'''Materia:''' That’s... what do you mean?<br>
 
*'''Mog:''' It may sound like I’m thinking about something wrong, kupo...<br>
 
*'''Mog:''' ...but you need to trust in Mog, kupo.<br>
 
*'''Materia:''' Spiritus and I are incompatible. We were born that way...<br>
 
*'''Materia:''' But please, never mind that.<br>
 
*'''Mog:''' What do my warriors and I do if we encounter rogue warriors on our journey?<br>
 
*'''Materia:''' Leave it to the warriors you’ve collected.<br>
 
*'''Materia:''' Everyone has the power of light... You should be able to make the correct decisions together.<br>
 
*'''Mog:''' Okay, kupo!<br>
 
*'''Mog:''' ...kupo! While we were talking a new dimensional distortion has appeared.<br>
 
*'''Materia:''' Please, go... We will save the world with the warriors on our side.<br>
 
*'''Mog:''' Of course, kupo! I’m on my way, kupooo!<br>
 
*'''Materia:''' The dimensional distortion has also damaged our battlefields...<br>
 
*'''Materia:''' ... so I must unveil the cause of all of this and protect the world.<br>
 
*'''Materia:''' That is my duty as the goddess of this world.<br>
 
</div>
 
   
  +
===1-7 Where the Dead Sleep Pt. 3===
<div class="collapsible collapsed"><strong class="header">''The Warrior of Light''</strong>
 
  +
<!--wave 1: Goblin x2, Skeleton x1-->
*'''Garland:''' That is all!<br>
 
  +
{{infobox battle info DFFOO
*'''Warrior of Light:''' ...damn!<br>
 
  +
<!--Enemies-->
*'''Garland:''' You will die and reanimate again and again in this place forever...<br>
 
  +
|monstericon=[[File:DFFOO Goblin Icon.png|75px]] [[File:DFFOO Skeleton Icon.png|75px]]
*'''Garland:''' The power of light exists no more!<br>
 
  +
|wavenumber=1
(Garland slays the Warrior of Light)
 
  +
|requirement= 1.000 (Gems x40)
*'''Rem:''' Are you alright?!<br>
 
  +
<!--Missions-->
(The Warrior of Light awakens with Rem, Vivi and Mog by his side)<br>
 
  +
| mission 1= Clear without any KOs (Gems x20)
*'''Warrior of Light:''' Am I... ?<br>
 
  +
|-
*'''Vivi:''' Monsters are about to attack us!
 
  +
| mission 2= Clear within 15 turns (Gems x20)
</div>
 
  +
|-
  +
| mission 3= Inflict 1 or more Breaks (Power Orbs x3)
  +
<!--First Clear Reward-->
  +
|difficulty= 1
  +
|firstclear= Gems x20
  +
|-
  +
}}
   
  +
===Quick Encounter Pt. 1-1===
<div class="collapsible collapsed"><strong class="header">During ''Windy Plains 1''</strong>
 
  +
<!--wave 1: Skeleton x1, Goblin x1-->
*'''Warrior of Light:''' If the opponent is only one goblin, leave this to me.<br>
 
  +
{{infobox battle info DFFOO
*'''Mog:''' Kupo! That’s right. Mog will teach you how to fight, kupo!<br>
 
  +
<!--Enemies-->
(Speechless tutorial)
 
  +
|monstericon=[[File:DFFOO Goblin Icon.png|75px]] [[File:DFFOO Skeleton Icon.png|75px]]
*'''Mog:''' Kupo? There are still enemies coming, kupo?!<br>
 
  +
|wavenumber=1
*'''Vivi:''' Let us join from right here!<br>
 
  +
|requirement= 1.000 (Gil x500)
*'''Warrior of Light:''' Oh, thank you.<br>
 
  +
<!--Missions-->
(Speechless tutorial)
 
  +
| mission 1= Clear without any KOs (Gil x250)
*'''Mog:''' The bravery of that goblin is really low, kupo. Aim your bravery attacks to it, kupo!
 
  +
|-
</div>
 
  +
| mission 2= Clear within 15 turns (Gil x250)
  +
|-
  +
| mission 3= Have Cloud in your party (Power Orbs x3)
  +
<!--First Clear Reward-->
  +
|difficulty= 1
  +
|firstclear= Gems x50
  +
|-
  +
}}
   
  +
===Outskirts of the Meadow===
<div class="collapsible collapsed"><strong class="header">''First Victory''</strong>
 
  +
This encounter leads to recruiting [[Cloud Strife/Opera Omnia|Cloud]].
*'''Mog:''' You guys are so awesome, kupo! Although it was our first battle, it was perfect, kupooo!<br>
 
  +
<!--wave 1: Goblin x2
*'''Rem:''' Um... Were you alright a while ago?<br>
 
  +
wave 2: Skeleton x2-->
*'''Warrior of Light:''' ... don’t worry. You are... Rem, am I correct?<br>
 
  +
{{infobox battle info DFFOO
*'''Rem:''' Yeah, nice to meet you. And this little fella right here is...<br>
 
  +
<!--Enemies-->
*'''Vivi:''' I’m Vivi.
 
  +
|monstericon=[[File:DFFOO Goblin Icon.png|75px]] [[File:DFFOO Skeleton Icon.png|75px]]
*'''Vivi:''' You’ve got yourself lost in this vast world, just like us. Though, we were asked for help by Mog.<br>
 
  +
|wavenumber=2
*'''Warrior of Light:''' Both of you are like me. Warriors blessed by “the power of light”. Or something like that... maybe?<br>
 
  +
|requirement= 1.100 (Gems x40)
*'''Mog:''' That’s right, kupo!<br>
 
  +
<!--Missions-->
*'''Mog:''' Only your power can save this world from the dimensional distortion that is destroying it, kupo!<br>
 
  +
| mission 1= Clear without any KOs (Gems x20)
*'''Vivi:''' Those monsters are coming out of the distortion, aren’t they?<br>
 
  +
|-
*'''Rem:''' So... we are the only ones who can stop it.<br>
 
  +
| mission 2= Clear within 30 turns (Gems x20)
*'''Rem:''' I wonder if finishing them all is the correct way to do this.<br>
 
  +
|-
*'''Mog:''' Please, believe in Mog, kupo!<br>
 
  +
| mission 3= Have Tifa in your party (Power Orbs x3)
*'''Mog:''' Since there is one small distortion really close, let’s try sealing it first, kupo.<br>
 
  +
<!--First Clear Reward-->
*'''Vivi:''' Alright, I’ll do my best.<br>
 
  +
|difficulty= 1
*'''Mog:''' Mog will also do his best at supporting you, kupo!<br>
 
  +
|firstclear= Gems x20, Book of Training x2
*'''Warrior of Light:''' I’m counting on you.
 
  +
|-
</div>
 
  +
}}
   
  +
===Where the Dead Sleep: Final===
<div class="collapsible collapsed"><strong class="header">During ''Windy Plains 3''</strong>
 
  +
This encounter leads to recruiting [[Hope Estheim/Opera Omnia|Hope]].
*'''Mog:''' A [[Flan (Opera Omnia)|flan]] has appeared, kupo! But, don’t worry, with Vivi’s Fire spell defeating it should be easy, kupo!<br>
 
  +
<!--wave 1: Goblin x2
*'''Vivi:''' Understood. So, I have to cast “Fire” on the flan, correct? Alright, I’ll do my best!<br>
 
  +
wave 2: Red Bat x2, Goblin x1-->
(After breaking the bravery of the flan)<br>
 
  +
{{infobox battle info DFFOO
*'''Mog:''' Defeat the flan while it is broken, kupo!
 
  +
<!--Enemies-->
</div>
 
  +
|monstericon=[[File:DFFOO Goblin Icon.png|75px]] [[File:DFFOO Red Bat Icon.png|75px]]
  +
|wavenumber=2
  +
|requirement= 1.100 (Gems x40)
  +
<!--Missions-->
  +
| mission 1= Clear without any KOs (Gems x20)
  +
|-
  +
| mission 2= Clear within 20 turns (Gems x20)
  +
|-
  +
| mission 3= Have Sazh in your party (Power Orbs x3)
  +
<!--First Clear Reward-->
  +
|difficulty= 1
  +
|firstclear= Gems x20
  +
|-
  +
}}
  +
  +
===Wavering Trails===
  +
This encounter leads to recruiting [[Y'shtola Rhul/Opera Omnia|Y'shtola]].
  +
<!--wave 1: Goblin x2
  +
wave 2: Flan x2-->
  +
{{infobox battle info DFFOO
  +
<!--Enemies-->
  +
|monstericon=[[File:DFFOO Goblin Icon.png|75px]] [[File:DFFOO Flan Icon.png|75px]]
  +
|wavenumber=2
  +
|requirement= 1.100 (Gems x40)
  +
<!--Missions-->
  +
| mission 1= Clear without any KOs (Gems x20)
  +
|-
  +
| mission 2= Clear within 15 turns (Gems x20)
  +
|-
  +
| mission 3= Inflict 2 or more Breaks (Power Orbs x3)
  +
<!--First Clear Reward-->
  +
|difficulty= 1
  +
|firstclear= Gems x20
  +
|-
  +
}}
  +
  +
===1-8 The Dark Forest Pt. 1===
  +
<!--wave 1: Goblin x2, Flan x1-->
  +
{{infobox battle info DFFOO
  +
<!--Enemies-->
  +
|monstericon=[[File:DFFOO Goblin Icon.png|75px]] [[File:DFFOO Flan Icon.png|75px]]
  +
|wavenumber=1
  +
|requirement= 1.200 (Gems x100)
  +
<!--Missions-->
  +
| mission 1= Clear without any KOs (White Shard x3)
  +
|-
  +
| mission 2= Clear within 15 turns (Purple Shard x3)
  +
|-
  +
| mission 3= Inflict 1 or more Breaks (Green Shard x3)
  +
<!--First Clear Reward-->
  +
|difficulty= 1
  +
|firstclear= Gems x20
  +
|-
  +
}}
  +
  +
===Quick Encounter Pt. 1-2===
  +
<!--wave 1: Flan x1, Goblin x1-->
  +
{{infobox battle info DFFOO
  +
<!--Enemies-->
  +
|monstericon=[[File:DFFOO Flan Icon.png|75px]] [[File:DFFOO Goblin Icon.png|75px]]
  +
|wavenumber=1
  +
|requirement= 1.200 (Gil x1.000)
  +
<!--Missions-->
  +
| mission 1= Clear without any KOs (Red Shard x3)
  +
|-
  +
| mission 2= Clear within 15 turns (Blue Shard x3)
  +
|-
  +
| mission 3= Inflict 1 or more Breaks (Yellow Shard x3)
  +
<!--First Clear Reward-->
  +
|difficulty= 1
  +
|firstclear= Gems x20
  +
|-
  +
}}
  +
  +
===1-9 The Dark Forest Pt. 2===
  +
<!--wave 1: Goblin x3
  +
wave 2: Behemoth x1-->
  +
{{infobox battle info DFFOO
  +
<!--Enemies-->
  +
|monstericon=[[File:DFFOO Goblin Icon.png|75px]] [[File:DFFOO Behemoth Icon.png|75px]]
  +
|wavenumber=2
  +
|requirement= 1.300 (Gems x40)
  +
<!--Missions-->
  +
| mission 1= Clear without any KOs (Gems x20)
  +
|-
  +
| mission 2= Clear within 60 turns (Gems x20)
  +
|-
  +
| mission 3= Inflict 2 or more Breaks (Gems x20)
  +
<!--First Clear Reward-->
  +
|difficulty= 3
  +
|firstclear= Gale Adamite x1
  +
|-
  +
}}
  +
  +
==Gateways==
  +
There are two locked gateways located on Primus Island.
  +
* The first one can be found by beating "Where the Dead Sleep Pt. 2". It unlocks upon recruiting Cloud.
  +
* The second one can be found by beating "Where the Dead Sleep Pt. 3". It unlocks upon recruiting both Hope and Y'sthola.
  +
  +
==Treasure Chests==
  +
* Behind Quick Encounter 1-1 is a chest with High Power Orb x3.
  +
* Behind Wavering Trails is a chest with 2000 gil.
   
  +
==Obtainable characters==
<div class="collapsible collapsed"><strong class="header">During ''Windy Plains 4''</strong>
 
  +
* '''[[Warrior of Light (Dissidia)/Opera Omnia|Warrior of Light]]''': From ''[[Final Fantasy]]''. Obtained after viewing the cutscene The Warrior of Light.
*'''Mog:''' An [[Iron Giant (Opera Omnia)|iron giant]], kupo! Be prepared for its strong attacks, kupo!<br>
 
  +
* '''[[Vivi Ornitier/Opera Omnia|Vivi]]''': From ''[[Final Fantasy IX]]''. Obtained automatically in the second wave of Prairie Winds Pt. 1.
*'''Mog:''' Warrior, use “Shining Shield” to protect Vivi, kupo.
 
  +
* '''[[Rem Tokimiya/Opera Omnia|Rem]]''': From ''[[Final Fantasy Type-0]]''. Obtained automatically in the second wave of Prairie Winds Pt. 1.
</div>
 
  +
* '''[[Sazh Katzroy/Opera Omnia|Sazh]]''': From ''[[Final Fantasy XIII]]''. Obtained automatically after completing Prairie Winds Pt. 4.
{{Endspoiler}}
 
  +
* '''[[Tifa Lockhart/Opera Omnia|Tifa]]''': From ''[[Final Fantasy VII]]''. Obtained automatically after viewing the cutscene An Unexpected Encounter.
  +
* '''[[Cloud Strife/Opera Omnia|Cloud]]''': From ''[[Final Fantasy VII]]''. Obtained after clearing the stage Outskirts of the Meadow.
  +
* '''[[Hope Estheim/Opera Omnia|Hope]]''': From ''[[Final Fantasy XIII]]''. Obtained after clearing the stage Where the Dead Sleep: Final.
  +
* '''[[Y'shtola Rhul/Opera Omnia|Y'shtola]]''': From ''[[Final Fantasy XIV]]''. Obtained after clearing the stage Wavering Trails.
   
  +
==Etymology==
==Obtainable Characters==
 
  +
{{Etym|Primus}}
* '''[[Warrior of Light (Dissidia)|Warrior of Light]]''': From ''[[Final Fantasy]]''. Obtained after ''"The Warrior of Light"'', a cutscene.
 
* '''[[Vivi Ornitier|Vivi]]''': From ''[[Final Fantasy IX]]''. Obtained automatically in the second wave of ''"Windy Plains 1"''.
 
* '''[[Rem Tokimiya|Rem]]''': From ''[[Final Fantasy Type-0]]''. Obtained automatically in the second wave of ''"Windy Plains 1"''.
 
* '''[[Sazh Katzroy|Sazh]]''': From ''[[Final Fantasy XIII]]''. Obtained automatically after completing ''"Windy Plains 4"''.
 
   
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[[Category:Dissidia Final Fantasy Opera Omnia storylines]]
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[[Category:Locations in Dissidia Final Fantasy Opera Omnia]]
[[Category:Dissidia Final Fantasy Opera Omnia locations]]
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[[Category:Islands]]

Revision as of 17:20, 1 January 2020

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Primus Island is a location in Dissidia Final Fantasy Opera Omnia. This is the first region of the game, the shortest of them all and can be explored in the first chapter of the story mode.

This region is located in an island full with forests and plains and that is divided in two thanks to a mountain range located in the middle of it. A river is born in the range and reaches the sea in the southern part of the island.

Primus Island is located at the south of the continent where the Ruins of Deserta are located, at the west of the island of the Palace of Malitia and at the east of the continent where both the Lost Kingdom of Thronus and the Snowy Peaks of Crudelis are located.

Story cutscenes

Battles

1-1 Prairie Winds Pt. 1

1-2 Prairie Winds Pt. 2

1-3 Prairie Winds Pt. 3

1-4 Prairie Winds Pt. 4

1-5 Where the Dead Sleep Pt. 1

1-6 Where the Dead Sleep Pt. 2

1-7 Where the Dead Sleep Pt. 3

Quick Encounter Pt. 1-1

Outskirts of the Meadow

This encounter leads to recruiting Cloud.

Where the Dead Sleep: Final

This encounter leads to recruiting Hope.

Wavering Trails

This encounter leads to recruiting Y'shtola.

1-8 The Dark Forest Pt. 1

Quick Encounter Pt. 1-2

1-9 The Dark Forest Pt. 2

Gateways

There are two locked gateways located on Primus Island.

  • The first one can be found by beating "Where the Dead Sleep Pt. 2". It unlocks upon recruiting Cloud.
  • The second one can be found by beating "Where the Dead Sleep Pt. 3". It unlocks upon recruiting both Hope and Y'sthola.

Treasure Chests

  • Behind Quick Encounter 1-1 is a chest with High Power Orb x3.
  • Behind Wavering Trails is a chest with 2000 gil.

Obtainable characters

  • Warrior of Light: From Final Fantasy. Obtained after viewing the cutscene The Warrior of Light.
  • Vivi: From Final Fantasy IX. Obtained automatically in the second wave of Prairie Winds Pt. 1.
  • Rem: From Final Fantasy Type-0. Obtained automatically in the second wave of Prairie Winds Pt. 1.
  • Sazh: From Final Fantasy XIII. Obtained automatically after completing Prairie Winds Pt. 4.
  • Tifa: From Final Fantasy VII. Obtained automatically after viewing the cutscene An Unexpected Encounter.
  • Cloud: From Final Fantasy VII. Obtained after clearing the stage Outskirts of the Meadow.
  • Hope: From Final Fantasy XIII. Obtained after clearing the stage Where the Dead Sleep: Final.
  • Y'shtola: From Final Fantasy XIV. Obtained after clearing the stage Wavering Trails.

Etymology

Primus is Latin for "first".