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Some of the primals of Final Fantasy XIV along with the Ultima Weapon and the Mogglesguard.

O mighty Ifrit, Lord of the Inferno and Champion of Sun! Thy humble servants have summoned Thee forth from the boundless aether, that Thou might cleanse these heathens' souls of their transgressions with Thine holy flames.

Amalj'aa Transfigurator

The primals (蛮神, Banshin?, lit. Savage Gods), also known as eikons, are magical beings in Final Fantasy XIV worshiped by the Eorzean beast races. They are classic Final Fantasy summoned monsters, and are related to both the Echo and the sudden new attacks from the Garlean Empire who considers them a threat. Each beast race has its own primal and plans to use them to its own ends, either to harass the city-states, self protection, or to fight the Garleans.

Profile[]

Divine seeds were ever wont to quicken in Eorzea's fertile soil. We need only lead men to the field, and by their eager hands shall a new deity arise.

Primals are constructs of concentrated aether made manifest by the will of the summoner in the form of legendary figures or mythical creatures. Due to the nature of their existence, a primal must consume aether from its surroundings, thus becoming a threat to the world.

The Ascian race, possessing vast amounts of aether in their being, possesses creation magick that enable them to manifest beings from aether. When the Final Days of Etheirys occurred, the Ascians' creation magick was warped as their fear-driven mental states caused them to unconsciously bring to life monsters based on their imaginings. This forced the Convocation of Fourteen to summon Zodiark to avert the Final Days and Hydaelyn from Venat and her followers to imprison the former, both being products of a mass sacrifice. The pair's conflict sundered the world into the Source and its thirteen shards.

Some of the few surviving Ascians now conduct Umbral Calamities to restore their original world. They developed the technique of primal summoning and taught it to beast races in the form of praying for the aid of their deity, altering the process to revolve around faith rather then conception. Unlike the ancient Ascians, the new races that now inhabit the world have little aether, and the ritual requires an ample supply—the most convenient being crystals. The aether can also be acquired via other tools, such as the enigmatic horn and tablet stored on Seal Rock, or the eye of a great wyrm.

While usually an embodiment of the summoner's desire, there are cases where the summoner transforms into a primal. A primal can also be summoned into a structure or be created in the image of their namesake. Once summoned, primals can "temper" other beings, instilling fanatical loyalty and creating a secure wellspring of faith. Usually this is an intentional process, but some primals (such as Ramuh) have shown distaste for it, implying it is a natural byproduct of their existence. While those gifted with the Echo are immune, their soul's aether may still be consumed by a nearby primal if they ever lose their mortal form.

The terms for those enthralled by a primal match with their element: Ifrit's Tempered, Leviathan's Drowned, Ramuh's Touched ("touched" by the primal's divine influence), and Odin's "sundered" due to how his blade tears one "asunder". "Tempered" is the default term for a being brought under a primal's thrall, as violent Sylphs have been referred to as "tempered in the levin light of Ramuh"; during Live Letter XXVII it was mentioned each primal has a phrase correlating to its element and their form of tempering.[1]

Due to the presence of primals in Eorzea and the massive amount of energy needed to summon them, the flux of aether over Silvertear Falls has been disrupted and the land of Eorzea will slowly perish if this process is not reversed. The Scions of the Seventh Dawn thus strive to eliminate any primals that manifest. This is also one of the reasons behind the Garlean campaign to destroy the primals, according to Emperor Varis. Gaius van Baelsar hoped to achieve a permanent means through the Ultima Weapon's ability to absorb primals.

The Ascians also taught the ancient Allag the means to bind primals. The creation of primals has an effect on Hydaelyn, seemingly as part of the Ascians' goal to revive her dark counterpart, Zodiark. The primals and the tools to summon them have proven useful in undoing an Ascian, as the supply of aether needed to summon a primal can, if focused, shatter an Ascian trapped in White Auracite. Further, a primal can consume an Ascian's soul directly by slaying their host body; primals feed on aether, and a soul is comprised of it.

Spoilers end here.

Known individuals[]

By patch 6.0, there are 51 known primals, though one of them has only been mentioned.

Primals[]

Primals are possessed of terrifying power, and are effectively immortal─they can return from death's halls no matter how many times they are slain. They are wont to bless their beastman worshippers with spiritual and physical strength, and the city-states deem them a most dire threat.

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These primals are those usually created by faith and sacrifice by collectives like beastmen and civilizations, though some of them are recreated by memories. These are capable of enthralling people as long as their victims are not already influenced by a more powerful entity, though as of Endwalker it has since confirmed this is not an inherent trait of primals. Per the Loporrits, the enthralling nature of a primal was included as part of the summoning method spread by the Ascians, and that summoning in its pure form would not cause enthrallment.

The term "elder primal" indicates those worshiped/summoned in older eras (i.e. before the Sixth Astral Era), often from cultures that no longer exist. For example, Bahamut was originally summoned in the Third Astral Era, whereas Shiva is a recent "newborn" primal. Unukalhai mentions that the term the Allagans used for primals is "eikons".[2] Given the time between Allag's fall and the present, this would mean all the eikons from the Allagan era are elder primals since they have been around for at least 5,000 years.[3] This also implies that the Garleans took the Allag term since the term "primal" gives them a godly identification, and with Allagans and Garleans being atheists, they prefer the term "eikon" to deny primals this hint of divinity.

  • Ifrit, Lord of the Inferno, primal of the Amalj'aa.
  • Titan, Lord of Crags, primal of the Kobolds.
  • Garuda, Lady of the Vortex, primal of the Ixal.
  • Good King Moggle Mog XII, primal of the Moogles known as Moggleguard, who support him, and is modeled after their ancestors' savior.
  • Bahamut, the Dreadwyrm, elder primal of the dragons of Meracydia in the image of the Firstbrood of the same name. He was incarcerated inside Dalamud until the Seventh Umbral Era.
  • Phoenix, a primal of rebirth created from Louisoix Leveilleur during the Seventh Umbral Era.
  • Leviathan, Lord of the Whorl, primal of the Sahagin.
  • Ramuh, Lord of Levin, primal of the Sylphs.
  • Shiva, Lady of Frost, primal of the Ishgardian heretics in the image of Saint Shiva and summoned into Ysayle Dangoulain.
  • Enkidu, an inadvertently summoned primal created by Gilgamesh, based on the memory of the original Enkidu. Though Hildibrand referred to Enkidu as a primal after his summon, many fans originally believed him to be an egi due to the nature of his summoning and behavior. However, on an updated list confirming how many primals there were since Patch 3.15, Enkidu was confirmed to be a full primal.[4]
  • Odin, the Dark Divinity, described as a roaming elder primal. The sword Zantetsuken is the primal, while Odin is a mortal whom the primal blade tempered and blessed with power.
  • Ravana, Lord of the Hive, primal of the Gnath.
  • Bismarck, Lord of the Mists, primal of the Vanu Vanu.
  • Knights of the Round, primals created by Archbishop Thordan VII using the Ishgardians' faith in their country's founding legend in conjunction with one of Nidhogg's eyes. King Thordan is supported by his Knights Twelve, the primal forms of the Heavens' Ward.
  • Eureka, an elder primal from the Forbidden Land of Eureka storyline. Sealed inside the isle's castle, but appearing around the place as a masked man, it creates weapons and enthralls their wielders, unless they posses the Echo.
  • Belias, an elder primal from an unknown era. Only his egi is encountered. Though the Lucavi bearing his name makes an appearance in The Ridorana Lighthouse using similar egi to support himself, the nature of the Lucavi makes it uncertain if the Belias encountered is the primal itself.
  • Alexander, the Iron Colossus, primal of the Illuminati Goblins.
  • Sephirot, the Fiend, is the first member of the Warring Triad and an elder primal of a tree-like race in Meracydia.
  • Sophia, the Goddess, is the second member of the Warring Triad and an elder primal of a multitude of Meracydian races. Sophia is supported by the giant head Barbelo, though both are the same entity.
  • Zurvan, the Demon, is the third member of the Warring Triad and an elder primal of Meracydian centaurs.
  • Shinryu, the Wyrm, a primal summoned by Ilberd Feare using the Eyes of Nidhogg to lay waste to the Garlean Empire. It was stopped by Omega, ending up in the possession of Zenos Galvus.
  • Susano, the Lord of Revel, the principle primal of the Kojin.
  • Tsukuyomi, Goddess of the Moon and Divinity of night. A minor primal of the Kojin summoned into Yotsuyu goe Brutus.
  • Lakshmi, the Lady of Bliss, primal of the Ananta.
  • Hydaelyn, Divine Light, elder primal of Light and goddess of the enlightened races of the world, as well as a faction of ancient Ascians.
  • Zodiark, Eternal Darkness, elder primal of Darkness and god of the Ascians.
    • Elidibus, a fragment of the Heart of Zodiark made manifest with the original Elidibus's personality and memories.
      • Warrior of Light, a primal based on the original Warrior of Light summoned into Elidibus.
  • Save the Queen, an elder primal based on the legendary Queen Gunnhildr of the Hrothgar.
  • Anima, Eikon of Eikons, a primal created by Fandaniel using the Garleans' faith in their deceased Emperor Varis. It is the source of the Lunar primals and fought in the Tower of Babil.

The Twelve are summoned at the Battle of Carteneau.

  • The Twelve, primals based on the patron deities of Eorzea summoned during the Battle of Carteneau by Louisoix to seal Bahamut. Initially, Gaius and Varis expressed belief about the Twelve as a whole being primals; it was later confirmed that Louisoux had indeed summoned primal incarnations of the Twelve, separate from the actual Twelve themselves. On one occasion, some youths from Little Ala Mhigo were plotting to summon Rhalgr once more, though in this plot is halted in time.

Valefor is a primal Gagarua mentioned that hasn't appeared. Enemies named Valefor appear in the Labyrinth of the Ancients, but these are voidsent dahaks, not primals or even egis, so Gagarua may have been bluffing.

The Burn was believed to be a land drained from aether because of repeated primal summonings, but this was eventually revealed to be propaganda disseminated by Emperor Solus zos Galvus, and that the true reason for its aether loss was ancient Allagan technology used to create the floating islands of Azys Lla. Other primals are mentioned to be summoned somewhere in Ilsabard, but they were consumed by the different machines from the Weapon Project prior their fights against the Warrior of Light.

On the bonus disc included with the physical collector's edition of Final Fantasy XIV: A Realm Reborn, Midgardsormr is erroneously referred to as an elder primal.[5]

Eden's Recreations[]

Imitation primals created in the First of Hydaelyn's reflections. As they are entities created through memories from the Warrior of Light by the sin eater Eden, they are not truly primals themselves but replicas of existing ones from the Source.

  • Ifrit, Heritor of the Inferno, Norvrandt's version of the Lord of the Inferno made from the Warrior of Light's memories.
  • Garuda, Heritor of the Vortex, Norvrandt's version of the Lady of the Vortex made from the Warrior of Light's memories.
    • Raktapaksa, Heritor of Fury, fruit of the fusion between the Heritor of the Inferno and the Heritor of the Vortex.
  • Titan, Heritor of Crags, Norvrandt's version of the Lord of Crags made from the Warrior of Light's memories.
  • Leviathan, Heritor of the Whorl, Norvrandt's version of the Lord of the Whorl made from the Warrior of Light's memories.
  • Ramuh, Heritor of Levin, Norvrandt's version of the Lord of Levin made from the Warrior of Light's memories.
  • Shiva, Heritor of Frost, Norvrandt's version of the Lady of Frost made from the Warrior of Light's memories and summoned into Ryne.

Lunar Primals[]

These primals are created by the Telophoroi inside Fandaniel's towers using captive beastmen tempered into becoming devoted to the Garleans, forcing them through torture to create twisted versions of their deities who exist to fight for Garlemald. Unlike proper primals, these lack the ability to enthrall people.

  • Lunar Ifrit, a recreation of the Lord of the Inferno forcibly summoned by the Telophoroi using captive Amalj'aa.
  • Lunar Bahamut, a recreation of the Dreadwyrm summoned by Meracydian dragons enthralled by the Telophoroi.
  • Lunar Odin, a recreation of the Dark Divinity summoned by Fandaniel.
  • Lunar Ravana, a recreation of the Lord of the Hive summoned by Fandaniel.
  • Magus Sisters, recreations of Thavnair's goddesses summoned by Fandaniel, fought in the Tower of Zot.
  • Daivadipa, a recreation of another Thavnairian deity summoned by Fandaniel in the Tower of Zot.

Gameplay[]

Though primals appear as part of the game's scenario, being fought in several trials and instances, there are means by which players can summon versions of them similar to classic summoning systems from the Final Fantasy series.

Egi[]

An egi of elder primal Belias summoned.

Egi are tiny versions of primals available for the Summoner job. Players are only allowed to summon egi versions of Ifrit, Titan, and Garuda, but much larger and more fully-formed versions of Bahamut and Phoenix can be summoned via Demi-Bahamut and Demi-Phoenix, respectively.

These creatures are made of concentrated elemental essence. Only Summoners can call them forth after binding their power with the aid of their Soul Crystal. These egi bear many characteristics of the respective primal, but lack the personality and aether-draining properties of the full-scale forms. Some primals summon minions that resemble egis, such as Ramuh's Grey Arbiters and Titan's Granite Gaolers.

After Summoners achieve level 90, they can summon Ruby Ifrit, Topaz Titan and Emerald Garuda, which empowers their attack spells and replace their Carbuncle.

Magicite[]

A player using a Heaven-on-High magicite.

In the Heaven-on-High Deep Dungeon, players have a small chance of receiving magicite only for use inside said dungeon. Magicite summon a simulacrum of certain primals, based on the user's memories of past encounters with them.

These kind of summons are similar to those from other Final Fantasy titles by making their appearance just to unleash their signature attack before leaving.

Currently, players are only allowed to summon Ifrit, Titan, Garuda, and Odin. The former three instantly kill all normal enemies on the floor and deal roughly 20% damage to bosses, while also granting temporary invincibility. Odin will instantly kill even bosses, but is extremely rare, and best saved for the final boss on floor 90 if acquired.

Lord of Verminion[]

The Lord of Verminion is a minigame from the Manderville Gold Saucer in which players can summon their minions to fight in the arena, each of them using different abilities.

As of patch 5.45, 18 of the 45 known primals have their own minions: Odin, Bahamut, Ifrit, Titan, Garuda, Leviathan, Ramuh, Shiva, Alexander, Ravana, Bismarck, Lakshmi, Susano, Shinryu, Tsukuyomi, Absolute Virtue, Cloud of Darkness, and Save the Queen.

History[]

Version 1.0[]

A decade prior, the death of the dragon Midgardsormr during the Battle of Silvertear Skies broke the seal he had placed on Silvertear Lake to contain the aether beneath it. The Ascian Paragons used this to teach the summoning ritual to the Eorzean beast tribes, with the resulting primals providing added motivation for the Garlean campaign.

The Warrior of Light was made aware of the primals by the Elezen mage Louisoix Leveilleur, leader of the Circle of Knowing, whose investigation of Garlean Legatus Nael van Darnus revealed the primals' absorption of the realm's crystals threatened Eorzea. When van Darnus enacted "Operation Meteor", Dalamud's descent towards Eorzea weakened the primals as it absorbed their aether.

During the Seventh Umbral Calamity, the lesser moon Dalamud was revealed as Bahamut's prison. Louisoix tried to use the power of the Twelve, Eorzea's guardian deities, to reseal Bahamut, but the attempt failed and Bahamut's rage was unleashed on the realm, triggering the Seventh Umbral Era. In the catastrophe's aftermath, the beast tribes focused on rebuilding.

Final Fantasy XIV: A Realm Reborn[]

Ifrit.

Thancred Waters asked the Warrior of Light to help solve a mystery regarding the disappearances in Camp Drybone. It turned out the Amalj'aa had been kidnapping people to be offered to their primal, Ifrit. During the operation to catch the Amalj'aa red-handed, the Warrior of Light was betrayed and knocked unconscious to be turned into Ifrit's follower. Through Hydaelyn's protection, Ifrit's fire had no effect on the Warrior and they went on to defeat him.

The Maelstrom, the Grand Company of Limsa Lominsa requested the Warrior of Light to slay Titan, whom Kobolds near the city had summoned. Y'shtola Rhul warned the Warrior that Titan was much stronger than Ifrit, and that advice from the Company of Heroes, a brave band of men and women who had in the past killed him, would come in handy. After performing a series of tasks for the company members, the Warrior of Light received their blessing and entered Titan's lair, where their group defeated him.

Garuda.

Later on, the Warrior of Light worked with Cid and Alphinaud to reach Garuda where the Ixal had summoned her in Natalan. Garuda was much more powerful than the previous two primals, able to retain her physical form even after seemingly being beaten. She proclaimed to tear down each city-state and leave behind a world where she was revered. Before she could attack the Warrior of Light again, Gaius van Baelsar arrived and mocked her, slaying the Ixal whose prayers were powering her. Garuda ripped Ifrit and Titan into existence from their followers whom the Ixal had captured and prepared to feed upon their aether. Van Baelsar deployed the Ultima Weapon that defeated Garuda and the other primals.

After the defeat of the Garlean Empire and the resurrected primals, Alisaie Leveilleur asked the Warrior of Light to investigate a dungeon beneath Castrum Occidens called the "Binding Coil of Bahamut" to uncover the mystery behind Bahamut's sudden disappearance during the Calamity. They found fragments of Bahamut's body, and at the center saw its head held in place by technology from Dalamud. They glimpsed Louisoix and Nael van Darnus, alive, watching over Bahamut. Unable to do any more, the two took their leave.

The Sahagin accumulated enough crystals to summon their primal, Leviathan.[6] After being warned by the Scions of the Seventh Dawn of the impending crisis, Admiral Merlwyb Bloefhiswyn mobilized the Maelstrom in launching a preemptive strike against the Sapsa Spawning Grounds. They found a Sahagin priest calling forth Leviathan, who claimed to achieve eternal life through the Echo. He transfered his mind into the bodies of fellow Sahagin after the admiral shot him, but the awakened Leviathan simply absorbed him. To take out the Lord of the Whorl on the open seas before he could unleash a catastrophic tidal wave, a special barge called the Whorleater was created to enable the Warrior of Light to approach and defeat the ocean primal.

The touched Sylphs called forth Ramuh, Lord of Levin.[7] The sylphs of Little Solace had previously assured Ramuh was of minimal concern, focused only with the protection of the forest, and it was believed that an influx of refugees from the unrest in Ul'dah had pushed the touched ones' hands into summoning their primal. When the Scions confronted him, the Lord of Levin condemned the actions of man. Questioning the Warrior's resolve to be the Bearer of Light, Ramuh bid them to undertake his trial. Once defeated, he granted the Warrior of Light his blessing and left the physical world.

The heretic Ysayle Dangoulain summoned forth Saint Shiva as a primal.[8] Being a user of the Echo, she could channel the primal into herself, becoming its avatar—a feat previously unknown. The Warrior of Light defeated Shiva who reverted to Ysayle. Frustrated, she condemned the Warrior's involvement, insisting she was acting for the sake of peace.

Final Fantasy XIV: Heavensward[]

Shiva.

The Gnath, a tribe of arthropod-like beastmen native to Dravania, became increasingly belligerent to both dragons and hunters. The dragon Vidofnir revealed that the Gnath had summoned a primal, and this had put the dragons on edge and thus denied the Warrior of Light, Ysayle, Alphinaud, and Estinien Wyrmblood access to the dragon Hraesvelgr for the time being. The Warrior of Light and Ysayle let themselves be captured as offerings to the primal, Ravana. Realizing the primal was a war god, Ysayle offered a trial by combat, asking the Gnath to abandon their conquest should they defeat him. In the first round, Ysayle transformed into Shiva to duel Ravana, but was defeated. The Warrior of Light was up next, and triumphed against the primal, who honored his word.

In the Sea of Clouds, the Vundu tribe of the Vanu Vanu summoned Bismarck as a primal, an immense whale capable of devouring the floating islands, including the one that housed the key to Azys Lla. Cid Garlond concocted the idea of towing a floating island via airship as bait, and installing Ishgardian Dragonkillers to harpoon the whale, allowing the Warrior of Light to defeat the Lord of the Mists at the Limitless Blue.

King Thordan and his Knights Twelve.

Archbishop Thordan VII and his elite knights, the Heavens' Ward, had used Ascian teachings to channel the legend of King Thordan and his Knights Twelve as a primal of the church. At the floating continent of Azys Lla, Thordan used the power of Nidhogg's right eye to transform into King Thordan with the intent of eliminating all conflict in the world and ruling as a God-King. As his first act, the primal executed the Ascian Lahabrea and absorbed the Ascian overlord's aetherial essence. The Warrior of Light defeated the Knights of the Round in the Singularity Reactor. Alexander awoke in the Dravanian Hinterlands, while the Warring Triad stirred from their slumber.

Later, atop Baelsar's Wall, Ilberd Feare used the Eyes of Nidhogg and the sacrifices of himself as well as his soldiers to summon Shinryu and bring calamity upon the Garlean Empire. Moments after its release, Shinryu was confronted by the recently activated Omega. The battle ended in a stalemate as the clashing energies resulted in a massive explosion that sent both flying away to parts unknown.

Final Fantasy XIV: Stormblood[]

Upon traveling to Tamamizu, the Warrior of Light learned of a creature akin to a primal called Susano, a kami the Kojin of the Red worship. Unlike the primals of before, the Red Kojin did not plan to summon him. Instead, the Warrior of Light unwittingly summoned Susano during a mission to draw Red Kojin away from their imperial allies, as the Yasakani-no-Magatama in the Warrior's possession reacted to two other treasures stored in a vault, materializing into the physical world without either prayer or crystal. Susano desired a contest of wills with the Warrior of Light, his wish for battle independent from the Red Kojin.

After freeing Doma and returning to Gyr Abania, the Warrior of Light learned of another primal from their Ananta allies, called Sri Lakshmi, a deity worshiped by their beast tribe. She has been summoned when Fordola rem Lupis murdered the daughter of the Qalyana's leader, who had previously sided with the Empire in the hope of being left alone. Driving the imperials away with the might of their patron deity, they demanded that the Vira tribe of the Ananta come pay tribute to her. The Warrior of Light, the Leveilleur twins, and Lyse Hext headed to the Qalyana's home to slay the primal.

They saw the Qalyana's broodmother distraught, as although her daughter had been revived, her soul was long ago lost to the aether, leaving behind an unresponsive husk. Alisaie became incensed by the primal's false promises and tried to convince the Qalyana to renounce Lakshmi, but the mother's grief was too profound. The primal flooded the room with a wave of tempering flames, which the Warrior of Light blocked. Lakshmi warned them to leave them be. After they defeated the primal in her lair, the Qalyana broodmother cursed the Warrior of Light and Lyse for taking away their only means of solace and told them to leave for her to mourn.

Shinryu.

The Warrior of Light discovered the missing Shinryu within the Royal Menagerie of Ala Mhigo. Zenos Galvus's men had captured and imprisoned the beast while it had been incapacitated from the battle with Omega. Because Shinryu was born of pure rage with no worshipers to guide its power toward a specific target or goal, it was akin to a mindless beast. Taking advantage of this, Zenos used the Resonant within his being to merge with Shinryu, becoming the primal itself with its power at his disposal. The Warrior of Light later fought and destroyed Shinryu, leaving behind Zenos's battered body and the now powerless eyes of Nidhogg.

After Ala Mhigo's liberation, the Qalyana joined with the leading Resistance members to discuss the matter of the throne. Though the broodmother had spoken of harmony with her fellow Ala Mhigan neighbors, she revealed her true plan to summon Lakshmi, calling her forth in front of the leaders to temper them, having used the enthralled guards to smuggle in the crystals. Amid the chaos, Raubahn Aldynn cut down the broodmother while Arenvald Lentinus and the Warrior of Light used their Echo to shield the civilians and leaders from her influence. Lakshmi's advances became overwhelming, but unexpected help arrived when Fordola, released from captivity, stepped in and used her Resonant powers to protect the Ala Mhigans from a blast that would have otherwise ensnared them. With their combined power, the three slayed the primal, saving countless lives from a lifetime of servitude.

During the prisoner exchange between Doma and Garlemald to solidify the united front against primals, Asahi sas Brutus planned to disrupt the negotiations by forcing Yotsuyu goe Brutus to regain her memories, bringing her back as acting viceroy of Doma. The supply crates he had taken from Yanaxia were, in fact, crystals, and the mirror he had given her prior was used as a catalyst for the summoning of a kami. Feeding upon her sorrows, the crystals transformed her into Tsukuyomi. Asahi uses Yotsuyu's summoning ritual to breach the agreement and ordered his men to retreat. As the Warrior of Light battled her, they beared witness to Yotsuyu's innermost turmoil, being overwhelmed by specters of those who had wronged her, though a single light defended her in the form of a ghost of Gosetsu Daito. Yotsuyu succumbed to her hate, but was defeated. Remnants of the primal's power still lingered in her transfigured state, but Asahi repeatedly shot her. Yotsuyu used her remaining power to skewer him with swords. Her vengeance sated, she died peacefully, her lifeless body returning to its original state.

Final Fantasy XIV: Shadowbringers[]

In the absence of the Warrior of Light (who had journeyed to the First, one of the shards of the Source), Ifrit was again summoned. Raubahn enlisted a contingent of Summoners to combat the primal threat, with Arenvald and the newly conscripted Fordola as commanding officers leading the attack. Arenvald's Echo and Fordola's Resonant powers immunized them to the primal's influence and their enhanced strength allowed them to fell the beast.

In the First, the Warrior of Light (now taking on the title of "Warrior of Darkness"), Ryne, Urianger Augurelt, and Thancred Waters discovered a primordial being half-buried in the Empty, known as Eden, deduced to be the first sin eater and the one responsible for the Flood of Light that was eroding the First. They discovered through some investigating of its inner workings that Eden did not erase aether so much as it simply halted its flow. They devised a means to restore the flow through Eden's own power when Ryne took control of it after the Warrior defeated its prime form from within. Urianger speculated that to do so, aspects of aether must be introduced in mass quantities, with each element of the astral kind restoring nature piece by piece. The Scions' solution was to use Eden and the Warrior's memories to evoke primals from the Source and defeat them so that their dispersed aether would restore an aspect of the First.

Focusing on water first, the Warrior's thoughts turned to Leviathan. When confronted its form appeared different, now having two heads. After defeating it, Urianger speculated that its altered form was due to the Warrior's hazy memory of having fought the primal so long ago, and how they could have confused its form with other water-aspected primals they had encountered during their travels. Flowing water returned to the Empty, and they next focused on earth. Titan sprang to mind and his form was also significantly altered, now appearing as a less hefty humanoid covered in large iron tires that it rode upon. With its defeat natural soil returned to the area. Though their successful efforts seemed localized, Urianger theorized that the restored aether may have reappeared in focal points across the world. Ryne, exhausted from the summonings and having spent an extended amount of time in the Empty, regrouped with her friends to Norvrandt.

Upon returning to the Empty with the newly awakened Gaia from an earlier excursion, Urianger proposed to focus on the aspect of thunder, this time summoning Ramuh. The Warrior's memories called forth a centaur, the upper half being a slightly younger version of the wise primal and the lower body of Ixion from Gyr Abania. After defeating him, the crystal outside changed color though no other outward change was apparent. Urianger noticed that the very air was less stifling and more humid. Without wind to carry storms and no fire to evaporate water, the thunder aspect could not be fully realized. Gaia and Ryne proposed to introduce fire and wind simultaneously, requiring the Warrior to fight two primals at the same time. Summoning Ifrit and Garuda, the latter was more or less the same as her original form, but Ifrit was more humanoid in appearance. The two merged to form a new entity called Raktapaska, but were yet destroyed and their combined aether changed the crystal to a red and green bi-color palette, returning rain to the Empty.

With the group's mission nearly complete, they only needed to bring forth the aspect of ice. They were delayed when Gaia's faerie's voice intruded her mind and manifested in physical form as the Idol of Darkness. After destroying the threat and freeing her, the group continued with their mission. Ryne summoned aether into her own being to transform into Shiva, just as Ysayle once did. Despite Urianger and Thancred's objections, Ryne insisted on doing it to prove herself strong enough, should Eden run amok while she was trying to control it.

Shiva manifested in a new form and took over Ryne, attacking the Warrior. Ryne's power as the Oracle of Light further transformed Shiva by turning her into a robed figure resembling Hydaelyn's depiction in the stone walls of the Qitana Ravel. Shiva's power grew unstable and she blasted herself and the Warrior in an explosion of light-aspected ice, freezing them both solid. Gaia emerged from a dark portal and summoned a hammer of darkness to shatter most of the ice, freeing the Warrior. With their combined strength, they destroyed Shiva's form, freeing Ryne from her influence. They celebrated their victory, and with the ice element, greenery returned to the land, completing their mission. Though the planet's rejuvenation could take decades, the undisturbed channeling of Eden's massive power should ensure that all was well in the foreseeable future.

Elidibus's Warrior of Light.

While searching for Y'shtola in Emet-Selch's recreation of Amaurot, the Warrior came across Elidibus, whom Y'shtola deduced as a fragment of the Heart of Zodiark, and thus, a primal fostering faith in the legends of the Warrior of Light across the First to strengthen himself. When the Warrior confronted Elidibus at the top of the Crystal Tower, Elidibus could barely remember his people, his friends, or the reasons behind his actions. Undeterred, he assumed the form of the first Warrior of Light of legend, but the Warrior of Darkness defeated him with the aid of Azem's memory crystal given to them by Hythlodaeus, as well as Emet-Selch's soul. Having been stripped of his power, the Warrior gave Elidibus the memory crystals of the Convocation of Fourteen they has in their possession, allowing the latter to regain his long-lost memories before fading away.

Following the other Scions' return to the Source, the Warrior, Ryne, and Gaia returned to the Empty to discover that the elements were still aspected towards light. Gaia suggested restoring darkness to balance out the light, and summoned a recreation of the Cloud of Darkness. In doing so, they inadvertently freed the Ascian Mitron, Eden's true form. Mitron had implanted the idea of restoring darkness in Gaia's mind, and invited her to Eden to explain their relationship. Mitron used Eden's power to recreate the Shadowkeeper that Ardbert and his friends defeated long ago to reawaken Gaia's memories as his partner Loghrif from the original world of Etheirys. When that failed, he forcibly fused with Gaia to create an Ascian Prime, and created an amalgamation of Ryne's greatest hopes and fears: Vauthry, Thancred, Ran'jit, and the sin eaters.

After the Warrior overcame the Fatebreaker, Mitron refused to release Gaia and transformed into Eden's Promise to confront them directly, intending to erase her memories and create a utopia where time had no meaning. Eden's Promise was defeated and Gaia separated from Mitron, while the area around Eden transformed into a lush and verdant paradise, with the colossal sin eater itself encased in a giant tree. Ryne and Gaia predicted that life would spread to the rest of the Empty in time.

In southern Ilsabard, the Warrior assisted the Bozjan Resistance in retaking their homeland from the IVth Imperial Legion by taking Castrum Lacus Litore in the Bozjan Southern Front. Unbeknownst to the Resistance, the IVth had placed a spy, Misija Votyasch, within their ranks. They found the ancestral weapon of Gunnhildr, Save the Queen, and gave it to Misija, who intended to harness the blade's power. Misija kidnapped Mikoto Jinba, intending to use her to enter the blade's memories as well as become Resonant. When the Resistance retook Castrum Lacus Litore, Misija confronted them and forced the Warrior and Mikoto to enter Save the Queen's memories. She altered them and summoned her ancestor as a primal, and tempered the new generation of Gunnhildr's Blades. Bwagi Ennze Panca arrived before the rest could be enslaved and shot Misija in the shoulder, giving them time to escape.

With the Resistance routed and the IVth's forces bolstered by Misija and the elder primal, despite their lack of movement due to lack of resources from Garlemald, both were left at an uneasy stalemate. Mikoto revealed that Save the Queen had been crafted from auracite created by Ultima, the High Seraph, meaning that it could not be sustained with a substantial cache of crystals. Pursuing Misija to the ancient Bozjan ruins of Delubrum Reginae, they cornered her and her forces and discovered that the blade had lost its power; however, this turned out to be a trap, as her Resonant powers granted her clairvoyance into the future. The Warrior and Mikoto pursued Misija into the ruins while she found suitable stores of aether to restore the blade's power. Channeling her primal ancestor, she directly engaged them, but was defeated and the Resistance took her into custody to await trial.

Emboldened by the victory at Castrum Lacus Litore, the Resistance planned to strike Zadnor, the Empire's last stronghold in Bozja. When the IVth launched the main cannon of battleship Dalriada, Misija once again assumed the form of Queen Gunnhildr to protect the Resistance. She died of her wounds afterwards, and Save the Queen was sealed in the restored country of Bozja.

Within the Garlean Empire, a group known as the Telophoroi, led by Zenos Galvus and Fandaniel, used the corpse of the murdered Emperor Varis to create the primal Anima. The Telophoroi then created towers around the world to siphon aether from the planet and to temper beings to be loyal to Anima, and the Empire by extension. The Telophoroi would kidnap various beast tribesmen and imprison them within the towers to summon Lunar primals, variations of the original primals created through the prisoners of the Telophoroi's towers. These primals were powerful and executed the Telophoroi's orders, but appeared to lack any semblance of a personality and could not temper anyone. The Scions and the Grand Company of Eorzea defeated Lunar Bahamut in Thanalan, and later Lunar Odin, Lunar Ravana, and Lunar Ifrit at Carteneau.

Final Fantasy XIV: Endwalker[]

At Thavnair, the Warrior of Light learned about Thavnairian primals, the Magus Sisters: Cinduruva, Sanduruva, and Manduruva. The sisters were summoned by the Arkasodaras who were held against their wills inside the Tower of Zot to defend it.

In Garlemald, Fandaniel kidnapped the Warrior of Light and divulged he had transformed the deceased Emperor Varis into "the eikon of eikons", Anima, to temper all Garleans and collecting aether from all over Eorzea to shatter Zodiark's seal. The Warrior of Light's party defeated Anima inside the Tower of Babil, but Fandaniel already had the aether he needed and tried to summon Zodiark. Hydaelyn guarded the last seal, so Fandaniel and Zenos departed to the moon to remove the last brand. Hydaelyn hindered them by using magick to strand the two on the other side of the moon.

The Warrior of Light departed to Mare Lamentorum on the moon where they learned that Zodiark was the one protecting the star against the Final Days that had laid waste to the original world, Etheirys. Fandaniel and Zenos arrived and the Ascian destroyed the last seal before fusing with Zodiark and challenging the Warrior of Light to a battle. The incomplete Zodiark was destroyed and the Final Days fell upon the star.

After learning the Final Days' true cause from the distant past, the Warrior of Light and the Scions of the Seventh Dawn arrived in the aetherial sea to ask Hydaelyn Herself for Meteion's location. Hydaelyn challenged the group before they would confront the Meteia at the edge of the universe to see if they could end the song of oblivion. Finally surpassed by mankind, Hydaelyn gave the Warrior the mothercrystal to power their ship while imbuing their crystal of Azem with creation magick. With Hydaelyn fading away, the primals of the ancients were no more.

Back at Labyrinthos, Krile revealed that the Sharlayan governing body, the Forum, had an idea how to empower the spaceship Ragnarok by converting some of the mothercrystal's aether into primals, with the beast tribe representatives channeling the purest form their deities through the Loporrits' creation magick; as the Loporrits confirmed the known method had been devised by the Ascians to include enthrallment and that it was not inherent to a primal's existence, this new method would ensure no enthrallment would occur. The beast tribes' representatives summoned Ramuh, Ifrit, Titan, Garuda, Leviathan, Good King Moogle Mog XII, Ravana, Bismarck, Susano, and Lakshmi to empower Ragnarok until it reached the edge of the universe where Meteion made her nest.

When the Warrior of Light stood alone after the Endsinger blew all of the Scions back, Zenos arrived in the form of Shinryu. He had agreed to help the Scions defeat Meteion, and gorged himself on what remained of the mothercrystal to chase them. The Warrior and his summoned friend then battled the Endsinger upon Shinryu's back. When the Warrior of Light and Zenos commenced their final duel, Zenos could still call upon Shinryu's powers, but he was defeated regardless, this time for good.

Spoilers end here.

Other appearances[]

Final Fantasy Trading Card Game[]

Some of the primals appear on cards.

Triple Triad[]

Some of the primals appear on Triple Triad cards in the version available via Final Fantasy Portal App.

Gallery[]

Artwork/renders
Screenshots

Etymology[]

The Garlean word "eikon" (borrowed from the Allagans) may derive from the Greek word eikon, translated in English as "image", which is the root word for the English work "icon" whose early definition was religious imagery.

References[]

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