Allows you to restore the party's HP with Pray.
Prayer materia is a Command Materia in Final Fantasy VII Remake. Its ability, Pray, heals the entire party's HP, but costs 2 ATB charges. It is an alternative to Healing Materia; though less ATB-efficient, it is more MP-efficient.
Obtained[edit | edit source]
Stats[edit | edit source]
|1||-||Slight HP restoration|
|2||300||Modest HP restoration|
|3||600||Moderate HP restoration|
|4||600||Great HP restoration|
|5||900||Significant HP restoration|
Use[edit | edit source]
Pray heals the entire party for a decent amount, but costs two ATB charges to use. Using Pray is thus a sacrifice and can take a while to build up, but the payoff is worthwhile in many situations. Throughout most of the game, however, it is inferior to healing materia paired with magnify, which, when combined, can heal the party at a greater amount for only a single ATB charge. This can render Pray redundant early on.
As prayer materia improves, it can match healing materia in terms of its curative effect. Though Pray remains the less ATB-efficient ability, it can be useful in hard mode when MP is scarce as a great alternative. The prayer materia is a good choice to pair with an AP Up Materia to level it up quickly.
Compared to Chakra Materia, prayer does not cure Poison and is less ATB-efficient, but is more effective at restoring health. Unlike Chakra, however, Pray's healing is affected by the Magic stat, making it especially powerful when equipped on someone like Aerith.
Behind the scenes[edit | edit source]
Prayer materia was the fifth-most popular materia among survey respondents, at 10%.
References[edit | edit source]
- Square Enix (August 14, 2020). Results of the FINAL FANTASY VII REMAKE Post-Play Survey. Final Fantasy Portal Site. Archived from the original on August 14, 2020.