Allows you to restore the party's HP with Pray.Description
Prayer materia is a Command Materia in Final Fantasy VII Remake and "Episode INTERmission". Its ability, Pray, heals the entire party's HP, but costs 2 ATB charges. It is an alternative to Healing Materia; though less ATB-efficient, it is more MP-efficient.
|1||-||Slight HP restoration|
|2||300||Modest HP restoration|
|3||600||Moderate HP restoration|
|4||600||Great HP restoration|
|5||900||Significant HP restoration|
Pray heals the entire party for a decent amount, but costs two ATB charges to use. Using Pray is thus a sacrifice and can take a while to build up, but the payoff is worthwhile in many situations. Throughout most of the game it is inferior to healing materia paired with Magnify Materia, which can heal the party at a greater amount for only a single ATB charge.
As prayer materia improves, it can match healing materia in terms of its curative effect. Though Pray remains the less ATB-efficient ability, it can be useful in hard mode when MP is scarce. The prayer materia is a good choice to pair with an AP Up Materia to level it up quickly. Pray's power is boosted with healing carcanet, whereas magnified cure spells are not.
Compared to Chakra Materia, prayer does not cure Poison and is less ATB-efficient, but is more effective at restoring health. Unlike Chakra, however, Pray's healing is affected by the Magic stat, making it especially powerful when equipped on someone like Aerith.
Behind the scenes
Prayer materia was the fifth-most popular materia among survey respondents, at 10%.
- Square Enix (2020, August 14). "Results of the FINAL FANTASY VII REMAKE Post-Play Survey". From Final Fantasy Portal Site. Archived from the original on August 14, 2020.