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|Strong against status change (combination of [[File:FFLII Resistance.png]]Poison, [[File:FFLII Resistance.png]]Para, [[File:FFLII Resistance.png]]Stone, and [[File:FFLII Resistance.png]]Weapon).
 
|Strong against status change (combination of [[File:FFLII Resistance.png]]Poison, [[File:FFLII Resistance.png]]Para, [[File:FFLII Resistance.png]]Stone, and [[File:FFLII Resistance.png]]Weapon).
 
|-
 
|-
!class="FFL2b"|[[File:FFLII Resistance.png]]Change
+
!class="FFL2b"|[[File:FFLII Resistance.png]]Damage
 
|Enemy Ability
 
|Enemy Ability
 
|Strong against elemental magic (combination of [[File:FFLII Resistance.png]][[Fire (Element)|Fire]], [[File:FFLII Resistance.png]][[Ice (Element)|Ice]], [[File:FFLII Resistance.png]][[Lightning (Element)|Thunder]], [[File:FFLII Resistance.png]]Poison, [[File:FFLII Resistance.png]][[Earth (Element)|Quake]]).
 
|Strong against elemental magic (combination of [[File:FFLII Resistance.png]][[Fire (Element)|Fire]], [[File:FFLII Resistance.png]][[Ice (Element)|Ice]], [[File:FFLII Resistance.png]][[Lightning (Element)|Thunder]], [[File:FFLII Resistance.png]]Poison, [[File:FFLII Resistance.png]][[Earth (Element)|Quake]]).

Revision as of 07:08, 18 January 2013

Final Fantasy VIII

(Poison, ?, lit. Doku) is a recurring element in the Final Fantasy series. It is primarily featured in Final Fantasy II, Final Fantasy VI, and Final Fantasy VIII. Often, attacks with the Poison affinity have a chance of inflicting the status ailment of the same name.

Recurring themes

Equipment

FF7 Star pendant

Star Pendant nulls all poison.

In general, any equipment that protects the wearer against the Poison status (such as the Star Pendant) also protects from the Poison element. In Final Fantasy II, Gold Equipment protected the user from Poison. Any weapons with the word Poison or Venom in the name (such as Venom Axe) causes Poison-elemental damage.

Spells

File:Bioblaster.PNG

Bioblaster is an attack that uses poison.

Poison is a spell in its own right, though it usually only inflicts the status effect. Bio is a Poison-elemental damaging spell, and its upgrades are Biora and Bioga. A few games include Scourge, which often damages and inflicts the Poison debuff. In Final Fantasy II, Scourge (and thus the Poison element) is very effective against Lightning-elemental entities.

Summons

FFXII cuchulainn

Cúchulainn, the Esper of poison.

Poison has only two summons to its name. Doomtrain appears in Final Fantasy VIII and attacks with Runaway Train. The world of Ivalice features an Esper with the affinity of Poison, fittingly called Cúchulainn, the Impure.

Appearances

Final Fantasy II

The following gameplay elements of Final Fantasy II are related to the Poison element.

Game Element Type Effect
Poison/Scourge Black Magic Inflicts Poison-elemental damage (does not inflict the status effect).
Toxin Ability Inflicts Poison-elemental damage (does not inflict the status effect).
Acid Bottle/Acid Phial Item Casts Toxin 16.
Venom Axe/Poison Axe Weapon Adds Poison element to attacks.
Wizard's Staff Weapon Casts Poison/Scourge 16 when used as an item.

Final Fantasy VI

Poison gained most of its notoriety in Final Fantasy VI, especially as the main weakness of Humbaba, a notorious boss.

Game Element Type Effect
Poison Magic Inflicts minor Poison-elemental damage as well as Poison.
Bio Magic Inflicts moderate Poison-elemental damage as well as Poison.
Poisonous Frog Dance Inflicts moderate Poison-elemental damage as well as Poison.
Bio Blaster Tools Inflicts minor Poison-elemental damage as well as Poison to all enemies.
Bio Blast Magitek Inflicts moderate Poison-elemental damage as well as Poison to all enemies.
Poison Status Periodically hits the affected with Poison-elemental damage.
Acid Rain Enemy Attack Inflicts Poison and Water-elemental damage as well as Sap to the party.
Venomist Enemy Attack Inflicts minor Poison-elemental damage as well as Poison.
Poison Rod Weapon Inflicts Poison-elemental damage when attacking physically. Has a chance of casting Poison after each attack. When used as an item, casts Poison and breaks.
Scorpion Tail Weapon Inflicts Poison-elemental damage when attacking physically. Has a chance of casting Bio after each attack.
Venom Claws Weapon Inflicts Poison-elemental damage when attacking physically. Has a chance of casting Poison after each attack.
Cursed Shield Shield Weak to Fire, Ice, Lightning, Earth, Poison and Water damage.
Paladin's Shield Shield Absorbs Fire, Ice, Lightning and Holy. Nullifies Poison, Wind, Water and Earth.
Chocobo Suit Armor Nullifies Poison-elemental damage.
Minerva Bustier Armor Nullifies Fire, Ice, Lightning and Wind damage. Halves Poison, Holy, Water and Earth damage. Can only be equipped by Terra and Celes.
Moogle Suit Armor Nullifies Poison-elemental damage.
Tabby Suit Armor Nullifies Poison-elemental damage.

Final Fantasy VII

Poison gained its first spell tiers in Final Fantasy VII, which increased its importance. Because the Poison status deals Poison-elemental damage, the player can absorb it if they make the character absorbent to Poison, such as with the Poison Materia linked with a mastered Elemental Materia in the character's armor. If the character is immune to the Poison element (take no damage from it), they are also immune to the Poison status. The reverse is also true: if the character is immune to the Poison status, they are also immune to the Poison element.

Game Element Type Effect
Poison Status Effect Target takes 1/32 of Max HP of physical Poison-elemental damage gradually throughout the battle.
Bio Magic Inflicts minor Poison-elemental damage and inflicts Poison.
Bio2 Magic Inflicts moderate Poison-elemental damage and Poison.
Bio3 Magic Inflicts major Poison-elemental damage and Poison.
Acid Rain Enemy Attack Inflicts moderate Poison-elemental damage and Poison to character with highest HP.
Evil Poison Enemy Attack Inflicts moderate Poison-elemental damage and Blind.
Liquid Poison Enemy Attack Inflicts Poison.
Piazzo Shower Enemy Attack Inflicts minor Poison-elemental damage and Poison.
Poison Breath Enemy Attack Inflicts moderate Poison-elemental damage and Poison.
Poison Fang Enemy Attack Inflicts extreme Poison-elemental damage and Poison.
Refuse Enemy Attack Inflicts minor Poison-elemental damage and inflicts Sleep or Poison.
Shady Breath Enemy Attack Inflicts Poison on party.
Toxic Powder Enemy Attack Inflicts moderate Poison-elemental damage and Poison to party.
Escort Guard Armor Nullifies Lightning, Water, Poison, and Earth. Only usable by males.
Ziedrich Armor Halves all elements.
Poison Ring Accessory Nullifies Poison-elemental damage.
Deadly Waste Item Same as Bio2, but damages all enemies.
M-Tentacles Item Same as Bio3, but damages all enemies.

Final Fantasy VIII

FFVIII Poison Status Symbol

Poison was given to its first own summon on Final Fantasy VIII, and the element is also somewhat attached to status ailments in general. Unlike the last few games, there are only two ways to inflict Poison on enemies, either through use of Doomtrain or Bio

Game Element Type Effect
Bio Magic Inflicts Poison-elemental damage as well as Poison.
Doomtrain GF Inflicts various statuses as well as Poison-elemental damage to all enemies.
Poison Gas Enemy Attack Inflicts Poison-elemental damage as well as possible Confuse and Poison to party.

Final Fantasy XII

Although Poison is not an element in Final Fantasy XII, the summon Cúchulainn is given its attribute. Bio and Scourge also appear, and both may grant the Sap status instead of Poison.

Final Fantasy Legend II

Game Element Type Effect
Fog Spellbook Damage = Mana x10; Attacks one group; Poison-elemental.
Poison MAGI Damage = Add 5 Mana +1 per MAGI to Mana damage; Poison-elemental.
Acid Enemy Ability Damage = Mana x5; all enemies; Poison-elemental.
Gas Enemy Ability Damage = Mana x5; all enemies; Poison-elemental.
FFLII ResistanceChange Enemy Ability Strong against status change (combination of FFLII ResistancePoison, FFLII ResistancePara, FFLII ResistanceStone, and FFLII ResistanceWeapon).
FFLII ResistanceDamage Enemy Ability Strong against elemental magic (combination of FFLII ResistanceFire, FFLII ResistanceIce, FFLII ResistanceThunder, FFLII ResistancePoison, FFLII ResistanceQuake).
FFLII ResistancePoison Enemy Ability Strong against poison-elemental attacks (both damage and status inflicting).

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