Poison (毒, Doku?), occasionally abbreviated to Pois, is a recurring element in the Final Fantasy series. It is primarily featured in Final Fantasy II, Final Fantasy VI, and Final Fantasy VIII. Often, attacks with the Poison affinity have a chance of inflicting the status ailment of the same name.
Recurring themes[]
Equipment[]
In general, any equipment that protects the wearer against the Poison status (such as the Star Pendant) also protects from the Poison element. In Final Fantasy II, Gold equipment protected the user from Poison. Any weapons with the word Poison or Venom in the name (such as Venom Axe) cause Poison-elemental damage.
Spells and abilities[]
Bio is the most recurring poison-elemental damaging spell, with Biora and Bioga appearing as its upgraded forms in some titles. The recurring Poison spell serves as a low-tier poison ability in Final Fantasy VI, while Scourge serves as the sole poison-elemental Black Magic in Final Fantasy II. In addition, the Bioblaster ability serves as recurring poison-elemental attack for the Machinist job.
Poison-elemental attacks often are effective against lightning and holy-elemental entities.
Summons[]
Poison has only has one summon aligned with the element, Doomtrain from Final Fantasy VIII, which attacks targets with Runaway Train. Doomtrain later appears in Final Fantasy Record Keeper as a summon Soul Break, dealing poison damage to targets.
Appearances[]
Final Fantasy II[]
Poison | ||
---|---|---|
Game Element | Type | Effect |
Scourge | Black Magic | Inflicts Poison-elemental damage (does not inflict the status effect). |
Toxin | Ability | Inflicts Poison-elemental damage (does not inflict the status effect). |
Acid Phial | Item | Casts Toxin 16. |
Poison Axe | Weapon | Adds Poison element to attacks. |
Wizard's Staff | Weapon | Casts Poison/Scourge 16 when used as an item. |
Final Fantasy V[]
Poison | ||
---|---|---|
Game Element | Type | Effect |
Bio | Black Magic | Moderate Poison elemental damage as well as Sap to one or all enemies. |
Poison (Spellblade) | Spellblade | Adds Poison-element to attacks. If used against an enemy weak to the element, doubles power and pierces defenses. |
Bio (Spellblade) | Spellblade | Adds Poison-element to attacks. Instantly kills any non-Heavy enemy that is weak to Poison. If used against Heavy-type, quadruples power and pierces defenses. |
Poison Mist | Gaia | Deals minor Poison-elemental damage as well as Poison to all enemies. |
Poison Breath | Mix | Poisons target and deals poison damage equal to max HP. |
Elemental Power | Mix | Raises magic power for all elements including poison by 50%. |
Poison Rod | Weapon | Poison elemental. Casts Bio when used as an item and breaks afterwards. Increases power of Poison elemental attacks by 50%. |
Wizard Rod | Weapon | Fire/Ice/Lightning elemental. Raises power of all elemental magic except Water and Holy by 50%. |
Rune Chime | Weapon | Consumes 5 MP for critical hits with 10 more Attack Power. Raises power of all elemental magic except Water by 50%. Does not do full damage from back row despite the in-game description. |
Angel Robe | Armor | Can only be equipped by Chemists. Stamina +2. Immune to Poison elemental damage. Resist Poison status. |
Bone Mail | Armor | Stamina -5. User becomes Undead. Halves Ice elemental damage. Weak to Fire and Holy elemental attacks. Absorbs Poison elemental attacks. Immune to Instant Death, Poison, Blind, Regen, Old, Confuse, and Berserk. |
Added in the GBA / Android / iOS / Steam remakes
Poison | ||
---|---|---|
Game Element | Type | Effect |
Evil Mist | Dark Arts | Inflicts Poison elemental damage as well as Poison to all enemies with a deadly poison. |
Demon's Rod | Weapon | Advance Only. Magic +2, Poison elemental. 16% chance of inflicting Instant Death. |
Force Shield | Shield | Advance only. Speed -5. Immune to all elements. |
Sorcerer's Mantle | Accessory | Evasion +10%. Halves all elemental damage. |
Final Fantasy VI[]
Poison | ||
---|---|---|
Game Element | Type | Effect |
Poison | Magic | Deals minor poison-elemental damage as well as poison. |
Bio | Magic | Deals moderate poison-elemental damage as well as inflicting poison. |
Poisonous Frog | Dance | Deals moderate poison-elemental damage as well as inflicting poison. |
Bioblaster | Tools | Deals minor poison-elemental damage as well as poisons all enemies. |
Bio Blast | Magitek | Deals moderate poison-elemental damage as well as inflicts poison to all enemies. |
Poison | Status | Periodically hits the affected with poison-elemental damage. |
Acid Rain | Enemy Attack | Deals poison- and water-elemental damage as well as sap to the party. |
Venomist | Enemy Attack | Deals minor poison-elemental damage as well as inflicting poison. |
Poison Rod | Weapon | Deals poison-elemental damage when attacking physically. Has a chance of casting Poison after each attack. When used as an item, casts Poison and breaks. |
Scorpion Tail | Weapon | Deals poison-elemental damage when attacking physically. Has a chance of casting Bio after each attack. |
Venom Claws | Weapon | Deals poison-elemental damage when attacking physically. Has a chance of casting Poison after each attack. |
Cursed Shield | Shield | Weak to fire, ice, lightning, earth, poison and water damage. |
Paladin's Shield | Shield | Absorbs fire, ice, lightning, and holy. Nullifies poison, wind, water and earth. |
Chocobo Suit | Armor | Nullifies poison-elemental damage. |
Minerva Bustier | Armor | Nullifies fire, ice, lightning and wind damage. Halves poison, holy, water, and earth damage. Can only be equipped by Terra and Celes. |
Moogle Suit | Armor | Nullifies poison-elemental damage. |
Tabby Suit | Armor | Nullifies poison-elemental damage. |
Final Fantasy VII[]
Poison gained its first spell tiers, which increased its importance. Because the Poison status deals Poison-elemental damage, it can be absorbed if the character is absorbent to Poison, such as with the Poison Materia linked with a mastered Elemental Materia in the character's armor. If the character is immune to the Poison element (take no damage from it), they are also immune to the Poison status. The reverse is also true: if the character is immune to the Poison status, they are also immune to the Poison element.
Poison | ||
---|---|---|
Game Element | Type | Effect |
Poison | Status Effect | Target takes 1/32 of Max HP of physical Poison-elemental damage gradually throughout the battle. |
Bio | Magic | Inflicts minor Poison-elemental damage and inflicts Poison. |
Bio2 | Magic | Inflicts moderate Poison-elemental damage and Poison. |
Bio3 | Magic | Inflicts major Poison-elemental damage and Poison. |
Acid Rain | Enemy Attack | Inflicts moderate Poison-elemental damage and Poison to character with highest HP. |
Evil Poison | Enemy Attack | Inflicts moderate Poison-elemental damage and Blind. |
Liquid Poison | Enemy Attack | Inflicts Poison. |
Piazzo Shower | Enemy Attack | Inflicts minor Poison-elemental damage and Poison. |
Poison Breath | Enemy Attack | Inflicts moderate Poison-elemental damage and Poison. |
Poison Fang | Enemy Attack | Inflicts extreme Poison-elemental damage and Poison. |
Refuse | Enemy Attack | Inflicts minor Poison-elemental damage and inflicts Sleep or Poison. |
Shady Breath | Enemy Attack | Inflicts Poison on party. |
Toxic Powder | Enemy Attack | Inflicts moderate Poison-elemental damage and Poison to party. |
Escort Guard | Armor | Nullifies Lightning, Water, Poison, and Earth. Only usable by males. |
Ziedrich | Armor | Halves all elements. |
Poison Ring | Accessory | Nullifies Poison-elemental damage. |
Deadly Waste | Item | Same as Bio2, but damages all enemies. |
M-Tentacles | Item | Same as Bio3, but damages all enemies. |
Final Fantasy VIII[]
Poison was given to its first own summon, and the element is also somewhat attached to status ailments in general. Unlike the last few games, there are only two ways to inflict Poison on enemies, either through use of Doomtrain's Runaway Train or Bio.
Poison | ||
---|---|---|
Game Element | Type | Effect |
Bio | Magic | Inflicts Poison-elemental damage as well as Poison. |
Doomtrain | GF | Inflicts various statuses as well as Poison-elemental damage to all enemies. |
Poison Gas | Enemy Attack | Inflicts Poison-elemental damage as well as possible Confuse and Poison to party. |
Final Fantasy XII[]
Although Poison is not an element, the summon Cúchulainn is given its attribute. Bio and Scourge also appear, and both may grant the Sap status instead of Poison.
The Final Fantasy Legend[]
Poison | ||
---|---|---|
Game Element | Type | Effect |
Fog | Magic Book | Attacks enemy group with Pois. |
King | Armor | Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake. |
Band | Helmet | Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake. |
Dragon | Shield | Grants the party Fire, Ice, Elec, and Poison resistance with 80% success. |
Gas | Enemy Ability | Attacks enemy group with Pois. |
All | Enemy Ability | Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake. |
Damage | Enemy Ability | Resists Fire, Ice, Elec, and Pois. |
Poison | Enemy Ability | Resists Pois element and status. |
Final Fantasy Legend II[]
Poison | ||
---|---|---|
Game Element | Type | Effect |
Fog | Magic Book | Damage = Mana x10; Attacks one group; Poison-elemental. |
Poison | MAGI | Damage = Add 5 Mana +1 per MAGI to Mana damage; Poison-elemental. |
Acid | Enemy Ability | Damage = Mana x5; all enemies; Poison-elemental. |
Gas | Enemy Ability | Damage = Mana x5; all enemies; Poison-elemental. |
Change | Enemy Ability | Strong against status change (combination of Poison, Para, Stone, and Weapon). |
Damage | Enemy Ability | Strong against elemental magic (combination of Fire, Ice, Thunder, Poison, Quake). |
Poison | Enemy Ability | Strong against poison-elemental attacks (both damage and status inflicting). |
Final Fantasy Record Keeper[]