Poison is a status in Final Fantasy. It is primarily associated with the Poison element. Poison is exclusive to enemies, as no player characters have the means of inflicting the status.
Content in italics is exclusive to the Dawn of Souls and/or 20th Anniversary releases.
Mechanics[]
Poison causes the target to take damage at the end each round when in combat, and with every step taken out of combat. The damage taken in combat depends on the release: in the NES release it deals 2 damage per round, the WSC through 20th Anniversary releases deal 1/20 (5%) max HP per round, and the Pixel Remaster deals 1/16 (6.25%) max HP per round. The damage dealt out of combat is the same in all releases, dealing 1 damage per step. Poison damage can only KO the victim during combat; out of combat it will not reduce the victim below 1 HP.
As with other statuses, it is only possible to be immune to the Poison condition in the Pixel Remaster release, though enemies are immune to it in the NES release due to a bug; in other releases, the most one can do is resist the element of an attack that inflicts the status, reducing its accuracy. Even if a target is listed as resisting Poison, this is in reference to the element, rather than effects that can inflict Poison.
Abilities[]
Spells[]
Name | Element | Description | Users |
---|---|---|---|
Curaja | — | Restores 999 HP to one ally and removes Confuse, Darkness, Paralysis, Poison, Silence, and Sleep.[note 1] | White Wizard Chaos[note 2], Dark Fighter, Rakshasa |
Dispel | — | Attempts to remove all elemental resistances and status immunities from one target.[note 3] | White Wizard Dark Fighter, Death Eye, Death Knight |
NulAll | — | Grants immunity to all status effects and resistance to all elements to all allies.[note 4] | White Wizard Dark Fighter |
NulDeath | — | Grants immunity to all status effects and resistance to the Earth, Spirit, Poison, Time, and Instant Death elements to all allies.[note 4] | Red Wizard, White Mage, White Wizard |
Poisona | — | Removes Poison from one ally. | Red Mage, Red Wizard, White Mage, White Wizard |
Enemy abilities[]
Name | Element | Description | Users |
---|---|---|---|
Poison Darts | Poison | Attempts to inflict Poison on all enemies. | Manticore |
Poison-inflicting attacks[]
Element | Users |
---|---|
Poison[note 1] | Ankheg, Black Flan, Blood Tiger, Clay Golem, Cobra, Dark Wolf, Desertpede, Flood Gigas, Gloom Widow, Green Slime, Medusa, Neochu, Ochu, Poison Eagle, Poison Naga, Python, Revenant, Scorpion, Sea Scorpion, Spirit Naga, Tarantula, Water Naga, Weretiger, Werewolf, Wyvern |
— | Scarmiglione (#134) |
Equipment[]
Equipment | Type | Description | Equipable by |
---|---|---|---|
Aegis Shield | Shield | Grants resistance to the Poison element and immunity to the Poison and Stone status effects.[note 1][note 2] | Knight |
Ribbon | Helmet | Grants resistance to all elements and immunity to all status effects.[note 2] | Warrior, Knight, Thief, Ninja, White Mage, White Wizard, Black Mage, Black Wizard, Red Mage, Red Wizard |
Antidote | Item | Casts Poisona | |
Remedy | Item | Removes Confuse, Darkness, Paralysis, Poison, Silence, and Sleep from one ally. |