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{{sideicon|prime=FFIV}}
 
{{sideicon|prime=FFIV}}
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{{DISPLAYTITLE:Plague Horror (''Final Fantasy IV'' 3D)}}
 
{{infobox enemy
 
{{infobox enemy
 
| release = FFIV
 
| release = FFIV
  +
|name=Plague Horror
 
| japanese = プレイグ
 
| japanese = プレイグ
 
| romaji = Pureigu
 
| romaji = Pureigu
| image = <gallery>
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| image = Plague horror ffiv ios.PNG
Plague horror ffiv ios.PNG
 
</gallery>
 
 
|type = Heavy
 
|type = Heavy
 
|location = [[Lunar Subterrane]]
 
|location = [[Lunar Subterrane]]
|original = Plague Horror (Final Fantasy IV)
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|original = Plague Horror (Final Fantasy IV 2D)
 
}}
 
}}
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'''Plague Horror''' is a [[boss]] in ''[[Final Fantasy IV]]''.
   
 
{{See|Plague (enemy)}}
'''Plague Horror''', also known as '''Plague''', is a boss in ''[[Final Fantasy IV]]''. It starts off the fight with a party-hitting [[Final Fantasy IV enemy abilities#Doom|Doom]] spell.
 
 
{{See Also|Plague (enemy)}}
 
   
 
==Stats==
 
==Stats==
 
{{infobox enemy stats FFIV 3D
 
{{infobox enemy stats FFIV 3D
| abilities = [[Doom (ability)|Doom]], [[Haste (ability)|Haste]], [[Protect (ability)|Protect]], [[Shell (ability)|Shell]]
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| abilities = [[Doom (ability)|Doom]], [[Haste (ability)|Haste]], [[Protect (ability)|Protect]], [[Shell (ability)|Shell]], [[Heal (ability)|Heal]]
 
| prev = Dark Bahamut (Final Fantasy IV 3D)
 
| prev = Dark Bahamut (Final Fantasy IV 3D)
 
| bestiary = 192
 
| bestiary = 192
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== Battle ==
 
== Battle ==
Contrary to popular belief, when the Plague Horror casts [[Final Fantasy IV enemy abilities#Haste|Haste]] on a character, it is doing the player a favor. The only reason why it fails so often is because the characters have a high magic evasion stat and the multiplier prevents the target from benefiting. [[Final Fantasy IV statuses#Haste|Haste]] and [[Final Fantasy IV statuses#Slow|Slow]] have no impact on the [[Final Fantasy IV statuses#Doom|Doom]] status timer, and therefore this strategy backfires on itself by allowing the party more turns to attack. The exception to this is the 3D versions, as there is no Haste status to speak of; Haste affects the ATB bar, and the Doom timer is completely separate.
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Plague Horror, as his first attack, group-casts [[Final Fantasy IV enemy abilities#Doom|Doom]] on the whole party, and then group-casts Haste on them. Afterward, he spends two turns to cast [[Final Fantasy IV statuses#Protect|Protect]] and [[Final Fantasy IV statuses#Shell|Shell]] on himself, and then will cast [[Heal]] and recover 2,000 HP each turn from then on.
   
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Unlike in the 2D versions, Doom IS effected by both Haste and Slow in the 3D versions.
In the 3D versions, Plague Horror still uses Doom on the party, but group-casts Haste on them. Afterward, he is quite different from his previous incarnations, as he will spend two turns to cast [[Final Fantasy IV statuses#Protect|Protect]] and [[Final Fantasy IV statuses#Shell|Shell]] on himself, then heal himself for around 2,000 HP each turn.
 
   
 
=== Strategy ===
 
=== Strategy ===
In all versions, the key is to kill Plague Horror as quickly as possible. [[Rydia]]'s [[Flare (ability)|Flare]], [[Rosa Joanna Farrell|Rosa's]] [[Holy (ability)|Holy]], and physical attacks from [[Cecil Harvey|Cecil]], [[Edge Geraldine|Edge]], and [[Kain Highwind|Kain]] are the best bets. An added strategy is to cast [[Stop (ability)|Stop]] on Rosa so she does not die, and then revive the whole party with her.
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The key is to kill Plague Horror as quickly as possible. [[Rydia]]'s [[Flare (ability)|Flare]], [[Rosa Joanna Farrell|Rosa's]] [[Holy (ability)|Holy]], and physical attacks from [[Cecil Harvey|Cecil]], [[Edge Geraldine|Edge]], and [[Kain Highwind|Kain]] are the best bets. If a party member has the Phoenix Augment equipped (preferably Kain), then when the whole party gets wiped out by Doom they will be revived. After that, Plague Horror will never cast Doom again, and will resort to casting Heal every turn.
 
One especially useful trick in the ''Advance'' version to use is for one of your party members to kill another, and then revive them again. After one of your party members has been killed and revived, Doom will no longer affect them. Plague will then use Doom again to afflict all party members; this in turn resets the countdown and buys you some time. Another useful strategy is to use [[Stop (ability)|Stop]] on two or three characters to delay their death, and after Stop has lost effect, revive fallen party members.
 
 
Another useful strategy is to have Rosa start the battle by casting [[Reflect (ability)|Reflect]] on a party member (preferably herself), so that the opening Doom spell is reflected. And because there is a character without the Doom status, it will keep casting the spell, resetting the counter indefinitely.
 
   
 
The [[Holy Lance (weapon)|Holy Lance]] is earned after defeating the boss.
 
The [[Holy Lance (weapon)|Holy Lance]] is earned after defeating the boss.

Revision as of 17:24, 9 March 2020

Template:Sideicon

Plague Horror is a boss in Final Fantasy IV.

Stats

Battle

Plague Horror, as his first attack, group-casts Doom on the whole party, and then group-casts Haste on them. Afterward, he spends two turns to cast Protect and Shell on himself, and then will cast Heal and recover 2,000 HP each turn from then on.

Unlike in the 2D versions, Doom IS effected by both Haste and Slow in the 3D versions.

Strategy

The key is to kill Plague Horror as quickly as possible. Rydia's Flare, Rosa's Holy, and physical attacks from Cecil, Edge, and Kain are the best bets. If a party member has the Phoenix Augment equipped (preferably Kain), then when the whole party gets wiped out by Doom they will be revived. After that, Plague Horror will never cast Doom again, and will resort to casting Heal every turn.

The Holy Lance is earned after defeating the boss.

Etymology

A plague is any virulent and highly infectious disease that can cause an epidemic or even a pandemic.

Related enemies

Final Fantasy IV: The After Years