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{{FFXII Enemies
 
{{FFXII Enemies
 
|name = Pit Fiend
 
|name = Pit Fiend
|image = [[Image:Pit Fiend FFXII.jpg|200px]]
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|image = [[File:Pit Fiend FFXII.jpg|200px]]
 
|prev = Striker (Final Fantasy XII)
 
|prev = Striker (Final Fantasy XII)
 
|bestiary = 141
 
|bestiary = 141
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|Innate = Item Plus
 
|Innate = Item Plus
 
|Resistant to = N/A
 
|Resistant to = N/A
|Immune to = [[Confusion|Confuse]], [[Sleep (Status)|Sleep]], [[Immobilize]], [[Blind (Status)|Blind]], [[Lure]], [[Berserk (Status)|Berserk]], [[Charm]]
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|Immune to = [[Confusion|Confuse]], [[Sleep (Status)|Sleep]], [[Immobilize (Status)|Immobilize]], [[Blind (Status)|Blind]], [[Lure]], [[Berserk (Status)|Berserk]], [[Charm]]
 
|Additional = N/A
 
|Additional = N/A
 
}}
 
}}

Revision as of 19:52, 15 January 2011

Template:FFXII Enemies The Pit Fiend is a fiend/gargoyle-type enemy from Final Fantasy XII. It can be found in the Sochen Cave Palace.

Bestiary Entry

Genus: Fiend
Class: Gargoyle

Page 1: Observations

"Being a dull-hued creature, with translucent wings resembling those of an insect. It does not fly by the beating of its wings, but rather by the levitating magicks it casts. Its wings are not without use, however, being essential to managing the wing and aiding balance, permitting uninterrupted flight in even the most adverse conditions. A myth counts this being as one of the warriors set to defend the Jade Passage to the Devil's Palace."

Page 2: Talk About Town

"Mud shot and icecloud arrows- both fine projectiles, to be sure, but both requiring crystals to make. This, I can understand... but imagine what it would take to make even better ammunition. A scary thought, eh?" Junro, Poet

Trivia

The Pit Fiend's Bestiary Entry alludes to the Jade Passage, a dungeon from Final Fantasy II, with the Devil's Palace being Pandaemonium. Incidentally, there is also an enemy of the same name that can be encountered in the Jade Passage.

Related Enemies