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Pit Fiend is a fiend/gargoyle-type enemy in Final Fantasy XII found in the Sochen Cave Palace.

Bestiary entry[]

Page 1: Observations[]

Being a dull-hued creature, with translucent wings resembling those of an insect. It does not fly by the beating of its wings, but rather by the levitating magicks it casts. Its wings are not without use, however, being essential to managing the wing and aiding balance, permitting uninterrupted flight in even the most adverse conditions. A myth counts this being as one of the warriors set to defend the Jade Passage to the Devil's Palace.

Page 2: Talk About Town[]

Mud shot and icecloud arrows- both fine projectiles, to be sure, but both requiring crystals to make. This, I can understand... but imagine what it would take to make even better ammunition. A scary thought, eh?
Junro, Poet

Stats[]

Behind the scenes[]

The Pit Fiend's bestiary entry alludes to the Jade Passage, a dungeon from Final Fantasy II, with the Devil's Palace being Pandaemonium. Incidentally, there is also an enemy of the same name that can be encountered in the Jade Passage.

Gallery[]

Etymology[]

The pit fiend is a type of devil in the Dungeons & Dragons fantasy role-playing game.

Related enemies[]

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