Final Fantasy Wiki
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{{sideicon|FFII}}
 
{{sideicon|FFII}}
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{{Enemy
{{FFII Enemies
 
  +
| release = FFII
| japan = ピットフィーント
 
 
| name = Pit Fiend
 
| japanese = ピットフィーント
 
| romaji = Pittofīnto
 
| romaji = Pittofīnto
| NES = Fiend
+
| lit =
| DSOP = Pitfiend
+
| image = <gallery>
  +
Pitfiend-ff2-psp.png|PSP/Mobile
| PS = Pit Fiend
 
 
PitFiend-ff2-gba.gif|GBA
| GBA = Pit Fiend
 
 
Pit Fiend II PS.gif|PS
| PSP = Pit Fiend
 
| NES image = [[File:PitFiend-ff2-nes.gif]]
+
PitFiend-ff2-nes.gif|NES
  +
</gallery>
| PS image = [[File:Pit Fiend II PS.gif]]
 
 
| location = [[Jade Passage]], World Map after obtaining [[Ultima (ability)|Ultima]]: [[Mysidia (Final Fantasy II)|Mysidia]]
| GBA image = [[File:PitFiend-ff2-gba.gif]]
 
  +
| type =
| PSP image = [[File:Pitfiend-ff2-psp.png]]
 
  +
| formations =
| prev = Imp (Final Fantasy II)
 
| bestiary = 064
+
| aiscript =
| next = Malboro (Final Fantasy II)
 
| NES Location = [[Jade Passage|Jade]], World Map after obtaining [[Ultima (ability)|Ultima]]: [[Mysidia (Final Fantasy II)|Mysidia]]
 
| NES HP = 750
 
| NES Attack = 60
 
| NES MP = 300
 
| NES Accuracy = 8 - 80%
 
| NES Defense = 50
 
| NES Evasion = 1 - 65%
 
| NES Magic Defense = 6 - 60%
 
| NES Rank = 6
 
| NES Gil Awarded = 1,500 - 2,000
 
| NES Fire = Absorb
 
| NES Ice = Resist
 
| NES Abilities = [[Fire (ability)|Fire16]], [[Stun (ability)|Stun16]], normal attack may inflict [[Blind (status)|Blind]]
 
| NES Item Dropped = None
 
| PS Location = [[Jade Passage]], World Map after obtaining [[Ultima (ability)|Ultima]]: [[Mysidia (Final Fantasy II)|Mysidia]]
 
| PS HP = 750
 
| PS Attack = 60
 
| PS MP = 300
 
| PS Accuracy = 8 - 80%
 
| PS Defense = 50
 
| PS Evasion = 1 - 65%
 
| PS Magic Defense = 6 - 60%
 
| PS Rank = 6
 
| PS Gil Awarded = 1,500 - 2,000
 
| PS Fire = Absorb
 
| PS Ice = Resist
 
| PS Abilities = [[Fire (ability)|Fire 16]], [[Stun (ability)|Stun 16]], normal attack may inflict [[Blind (status)|Blind]]
 
| PS Item Dropped = None
 
| GBA Location = [[Jade Passage]], World Map after obtaining [[Ultima (ability)|Ultima]]: [[Mysidia (Final Fantasy II)|Mysidia]]
 
| GBA HP = 750
 
| GBA Attack = 60
 
| GBA MP = 300
 
| GBA Accuracy = 8 - 80
 
| GBA Defense = 50
 
| GBA Evasion = 1 - 65
 
| GBA Magic Defense = 6 - 60
 
| GBA Rank = 6
 
| GBA Gil Awarded = 2,250 - 3,000
 
| GBA Fire = Absorb
 
| GBA Ice = Resist
 
| GBA Abilities = [[Fire (ability)|Fire XVI]], [[Stun (ability)|Stun XVI]], normal attack may inflict [[Blind (status)|Blind]]
 
| GBA Item Dropped = None
 
| PSP Location = [[Jade Passage]], World Map after obtaining [[Ultima (ability)|Ultima]]: [[Mysidia (Final Fantasy II)|Mysidia]]
 
| PSP Abilities = [[Fire (ability)|Fire XVI]], [[Stun (ability)|Stun XVI]], normal attack may inflict [[Blind (status)|Blind]]
 
| DSOP Abilities = Fire XVI, Stun XVI
 
 
}}
 
}}
 
{{See Also|Pit Fiend}}
 
{{See Also|Pit Fiend}}
   
 
The '''Pit Fiend''', also known as the '''Fiend''' and '''Pitfiend''', is an enemy from ''[[Final Fantasy II]]''. Its repertoire includes the spells [[Fire (ability)|Fire XVI]] and [[Stun (ability)|Stun XVI]], which causes [[Paralysis]]. They should be the first enemy disposed of, as they can prove to be dangerous when paired with other enemies, especially if their Stun XVI spell connects on multiple party members. Physical attacks work just fine on these enemies, but avoid using any [[Fire (element)|Fire]] attacks, as they absorb them.
 
The '''Pit Fiend''', also known as the '''Fiend''' and '''Pitfiend''', is an enemy from ''[[Final Fantasy II]]''. Its repertoire includes the spells [[Fire (ability)|Fire XVI]] and [[Stun (ability)|Stun XVI]], which causes [[Paralysis]]. They should be the first enemy disposed of, as they can prove to be dangerous when paired with other enemies, especially if their Stun XVI spell connects on multiple party members. Physical attacks work just fine on these enemies, but avoid using any [[Fire (element)|Fire]] attacks, as they absorb them.
  +
  +
==Stats==
  +
{{FFII Enemy Stats
  +
| psp prev = Imp (Final Fantasy II)
  +
| psp prev no =
  +
| psp bestiary = 064
  +
| psp next = Imp (Final Fantasy II)
  +
| psp next no =
  +
| gba prev = Imp (Final Fantasy II)
  +
| gba prev no =
  +
| gba bestiary = 064
  +
| gba next = Malboro (Final Fantasy II)
  +
| gba next no =
 
| ps prev = Imp (Final Fantasy II)
  +
| ps prev no =
  +
| ps bestiary = 064
 
| ps next = Malboro (Final Fantasy II)
  +
| ps next no =
  +
| nes = Fiend
  +
| dsop = Pitfiend
 
| ps = Pit Fiend
 
| gba = Pit Fiend
  +
| psp = Pit Fiend
 
| psp location = [[Jade Passage]], World Map after obtaining [[Ultima (ability)|Ultima]]: [[Mysidia (Final Fantasy II)|Mysidia]]
 
| nes location = [[Jade Passage|Jade]], World Map after obtaining [[Ultima (ability)|Ultima]]: [[Mysidia (Final Fantasy II)|Mysidia]]
  +
| dsop location =
 
| ps location = [[Jade Passage]], World Map after obtaining [[Ultima (ability)|Ultima]]: [[Mysidia (Final Fantasy II)|Mysidia]]
  +
| gba location = [[Jade Passage]], World Map after obtaining [[Ultima (ability)|Ultima]]: [[Mysidia (Final Fantasy II)|Mysidia]]
  +
| psp rank =
  +
| psp hp =
  +
| psp mp =
  +
| psp attack =
  +
| psp defense =
  +
| psp magic defense =
  +
| psp accuracy =
  +
| psp evasion =
  +
| psp gil =
 
| gba rank = 6
 
| gba hp = 750
 
| gba mp = 300
 
| gba attack = 60
 
| gba defense = 50
 
| gba magic defense = 6 - 60
 
| gba accuracy = 8 - 80
 
| gba evasion = 1 - 65
 
| gba gil = 2,250 - 3,000
 
| ps rank = 6
 
| ps hp = 750
 
| ps mp = 300
 
| ps attack = 60
 
| ps defense = 50
 
| ps magic defense = 6 - 60%
 
| ps accuracy = 8 - 80%
 
| ps evasion = 1 - 65%
 
| ps gil = 1,500 - 2,000
 
| nes rank = 6
 
| nes hp = 750
 
| nes mp = 300
 
| nes attack = 60
 
| nes defense = 50
 
| nes magic defense = 6 - 60%
 
| nes accuracy = 8 - 80%
 
| nes evasion = 1 - 65%
 
| nes gil = 1,500 - 2,000
  +
| psp fire =
  +
| psp ice =
  +
| psp lightning =
  +
| psp poison =
  +
| psp body =
  +
| psp death =
  +
| psp matter =
  +
| psp mind =
 
| gba fire = Absorb
 
| gba ice = Resist
  +
| gba lightning =
  +
| gba poison =
  +
| gba body =
  +
| gba death =
  +
| gba matter =
  +
| gba mind =
 
| ps fire = Absorb
 
| ps ice = Resist
  +
| ps lightning =
  +
| ps poison =
  +
| ps body =
  +
| ps death =
  +
| ps matter =
  +
| ps mind =
 
| nes fire = Absorb
 
| nes ice = Resist
  +
| nes lightning =
  +
| nes poison =
  +
| nes body =
  +
| nes death =
  +
| nes matter =
  +
| nes mind =
  +
| psp drop =
 
| psp abilities = [[Fire (ability)|Fire XVI]], [[Stun (ability)|Stun XVI]], normal attack may inflict [[Blind (status)|Blind]]
  +
| gba drop = None
 
| gba abilities = [[Fire (ability)|Fire XVI]], [[Stun (ability)|Stun XVI]], normal attack may inflict [[Blind (status)|Blind]]
 
| ps drop = None
 
| ps abilities = [[Fire (ability)|Fire 16]], [[Stun (ability)|Stun 16]], normal attack may inflict [[Blind (status)|Blind]]
  +
| dsop drop =
 
| dsop abilities = Fire XVI, Stun XVI
  +
| nes drop = None
 
| nes abilities = [[Fire (ability)|Fire16]], [[Stun (ability)|Stun16]], normal attack may inflict [[Blind (status)|Blind]]
  +
}}
   
 
==Etymology==
 
==Etymology==

Revision as of 07:23, 18 February 2018

Template:Sideicon Template:Enemy Template:See Also

The Pit Fiend, also known as the Fiend and Pitfiend, is an enemy from Final Fantasy II. Its repertoire includes the spells Fire XVI and Stun XVI, which causes Paralysis. They should be the first enemy disposed of, as they can prove to be dangerous when paired with other enemies, especially if their Stun XVI spell connects on multiple party members. Physical attacks work just fine on these enemies, but avoid using any Fire attacks, as they absorb them.

Stats

Template:FFII Enemy Stats

Etymology

The pit fiend is a type of devil in the Dungeons & Dragons fantasy role-playing game.

A fiend is an evil spirit or a demon in mythology.

Related enemies