Physical, also known as Damage and Weapon (武器, Buki?), appears in a few games as a element in the Final Fantasy series. This should not be confused with attacks made by the Attack command which are considered non-elemental in numerous games, except for those specified below.
In the games that this element appears, all physical attacks falls under this element including all damage caused by weapons and special physical attacks skills. Usually, the spell Protect can reduce the damage received from physical attacks. The opposite of this element is Magical.
Appearances[]
Final Fantasy XIII[]
Final Fantasy XIII-2[]
Lightning Returns: Final Fantasy XIII[]
Final Fantasy Mystic Quest[]
All physical attacks are classified as Damage attack, and attacks that do not possess any elemental attributes are classified as Non-elemental. There's an unused Elemental Defense called Damage, which reduces the damage taken from physical attacks. It can only be gotten by the use of a cheating device.
Game Element | Type | Effect |
---|---|---|
6 Psudopods | Enemy Ability | Damage attack, hits both players up to 6 times. |
Attach | Enemy Ability | Damage attack. |
Axe | Enemy Ability | Damage attack. |
Axe Bomber | Enemy Ability | Damage attack. |
Beak | Enemy Ability | Damage attack. |
Beam | Enemy Ability | Damage attack. |
Bearhug | Enemy Ability | Damage attack. |
Bite | Enemy Ability | Damage attack. |
Body Slam | Enemy Ability | Damage attack. |
Branch | Enemy Ability | Damage attack. |
Chew Off | Enemy Ability | Damage attack. |
Choke Up | Enemy Ability | Damage attack. |
Claw | Enemy Ability | Damage attack. |
Dark Cane | Enemy Ability | Damage attack with a 100% critical hit rate. |
Dark Sabre | Enemy Ability | Damage attack. |
Dash | Enemy Ability | Damage attack. |
Dive | Enemy Ability | Damage attack. |
Double Hit | Enemy Ability | Damage attack that can hit twice. |
Double Kick | Enemy Ability | Damage attack that can hit twice. |
Double Sword | Enemy Ability | Damage attack that can hit twice. |
Dragon Cut | Enemy Ability | Damage attack. |
Fang | Enemy Ability | Damage attack. |
Fin | Enemy Ability | Damage attack. |
Fire Sword | Enemy Ability | Damage attack. |
Full Nelson | Enemy Ability | Damage attack. |
Giant Blade | Enemy Ability | Damage attack. |
Head Butt | Enemy Ability | Damage attack. |
Headoomerang | Enemy Ability | Damage attack to both characters. |
Horn | Enemy Ability | Damage attack. |
Hydro Acid | Enemy Ability | Damage attack. |
Ice Sword | Enemy Ability | Damage attack. |
Kick | Enemy Ability | Damage attack. |
Mega Punch | Enemy Ability | Damage attack. |
Mirror Sword | Enemy Ability | Damage attack. |
Mucus | Enemy Ability | Damage attack. |
Piledriver | Enemy Ability | Damage attack. |
Pseudopod | Enemy Ability | Damage attack. |
Punch | Enemy Ability | Damage attack. |
Quake Axe | Enemy Ability | Damage attack on both characters. |
Rapier | Enemy Ability | Damage attack. |
Roundhouse | Enemy Ability | Damage attack. |
Scimitar | Enemy Ability | Damage attack. |
Scissors | Enemy Ability | Damage attack. |
Scrunch | Enemy Ability | Damage attack. |
Sky Attack | Enemy Ability | There is a weak and strong version of this attack. Damage attack on both characters. |
Snake Head | Enemy Ability | Damage attack that can hit up to 5 times. |
Stab | Enemy Ability | Damage attack. |
Sting | Enemy Ability | Damage attack. |
Stomp Stomp | Enemy Ability | Damage attack. |
Sword | Enemy Ability | Damage attack. |
Tail | Enemy Ability | Damage attack. |
Three Heads | Enemy Ability | Damage attack that can hit up to 3 times. |
Triple Fang | Enemy Ability | Damage attack that can hit up to 3 times. |
Twin Shears | Enemy Ability | Damage attack that can hit up to 2 times. |
Uppercut | Enemy Ability | Damage attack. |
Whip Tongue | Enemy Ability | Damage attack. |
Wraparound | Enemy Ability | Damage attack. |
The Final Fantasy Legend[]
Game Element | Type | Effect |
---|---|---|
King | Armor | Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake. |
Suit | Armor | Grants resistance to Weapon. |
Dragon | Helmet | Grants resistance to Stone, Para, Weapon, and Quake. |
Band | Helmet | Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake. |
Aezis | Shield | Grants the party Stone, Para, Weapon, and Quake resistance with 100% success. |
All | Enemy Ability | Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake. |
Change | Enemy Ability | Resists Ston, Para, and Weapon. |
Ice/Wp | Enemy Ability | Resists Ice and Weapon. |
Par/Wp | Enemy Ability | Resists Para and Weapon. |
Weapon | Enemy Ability | All physical attacks do half damage. |
Final Fantasy Legend II[]
The element is called Weapon, it halves damage from attacks made by weaponry. The Ninja gauntlet and Parasuit can be equip to provide resistance against weaponry, these two are the only piece of equipment that provides such protection. Mutants can naturally learn the Weapon, and monsters can gain the ability by eating meat from stronger monsters.
Final Fantasy Legend III[]
The element is called Damage, unlike the previous Final Fantasy Legend games, all physical attacks which includes special physical abilities and weapons are classified as Damage elemental.
There are a few exception such as the Psi weaponry and the Mystic Swords, elemental weapons, and the status inflicting abilities that do not deal damage. Many end-game enemies are strong against physical attacks, forcing the player to find other methods of defeating them, this also includes numerous bosses.
Vagrant Story[]
Physical is opposed to all the Elemental affinities and Light and Dark too. When Physical goes up, it has a tendency to be very destructive to other affinities, sometimes reducing two or more at a time.
Game Element | Type | Effect |
---|---|---|
Explosion | Warlock Spell | A focused blast hitting multiple targets. |
Solid Shock | Warlock Spell | Attack the target with a shockwave. |
Lotus Palm | Break Art | Physical affinity. |
Vertigo | Break Art | Physical affinity. |