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==Story==
 
==Story==
   
A lighthouse pivotal to the navigation surrounding La Noscea, the city-state of Limsa Lominsa has paid highly to the towering structure in both creation and maintenance. And what a creation to behold, as the lighthouse can be classified as a La Noscean castle of splendor design with its graceful architecture and white-marble walls. However, during the Sixth Umbral Era, the lighthouse was struck with a gigantic crystal shard from the fallen moon Dalamud, which subsequently render the lighthouse unusable and broken - the yellow-orange crystals that now scatter all over the lighthouse have been known to corrupt any entity that is near it for extended periods of time. Worse, pirate rumors have echoed of poor souls being lured to the crystal-struck tower by a voice of the [[Siren]], which have subsequently taken up residence in the lighthouse after it's unwanted infusion of aethereal energies from the large crystal shard that pierces the lighthouse walls.
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A lighthouse pivotal to the navigation surrounding La Noscea, the city-state of Limsa Lominsa has paid highly to the towering structure in both creation and maintenance. And what a creation to behold, as the lighthouse can be classified as a La Noscean castle of splendor design with its graceful architecture and white-marble walls. However, during the Sixth Umbral Era, the lighthouse was struck with a gigantic crystal shard from the fallen moon Dalamud, which subsequently render the lighthouse unusable and broken - the yellow-orange crystals that now scatter all over the lighthouse have been known to corrupt any entity that is near it for extended periods of time. Worse, pirate rumors have echoed of poor souls being lured to the crystal-struck tower by voices of the [[Siren]], which have subsequently taken up residence in the lighthouse after it's unwanted infusion of aethereal energies from the large crystal shard that pierces the lighthouse walls.
   
 
It is said that all men who enters the Isle of Umbra can hear the alluring voice of the Siren, yet the shipwrecks nearby indicates that it is not of good song. Thus the lighthouse was subsequently abandoned and/or avoided by both pirates and the Limsa Lominsa officials, yet it isn't forgotten. Several maintenance workers are sent to the lighthouse in an attempt to restore the lighthouse to it's former glory, but none of them returned. It is for this reason that the adventurer and their friends are requested by workers of Limsa Lominsa to clear the dangerous marvel of La Noscea of it's corrupted inhabitants as well as the Siren herself so that the seas of surrounding western Vylbrand may be safe to traverse once again.
 
It is said that all men who enters the Isle of Umbra can hear the alluring voice of the Siren, yet the shipwrecks nearby indicates that it is not of good song. Thus the lighthouse was subsequently abandoned and/or avoided by both pirates and the Limsa Lominsa officials, yet it isn't forgotten. Several maintenance workers are sent to the lighthouse in an attempt to restore the lighthouse to it's former glory, but none of them returned. It is for this reason that the adventurer and their friends are requested by workers of Limsa Lominsa to clear the dangerous marvel of La Noscea of it's corrupted inhabitants as well as the Siren herself so that the seas of surrounding western Vylbrand may be safe to traverse once again.

Revision as of 10:27, 17 December 2014

Pharos Sirius

Pharos Sirius.

Pharos Sirius is a dungeon in Final Fantasy XIV: A Realm Reborn. It is a level 50 dungeon released in patch 2.1, located on the Isle of Umbra, La Noscea.


Story

A lighthouse pivotal to the navigation surrounding La Noscea, the city-state of Limsa Lominsa has paid highly to the towering structure in both creation and maintenance. And what a creation to behold, as the lighthouse can be classified as a La Noscean castle of splendor design with its graceful architecture and white-marble walls. However, during the Sixth Umbral Era, the lighthouse was struck with a gigantic crystal shard from the fallen moon Dalamud, which subsequently render the lighthouse unusable and broken - the yellow-orange crystals that now scatter all over the lighthouse have been known to corrupt any entity that is near it for extended periods of time. Worse, pirate rumors have echoed of poor souls being lured to the crystal-struck tower by voices of the Siren, which have subsequently taken up residence in the lighthouse after it's unwanted infusion of aethereal energies from the large crystal shard that pierces the lighthouse walls.

It is said that all men who enters the Isle of Umbra can hear the alluring voice of the Siren, yet the shipwrecks nearby indicates that it is not of good song. Thus the lighthouse was subsequently abandoned and/or avoided by both pirates and the Limsa Lominsa officials, yet it isn't forgotten. Several maintenance workers are sent to the lighthouse in an attempt to restore the lighthouse to it's former glory, but none of them returned. It is for this reason that the adventurer and their friends are requested by workers of Limsa Lominsa to clear the dangerous marvel of La Noscea of it's corrupted inhabitants as well as the Siren herself so that the seas of surrounding western Vylbrand may be safe to traverse once again.

Enemies

A captain pirate lured by charming voices, now his crew and himself are slaves of the Siren, infused with corrupt crystals which grows out of his shoulders and scatters all over his cape.

A large bird using the lighthouse as a nest. Located at the aethereal powering station, it is drawn by the energies of the lighthouse, most likely finding the aetheric compressor comfortable and suitable for nesting it's offspring. The massive bird protects its hatchlings fiercely, and for this it serves as a threat to the reformation of the tower.

A dragon drawn similarly to Zu by the aethereal energies pulsing from the tower thanks to the crystal shard that is lodged through it, the dragon is located in the upper areas of the tower where the corrupted crystal is in high density. Surrounded by crystal glow arching from the lighthouse walls in every corner, the areas surrounding him always looks bright regardless of the time of day.

A mysterious monstrosity that is known to capture and lure men to their doom, the Siren have taken a liking to the tower after its transformation, most likely due to the corrupt orange-yellow crystals that now fills the upper levels' walls. She resides on the final top floor of the tower, where the views of La Noscea can be seen. Carrying a harp, she sings songs of doom that reaches the males near the seas of La Noscea, trapping them into her grasp and forcing them to permanently reside within the tower, whereas the corrupting crystals slowly transform them from the inside out the longer they stay within the confines. Though her true intentions are not known, it is believed that the Siren is either lonely, or is simply using the corrupted crystals and corrupted pirates as a source of energy. Either way, the Siren must be stopped, so that merchants and pirates alike can be safely assured that they would not be pulled to corruption by her ill-omen song.

Treasures

The lighthouse is widely accepted as the hardest dungeon of the item level 60 range (Haukke Manor (Hard Mode), Copperbell Mines (Hard Mode), Pharos Sirius), but it drops similar loot to the aforementioned dungeons albeit with slightly different assortments. Because of common reports of high-geared players beyond the dungeon's loot level having extreme troubles with clearing the dungeon, with high failure rates across the board, the dungeon is nerfed to be more appropriate to it's item level requirement of 47, which many considered to be too low. Nonetheless, many people still avoid the dungeon and resorts to doing the easier dungeons of the item level range for the gear rewards, despite Pharos Sirius being the unique dungeon and challenging out of the three.

Musical Themes

Template:Listen "Through the Gloom" plays throughout the dungeon. It was composed by Masayoshi Soken.

Lore wise, the female singer's voices featuring in this theme are the voices of Siren, the last boss of the dungeon.

During the 1st anniversary of Final Fantasy XIV: A Realm Reborn event, Soken was challenged by a fan to make the theme loop within 3 hours. Soken did rearranged it and stream the new theme on the same event livestream.


Gallery

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