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{{sideicon|prime=FFVI|FFXIV|D012|TFF|FFAB|FFRK}}
{{Location
 
 
{{DISPLAYTITLE:Phantom Train (''Final Fantasy VI'')}}
  +
{{infobox location
 
|name=Phantom Train
 
|name=Phantom Train
 
|release=FFVI
 
|release=FFVI
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|affiliation=None
 
|affiliation=None
 
|residents=None
 
|residents=None
|items=*[[Relic (Final Fantasy VI)#Earrings|Earrings]]
+
|items=*[[Relic (Final Fantasy VI)#Earring|Earring]]
*[[List of Final Fantasy VI items#Phoenix Down|Phoenix Down]]
+
*[[Final Fantasy VI items#Phoenix Down|Phoenix Down]] x2
 
*[[Relic (Final Fantasy VI)#Sniper Eye|Sniper Eye]]
 
*[[Relic (Final Fantasy VI)#Sniper Eye|Sniper Eye]]
*[[List of Final Fantasy VI items#Tent|Tent]]
+
*[[Final Fantasy VI items#Tent|Tent]] x2
 
*[[Relic (Final Fantasy VI)#Hyper Wrist|Hyper Wrist]] ([[monster-in-a-box]] - [[Apparition (Final Fantasy VI enemy)|Apparition]])
 
*[[Relic (Final Fantasy VI)#Hyper Wrist|Hyper Wrist]] ([[monster-in-a-box]] - [[Apparition (Final Fantasy VI enemy)|Apparition]])
*[[Relic (Final Fantasy VI)#Fairy Ring|Fairy Ring]] (Unobtainable)
+
*[[Relic (Final Fantasy VI)#Fairy Ring|Fairy Ring]] (Unobtainable) / [[Final Fantasy VI items#Potion|Potion]] (Mobile/PC)
 
*Many through [[#Shops|shops]]
 
*Many through [[#Shops|shops]]
|enemies=<div class="collapsible collapsed"><strong class="header">Outside:</strong>
+
|enemies={{collapsible text|header=Outside|content=
 
*[[Angel Whisper (Final Fantasy VI)|Angel Whisper]]
 
*[[Angel Whisper (Final Fantasy VI)|Angel Whisper]]
 
*[[Bomb (Final Fantasy VI)|Bomb]]
 
*[[Bomb (Final Fantasy VI)|Bomb]]
 
*[[Cloud (Final Fantasy VI)|Cloud]]
 
*[[Cloud (Final Fantasy VI)|Cloud]]
 
*[[Phantom Train (Final Fantasy VI boss)|Phantom Train]] (boss)
 
*[[Phantom Train (Final Fantasy VI boss)|Phantom Train]] (boss)
  +
}}
</div>
 
<div class="collapsible collapsed"><strong class="header">Inside:</strong>
+
{{collapsible text|header=Inside|content=
 
*[[Angel Whisper (Final Fantasy VI)|Angel Whisper]]
 
*[[Angel Whisper (Final Fantasy VI)|Angel Whisper]]
 
*[[Cloud (Final Fantasy VI)|Cloud]]
 
*[[Cloud (Final Fantasy VI)|Cloud]]
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*[[Apparition (Final Fantasy VI enemy)|Apparition]] (Monster-in-a-box)
 
*[[Apparition (Final Fantasy VI enemy)|Apparition]] (Monster-in-a-box)
 
*[[Siegfried (boss)|Siegfried]] (boss)
 
*[[Siegfried (boss)|Siegfried]] (boss)
  +
}}
</div>
 
 
|quests=*Escaping the Phantom Train
 
|quests=*Escaping the Phantom Train
 
*Fighting Siegfried
 
*Fighting Siegfried
 
}}
 
}}
 
{{See|Phantom Train}}
{{Q|The Phantom Train ferries the souls of the departed to the other side. Once the souls arrive, they are granted their eternal rest.|Conductor}}
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{{Quote|The Phantom Train ferries the souls of the departed to the other side. Once the souls arrive, they are granted their eternal rest.|Conductor}}
The '''Phantom Train''' is a [[dungeon]] in ''[[Final Fantasy VI]]'' and an [[Unrevisitable locations|unrevisitable location]]. It is a train that carries the dead to the "[[afterlife|other side]]". The train departs from the [[Phantom Forest (Final Fantasy VI)|Phantom Forest]] and is full of ghosts who can be spoken to—some attack the party, some sell them items, and some are [[Ghost (Final Fantasy VI character)|friendly]] and volunteer to join the [[party]], at least until they make it to the engine. Cyan mentions that he thought all of Doma's railways had been destroyed in the fighting, but the text doesn't specify which fighting.
+
The '''Phantom Train''' is a [[dungeon]] in ''[[Final Fantasy VI]]'' and an [[Unrevisitable locations|unrevisitable location]]. It is a train that carries the dead to the "[[afterlife|other side]]". The train departs from the [[Phantom Forest (Final Fantasy VI)|Phantom Forest]] and is full of ghosts who can be spoken to—some attack the party, some sell them items, and some are [[Ghost (Final Fantasy VI character)|friendly]] and volunteer to join the [[party]], at least until they make it to the engine.
 
  +
{{toclimit|3}}
{{See Also|Phantom Train}}
 
   
 
== Story ==
 
== Story ==
{{sideicon|FFVI}}
 
 
{{spoiler}}
 
{{spoiler}}
 
[[File:Phantom-Train-FFVI-iOS.png|thumb|Ghosts surround the party aboard the Phantom Train.]]
 
[[File:Phantom-Train-FFVI-iOS.png|thumb|Ghosts surround the party aboard the Phantom Train.]]
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The Phantom Train, along with the Phantom Forest, does not appear in the [[World of Ruin (Final Fantasy VI)|World of Ruin]], but part of Cyan's [[Dreamscape]] is based on the Phantom Train.
 
The Phantom Train, along with the Phantom Forest, does not appear in the [[World of Ruin (Final Fantasy VI)|World of Ruin]], but part of Cyan's [[Dreamscape]] is based on the Phantom Train.
{{-}}
+
{{clear}}
 
{{endspoiler}}
 
{{endspoiler}}
   
== Items ==
+
==Layout==
[[File:FFVI Unobtainable Fairy Ring.png|thumb|right|Unobtainable Fairy Ring.]]
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[[File:FFVI PC Phantom Train Inside.png|right|thumb|A carriage inside the Phantom Train containing several Ghost passengers.]]
  +
The Phantom Train tows several train cars behind it full of ghosts. Some of the ghosts are friendly and will join the party temporarily or sell the party items, but most are hostile and attack when approached. The rear cars are for lower class seating, while the cars near the front of the engine are seemingly upper class, as they have private seating compartments and treasure chests with valuables. A dining car separates the two sections near the middle of the train.
A [[List of Final Fantasy VI items#Tent|Tent]] can be found by examining an inconspicuous spot on the floor in one of the small rooms containing a table. A [[Relic (Final Fantasy VI)#Fairy Ring|Fairy Ring]] is right next to the tent in the same room, but it's inaccessible and therefore unobtainable.
 
   
  +
Outside the train has walkways running on the outside of the cars and ladders leading the roofs. Sometimes the roof allow an alternate path through the train than going through the car, though other times the roofs are collapsed or only have one ladder access. A car near the rear of the train has a roof hatch that it is possible for the party to fall through into the train car.
* [[List of Final Fantasy VI items#Phoenix Down|Phoenix Down]] x2
 
* [[Relic (Final Fantasy VI)#Earrings|Earrings]]
 
* [[Relic (Final Fantasy VI)#Sniper Eye|Sniper Eye]]
 
* [[Relic (Final Fantasy VI)#Hyper Wrist|Hyper Wrist]] ([[monster-in-a-box]] - [[Apparition (Final Fantasy VI enemy)|Apparition]])
 
* [[List of Final Fantasy VI items#Tent|Tent]] x2
 
* [[Relic (Final Fantasy VI)#Fairy Ring|Fairy Ring]] (Unobtainable)
 
   
  +
Due to a sequence where Sabin leaps across two train cars, the train car he bypasses is the only one the party cannot explore. Curiously, this car has a unique feature on it, a double-wide doorway leading out onto the walkways.
== [[Shop]]s ==
 
  +
Bought from the Ghost store.
 
  +
==Gameplay==
{|class="half-width FFVI table"
 
  +
===Encounters===
  +
In addition to random encounters, speaking to one of the ghosts in the train initiates a battle against either one [[Ghost (Final Fantasy VI enemy)|Ghost]] or three Ghosts.
  +
  +
{{multicol-begin}}
 
;Outside
 
* [[Bomb (Final Fantasy VI)|Bomb]]
 
* Bomb x3
 
* Bomb x2, [[Cloud (Final Fantasy VI)|Cloud]] x2
 
* [[Angel Whisper (Final Fantasy VI)|Angel Whisper]] x2, Cloud
 
* Angel Whisper x4
 
* [[Phantom Train (Final Fantasy VI boss)|Phantom Train]] (Boss)
  +
{{multicol-separator}}
 
;Inside
 
* [[Ghost (Final Fantasy VI enemy)|Ghost]]
 
* Angel Whisper
 
* Angel Whisper, Cloud x3
 
* Angel Whisper, [[Living Dead (Final Fantasy VI)|Living Dead]], [[Cloud (Final Fantasy VI)|Cloud]] x2
 
* Living Dead x3
 
* Living Dead x2, [[Oversoul (Final Fantasy VI)|Oversoul]]
 
* Oversoul x2
 
* [[Apparition (Final Fantasy VI enemy)|Apparition]] (Monster-in-a-box)
 
* [[Siegfried (boss)|Siegfried]] (Boss)
  +
{{multicol-end}}
  +
 
=== [[Shop]]s ===
 
{|class="FFVI article-table"
 
|-class="a"
 
|-class="a"
 
!Item
 
!Item
 
!Price
 
!Price
 
|-
 
|-
!class="b"|[[List of Final Fantasy VI items#Potion|Potion]]
+
!class="b"|[[Final Fantasy VI items#Potion|Potion]]
 
|50 gil
 
|50 gil
 
|-
 
|-
!class="b"|[[List of Final Fantasy VI items#Hi-Potion|Hi-Potion]]
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!class="b"|[[Final Fantasy VI items#Hi-Potion|Hi-Potion]]
 
|300 gil
 
|300 gil
 
|-
 
|-
!class="b"|[[List of Final Fantasy VI items#Phoenix Down|Phoenix Down]]
+
!class="b"|[[Final Fantasy VI items#Phoenix Down|Phoenix Down]]
 
|500 gil
 
|500 gil
 
|-
 
|-
!class="b"|[[List of Final Fantasy VI items#Antidote|Antidote]]
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!class="b"|[[Final Fantasy VI items#Antidote|Antidote]]
 
|50 gil
 
|50 gil
 
|-
 
|-
!class="b"|[[List of Final Fantasy VI items#Green Cherry|Green Cherry]]
+
!class="b"|[[Final Fantasy VI items#Green Cherry|Green Cherry]]
 
|150 gil
 
|150 gil
 
|-
 
|-
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|30 gil
 
|30 gil
 
|}
 
|}
{{-}}
+
{{clear}}
   
== Enemies ==
+
===Treasures===
[[File:FFVI PC Phantom Train Inside.png|thumb|A carriage inside the Phantom Train containing several Ghost passengers.]]
+
[[File:FFVI Unobtainable Fairy Ring.png|thumb|right|Unobtainable Fairy Ring.]]
  +
The caboose has a [[Final Fantasy VI items#Tent|Tent]] on the floor in the upper-left corner. The dining car has a set of [[Relic (Final Fantasy VI)#Earring|Earrings]].
* Outside
 
  +
** [[Bomb (Final Fantasy VI)|Bomb]]
 
  +
In a room near the front of the train, four chests contain a [[Relic (Final Fantasy VI)#Sniper Eye|Sniper Eye]], two [[Final Fantasy VI items#Phoenix Down|Phoenix Down]], and a [[monster-in-a-box]], an [[Apparition (Final Fantasy VI enemy)|Apparition]] that drops a [[Relic (Final Fantasy VI)#Hyper Wrist|Hyper Wrist]].
** Bomb x3
 
  +
** Bomb x2, [[Cloud (Final Fantasy VI)|Cloud]] x2
 
  +
Another room at the front of the train has two items hidden in the upper-left corner of the room, a Tent and a [[Relic (Final Fantasy VI)#Fairy Ring|Fairy Ring]]. However, the Fairy Ring is unobtainable, as its position makes it impossible to face the tile it is hidden on without walking onto that tile. In the Mobile and Steam releases, where it is possible to face this tile without entering it, the item can be obtained, but it is changed to a [[Final Fantasy VI items#Potion|Potion]].
** [[Angel Whisper (Final Fantasy VI)|Angel Whisper]] x2, Cloud
 
  +
** Angel Whisper x4
 
  +
===Quests===
** [[Phantom Train (Final Fantasy VI boss)|Phantom Train]] (Boss)
 
  +
====Escape the Phantom Train====
* Inside
 
  +
Upon entering the Phantom Train, the party is trapped on it and must make for the engine to escape. In the caboose one car to the right of the entrance, a friendly [[Ghost (Final Fantasy VI character)|Ghost]] will join the party. It cannot be healed in battle and has no equipment, but is useful to keep alive to defeat a powerful miniboss near the front of the train. If the player is without [[Shadow (Final Fantasy VI)|Shadow]], a second Ghost will appear once the area is left and re-entered and can be recruited again.
** [[Ghost (Final Fantasy VI enemy)|Ghost]]
 
  +
** Angel Whisper
 
  +
The path to the front of the train is linear through the cars up until a particular car that can only be entered from a walkway on the side of the car, and once the party is inside a ghost blocks the door. Speaking to this ghost initiates a battle and then a scene where Sabin leaps several cars ahead. When control returns, enter the car and pull the switch to detach the rear cars, then pull the switch again to open the path forward and continue on to the upper class cars. One of the cartments contains a lone treasure chest that triggers a fight with [[Siegfried (boss)|Siegfried]], but he is very weak and the battle is easy to win. A more dangerous foe is the [[Apparition (Final Fantasy VI enemy)|Apparition]], a monster-in-a-box that is quite powerful. As any Ghosts in the party will leave shortly, this is the time to use their Possess ability to kill the Apparition instantly.
** Angel Whisper, Cloud x3
 
  +
** Angel Whisper, [[Living Dead (Final Fantasy VI)|Living Dead]], [[Cloud (Final Fantasy VI)|Cloud]] x2
 
  +
At the tender, any Ghosts in the party leave. Enter the engine cab and pull the first and third switches, then go outside and left to climb onto the locomotive. Inspect the switch by the smokestack to initiate a battle with the [[Phantom Train (Final Fantasy VI boss)|Phantom Train]] itself. When it is defeated, a series of cutscenes will play and eventually the party will disembark the Phantom Train and leave the Phantom Forest.
** Living Dead x3
 
  +
** Living Dead x2, [[Oversoul (Final Fantasy VI)|Oversoul]]
 
  +
===Maps===
** Oversoul x2
 
  +
;Outside
** [[Apparition (Final Fantasy VI enemy)|Apparition]] (Monster-in-a-box)
 
  +
<div style="width: 800px; height: 200px; overflow-x: scroll; overflow-y: hidden; border: 1px solid black;">
** [[Siegfried (boss)|Siegfried]] (Boss)
 
  +
[[File:Phantom Train Map.png]]
 
</div>
 
{{-}}
  +
;Interior
  +
<div style="width: 800px; height: 380px; overflow-x: scroll; overflow-y: hidden; border: 1px solid black;">
  +
[[File:Phantom Train Interiors Map.png]]
 
</div>
   
 
== Musical themes ==
 
== Musical themes ==
{{Listen|filename=Mystery Train.ogg|songname="Mystery Train", ''Grand Finale'' version of "Phantom Train"|image=}}
+
{{audio|filename=Mystery Train.ogg|title="Mystery Train", ''Grand Finale'' version of "Phantom Train"}}
 
"Phantom Train" is the theme that plays during Sabin, Cyan and Shadow's travels onboard the train.
 
"Phantom Train" is the theme that plays during Sabin, Cyan and Shadow's travels onboard the train.
   
 
"Phantom Train" was included in the compilation albums ''[[Final Fantasy VI: Grand Finale]]'', as an orchestrated version (where it was titled "Mystery Train") and the ''[[Piano Collections: Final Fantasy VI|Piano Collections]]''.
 
"Phantom Train" was included in the compilation albums ''[[Final Fantasy VI: Grand Finale]]'', as an orchestrated version (where it was titled "Mystery Train") and the ''[[Piano Collections: Final Fantasy VI|Piano Collections]]''.
{{-}}
+
{{clear}}
   
 
== Other appearances ==
 
== Other appearances ==
 
=== ''[[Final Fantasy XIV]]'' ===
 
=== ''[[Final Fantasy XIV]]'' ===
 
The Phantom Train is mentioned by [[Y'shtola Rhul|Y'shtola]] during the event where she going to rescue [[Minfilia Warde|Minfilia]] from the [[Garlemald|Garlean Empire]]. The Phantom Train Station is found in [[Castrum Meridianum]].
{{sideicon|FFXIV}}
 
  +
The Phantom Train is mentioned by [[Y'shtola]] during the event where she going to rescue [[Minfilia]] from the [[Garlean Empire]]. The Phantom Train Station also found in [[Castrum Meridianum]].
 
  +
Another one appears as a boss created by Omega for the Omega: Sigmascape raid series. This version is a copy Omega created from observing a world from the [[Interdimensional Rift (Final Fantasy XIV)|Interdimensional Rift]], which resembled that of ''Final Fantasy VI''.
   
 
=== ''[[Dissidia 012 Final Fantasy]]'' ===
 
=== ''[[Dissidia 012 Final Fantasy]]'' ===
{{sideicon|D012}}
 
 
[[File:Dissidia 012 - FFVI Stage - Phantom Train.PNG|thumb|right|The Phantom Train.]]
 
[[File:Dissidia 012 - FFVI Stage - Phantom Train.PNG|thumb|right|The Phantom Train.]]
The Phantom Train appears as a battle stage. [[Vaan/Dissidia|Vaan]] and [[Onion Knight (Dissidia)|Onion Knight]] also have a conversation on the train. It is a small and narrow map, but the camera can swing through the walls and ceiling, turning them transparent. The seats are destructible and the Phantom Forest whizzes past the windows. The camera shakes while fighting here as though actually on a moving train.
+
The Phantom Train is a battle stage. [[Vaan/Dissidia (PSP)|Vaan]] and [[Onion Knight (Dissidia)|Onion Knight]] also have a conversation on the train. It is a small and narrow map, but the camera can swing through the walls and ceiling, turning them transparent. The seats are destructible and the Phantom Forest whizzes past the windows. The camera shakes while fighting here as though actually on a moving train.
   
During the twelfth [[Cycle (term)|cycle]] of war, Vaan tries to cheer the Onion Knight up from his recent loss in a practice match against the [[Warrior of Light (Dissidia)|Warrior of Light]], oblivious to himself being the cause of Onion Knight's distress by the way he treats him. When Vaan walks away to speak with [[Laguna Loire/Dissidia|Laguna]], the Onion Knight tells [[Squall Leonhart/Dissidia|Squall]] he is growing used to Vaan's role as his older brother.
+
During the twelfth [[Cycle (term)|cycle]] of war, Vaan tries to cheer the Onion Knight up from his recent loss in a practice match against the [[Warrior of Light (Dissidia)|Warrior of Light]], oblivious to himself being the cause of Onion Knight's distress by the way he treats him. When Vaan walks away to speak with [[Laguna Loire/Dissidia|Laguna]], the Onion Knight tells [[Squall Leonhart/Dissidia (PSP)|Squall]] he is growing used to Vaan's role as his older brother.
   
 
The Phantom Train has no Omega version.
 
The Phantom Train has no Omega version.
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=== ''[[Theatrhythm Final Fantasy]]'' ===
 
=== ''[[Theatrhythm Final Fantasy]]'' ===
{{sideicon|TFF}}
 
 
The Phantom Train makes a cameo appearance as part of the background in the ''Final Fantasy VI'' [[Field Music Sequence]] events, visible inside the Phantom Forest.
 
The Phantom Train makes a cameo appearance as part of the background in the ''Final Fantasy VI'' [[Field Music Sequence]] events, visible inside the Phantom Forest.
{{-}}
+
{{clear}}
   
 
=== ''[[Final Fantasy Airborne Brigade]]'' ===
 
=== ''[[Final Fantasy Airborne Brigade]]'' ===
  +
<gallery>
{{sideicon|FFAB}}
 
<gallery class="seriesa">
 
 
FFAB Phantom Train FFVI.png|Phantom Train.
 
FFAB Phantom Train FFVI.png|Phantom Train.
 
FFAB Phantom Train FFVI Special.png|Phantom Train (Special) [FFVI].
 
FFAB Phantom Train FFVI Special.png|Phantom Train (Special) [FFVI].
 
FFAB Phantom Train DDFF Special.png|Phantom Train (Special) [D012].
 
FFAB Phantom Train DDFF Special.png|Phantom Train (Special) [D012].
 
</gallery>
 
</gallery>
{{Locat-stub|Final Fantasy Airborne Brigade}}
+
{{Location section|Final Fantasy Airborne Brigade}}
   
 
=== ''[[Final Fantasy Record Keeper]]'' ===
 
=== ''[[Final Fantasy Record Keeper]]'' ===
 
The Phantom Train is the location for a regular dungeon and is also featured in the [[Challenge Event]]s [[A Fateful Coin Toss - Ascension and Freedom|A Fateful Coin Toss]] and [[Back to the Skies]].
{{sideicon|FFRK}}
 
  +
{{clear}}
The Phantom Train is the location for a regular dungeon and is also featured in the [[Challenge Event]]s [[A Fateful Coin Toss, Ascension and Freedom|A Fateful Coin Toss]] and [[Back to the Skies]].
 
{{-}}
 
   
 
==== Phantom Train ====
 
==== Phantom Train ====
 
[[File:FFRK Phantom Train Dungeon FFVI.png|thumb|right|Painting image.]]
 
[[File:FFRK Phantom Train Dungeon FFVI.png|thumb|right|Painting image.]]
{{Q|Sabin, Shadow, and Cyan have escaped the Imperial Camp and wandered into a forest, where they discover a mysterious train. No sooner do they board to investigate than the whistle blows and the train lurches into motion!|Description}}
+
{{Quote|Sabin, Shadow, and Cyan have escaped the Imperial Camp and wandered into a forest, where they discover a mysterious train. No sooner do they board to investigate than the whistle blows and the train lurches into motion!|Description}}
 
Phantom Train is unlocked by completing [[South Figaro Cave#South Figaro Cave|South Figaro Cave]] in the ''Final Fantasy VI'' realm. Completion of this dungeon unlocks [[Chaos Shrine (Final Fantasy)#Chaos Shrine|Chaos Shrine]] in the ''[[Final Fantasy|Final Fantasy I]]'' realm and [[Narshe Cliffs#Esper Valley|Esper Valley]] in the ''Final Fantasy VI'' realm.
 
Phantom Train is unlocked by completing [[South Figaro Cave#South Figaro Cave|South Figaro Cave]] in the ''Final Fantasy VI'' realm. Completion of this dungeon unlocks [[Chaos Shrine (Final Fantasy)#Chaos Shrine|Chaos Shrine]] in the ''[[Final Fantasy|Final Fantasy I]]'' realm and [[Narshe Cliffs#Esper Valley|Esper Valley]] in the ''Final Fantasy VI'' realm.
{{-}}
+
{{clear}}
   
  +
{{infobox dungeon info FFRK
{{FFRK Dungeon Info
 
 
|dungeon = Phantom Train
 
|dungeon = Phantom Train
 
|classic difficulty = 16
 
|classic difficulty = 16
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}}
 
}}
   
  +
{{multicol-begin}}
<div class="full-width multicolumn"><div>
 
 
;Classic Rewards
 
;Classic Rewards
{|class="half-width FFRK table"
+
{|class="half-width FFRK article-table"
 
|-class="a"
 
|-class="a"
 
!style="width:35%"|Completion Type
 
!style="width:35%"|Completion Type
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|1
 
|1
 
|}
 
|}
  +
{{multicol-separator}}
</div><div>
 
 
;Elite Rewards
 
;Elite Rewards
{|class="half-width FFRK table"
+
{|class="half-width FFRK article-table"
 
|-class="a"
 
|-class="a"
 
!style="width:35%"|Completion Type
 
!style="width:35%"|Completion Type
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|1
 
|1
 
|}
 
|}
  +
{{multicol-end}}
</div></div>
 
{{-}}
+
{{clear}}
  +
  +
==Behind the scenes==
  +
In the dining car in the train after the initial meal which prompts a unique scene, the player can view different scenes depending on which party member is currently in the lead. Sabin will enthusiastically demand food, Cyan expresses skepticism about the meal, Shadow will feed part of his meal to Interceptor, and the Ghost will dance in place for a moment. This has no effect on the meal's healing properties.
  +
  +
Translator [[Ted Woolsey]]<ref>http://www.playeronepodcast.com/forum/index.php?showtopic=145</ref> and series' father [[Hironobu Sakaguchi]]<ref>{{Refwebsite| page url = http://www.onemillionpower.com/25-years-since-the-release-of-final-fantasy-vi-looking-back-at-the-passion/| page name = 25 Years Since The Release Of Final Fantasy VI – Looking Back At The Passion| site url = http://www.onemillionpower.com| site name = One Million Power| access time = 01:49, April 09, 2019 (UTC)}}</ref> both cite the Phantom Train scene as one of his favorites from the game.
  +
[[File:FF6 Phantom Train Meteor Strike.png|thumb|right|Sabin uses Suplex on the Phantom Train (SNES).]]
  +
The Phantom Train and the fight against its locomotive is considered one of the iconic sequences in ''Final Fantasy VI''. In particular, Sabin's ability to use the [[Meteor Strike]] [[Blitz (Final Fantasy VI)|Blitz]] on the Phantom Train is infamous in the fandom and a popular subject for fanart of Sabin. [https://www.youtube.com/watch?v=2u84cH_bmTA A video of the battle] declaring it "The Best Moment of Final Fantasy 6" depicts Sabin using Suplex (as it was called in the Super NES version) to defeat the Phantom Train in one hit; the video has several hundred thousand views as of writing.
  +
  +
A common misconception is that bosses in ''Final Fantasy VI'' are typically immune to Meteor Strike and the Phantom Train's vulnerability was a glitch or oversight that was retained through re-releases of the game due to the fame of Sabin's feat. In actuality, many bosses throughout the game are vulnerable to Meteor Strike, including several of the [[eight legendary dragons]]. Even so, it is Sabin's ability to use Meteor Strike on the Phantom Train that has stuck in the minds of the fandom above any other enemy.
   
 
== Gallery ==
 
== Gallery ==
<gallery class="FFVIa">
+
<gallery>
 
Phantom-Forest-Train-Station-FFVI-iOS.png|Train station (iOS/Android/PC).
 
Phantom-Forest-Train-Station-FFVI-iOS.png|Train station (iOS/Android/PC).
 
FFVI-iOS-Phantom-Train.png|The party enjoy a meal in the Phantom Train (iOS/Android/PC).
 
FFVI-iOS-Phantom-Train.png|The party enjoy a meal in the Phantom Train (iOS/Android/PC).
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== Etymology ==
 
== Etymology ==
 
{{Etym|Phantom train}}
 
{{Etym|Phantom train}}
 
== Trivia ==
 
* Translator [[Ted Woolsey]] cites the Phantom Train scene as one of his favorites from the game.<ref>http://www.playeronepodcast.com/forum/index.php?showtopic=145</ref>
 
   
 
== References ==
 
== References ==
 
{{Reflist}}
 
{{Reflist}}
   
{{FFVI}}
+
{{navbox setting FFVI}}
{{D012}}
+
{{navbox setting D012}}
{{FFRK}}
+
{{navbox realms FFRK}}
   
   
 
[[ru:Поезд-Призрак (Final Fantasy VI)]]
 
[[ru:Поезд-Призрак (Final Fantasy VI)]]
[[Category:Final Fantasy VI locations]]
+
[[Category:Locations in Final Fantasy VI]]
[[Category:Dissidia 012 Final Fantasy Arenas]]
+
[[Category:Arenas in Dissidia 012 Final Fantasy]]
 
[[Category:Trains]]
 
[[Category:Trains]]

Revision as of 17:23, 6 June 2020

Template:Sideicon

The Phantom Train ferries the souls of the departed to the other side. Once the souls arrive, they are granted their eternal rest.

Conductor

The Phantom Train is a dungeon in Final Fantasy VI and an unrevisitable location. It is a train that carries the dead to the "other side". The train departs from the Phantom Forest and is full of ghosts who can be spoken to—some attack the party, some sell them items, and some are friendly and volunteer to join the party, at least until they make it to the engine.

Story

Spoiler warning: Plot and/or ending details follow. (Skip section)
Phantom-Train-FFVI-iOS

Ghosts surround the party aboard the Phantom Train.

Sabin, Cyan and Shadow accidentally board the train at the Phantom Forest and work their way to the front to stop it so they can get off. After battling through the train cars, they attempt to stop the engine, only to discover it is sentient. The engine attacks them, but is defeated and so allows them to get off at the next stop. When they disembark, Cyan is anguished as he witnesses his deceased wife and son board the train along with the other victims of the destruction of Doma Castle.

The Phantom Train, along with the Phantom Forest, does not appear in the World of Ruin, but part of Cyan's Dreamscape is based on the Phantom Train.

Spoilers end here.

Layout

FFVI PC Phantom Train Inside

A carriage inside the Phantom Train containing several Ghost passengers.

The Phantom Train tows several train cars behind it full of ghosts. Some of the ghosts are friendly and will join the party temporarily or sell the party items, but most are hostile and attack when approached. The rear cars are for lower class seating, while the cars near the front of the engine are seemingly upper class, as they have private seating compartments and treasure chests with valuables. A dining car separates the two sections near the middle of the train.

Outside the train has walkways running on the outside of the cars and ladders leading the roofs. Sometimes the roof allow an alternate path through the train than going through the car, though other times the roofs are collapsed or only have one ladder access. A car near the rear of the train has a roof hatch that it is possible for the party to fall through into the train car.

Due to a sequence where Sabin leaps across two train cars, the train car he bypasses is the only one the party cannot explore. Curiously, this car has a unique feature on it, a double-wide doorway leading out onto the walkways.

Gameplay

Encounters

In addition to random encounters, speaking to one of the ghosts in the train initiates a battle against either one Ghost or three Ghosts.

Outside
Inside

Shops

Item Price
Potion 50 gil
Hi-Potion 300 gil
Phoenix Down 500 gil
Antidote 50 gil
Green Cherry 150 gil
Sleeping Bag 500 gil
Shuriken 30 gil


Treasures

FFVI Unobtainable Fairy Ring

Unobtainable Fairy Ring.

The caboose has a Tent on the floor in the upper-left corner. The dining car has a set of Earrings.

In a room near the front of the train, four chests contain a Sniper Eye, two Phoenix Down, and a monster-in-a-box, an Apparition that drops a Hyper Wrist.

Another room at the front of the train has two items hidden in the upper-left corner of the room, a Tent and a Fairy Ring. However, the Fairy Ring is unobtainable, as its position makes it impossible to face the tile it is hidden on without walking onto that tile. In the Mobile and Steam releases, where it is possible to face this tile without entering it, the item can be obtained, but it is changed to a Potion.

Quests

Escape the Phantom Train

Upon entering the Phantom Train, the party is trapped on it and must make for the engine to escape. In the caboose one car to the right of the entrance, a friendly Ghost will join the party. It cannot be healed in battle and has no equipment, but is useful to keep alive to defeat a powerful miniboss near the front of the train. If the player is without Shadow, a second Ghost will appear once the area is left and re-entered and can be recruited again.

The path to the front of the train is linear through the cars up until a particular car that can only be entered from a walkway on the side of the car, and once the party is inside a ghost blocks the door. Speaking to this ghost initiates a battle and then a scene where Sabin leaps several cars ahead. When control returns, enter the car and pull the switch to detach the rear cars, then pull the switch again to open the path forward and continue on to the upper class cars. One of the cartments contains a lone treasure chest that triggers a fight with Siegfried, but he is very weak and the battle is easy to win. A more dangerous foe is the Apparition, a monster-in-a-box that is quite powerful. As any Ghosts in the party will leave shortly, this is the time to use their Possess ability to kill the Apparition instantly.

At the tender, any Ghosts in the party leave. Enter the engine cab and pull the first and third switches, then go outside and left to climb onto the locomotive. Inspect the switch by the smokestack to initiate a battle with the Phantom Train itself. When it is defeated, a series of cutscenes will play and eventually the party will disembark the Phantom Train and leave the Phantom Forest.

Maps

Outside

Phantom Train Map


Interior

Phantom Train Interiors Map

Musical themes

"Mystery Train", Grand Finale version of "Phantom Train"

"Phantom Train" is the theme that plays during Sabin, Cyan and Shadow's travels onboard the train.

"Phantom Train" was included in the compilation albums Final Fantasy VI: Grand Finale, as an orchestrated version (where it was titled "Mystery Train") and the Piano Collections.

Other appearances

Final Fantasy XIV

The Phantom Train is mentioned by Y'shtola during the event where she going to rescue Minfilia from the Garlean Empire. The Phantom Train Station is found in Castrum Meridianum.

Another one appears as a boss created by Omega for the Omega: Sigmascape raid series. This version is a copy Omega created from observing a world from the Interdimensional Rift, which resembled that of Final Fantasy VI.

Dissidia 012 Final Fantasy

File:Dissidia 012 - FFVI Stage - Phantom Train.PNG

The Phantom Train.

The Phantom Train is a battle stage. Vaan and Onion Knight also have a conversation on the train. It is a small and narrow map, but the camera can swing through the walls and ceiling, turning them transparent. The seats are destructible and the Phantom Forest whizzes past the windows. The camera shakes while fighting here as though actually on a moving train.

During the twelfth cycle of war, Vaan tries to cheer the Onion Knight up from his recent loss in a practice match against the Warrior of Light, oblivious to himself being the cause of Onion Knight's distress by the way he treats him. When Vaan walks away to speak with Laguna, the Onion Knight tells Squall he is growing used to Vaan's role as his older brother.

The Phantom Train has no Omega version.

The battlegen item obtained through stage destruction in this area is the Ghost.

Theatrhythm Final Fantasy

The Phantom Train makes a cameo appearance as part of the background in the Final Fantasy VI Field Music Sequence events, visible inside the Phantom Forest.

Final Fantasy Airborne Brigade

Castle Cornelia PSThis section about a location in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper

The Phantom Train is the location for a regular dungeon and is also featured in the Challenge Events A Fateful Coin Toss and Back to the Skies.

Phantom Train

FFRK Phantom Train Dungeon FFVI

Painting image.

Sabin, Shadow, and Cyan have escaped the Imperial Camp and wandered into a forest, where they discover a mysterious train. No sooner do they board to investigate than the whistle blows and the train lurches into motion!

Description

Phantom Train is unlocked by completing South Figaro Cave in the Final Fantasy VI realm. Completion of this dungeon unlocks Chaos Shrine in the Final Fantasy I realm and Esper Valley in the Final Fantasy VI realm.

Classic Rewards
Completion Type Item Quantity
Completion Reward Gil 1,500
Mastery Reward Lesser Power Orb 5
Stamina Shard 2
First Time Completion Cyan 1
Mythril 1
Elite Rewards
Completion Type Item Quantity
Completion Reward Gil 10,000
Mastery Reward Greater White Orb 3
Stamina Shard 1
First Time Completion Mythril 1
Stamina Shard 1


Behind the scenes

In the dining car in the train after the initial meal which prompts a unique scene, the player can view different scenes depending on which party member is currently in the lead. Sabin will enthusiastically demand food, Cyan expresses skepticism about the meal, Shadow will feed part of his meal to Interceptor, and the Ghost will dance in place for a moment. This has no effect on the meal's healing properties.

Translator Ted Woolsey[1] and series' father Hironobu Sakaguchi[2] both cite the Phantom Train scene as one of his favorites from the game.

FF6 Phantom Train Meteor Strike

Sabin uses Suplex on the Phantom Train (SNES).

The Phantom Train and the fight against its locomotive is considered one of the iconic sequences in Final Fantasy VI. In particular, Sabin's ability to use the Meteor Strike Blitz on the Phantom Train is infamous in the fandom and a popular subject for fanart of Sabin. A video of the battle declaring it "The Best Moment of Final Fantasy 6" depicts Sabin using Suplex (as it was called in the Super NES version) to defeat the Phantom Train in one hit; the video has several hundred thousand views as of writing.

A common misconception is that bosses in Final Fantasy VI are typically immune to Meteor Strike and the Phantom Train's vulnerability was a glitch or oversight that was retained through re-releases of the game due to the fame of Sabin's feat. In actuality, many bosses throughout the game are vulnerable to Meteor Strike, including several of the eight legendary dragons. Even so, it is Sabin's ability to use Meteor Strike on the Phantom Train that has stuck in the minds of the fandom above any other enemy.

Gallery

Etymology

Ghost train refers to a phantom vehicle in the form of a locomotive or train.

References