Final Fantasy Wiki
Explore
Main Page
Discuss
All Pages
Community
Interactive Maps
VII Rebirth
Characters
Cloud Strife
Tifa Lockhart
Aerith Gainsborough
Barret Wallace
Red XIII
Yuffie Kisaragi
Cait Sith
Cid Highwind
Vincent Valentine
Zack Fair
Locations
Kalm
Junon
Costa del Sol
Gold Saucer
Gongaga
Cosmo Canyon
Nibelheim
Other latest & upcoming games
Final Fantasy XVI
Final Fantasy XIV: Dawntrail
Games
Final Fantasy I - VIII
Final Fantasy
Final Fantasy II
Final Fantasy III
Final Fantasy IV
Final Fantasy V
Final Fantasy VI
Final Fantasy VII
Final Fantasy VIII
Final Fantasy IX - XVI
Final Fantasy IX
Final Fantasy X
Final Fantasy XI
Final Fantasy XII
Final Fantasy XIII
Final Fantasy XIV
Final Fantasy XV
Final Fantasy XVI
Subseries
Contents
Characters
Jobs
Races
Locations
Gameplay
Items
Equipment
Abilities
Magic
Enemies
Bosses
Music
Walkthroughs
Community
Administrators & staff directory
Contact us
Wiki business and feedback
Discord chat
Staff Noticeboard
Wiki editor portal
Policies and guidelines
Scope
Recent Changes
All logs
Wiki projects
Maintenance
Create article
Upload files
Let's Play
Podcast
Social media
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Final Fantasy Wiki
49,209
pages
Explore
Main Page
Discuss
All Pages
Community
Interactive Maps
VII Rebirth
Characters
Cloud Strife
Tifa Lockhart
Aerith Gainsborough
Barret Wallace
Red XIII
Yuffie Kisaragi
Cait Sith
Cid Highwind
Vincent Valentine
Zack Fair
Locations
Kalm
Junon
Costa del Sol
Gold Saucer
Gongaga
Cosmo Canyon
Nibelheim
Other latest & upcoming games
Final Fantasy XVI
Final Fantasy XIV: Dawntrail
Games
Final Fantasy I - VIII
Final Fantasy
Final Fantasy II
Final Fantasy III
Final Fantasy IV
Final Fantasy V
Final Fantasy VI
Final Fantasy VII
Final Fantasy VIII
Final Fantasy IX - XVI
Final Fantasy IX
Final Fantasy X
Final Fantasy XI
Final Fantasy XII
Final Fantasy XIII
Final Fantasy XIV
Final Fantasy XV
Final Fantasy XVI
Subseries
Contents
Characters
Jobs
Races
Locations
Gameplay
Items
Equipment
Abilities
Magic
Enemies
Bosses
Music
Walkthroughs
Community
Administrators & staff directory
Contact us
Wiki business and feedback
Discord chat
Staff Noticeboard
Wiki editor portal
Policies and guidelines
Scope
Recent Changes
All logs
Wiki projects
Maintenance
Create article
Upload files
Let's Play
Podcast
Social media
Editing
Peninsula of Power
Back to page
Edit
Edit source
View history
Talk (23)
Edit Page
Peninsula of Power
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
The edit appears to have already been undone.
Anti-spam check. Do
not
fill this in!
{{Nameless}} [[File:FF1_3DS_PenninsulaOfPower.jpg|right|thumb|250px|Peninsula of Power in ''[[Final Fantasy]]'' (3DS).]] ''[[Final Fantasy series|Final Fantasy]]'' games that have [[random encounter]]s on a [[world map]] use divisions to separate where certain sets of encounters are fought. Many of the earlier games divide the map into a grid of squares of equal size. Depending on the location on the grid the player traversing the world map is standing on, different enemies will be encountered. Sometimes, due to a programming oversight, grid squares with encounters designed for one area overlap with land from another area. This often allows monsters intended to be fought when the party reaches a certain part or area in the story to be fought earlier. Many of these areas are in remote places where players have to go out of their way to reach. Players can exploit these areas to [[Level grinding|grind for experience]] and [[gil]] early. The term '''Peninsula of Power''' was coined by fans, hinting the area can be used for easy experience and gil. Players have continued to call such areas as the Peninsula of Power within the series and in other video games. The [[Final Fantasy Pixel Remaster|''Final Fantasy'' pixel remaster series]] versions of the games have removed Peninsula of Power areas while not changing the geography of the world maps, implying that the grids that older versions employed are no longer in use. == Appearances == === ''[[Final Fantasy]]'' === [[File:FFI PSP Peninsula of Power.png|thumb|The peninsula in the PlayStation Portable version.]] The Peninsula of Power is a peninsula northeast of [[Pravoka]], accessible by [[List of boats|ship]]. In the northernmost tip monsters usually encountered in the [[Lufenia (Final Fantasy)|Lufenia]] area appear, allowing for early access of these monsters. This occurs because the world map is divided into an eight-by-eight grid, each containing 32-by-32 squares. The grid determines which enemies are fought in any location. Where the most northwest grid-square is <math>(0,0)</math>, from there to the east it will be <math>(1,0)</math> and to the south it will be <math>(0,1)</math>; <math>(6,4)</math> contains Pravoka, and to the east is <math>(7,4)</math>, the area south of the peninsula and including the southern part of the peninsula. <math>(7,4)</math>, <math>(7,5)</math>, and <math>(6,5)</math> all contain the same enemy formations not much tougher than Pravoka's. However, the very northern tip of the peninsula infringes on the square that covers a large section of the area surrounding Lufenia, including the town itself. In this square, <math>(7,3)</math>, the enemies fought are built for the late stage of the game after the [[List of airships#Final Fantasy|airship]] is obtained. While not exactly a Peninsula of Power, in the NES version of ''Final Fantasy'' exists a short, 3 tiles-long area south of the mountains underneath the [[Yahnikurm Desert]], consisting of only [[Goblin (Final Fantasy)|Goblins]]. This is caused by the same oversight, as these tiles are covered by square <math>(5,3)</math>, the same square as the entrance of [[Matoya's Cave (Final Fantasy)|Matoya's Cave]]. === ''[[Final Fantasy II]]'' === A few tiles to the south of [[Altair (Final Fantasy II)|Altair]], the player can encounter [[Mysidia (Final Fantasy II)|Mysidian]] area monsters. The monsters can only be encountered on the three horizontal tiles in the shore. === ''[[Final Fantasy III]]'' === This area can be accessed right after [[Goldor Manor]]. From [[Amur]], the player must fly north. The area does not look like a peninsula, but is the same concept as the Peninsula of Power from ''Final Fantasy''. The grid ends one tile after the mountainside, and this horizontal strip of land contains monsters from around the [[Crystal Tower (Final Fantasy III)|Crystal Tower]] area, which are monsters intended to be fought near the end of the game. This does not apply to the 3D versions. === ''[[Final Fantasy IV]]'' === The monsters fought north of [[Mt. Ordeals]] are those from the [[Mythril (Final Fantasy IV)|Mythril]] and [[Troia]] areas. The grid tries to cover all the islands north of Mt. Ordeals, but has been done poorly, resulting in early access to stronger monsters. This is still available in the ''[[Final Fantasy IV: The Complete Collection]]'' version. This does not apply to the 3D versions. Additionally, the monsters on some of the tiles in the eastern areas of Troia are the weaker monsters from [[Kaipo]]. === ''[[Final Fantasy VI]]'' === In the [[World of Ruin (Final Fantasy VI)|World of Ruin]], there is a peninsula with six trees directly east of [[Kefka's Tower]]; its random encounters are set to default, resulting in encounters that solely involve [[Leaf Bunny (Final Fantasy VI)|Leaf Bunnies]] and [[Darkwind]]s, the first overworld enemies fought in the game found right outside [[Narshe]]. While this is the opposite of a Peninsula of Power in spirit, it can still be a useful area for removing the curse from the [[Cursed Shield]], as the enemies pose little threat to exacerbate the penalties imposed by the shield. <!--The accessible parts of the Mideel Area on disc 1 in FFVII do not count. The island was designed to limit access to the Mideel town. Mideel enemies, sensibly, are fought across the entire Mideel area. The trails of shallow water lead right up to the island at a beach (but only parts which limit access to the town of Mideel).--> == Gallery == <gallery> Peninsula of Power.png|''Final Fantasy'' (PS1). Peninsula of Power - FFII.png|''Final Fantasy II'' (GBA). Peninsula of Power - FFIII.png|''Final Fantasy III'' (NES). Peninsula of Power - FFIV.png|''Final Fantasy IV'' (SNES). Peninsula - FFVI.png|''Final Fantasy VI'' (SNES). </gallery> {{navbox locations}} {{navbox bugs and glitches}} [[pl:Peninsula of Power]] [[pt-br:Península do Poder]] [[ru:Полуостров Могущества]] [[Category:Locations]] [[Category:Bugs and glitches]]
Summary:
Please note that all contributions to the Final Fantasy Wiki are considered to be released under the CC-BY-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Nameless
(
view source
)
Template:Navbox
(
view source
)
Template:Navbox bugs and glitches
(
view source
)
Template:Navbox locations
(
view source
)
Module:Navbox
(
edit
)
Follow on IG
TikTok
Join Fan Lab