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The '''Path of the Twelve''' was an organization from ''[[Final Fantasy XIV]]'' and the [[Adventurer (Final Fantasy XIV)|Adventurer]]'s main allies during the story. Its leader is [[Minfilia]] and they are dedicated to support and protect those who have been reported as having been touched by the power of the [[Echo]]. They believe that this power is a gift and must be used to help and bring peace to the people of [[Eorzea]]. Their name is in reference to [[The Twelve]], the Gods of Eorzea.
 
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{{infobox organization
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|name=Path of the Twelve
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|release=XIV1
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|image=FFXIV Path of the Twelve.png
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|type=Group
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|leader=[[Minfilia Warde]]
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|members=*[[Tataru Taru]]
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*[[Blackburn]]
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*Hermit of the Wood
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|headquarters=Merchant Wards in [[Ul'dah]]
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}}
 
The '''Path of the Twelve''' was an organization from ''[[Final Fantasy XIV]]'' and the [[Warrior of Light (Final Fantasy XIV)|Adventurer's]] main allies during the story. Its leader is [[Minfilia Warde]] and they are dedicated to support and protect those who have been reported as having been touched by the power of the [[Echo (Final Fantasy XIV)|Echo]]. They believe that this power is a gift and must be used to help and bring peace to the people of [[Eorzea]]. Their name is in reference to [[The Twelve]], the Gods of Eorzea.
   
 
Its main base of operation is the Merchant Wards in [[Ul'dah]], accessible the same way as the [[Market Ward]]s, but only during the main quest. A second base is on the Merchant Wards of Gridania. Members are paired with each other as [[Path Companions]].
 
Its main base of operation is the Merchant Wards in [[Ul'dah]], accessible the same way as the [[Market Ward]]s, but only during the main quest. A second base is on the Merchant Wards of Gridania. Members are paired with each other as [[Path Companions]].
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In ''A Realm Reborn'', the Path of Twelve have since merged with the [[Circle of Knowing]] to form the [[Scions of the Seventh Dawn]].
 
In ''A Realm Reborn'', the Path of Twelve have since merged with the [[Circle of Knowing]] to form the [[Scions of the Seventh Dawn]].
   
==Related Missions==
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== Related missions ==
*Main Storyline Mission 5 - Fade to White
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* Main Storyline Mission 5 - Fade to White
*Main Storyline Mission 6 - Together We Stand
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* Main Storyline Mission 6 - Together We Stand
*Main Storyline Mission 7 - Toll of the Warden
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* Main Storyline Mission 7 - Toll of the Warden
*Main Storyline Mission 8 - Forever Taken
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* Main Storyline Mission 8 - Forever Taken
*Main Storyline Mission 9 - Lord Errant
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* Main Storyline Mission 9 - Lord Errant
   
==Trivia==
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== Trivia ==
*The Adventurer who was invited to walk the Path are presented with a similar choice to [[Terra Branford|Terra's]] in ''[[Final Fantasy VI]]'' when she is approached by the [[Returners]]. They have a rare and unique gift that could aid in the fight against an evil [[Garlean Empire|Empire]], and can establish peace with the feared beast tribes.
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* The Adventurer who was invited to walk the Path are presented with a similar choice to [[Terra Branford|Terra's]] in ''[[Final Fantasy VI]]'' when she is approached by the [[Returners]]. They have a rare and unique gift that could aid in the fight against an evil [[Garlemald|Empire]], and can establish peace with the feared beast tribes.
   
==See Also==
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==See also==
*[[Quests (Final Fantasy XIV)/Legacy/Path of the Twelve]]
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* [[Quests (Final Fantasy XIV)/Legacy/Path of the Twelve]]
   
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{{Section|Final Fantasy XIV}}
{{FFXIV}}
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[[Category:Organizations in Final Fantasy XIV]]
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[[Category:Organizations]]
 
[[Category:Final Fantasy XIV]]
 

Revision as of 03:26, 13 January 2020

Template:Sideicon

The Path of the Twelve was an organization from Final Fantasy XIV and the Adventurer's main allies during the story. Its leader is Minfilia Warde and they are dedicated to support and protect those who have been reported as having been touched by the power of the Echo. They believe that this power is a gift and must be used to help and bring peace to the people of Eorzea. Their name is in reference to The Twelve, the Gods of Eorzea.

Its main base of operation is the Merchant Wards in Ul'dah, accessible the same way as the Market Wards, but only during the main quest. A second base is on the Merchant Wards of Gridania. Members are paired with each other as Path Companions.

In A Realm Reborn, the Path of Twelve have since merged with the Circle of Knowing to form the Scions of the Seventh Dawn.

Related missions

  • Main Storyline Mission 5 - Fade to White
  • Main Storyline Mission 6 - Together We Stand
  • Main Storyline Mission 7 - Toll of the Warden
  • Main Storyline Mission 8 - Forever Taken
  • Main Storyline Mission 9 - Lord Errant

Trivia

  • The Adventurer who was invited to walk the Path are presented with a similar choice to Terra's in Final Fantasy VI when she is approached by the Returners. They have a rare and unique gift that could aid in the fight against an evil Empire, and can establish peace with the feared beast tribes.

See also

  • Quests (Final Fantasy XIV)/Legacy/Path of the Twelve
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