Guards against enemy attacks and allows you to quickly unleash your next move. Hold R1 and press Circle to activate. Deals a small amount of damage.
Parry materia is a Complete Materia in Final Fantasy VII Remake. It allows a character to quickly counterattack after parrying an attack, increasing their damage output if they successfully block an attack. At level 2, it also increases their ATB gauge.
Different characters have a different parry animation. For instance Cloud performs a cartwheel, and Tifa slides across the ground.
Obtained[edit | edit source]
Stats[edit | edit source]
|1||0||Use Deadly Dodge|
|2||500||Increase damage and provides ATB boost|
Use[edit | edit source]
Equipping parry materia will cause a character to quickly counterattack after successfully blocking an enemy attack. If players parry enemy attacks often, they can benefit from the damage output increase provided by the materia. Furthermore, leveling it up will also cause successful parries to increase a character's ATB gauge, allowing them to more often use abilities and spells.
Parry materia is best on Cloud and Tifa, who are both melee characters. Between the two, Tifa has better mobility and is more likely to be dodging attacks than parrying them, whereas Cloud's slower mobility means he will more likely rely on parrying, and his sword means his attacks have a wider area of effect. Cloud can also use Parry to remain in Punisher Mode and still dodge roll. Barret can also benefit from it if he is equipping a melee weapon, as he is similarly slow compared to Cloud and also deals damage. The materia is less useful on him with guns, or on Aerith, who benefits less from the counterattack, though they can still benefit from the ATB boost.
Players who rely on parrying more often and build more towards physical damage will find the parry materia useful. It has a similar role to Deadly Dodge Materia, which provides a counterattack after dodging an attack. Which the player users depends on their playstyle and which characters they control. Tifa's mobility makes her better at dodging, while Cloud's slower mobility means he will rely on parrying more. Deadly Dodge does not provide an ATB increase from using it, but otherwise has similar effects.
Parry materia can can be paired with HP Absorption Materia to heal the character after successfully parrying an attack in addition to the usual damage dealt. Equipping this setup results in free healing, though periodically and in smaller amounts than if HP Absorption was paired with a Magic Materia. This can also be very useful for hard mode, where MP is scarce. The materia can also be used with Steadfast Block Materia to further increase ATB.