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Removes Venom and Poison.

Description

Panacea is a Wht Mag spell in Final Fantasy IX for Garnet/Dagger and Eiko, used to cure Venom and Poison from one target. Panacea is vulnerable to Reflect and works with Return Magic were an enemy to use it on the player party, but no enemy does.

Obtained[]

Panacea is learned from Air Racket (for both Dagger and Eiko) and Rod (just Dagger) for 15 AP. Rod is Garnet's starting weapon, so she can use the spell even before she changes her name to Dagger. Air Racket is the weakest racket, bought for 400 gil at Summit Station and Treno when visited for the first time; the player can save one Air Racket in the inventory for until Eiko joins the party later so she can learn Panacea as well.

Mechanics[]

Panacea removes Venom and Poison statuses from one target at the cost of 4 MP in both battle and out of battle in the menu for Venom. Poison makes the afflicted lose 1/16th of their of maximum HP at certain intervals. Venom is worse, as the afflicted cannot act or evade and loses 1/16th of both their maximum HP and MP at certain intervals, and does not expire with time; the afflicted is flagged as defeated until cured for Game Over purposes.

The support ability that affects Panacea is Reflect-Null, which allows Panacea to pierce target's Reflect.

In Eiko's Trance, her Wht Mag becomes Dbl Wht, which lets her use two White Magic spells on her turn; both spells expend MP and Trance gauge separately.

Use[]

Panacea lets the player cure Poison and Venom from a target, however, Antibody is an easily learned support ability and other ailment-removal methods are available: Antidote, Remedy, Angel's Snack, and Esuna, though Dagger cannot learn the latter. If Poison or Venom are the only statuses that need healing, Panacea is still a good and cheap way to remove them, however, if the player is stealing a lot to power up Thievery for the endgame, they likely end up with a stock of Antidotes larger than they'll ever need, and if the player is heading to an area with poisoning monsters, they will likely just equip Antibody. If multiple allies are poisoned, Quina's Angel's Snack is the best way to heal everyone at once.

In Eiko's Trance, she can use Panacea on two party members on her turn or with another spell, e.g. to both cure Poison and restore HP.

Etymology[]

The panacea, named after the Greek goddess of universal remedy, was supposed to be a cure to all diseases and prolong life indefinitely.

The spell's Japanese name is "Poisona". The suffix -na is derived from Japanese Naoshi ((ナオ)()?) meaning "cure".

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