Wards off attacks and aids allies.
Their action ability involves aiding fellow clan members in battle. They have decent stat growth in everything but Speed, and are quite useful in combat. With the correct support abilities, the Paladin can be one of the most powerful classes due to them having access to the most powerful weapons.
Paladins are the tanking job for humes. They have moderately high HP, Attack and Magic Power, as well as superb defense and resistance. However, their main downfall is their speed growth; Paladins are tied with Templars, Sages and nu mou Illusionists for slowest job.
|HP||MP||Atk||Def||Mag Pwr||Mag Res||Spd|
|7.6 B+||2.2 D||8.1 B-||9.2 A-||7.2 C-||8.8 B+||0.8 E|
Paladin command. Defend allies with your sword.
|Nurse||Defender||100||—||30||Self centered 3x3 cross|
|Tender care. Heals HP and remedies status ailments.|
|Raises weapon def. and magic res. for one turn.|
|Cover||Save the Queen||200||—||—||4|
|Unit takes damage for target until next action.|
|Subdue||Ancient Sword||200||—||—||As Weapon|
|Hold back on an attack to deal only light damage.|
Useful for aiding Hunters in capturing monsters or to remove Sleep, Charm, or Confuse. Element is the same as equipped weapon.
|Drop Weapon||Ragnarok||200||—||—||As Weapon|
|Quickly toss weapon out of hand and back into stock.|
|Convinces target to leave the field of battle.|
Success rate varies on kills made by the user.
|Saint Cross||Arch Sword||300||24||35||Self|
|Blessed aura. Deals area holy damage.|
|Holy Blade||Excalibur||300||32||As Weapon||As Weapon|
|Attack with a pure heart. Deals holy damage.|
Parley's chance of success depends on the number of KOs the caster has been responsible for, and the percentage of HP the target has left.
The formula for the success rate of Parley is as follows:
- $ MinHP% = 50 - Number of Units Caster has KO'd $
- $ HP% = [Target's Max HP * MinHP% / 100] $
- $ Hit% = [(HP% - Target's HP) * 100 / HP%] $
|Reflex||Genji Armor||Predict and avoid a regular attack.||300|
|Weapon Def+||Diamond Armor||Reduces damage from weapon attacks.||300|
|Knight Combo||Mythril Brand||Failproof combo ability for paladins.||100|
paladins, sometimes known as the Twelve Peers, were the foremost warriors of Charlemagne's court, according to the literary cycle known as the Matter of France.The