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Wards off attacks and aids allies.

Paladin is a job class in Final Fantasy Tactics Advance available to humes who wield knightswords and greatswords.

Paladin is a defensive class whose action abilities focus on aiding fellow clan members in battle. It has balanced stat growth, boasting solid offensive stats and top of the line defensive stats (albeit with the lowest Speed in the game). With the correct support abilities, the Paladin can be one of the most powerful classes due to having access to knightswords, among which are some of the most powerful melee weapons.


Paladins is the most specialized defensive job for humes. It has moderately high HP, Attack and Magic Power, as well as superb defense and resistance. However, its main downfall is the poorspeed growth; Paladin is tied with Templar, Sage and nu mou Illusionist for slowest job. It also suffers from poor MP, though the Paladin generally will not need it.

HP MP Atk Def Mag Pwr Mag Res Spd
7.6 B+ 2.2 D 8.1 B- 9.2 A- 7.2 C- 8.8 B+ 0.8 E



Paladin command. Defend allies with your sword.
Skill Equipment AP MP Power Range
Nurse Defender 100 30 Self centered 3x3 cross
Tender care. Heals HP and remedies status ailments.
Defense Lion Heart 200 Self
Raises weapon def. and magic res. for one turn.
Cover Save the Queen 200 4
Unit takes damage for target until next action.
Subdue Ancient Sword 200 As Weapon
Hold back on an attack to deal only light damage.
Useful for aiding Hunters in capturing monsters or to remove Sleep, Charm, or Confuse. Element is the same as equipped weapon.
Drop Weapon Ragnarok 200 As Weapon
Quickly toss weapon out of hand and back into stock.
Parley Barong 200 1
Convinces target to leave the field of battle.
Success rate varies on kills made by the user.
Saint Cross Arch Sword 300 24 35 Self
Blessed aura. Deals area holy damage.
Holy Blade Excalibur 300 32 As Weapon As Weapon
Attack with a pure heart. Deals holy damage.

Parley's chance of success depends on the number of KOs the caster has been responsible for, and the percentage of HP the target has left.

The formula for the success rate of Parley is as follows:

$ MinHP% = 50 - Number of Units Caster has KO'd $
$ HP% = [Target's Max HP * MinHP% / 100] $
$ Hit% = [(HP% - Target's HP) * 100 / HP%] $


Skill Equipment Effect AP
Reflex Genji Armor Predict and avoid a regular attack. 300


Skill Equipment Effect AP
Weapon Def+ Diamond Armor Reduces damage from weapon attacks. 300


Skill Equipment Effect AP
Knight Combo Mythril Brand Failproof combo ability for paladins. 100


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The paladins, sometimes known as the Twelve Peers, were the foremost warriors of Charlemagne's court, according to the literary cycle known as the Matter of France.


  • Though shown holding two swords in its official artwork, Paladin cannot naturally wield two weapons at once. This can be accomplished after learning and equipping the Ninja support ability Double Sword.
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