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Control your HP to turn your defensive strength into offensive power!

Description

The Paladin is an Expert Job in Stranger of Paradise Final Fantasy Origin, available after unlocking the corresponding nodes in the White Mage and Knight Job Trees. In addition, it is available to Neon after clearing the "Scarlet Memories: The Fallen" side mission.

Paladin is a high-maintenance defensive job that excels at maintaining high HP and defense and transforming it into a powerful offense. This job acts as an evolution of the Knight job with its defensive capabilities combined with the White Mage's healing and holy damage traits.

Gameplay[]

Job Action[]

As the antithesis of the Dark Knight, the Paladin receives a damaging buff that recovers HP and greatly increases damage dealt based on maximum HP instead of HP depleted through the "Holy Fang" job action. Though powerful, it is rather taxing on the player's MP as it drains it as long as the buff is active. It is best paired with MP mitigation abilities such as the Samurai's Meikyo-Shisui to increase MP recovered with each attack.

Equipment[]

The Paladin shares its equipment with both the Knight's swords, shields, and greatswords and the White Mage's maces and staves. Each weapon of the Paladin's arsenal is matched with a corresponding combo ability effect that further bolsters its defenses by increasing maximum HP, increasing the damage dealt based on max HP, and decreasing general damage taken.

Stats[]

The Paladin receives the largest stat bonus in Stamina, allowing for a larger HP pool and increasing physical defense.

Job Stat Rating and Growth by Level
Stat Rating Lvl 1 Lvl 30 Lvl 55 Lvl 80 Lvl 99 Lvl 120 Lvl 135 Lvl 150+
HP S 1527 1969 2160 2304 2425 2533 2669 2771
Strength D 18 28 28 28 28 28 28 28
Agility E 17 26 26 26 26 26 26 26
Stamina A 22 34 34 34 34 34 34 34
Intellect E 17 26 26 26 26 26 26 26
Spirit C 19 30 30 30 30 30 30 30
Luck C 19 30 30 30 30 30 30 30

Job Tree[]

These abilities can be bought by using Job Points which are accumulated by earning EXP and leveling up the Job:

Ability Icon Type Job Points MP Cost Required Ability to Unlock Description
Holy Fang Job Action 1~ Recover HP when landing a hit. Deals additional holy damage based on max HP when HP is at max. You can toggle this effect on and off with [Ability].
*MP gradually depletes while active.

[Any Link]
Can be set to any link ability slot.
Paladin Affinity +10% Passive 1 Holy Fang Increases paladin job affinity.
All Damage -2.3% Passive 2 Paladin Affinity +10% Decreases damage taken.
Spirit of the Sword Combo Ability Effects 3 All Damage -2.3% [Weapon Type: Sword]
[3rd Link]

Enhances abilities set to [Attack]>[Attack]>[Attack]>[Ability]

Staggers nearby enemies.
Holy Fang Mastery Passive 4 All Damage -2.3% Restores HP when using a soul burst while holy fang is active.
Shield Surge Mace Combo 3 100 All Damage -2.3% [Attack Type: Strike]
[Stat Bonus: Stamina]
Launch the enemy into the air with your shield then smash them into the earth with your mace.
*Requires a shield.

[Link 3 Ability]
Can be set to [Attack]>[Attack]>[Attack]>[Ability]
A True Knight Combo Ability Effects 4 Shield Surge [Weapon Type: Greatsword]
[3rd Link]

Enhances abilities set to [Attack]>[Attack]>[Attack]>[Ability]

Staggers nearby enemies.
All Damage -4.9% Passive 5 Shield Surge Decreases damage taken.
Merciless Mace Combo Ability Effects 6 All Damage -4.9% [Weapon Type: Mace]
[3rd Link]

Enhances abilities set to [Attack]>[Attack]>[Attack]>[Ability]

Staggers nearby enemies.
Damage Dealt at Max HP +4.0% Passive 8 Merciless Mace Increases damage dealt when HP is at max.
Paladin Affinity +25% Passive 7 All Damage -4.9% Increases paladin job affinity.
Radiant Aura Sword Combo 9 100 Paladin Affinity +25% [Attack Type: Slash][Element: Holy]
[Stat Bonus: Spirit]
Perform a holy-imbued area attack. Hold [Ability] for successive attacks.

[Link 1 Ability]
Can be set to [Attack]>[Ability].
HP +60 Passive 1 Holy Fang Increases HP by 60.
Exalted Spirit Combo Ability Effects 2 HP +60 [Weapon Type: Greatsword]
[Forward Attack Link]

Enhances abilities set to [Forward] + [Attack] (Weapon Skill) > [Ability]

Restores MP based on physical damage dealt.
Heavy Bash Mace Combo 3 100 Exalted Spirit [Attack Type: Strike]
[Stat Bonus: Stamina]
Charge forward with your shield and then smash the enemy with your mace.
*Requires a shield.

[Link 2 Ability]
Can be set to [Attack]>[Attack]>[Ability].
Sentinel Command 3 200 HP +60 Nullifies a limited amount of damage.
*Higher max HP will increase the amount of damage that can be nullified.
Mystical Mace Combo Ability Effects 4 Sentinel [Weapon Type: Mace]
[Forward Attack Link]

Enhances abilities set to [Forward] + [Attack] (Weapon Skill) > [Ability]

Restores MP based on physical damage dealt.
Paladin Affinity +15% Passive 5 Mystical Mace Increases paladin job affinity.
Spectral Sword Combo Ability Effects 6 Paladin Affinity +15% [Weapon Type: Sword]
[Forward Attack Link]

Enhances abilities set to [Forward] + [Attack] (Weapon Skill) > [Ability]

Restores MP based on physical damage dealt.
Shield Charge Sword Combo 5 100 Mystical Mace [Attack Type: Slash/Strike]
[Stat Bonus: Stamina]
Charge forward with your shield at the ready to deliver a striking blow, then finish with an upwards slash. Knocks enemies back.
*Requires a shield.

[Link 3 Ability]
Can be set to [Attack]>[Attack]>[Attack]>[Ability]
HP +60 Passive 7 Shield Charge Increases HP by 60.
Damage Dealt at Max HP +4.2% Passive 9 HP +60 Increases damage dealt when HP is at max.
New Class: Royal Guard Class Unlock All Paladin Tree abilities Unlocks the Evocation Class for Paladin, Royal Guard. Only available in the Trials of the Dragon King DLC
New Class: Holy Knight Class Unlock All Paladin Tree abilities Unlocks the Ultima Class for Paladin, Holy Knight. Only available in the Trials of the Dragon King DLC

Class Trees[]

Introduced in the Trials of the Dragon King DLC, These classes are unlocked after visiting Bahamut's Cave and completing the "A Token of Courage and Strength" conversation with Bahamut and the abilities thereof can be bought by using Rat Tails which are accumulated by completing missions on the Bahamut difficulty onward and purchasing them from the Bahamut Exchange Shop via Dragon Treasures:

Royal Guard[]
Ability Icon Type Rat Tails Required Ability to Unlock Description
Shield of Kings Job Action All Paladin tree abilities Holy Fang
+
[Class Change Effect: Evocation]
Restores MP when attacking an enemy vulnerable to holy.

[Any Link]
Can be set to any link ability slot.
Stamina +4 Passive 2 Shield of Kings Increases stamina.
HP +118 Passive 4 Stamina +4 Increases HP by 118.
Luck +6 Passive 6 HP +118 Increases luck.
Paladin Master Points +3 Passive 11 Luck +6 Increases paladin master points acquired.
Stamina +8 Passive 8 HP +118 Increases stamina.
Break +160 Passive 10 Stamina +8 Increases break by 160.
Merciless Staff Combo Ability Effects 16 Break +160 [Weapon Type: Staff]
[3rd Link]

Enhances abilities set to [Attack]>[Attack]>[Attack]>[Ability]

Staggers nearby enemies.
Spirit +6 Passive 2 Shield of Kings Increases spirit.
Elemental Vulnerability Resistance +40.0% Passive 4 Spirit +6 Increases magic vulnerability resistances.
Status Ailment Resistance +18.0% Passive 6 Elemental Vulnerability Resistance +40.0% Increases resistance to status ailments.
Strength +5 Passive 8 Status Ailment Resistance +18.0% Increases strength.
Blade's Blessing Combo Ability Effects 14 Strength +5 [Weapon Type: Sword]
[1st Link]

Enhances abilities set to [Attack]>[Ability].

Restores HP based on magic damage dealt.
HP +236 Passive 10 Status Ailment Resistance +18.0% Increases HP by 236.
Paladin Master Points +3 Passive 15 HP +236 Increases paladin master points acquired.
Staff Geist Combo Ability Effects 16 HP +236 [Weapon Type: Staff]
[Forward Attack Link]

Enhances abilities set to [Forward] + [Attack] (Weapon Skill) > [Ability]

Restores MP based on physical damage dealt.
Holy Knight[]
Ability Icon Type Rat Tails Required Ability to Unlock Description
Holy Arts Job Action All Paladin tree abilities Holy Fang
+
[Class Change Effect: Ultima]
While active, temporarily increases additional damage dealt and HP recovery when at near death.

[Any Link]
Can be set to any link ability slot.
Stamina +4 Passive 2 Holy Arts Increases stamina.
HP +118 Passive 4 Stamina +4 Increases HP by 118.
Luck +6 Passive 6 HP +118 Increases luck.
Paladin Master Points +3 Passive 11 Luck +6 Increases paladin master points acquired.
Stamina +8 Passive 8 HP +118 Increases stamina.
Break +160 Passive 10 Stamina +8 Increases break by 160.
Merciless Staff Combo Ability Effects 16 Break +160 [Weapon Type: Staff]
[3rd Link]

Enhances abilities set to [Attack]>[Attack]>[Attack]>[Ability]

Staggers nearby enemies.
Spirit +6 Passive 2 Holy Arts Increases spirit.
Elemental Vulnerability Resistance +40.0% Passive 4 Spirit +6 Increases magic vulnerability resistances.
Status Ailment Resistance +18.0% Passive 6 Elemental Vulnerability Resistance +40.0% Increases resistance to status ailments.
Strength +5 Passive 8 Status Ailment Resistance +18.0% Increases strength.
Mace of Wisdom Combo Ability Effects 14 Strength +5 [Weapon Type: Mace]
[Rear Attack Link]

Enhances abilities set to [Rear] + [Attack] (Weapon Skill) > [Ability]

Guarantees a critical hit.
HP +236 Passive 10 Status Ailment Resistance +18.0% Increases HP by 236.
Paladin Master Points +3 Passive 15 HP +236 Increases paladin master points acquired.
Staff Geist Combo Ability Effects 16 HP +236 [Weapon Type: Staff]
[Forward Attack Link]

Enhances abilities set to [Forward] + [Attack] (Weapon Skill) > [Ability]

Restores MP based on physical damage dealt.

Job Affinity bonuses[]

Most weapons and items of clothing have a certain percentage of Job Affinity for a certain job. By combining them together and raising this percentage, the character may not only gain extra EXP to that Job, but also unlock abilities and bonuses to their stats. The bonuses for the Paladin Job Affinity are:

Name Job Ability Percentages Description
Paladin's Wisdom I 20% Increases the corresponding stat(s).
HP+25
Paladin's Wisdom II 30% Increases the corresponding stat(s).
HP+50
Vigor Bonus I 50% Increases break damage dealt when HP is at max by 6.8%.
Paladin's Wisdom III 80% Increases the corresponding stat(s).
HP+75
Stamina+2
Vigor Bonus II 120% Increases break damage dealt when HP is at max by 11.3%.
Paladin's Wisdom IV 160% Increases the corresponding stat(s).
HP+100
Stamina+3
Spirit+1
Bringer of Light 250% Gradually restores HP when lightbringer is active.
Purifying Light 400% Grants immunity to all status ailments.
Memories of a Tested Paladin 600% A successful soul shield increases your HP. This effect can stack up to twenty times.
Also enhances the effects of Paladin's Wisdom.
Paladin's Essence 800% Enhances the effects of Paladin's Wisdom, and also boosts stats based on your affinity.

Gallery[]

Etymology[]

The paladins, sometimes known as the Twelve Peers, were the foremost warriors of Charlemagne's court, according to the literary cycle known as the Matter of France.