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Pain in Final Fantasy VIII.

Pain (ペイン, Pein?) is a recurring magic spell in the Final Fantasy series. Its effects vary, but usually involve heavily handicapping the target.

Appearances[edit | edit source]

Final Fantasy VIII[edit | edit source]

Pain is a high-level spell drawn only from stronger enemies, such as Tri-Face or Elnoyle. It can be refined from Curse Spikes with Diablos's ST Mag-RF. It inflicts Darkness, Silence, and Poison simultaneously. Junctioning Pain to ST-Atk-J will add the three statuses to every attack, while junctioning it to ST-Def-J defends the character from the statuses.

Casting Pain in battle increases compatibility with Siren by 0.6, but lowers compatibility with Cerberus and Carbuncle by 0.2. Casting Pain doesn't raise compatibility with Doomtrain.

Final Fantasy X[edit | edit source]

Deals damage and Death to an enemy.

Description

Pain is an ability used by the aeon Anima. The player gains access to this ability when summoning Anima with Yuna. Pain is Anima's special attack that inflicts Instant Death and also deals damage to the few enemies immune to death spells, often 99,999 with high enough stats. It is a Rank 6 command, which means it has double the recovery time of a normal attack.

During the battle with Seymour, Anima can use the Pain ability to inflict instant death on all who are not immune to it. Pain can also be used by Belgemine's Anima.

Dark Anima has its own version of Pain which functions the same as an ordinary Pain, except it cannot be avoided and bypasses immunity to instant death.

Final Fantasy X-2[edit | edit source]

Anima uses Pain when fought against on the path to the Farplane. It inflicts non-elemental damage and various status effects; namely Silence, Blind, Itchy and reducing strength, defense, magic, magic defense, Accuracy, and Evasion by 1 level.

Final Fantasy XIII[edit | edit source]

Disable target's physical abilities and deal magic damage.

Description

Pain is a debilitating Saboteur spell that prevents the use of all physical related abilities with a base chance of 20%. It is learned by Sazh (stage 9), Snow (stage 7), Vanille (stage 8), and Fang (stage 8).

It is also an enemy ability used by Chonchon.

Final Fantasy XIII-2[edit | edit source]

Pain is a Saboteur ability that disables the target's physical abilities and deals magic damage. It costs 1 ATB and has a Modifier of 0.35. It can be used by Deathgaze (1), Dendrobium (56), and Schrodinger (44).

Lightning Returns: Final Fantasy XIII[edit | edit source]

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Dissidia Final Fantasy NT[edit | edit source]

Edgar - Chainsaw2.pngThis section about an ability in Dissidia Final Fantasy NT is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Pictlogica Final Fantasy[edit | edit source]

Edgar - Chainsaw2.pngThis section about an ability in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne Brigade[edit | edit source]

FFII - Magicshop sign.gifThis section about a spell in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Artniks[edit | edit source]

Edgar - Chainsaw2.pngThis section about an ability in Final Fantasy Artniks is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy All the Bravest[edit | edit source]

Pain is the enemy ability that is used by Anima during battle.

Final Fantasy Record Keeper[edit | edit source]

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Final Fantasy Brave Exvius[edit | edit source]

Edgar - Chainsaw2.pngThis section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Mobius Final Fantasy[edit | edit source]

Edgar - Chainsaw2.pngThis section about an ability in Mobius Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery[edit | edit source]

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