When revealing the design concept behind the Au Ra race, it was also stated they hail from Othard. Many parts of Othard is under control of the Garlean Empire, having invaded it once they began expanding out of Ilsabard. It was home to the city-state of Doma before its people rebelled against the imperial control and were forced to flee before their home was razed to the ground. The Garlean occupation has resulted in increasing numbers of displaced Au Ra seeking refuge in Eorzea.
Upon the eastern banks of Othard lies Doma, the lands from which the ninja and samurai hail. Invaded twenty-five years ago by the Garlean Empire in their relentless effort to expand their borders, this once-peaceful nation now struggles under the imperial yoke. In the wake of a recent large-scale uprising that ended in failure, a majority of the civilians have been stripped of even their most fundamental freedoms.
Othard's climate in the areas seen thus far is fairly mild, comparable to La Noscea and Dravania. The land features expansive steppes, wet rice farmland, and a number of mountains ranges. To the east lies the Hingashi archipelago and the Glass Ocean. To its west lies the island of Thavnair.
The Ruby Sea
A sea area infested with pirate activity. Extensive volcanism has shaped many of the islands in this area, and a few settlements can even be found beneath the ocean waves along the seabed.
A vast plain inhabited by the many nomadic Xaela tribes. Permanent settlements are few and far between.
A hilly area marking the transition between the Azim Steppe and the Tail Mountains, it is the current retreat of the Mol Tribe.
Located along the delta of the One River, this area is home to the nation of Doma. The area consists of extensive wet rice cultivation, though under Garlean occupation much of it has seen better days.
The One River
The One River is a massive river running from the Tail Mountains in the Azim Steppe to the Ruby Sea, separating Yangxia and Nagxia along it's way. It is the main transport artery of kingdom of Doma, through which people and merchandise flowed before the arrival of the Garlean who blocked it with massive magiteck gates.
The Dalmasca Desert
A sandy desert located beyond the region of Nagxia, it was once home to the Kingdom of Dalmasca before it was conquered by the Garlean Empire. Lying in its Estersands is the Royal City of Rabanastre, previously the capital of the kingdom, which was abandoned following the repression of a rebellion and is now overrun with mysterious beings, neither Voidsent nor Primals...
The Tail Mountains
A large mountain range surrounding the Steppes to the west before joining the Fanged Crescent, its northern peaks separates the Steppes from the Dalvalan Grath and the Proving Sea. They are also home to Bardam's Mettle, an ancestral proving ground for the Xaela.
The Dalvalan Grath
A wasteland situated north of the Tail Mountains, it is bordered by the Proving Sea to its west and the Clindfrost to the north.
Separated from the Azim Steppes by the Wound, the Arras, along with the Ryakgyr Peninsula, are vast steppes that also houses numerous Xaela tribes.
The Nhaama Desert
A great Desert located west of the Azim Steppes, it is as well home to some of the Xaela Tribes.
The Fanged Crescent
A mountainous range located west of Yangxia and the one river.
Located south of the One River, the region of Nagxia is a large arid plain that spread as far as the eye can see. Devastated by the Garlean occupation, Domans were regularly sent to do gruelling work there in retaliation for resistance actions.
The southernmost point of Othard, Greylic's Bend is the Cape that any traveller who desires to attain the Far East must cross.
The Skatay Range
A immense wasteland leading from Nagxia to the Proving Sea, the Burn is surrounded on all sides by the Tail Mountains, the Fanged Crescent and the Skatay Range to the south.
A chilly ocean north of Othard that also borders the east of Ilsabard.
The Proving Sea
A northern inland sea separating Othard and Ilsabard.
An island in the Proving Sea at mid-distance between Othard and Ilsabard.
The Bay of Yanxia
North of Yanxia, the Ruby Sea goes west into the land to form the bay of Yanxia, which in fact is more an inland sea separating the later from the Ryakgyr Peninsula and the Arras.
The Gorvor Narrow
The strait separating Thavnair from Ilsabard and Othard.
The Anchorite at Gorvor
A strip of land locked between the Skatay Range and the Gorvor Narrow, it is a strategic location as the only practical land link between Ilsabard and Othard.
- Tamamizu (The Ruby Sea)
- Onokoro (The Ruby Sea)
- Namai (Yanxia)
- The House of the Fierce (Yanxia)
- Reunion (The Azim Steppe)
- The Dawn Throne (The Azim Steppe)