Oh, shut up and help me remodel the Optimize page!
I couldn't miss the chance to practice my drawing!
Optimize, also known as Optimal, Best Equip., Optimum, and Recommended Gear is a command located within the equipment menu. The main purpose of this command is to equip the selected character with the best available equipment from the party's inventory.
A drawback of using Optimize is that it is based solely on attack power and physical defenses, ignoring stat boosts and magic defense. It is unknown if this is an oversight or an intentional decision from the developers. But nevertheless, this is odd behavior since Optimize is supposed to equip the best available equipment. However, in Final Fantasy V optimize will not ignore weapons such as Blood Sword and Excalipoor. See individual titles for more information and how Optimize works.
- 1 Appearances
- 1.1 Final Fantasy
- 1.2 Final Fantasy II
- 1.3 Final Fantasy IV
- 1.4 Final Fantasy V
- 1.5 Final Fantasy VI
- 1.6 Final Fantasy IX
- 1.7 Final Fantasy XII
- 1.8 Final Fantasy XIII
- 1.9 Final Fantasy XIV
- 1.10 Final Fantasy Tactics
- 1.11 Final Fantasy Tactics Advance
- 1.12 Bravely Default
- 1.13 Final Fantasy Dimensions
- 2 Gallery
Appearances[edit | edit source]
The Hematic Shield, Bone Mail, Thornlet, and the Cursed Ring all share the annoyance of being equipped all the time when using the Optimize command, if the player has them in their inventory. These four items no longer function with Optimize in the iOS version of Final Fantasy V. The Mythril Staff, Hematic Shield, and Sabre are dummied items, and if they are hacked into the Final Fantasy V Advance version, attempting to use the Optimize command to sort the inventory will result in them being put at the very end of the list of items.
The Optimize command in Final Fantasy VI automatically equips the best equipment the player has, but it does this based solely on attack power and physical defense, ignoring the equipment's stat boosts and magic defense. Thus, if a weapon is two attack points weaker than another weapon but gives +50 magic defense, Optimize will still equip the weapon with the higher attack power.
Beyond this oversight, Optimize will ignore a few specific weapons and armor. For example, although the Ultima Weapon has 255 attack power, Optimize will always ignore it and never equip it, even if it is the only weapon to be equipped, in which case the party member will go Unarmed. There are ten piece of equipment in total; Blood Sword, Soul Sabre, Ultima Weapon, Impartisan, Healing Rod, Tortoise Shield, Cursed Shield, Thornlet, Saucer, and Reed Cloak.
Also, if the player is an Imp, the Impartisan will have an attack power of 253, but Optimize will ignore the current status of the character and its effect on attack power and equip what would be the strongest weapon if the party member's status was normal.
These many oversights overall make the Optimize command very unreliable, as more often than not, the weapons and armor it equips are not the best the player has in their possession.
The Recommended Gear function equips the best eligible equipment for the current discipline from the Armoury Chest based on the discipline's primary attribute. In the event of a tie, it then prioritizes weapon damage, combined block strength and rate, or physical Defense for weapons, shields, and armor/accessories respectively. After these it begins looking at relevant secondary attributes. These are more inscrutable, and it can sometimes assign attributes such as Tenacity to disciplines with no use for it, though it will always select an item with relevant secondary attributes over items without, such as replica Relic Weapons. In the event of a continued tie, it will simply pick whichever item appears first in the Armoury Chest. It will not select items that are not in the Armoury Chest.
The priorities used by this function are only discernable below level 50, where attributes don't climb as fast and items aren't as restricted in which disciplines can use them. At higher levels, as the item levels on equipment starts increasing in greater increments and equipment becomes more restricted to certain discplines, it in effect prioritizes item level.