Template:Sideicon The Opera House is a location in Final Fantasy VI. It is situated at the end of a long peninsula south of Jidoor, and features the Maria and Draco opera, starring the famous singer Maria. The Opera House is directed by an Impresario.
Story
The party gets a tip in Jidoor that Setzer, the owner of the world's only civilian airship, would be attempting to kidnap Maria from a performance of the opera. Locke comes up with the idea of disguising Celes, who resembles Maria, as the star of the opera so Setzer would abduct her instead of the real Maria. Celes and the Impresario are initially hesitant, but eventually agree.
Ultros overhears the plan, and sends a warning letter to Locke claiming to be Setzer that he will ruin the opera. He goes up onto the rafters and gets ready to drop a weight onto the stage in the middle of the production, ruining the show and their attempt to sneak aboard the airship.
Locke, who is in the dressing room cheering Celes on, finds the letter, warns the Impresario, and takes the party to meet Ultros. Ultros falls onto the stage, and in an attempt to keep the show going Locke pretends it is part of the opera. The party battles Ultros a second time, and when he is defeated, Setzer appears and kidnaps Celes as planned, taking her to the Blackjack.
A year later in the World of Ruin, the Impresario panics because the Earth Dragon, one of the eight legendary dragons, has taken up residence on the stage. By pulling one of four switches in the right wing, the party can drop onto the stage and battle the dragon. After defeating the dragon, the Impresario thanks them once more.
Enemies
- Rafters
- On stage
- Ultros (Boss, WoB)
- Earth Dragon (Boss, WoR)
Musical themes
"Spinach Rag" is the background theme that plays at the Opera House.
Other appearances
Final Fantasy Airborne Brigade
Final Fantasy Record Keeper
The Opera House is the setting for two regular dungeons and is also featured in the Challenge Events Legendary Plunder and Back to the Skies. Additionally, Opera House - World of Ruin is the name of a "+++" difficulty battle in Back to the Skies.
Opera House
The party heads to the Opera House in order to make contact with Setzer, who owns an airship that can get them across the sea to the Empire.
- Opera House (Classic)
- Difficulty
- Lv. 18
- Completion Reward
- Gil x1,500
- Mastery Reward
- Lesser Non-Elemental Orb x5
- Stamina Shard x2
- First Time Reward
- Mythril x1
- Stamina Shard x2
- Enemies
- Ghost
- Goetia
- Iron Fist
- Wererat
- Orthros (Boss)
- Target Score
- Exploit Orthros's weakness to fire attacks.
- Opera House (Elite)
- Difficulty
- Lv. 28
- Completion Reward
- Gil x10,000
- Mastery Reward
- Large Adamantite x1
- Stamina Shard x1
- First Time Reward
- Mythril x1
- Stamina Shard x1
- Enemies
- Ghost
- Goetia
- Iron Fist
- Wererat
- Orthros (Boss)
- Target Score
- Exploit Orthros's weakness to fire attacks.
Opera House, Part 2
Non-Final Fantasy guest appearances
Itadaki Street
The Opera House appears as a map in Dragon Quest & Final Fantasy in Itadaki Street Portable.
The Opera House map returns in Dragon Quest & Final Fantasy in Itadaki Street Mobile as a stage.
Behind the scenes
The Opera House glitch exclusive to the Japanese release of the original SNES version causes the world to revert to the World of Balance from the World of Ruin. To do this, the player must leave at least one of the rats in the rafters alive, then in the World of Ruin go up into the rafters, battle the rat, and lose. The party will reappear outside the Opera House in the World of Balance.
If the party brings Shadow to the Opera House, he'll leave. The reason for this, according to Impresario, is because "he'd fall asleep if he stayed for another 5 minutes".