m (Drop ratio, ability slots and abilities attached)
Line 30: Line 30:
 
| water = Immune
 
| water = Immune
 
| ice = Immune
 
| ice = Immune
| common steal = [[Lunar Curtain]] x3
+
| common steal = [[List of Final Fantasy X Items#Lunar Curtain|Lunar Curtain]] x3
 
| rare steal = [[List of Final Fantasy X Items#Blessed Gem|Blessed Gem]]
 
| rare steal = [[List of Final Fantasy X Items#Blessed Gem|Blessed Gem]]
 
| bribe = N/A
 
| bribe = N/A
 
| common drop = [[List of Final Fantasy X Items#Magic Def Sphere|Magic Def Sphere]]
 
| common drop = [[List of Final Fantasy X Items#Magic Def Sphere|Magic Def Sphere]]
| rare drop = [[Dark Matter (Item)|Dark Matter]]
+
| rare drop = [[List of Final Fantasy X Items#Dark Matter|Dark Matter]]
 
| weapon abilities = [[Ability Up#Final Fantasy X|Triple AP]]
 
| weapon abilities = [[Ability Up#Final Fantasy X|Triple AP]]
 
| armor abilities = MP +10%, MP +20%, MP +30% (fixed)
 
| armor abilities = MP +10%, MP +20%, MP +30% (fixed)

Revision as of 21:03, 24 October 2014

Template:FFX Enemy The One-Eye is a special enemy in Final Fantasy X created in the Species Conquest at Monster Arena. It requires at least four of each Eye-type fiends to have been captured, except for the Bat Eye, which is only encountered in Via Purifico, when capturing enemies is not possible.

Battle

Being a flying enemy, One-Eye can be difficult to hit with a normal attack, but its low Evade stat will work in the party's favor. One-Eye has a couple of attacks which can prove to be dangerous to an unprepared party. Shockwave will hit all characters for magic damage and will inflict various status effects, including Confuse, Sleep, and Slow, and Black Stare is directed against one character for physical damage and causes Curse.

One-Eye can drop weapons with the Triple AP ability (useful for getting weapons for the Don Tonberry trick) and armor with any combination of MP +10%, MP +20%, or MP +30%, the latter being fixed.

Strategy

The simplest strategy at lower endgame levels is to use Sandy's Razzia twice (select "Fight!" and then "One more time!") or Anima's Oblivion once (in the HD, PAL, or International versions). Aeons are immune to the status inflictions and should survive the initial Shockwave, so the Magus Sisters should not have much trouble staying alive.

Another strategy is to use Auron's Banishing Blade Overdrive as first move. If Auron doesn't have his Celestial Weapon, or a weapon with the First Strike ability, having Tidus use Armor Break will also work. Wakka should use his Attack Reels Overdrive, landing all 2x to finish him off.

Related Enemies

Final Fantasy X-2

Final Fantasy X-2: Last Mission

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