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(I'm confused by this sentence. If I understood the previous paragraphs correctly, then the PS2 version also allowed to do that, this isn't exclusive to the PS4 and PC versions.)
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{{sideicon|FFX}}
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{{sideicon|prime=FFX|FFAB}}
 
{{Expand|FFAB|FFX|Adding a Locations section, with images and brief descriptions of the areas within the location}}
 
{{Expand|FFAB|FFX|Adding a Locations section, with images and brief descriptions of the areas within the location}}
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{{infobox location
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{{Location
 
 
|name=Omega Ruins
 
|name=Omega Ruins
 
|japanese=ć‚Ŗćƒ”ć‚¬éŗč·”
 
|japanese=ć‚Ŗćƒ”ć‚¬éŗč·”
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|region=[[Spira]]
 
|region=[[Spira]]
 
|items=*[[Al Bhed Primer|Al Bhed Primer vol. XXVI]] (near last four treasure chests)
 
|items=*[[Al Bhed Primer|Al Bhed Primer vol. XXVI]] (near last four treasure chests)
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*[[List of Final Fantasy X items#Teleport Sphere|Teleport Sphere]] (activate the two glyphs)
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*[[Final Fantasy X items#Teleport Sphere|Teleport Sphere]] (activate the two glyphs)
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*[[List of Final Fantasy X items#Friend Sphere|Friend Sphere]]
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*[[Final Fantasy X items#Friend Sphere|Friend Sphere]]
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*[[List of Final Fantasy X items#Magic Sphere|Magic Sphere]] (where Omega Weapon was fought after his defeat)
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*[[Final Fantasy X items#Magic Sphere|Magic Sphere]] (where Omega Weapon was fought after his defeat)
 
*Many found randomly in chests [[#Items|see full list]]
 
*Many found randomly in chests [[#Items|see full list]]
 
|enemies=*[[Mimic (Final Fantasy X)|???]] ([[Ruminant]], [[Machina (Final Fantasy X)|Mech]], [[Roc (Final Fantasy X)|Roc]] or [[Basilisk (creature)#Final Fantasy X|Basilisk]] Mimic)
 
|enemies=*[[Mimic (Final Fantasy X)|???]] ([[Ruminant]], [[Machina (Final Fantasy X)|Mech]], [[Roc (Final Fantasy X)|Roc]] or [[Basilisk (creature)#Final Fantasy X|Basilisk]] Mimic)
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*[[Ultima Weapon (Final Fantasy X)|Ultima Weapon]] (boss)
 
*[[Ultima Weapon (Final Fantasy X)|Ultima Weapon]] (boss)
 
*[[Omega Weapon (Final Fantasy X)|Omega Weapon]] (Boss)
 
*[[Omega Weapon (Final Fantasy X)|Omega Weapon]] (Boss)
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|quests=*Defeating Omega Weapon
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|quests=*Defeat Omega Weapon
 
*Open treasure chests
 
}}
 
}}
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The '''Omega Ruins''', also known as '''Omega Dungeon''' in the [[Menu (Final Fantasy X)|menu]] at the [[Monster Arena]], is a large [[dungeon]] located within a small group of islands to the east of [[Spira]]'s main continent in ''[[Final Fantasy X]]''. Rather maze-like, like [[Inside Sin]], this place must be mapped by the player. Navigating the dark passages, [[Tidus]] and his friends will encounter some of the toughest [[Fiend (Final Fantasy X)|fiends]] in the game, including the [[Master Tonberry (Final Fantasy X)|Master Tonberry]] and [[Great Malboro (Final Fantasy X)|Great Malboro]], while also coming across [[Treasure chest (object)|chests]], which yield some handy (albeit random) treasures.
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The '''Omega Ruins''', also known as '''Omega Dungeon''' in the [[Menu (Final Fantasy X)|menu]] at the [[Monster Arena]], is a large [[bonus dungeon|optional dungeon]] located within a small group of islands to the east of [[Spira]]'s main continent in ''[[Final Fantasy X]]''. Rather maze-like, like [[Inside Sin]], this place must be mapped by the player. Navigating the dark passages, [[Tidus]] and his friends will encounter some of the toughest [[Fiend (Final Fantasy X)|fiends]], including the [[Master Tonberry (Final Fantasy X)|Master Tonberry]] and [[Great Malboro (Final Fantasy X)|Great Malboro]], while also coming across [[Treasure chest (object)|chests]], which yield some handy treasures.
   
 
At the end of the cave, two deadly [[boss]]es await the party's arrival.
 
At the end of the cave, two deadly [[boss]]es await the party's arrival.
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== Items ==
 
== Items ==
  +
=== Treasure minigame ===
 
[[File:FFX Omega Ruins.png|thumb|left|Treasure chests in Omega Ruins, with the final volume of the Al Bhed Primers near the wall.]]
 
[[File:FFX Omega Ruins.png|thumb|left|Treasure chests in Omega Ruins, with the final volume of the Al Bhed Primers near the wall.]]
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The treasures are randomly either a treasure or a [[Mimic (Final Fantasy X)|Mimic]]. If the treasure is a Mimic, the nearby chests disappear. If one opens a chest but leaves the chest group, the other chests will disappear even if the Mimic did not appear. The goal is to avoid a Mimic in all four groups to earn 99 [[List of Final Fantasy X items#Warp Sphere|Warp Spheres]].
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There is a secret minigame involving the four groups of treasure chests in the ruins. These chests randomly contain either a treasure or a [[Mimic (Final Fantasy X)|Mimic]]. If one opens a Mimic chest, the other chests in the same chest group disappear. If one opens a chest but leaves the chest group, the other chests will disappear even if the Mimic did not appear. The goal is to open all chests in all four groups without opening a Mimic chest to earn 99 [[Final Fantasy X items#Warp Sphere|Warp Spheres]] from the final chest.
   
  +
Each group of chests has equal odds for each of the treasure chests to contain a Mimic or for there to be no Mimic at all with the constraint that there can at most be one Mimic in a chest group. E.g. the group closest to the entrance has equal odds that the left chest contains a Mimic, that the right chest contains a Mimic, or that neither contains a Mimic. This means that there is a 1/3*1/4*1/4*1/5= 1/240 chance of all chest groups having no Mimics.<!--This is confirmed by ''FFX Scenario Ultimania'' and statistical analysis done by Sakurayule et al.[https://gamefaqs.gamespot.com/boards/197344-final-fantasy-x/76760683]-->
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The only way to get 99 Warp Spheres is to save the game before entering for the first time due to "RNG" (random number generator) function, which is not actually random, and not exclusively at the whim of the "random" factors set in-game at Load or by the console. Upon landing at the ruins, the "odds" are set on whether players can succeed at opening every chest, or not (1 chance for success possible in 240 attempts, without guarantee). Saving (anywhere) after visiting Omega Ruins locks in those odds. Once set, they cannot be changed thereafter for that playthrough. The exception is the PS4 and PC [[Final Fantasy X/X-2 HD Remaster|HD remake]] versions, where players can reroll to get the 99 Warp Spheres by using the save in the ruins. However, loading a saved game with any of the chests open resets the prize counter, and the player still needs to open all 12 chests in a row to get the 99 Warp Spheres. Saving the game between groups does not reset the counter (i.e. opening 2 chests, saving, then opening the 3rd chest still gives [[List of Final Fantasy X weapons#Turnover|Turnover]] as expected).<!--this info is from this article's talk page-->
 
   
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In the PlayStation 2 versions, the configuration is determined each time the console loads the Omega Ruins based on an RNG ("random number generator"). Whether an opened chest is a treasure or a Mimic has nothing to do with the timing of the music or the order in which they are opened. Whether success is possible at all is not set in stone from the first time one enters the ruins. The output of the RNG function changes from load to load, so the most effective way to obtain the spheres is to make a save at the start of the dungeon and [[soft reset]] and reload until a perfect run.
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Should one pick wrongly along the way and encounter a Mimic, the player should do a [[soft reset]] by reloading the file save and try again. The "timing of opening chests" or "the order in which the player open the chests", do not influence the chance to get 99 Warp Spheres.
 
   
  +
Loading a saved game with any of the chests open resets the prize counter, and the player still needs to open all 12 chests in a row to get the 99 Warp Spheres. Saving the game between groups does not reset the counter (i.e. opening 2 chests, saving, then opening the 3rd chest still gives [[Final Fantasy X weapons#Turnover|Turnover]] as expected). This applies to the remasters as well.<!--this info is from this article's talk page-->
It is recommended to use the diagram to get the [[List of Final Fantasy X items#Teleport Sphere|Teleport Sphere]] by activating the glyphs. For that, the player must move to the west corridor from the entrance, follow the path up to a doormat glyph on the wall, head north to find a chamber with four chests, head northwest into a side corridor with another glyph, activate it, and return to the "doormat" one. The glyph is now working and it raises a bridge out to a chest suspended above the central stage.
 
  +
  +
The PlayStation 3<!--and Vita?--> version yields unexpected results. While the configuration of the chests changes from load to load within a save file made in the Omega Ruins, each save file appears to be locked into switching between about 70 configurations, of which the winning configuration may or may not be one. There is as of yet no adequate explanation of this phenomenon.
   
 
[[File:Omega ruins.gif|right|200px|Chest locations (Omega Ruins).]]
 
[[File:Omega ruins.gif|right|200px|Chest locations (Omega Ruins).]]
 
The chests contain the following items:
 
The chests contain the following items:
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# [[List of Final Fantasy X items#Lv. 4 Key Sphere|Lv. 4 Key Sphere]]
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# [[Final Fantasy X items#Lv. 4 Key Sphere|Lv. 4 Key Sphere]]
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# [[List of Final Fantasy X armor#Defending Bracer|Defending Bracer]]
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# [[Final Fantasy X armor#Defending Bracer|Defending Bracer]]
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# [[List of Final Fantasy X weapons#Turnover|Turnover]]
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# [[Final Fantasy X weapons#Turnover|Turnover]]
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# [[List of Final Fantasy X items#Lv. 3 Key Sphere|Lv. 3 Key Sphere]] x2
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# [[Final Fantasy X items#Lv. 3 Key Sphere|Lv. 3 Key Sphere]] x2
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# [[List of Final Fantasy X armor#Defending Armlet|Defending Armlet]]
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# [[Final Fantasy X armor#Defending Armlet|Defending Armlet]]
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# [[List of Final Fantasy X items#Friend Sphere|Friend Sphere]] x2
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# [[Final Fantasy X items#Friend Sphere|Friend Sphere]] x2
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# [[List of Final Fantasy X items#Lv. 4 Key Sphere|Lv. 4 Key Sphere]]
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# [[Final Fantasy X items#Lv. 4 Key Sphere|Lv. 4 Key Sphere]]
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# [[List of Final Fantasy X armor#Phantom Ring|Phantom Ring]]
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# [[Final Fantasy X armor#Phantom Ring|Phantom Ring]]
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# [[List of Final Fantasy X weapons#Cactuar Wizard|Cactuar Wizard]]
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# [[Final Fantasy X weapons#Cactuar Wizard|Cactuar Wizard]]
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# [[List of Final Fantasy X weapons#Warmonger|Warmonger]]
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# [[Final Fantasy X weapons#Warmonger|Warmonger]]
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# [[List of Final Fantasy X items#Teleport Sphere|Teleport Sphere]] x2
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# [[Final Fantasy X items#Teleport Sphere|Teleport Sphere]] x2
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# [[List of Final Fantasy X items#Warp Sphere|Warp Sphere]] x99
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# [[Final Fantasy X items#Warp Sphere|Warp Sphere]] x99
   
  +
=== Normal treasures ===
These are the normal treasure chests:
 
 
* [[Al Bhed Primer|Al Bhed Primer vol. XXVI]] (near last four treasure chests)
 
* [[Al Bhed Primer|Al Bhed Primer vol. XXVI]] (near last four treasure chests)
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* [[List of Final Fantasy X items#Teleport Sphere|Teleport Sphere]] (activate the two glyphs)
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* [[Final Fantasy X items#Teleport Sphere|Teleport Sphere]] (activate the two glyphs)
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* [[List of Final Fantasy X items#Friend Sphere|Friend Sphere]]
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* [[Final Fantasy X items#Friend Sphere|Friend Sphere]]
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* [[List of Final Fantasy X items#Magic Sphere|Magic Sphere]] (return to where Omega Weapon was fought after his defeat)
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* [[Final Fantasy X items#Magic Sphere|Magic Sphere]] (return to where Omega Weapon was fought after his defeat)
  +
 
It is recommended to use the diagram to get the [[Final Fantasy X items#Teleport Sphere|Teleport Sphere]] by activating the glyphs. For that, the player must move to the west corridor from the entrance, follow the path up to a doormat glyph on the wall, head north to find a chamber with four chests, head northwest into a side corridor with another glyph, activate it, and return to the "doormat" one. The glyph is now working and it raises a bridge out to a chest suspended above the central stage.
   
 
== Enemies ==
 
== Enemies ==
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== Musical themes ==
 
== Musical themes ==
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{{Listen|filename=FFX_To_the_End_of_the_Abyss.ogg|songname="Beyond the Darkness"}}
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{{audio|filename=FFX_To_the_End_of_the_Abyss.ogg|title="Beyond the Darkness"}}
 
The theme that plays in the exterior of the Omega Ruins is "Beyond the Darkness". "Gloom" plays while in the Ruins.
 
The theme that plays in the exterior of the Omega Ruins is "Beyond the Darkness". "Gloom" plays while in the Ruins.
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{{-}}
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{{clear}}
   
 
== Other appearances ==
 
== Other appearances ==
 
=== ''[[Final Fantasy Airborne Brigade]]'' ===
 
=== ''[[Final Fantasy Airborne Brigade]]'' ===
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{{sideicon|FFAB}}
 
 
[[File:FFAB Omega Ruins FFX Special.png|right]]
 
[[File:FFAB Omega Ruins FFX Special.png|right]]
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{{Locat-stub|Final Fantasy Airborne Brigade}}
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{{Location section|Final Fantasy Airborne Brigade}}
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{{-}}
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{{clear}}
   
 
== Gallery ==
 
== Gallery ==
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{{navbox setting FFX}}
 
{{navbox setting FFX}}
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{{navbox sidequests}}
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{{Sidequests}}
 
   
[[Category:Final Fantasy X locations]]
 
[[Category:Caves]]
 
[[Category:Ruins]]
 
   
 
[[es:Ruinas Omega]]
 
[[es:Ruinas Omega]]
 
[[Category:Locations in Final Fantasy X]]
 
[[Category:Caves]]
 
[[Category:Ruins]]

Revision as of 02:23, 1 February 2020

Template:Sideicon

FF4PSP Cid Portrait
Cid Pollendina: Oh, shut up and help me remodel the Omega Ruins page!
Please expand this article into a full one. The following tasks need to be completed:
  • Adding a Locations section, with images and brief descriptions of the areas within the location.

This request can be discussed on the associated discussion page. Remove this notice upon completion.

The Omega Ruins, also known as Omega Dungeon in the menu at the Monster Arena, is a large optional dungeon located within a small group of islands to the east of Spira's main continent in Final Fantasy X. Rather maze-like, like Inside Sin, this place must be mapped by the player. Navigating the dark passages, Tidus and his friends will encounter some of the toughest fiends, including the Master Tonberry and Great Malboro, while also coming across chests, which yield some handy treasures.

At the end of the cave, two deadly bosses await the party's arrival.

A traitor to Yevon, Omega, was executed for treason centuries ago, his malicious spirit still haunting these ruins. His hatred has turned him into the fiendish Omega Weapon. His hatred for Yevon was so strong, he also spawned a lesser Weapon: Ultima.

Coordinates

To be unlocked on the airship map, the coordinates 69-75x and 33-38y have to be found using the search function.

Items

Treasure minigame

FFX Omega Ruins

Treasure chests in Omega Ruins, with the final volume of the Al Bhed Primers near the wall.

There is a secret minigame involving the four groups of treasure chests in the ruins. These chests randomly contain either a treasure or a Mimic. If one opens a Mimic chest, the other chests in the same chest group disappear. If one opens a chest but leaves the chest group, the other chests will disappear even if the Mimic did not appear. The goal is to open all chests in all four groups without opening a Mimic chest to earn 99 Warp Spheres from the final chest.

Each group of chests has equal odds for each of the treasure chests to contain a Mimic or for there to be no Mimic at all with the constraint that there can at most be one Mimic in a chest group. E.g. the group closest to the entrance has equal odds that the left chest contains a Mimic, that the right chest contains a Mimic, or that neither contains a Mimic. This means that there is a 1/3*1/4*1/4*1/5= 1/240 chance of all chest groups having no Mimics.

In the PlayStation 2 versions, the configuration is determined each time the console loads the Omega Ruins based on an RNG ("random number generator"). Whether an opened chest is a treasure or a Mimic has nothing to do with the timing of the music or the order in which they are opened. Whether success is possible at all is not set in stone from the first time one enters the ruins. The output of the RNG function changes from load to load, so the most effective way to obtain the spheres is to make a save at the start of the dungeon and soft reset and reload until a perfect run.

Loading a saved game with any of the chests open resets the prize counter, and the player still needs to open all 12 chests in a row to get the 99 Warp Spheres. Saving the game between groups does not reset the counter (i.e. opening 2 chests, saving, then opening the 3rd chest still gives Turnover as expected). This applies to the remasters as well.

The PlayStation 3 version yields unexpected results. While the configuration of the chests changes from load to load within a save file made in the Omega Ruins, each save file appears to be locked into switching between about 70 configurations, of which the winning configuration may or may not be one. There is as of yet no adequate explanation of this phenomenon.

Chest locations (Omega Ruins).

The chests contain the following items:

  1. Lv. 4 Key Sphere
  2. Defending Bracer
  3. Turnover
  4. Lv. 3 Key Sphere x2
  5. Defending Armlet
  6. Friend Sphere x2
  7. Lv. 4 Key Sphere
  8. Phantom Ring
  9. Cactuar Wizard
  10. Warmonger
  11. Teleport Sphere x2
  12. Warp Sphere x99

Normal treasures

It is recommended to use the diagram to get the Teleport Sphere by activating the glyphs. For that, the player must move to the west corridor from the entrance, follow the path up to a doormat glyph on the wall, head north to find a chamber with four chests, head northwest into a side corridor with another glyph, activate it, and return to the "doormat" one. The glyph is now working and it raises a bridge out to a chest suspended above the central stage.

Enemies

Musical themes

The theme that plays in the exterior of the Omega Ruins is "Beyond the Darkness". "Gloom" plays while in the Ruins.

Other appearances

Final Fantasy Airborne Brigade

FFAB Omega Ruins FFX Special
Castle Cornelia PSThis section about a location in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Gallery