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{{sideicon|XIII2}}
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{{sideicon|XIII2|FFTCG}}
  +
{{DISPLAYTITLE:Omega (''Final Fantasy XIII-2'')}}
{{FFXIII-2 Enemies
 
  +
{{infobox enemy
  +
| release = XIII2
 
| name = Omega
 
| name = Omega
  +
| image = Omega XIII-2 Battle Render.png
| Enemy =
 
  +
| japanese = オメガ
| image = [[File:Omega XIII-2 Battle Render.png|250px]]
 
| Level =
+
| romaji = Omega
| HP = 882500
+
| type = Boss
  +
| location = [[Coliseum (Final Fantasy XIII-2)|Coliseum]] -??? AF- (Coliseum)
| Strength = ???
 
  +
}}
| Magic = ???
 
  +
{{Quote|From the sky it comes, heartless and bloodless—Omega, Bringer of the End! Unleash your might in the name of destruction...and may all men know despair!|[[Arbiter of Time]]}}
| Stagger = None
 
  +
The '''Omega''' is a [[Final Fantasy XIII-2 downloadable content#Recruitable Monsters|downloadable content]] monster from ''[[Final Fantasy XIII-2]]''. According to the [[Arbiter of Time]], Omega was a long-forgotten weapon of war so horrific it was sent into another dimension. Being part of post-launch content, Omega's stats are not listed in the official guides.
| Chain Res = 100
 
  +
| Keep = ???
 
  +
{{See|Omega (enemy)}}
| Launch = Immune
 
  +
| Libra = ???
 
  +
==Stats==
| CP = 1000
 
  +
{{infobox enemy stats XIII2
| Gil = 3000
 
  +
| location = [[Coliseum (Final Fantasy XIII-2)|Coliseum]] -??? AF- (Coliseum)
| Fire = Normal
 
| Ice = Normal
+
| type = Special
| Lightning = Weakness
+
| subtype = Fantasy
| Wind = Normal
+
| hp = 882500
| Physical = Halved
+
| strength =
| Magical = Halved
+
| magic =
| Deprotect = Immune
+
| stagger = None
  +
| chain resistance = 100
| Deshell = Immune
 
| Imperil = Immune
+
| cp = 1000
| Poison = Immune
+
| gil = 3000
| Slow = -
+
| keep =
| Pain = Immune
+
| launch = Immune
| Fog = Immune
+
| libra =
| Curse = Immune
+
| recruit name = Omega
  +
| recruit chance = 5
| Daze = Immune
 
| Provoke = -
+
| fire =
| Debrave = -
+
| ice =
| Defaith = -
+
| lightning = Weak
| Death = -
+
| wind =
| Wound = -
+
| physical = Halves
| Dispel = -
+
| magical = Halves
| Japanese = オメガ
+
| deprotect = Immune
| Romaji = Omega
+
| deshell = Immune
| Other names =
+
| slow =
  +
| poison = Immune
| Location = '''[[Coliseum (Final Fantasy XIII-2)|Coliseum]] -??? AF-'''<br/>- Coliseum
 
| Type = Special
+
| imperil = Immune
| Subtype = Fantasy
+
| curse = Immune
  +
| pain = Immune
| Recruit Chance = 10%
 
| Role = Commando
+
| fog = Immune
  +
| daze = Immune
| Common Drop = Power Generator
 
  +
| debrave =
| Rare Drop = Kaiser Knuckles
 
  +
| defaith =
| Abilities = Operation Ω, [[Missile (ability)|Missile]], [[Wave Cannon (ability)|Wave Cannon]], [[Flamethrower]], Crippling Surge, Overheat, Pilebunker, Accelerator
 
  +
| death =
| Notes = - Vulnerable to lightning damage.<br/>- Employs physical and magical combination attacks.<br/>- Employs powerful fire-based attacks.<br/>- Capable of inflicting Daze.
 
  +
| dispel =
  +
| wound =
  +
| provoke =
  +
| common drop = [[Final Fantasy XIII-2 items#Power Generator|Power Generator]]
  +
| rare drop = [[Final Fantasy XIII-2 items#Kaiser Knuckles|Kaiser Knuckles]]
  +
| common drop rate =
  +
| rare drop rate =
  +
| abilities = [[Final Fantasy XIII-2 enemy abilities#Operation Ω|Operation Ω]], [[Final Fantasy XIII-2 enemy abilities#Missile|Missile]], [[Final Fantasy XIII-2 enemy abilities#Wave Cannon|Wave Cannon]], [[Final Fantasy XIII-2 enemy abilities#Flamethrower|Flamethrower]], [[Final Fantasy XIII-2 enemy abilities#Crippling Surge|Crippling Surge]], [[Final Fantasy XIII-2 enemy abilities#Overheat|Overheat]], [[Final Fantasy XIII-2 enemy abilities#Pilebunker|Pilebunker]], [[Final Fantasy XIII-2 enemy abilities#Accelerator|Accelerator]]
  +
| notes = - Vulnerable to lightning damage.<br/>- Employs physical and magical combination attacks.<br/>- Employs powerful fire-based attacks.<br/>- Capable of inflicting Daze.
 
}}
 
}}
{{See Also|Omega (enemy)}}
 
{{Q|From the sky it comes, heartless and bloodless—Omega, Bringer of the End! Unleash your might in the name of destruction...and may all men know despair!|[[Arbiter of Time]]}}
 
The '''Omega''' is a [[List of Final Fantasy XIII-2 downloadable content#Recruitable Monsters|downloadable content]] monster from ''[[Final Fantasy XIII-2]]''. According to the [[Arbiter of Time]], Omega was a long-forgotten weapon of war so horrific it was sent into another dimension.
 
   
 
==Battle==
 
==Battle==
  +
[[File:FFXIII-2 Omega Battle 1.jpg|Omega in battle.|thumb]]
Omega starts the battle with Operation Ω, which works as a signal of its offensive. Its [[Flamethrower]] is strong enough to instantly kill weaker characters, but a well-developed [[Sentinel (Final Fantasy XIII-2)|Sentinel]] can absorb most of the missiles and lasers. Omega is immune to most things, but [[Dispel]] works. After a while, Omega will begin charging a [[Wave Cannon (ability)|Wave Cannon]].
 
  +
Omega starts the battle with Operation Ω, which works as a signal of its offensive. Its [[Flamethrower]] is strong enough to instantly kill weaker characters, but a well-developed [[Sentinel (Final Fantasy XIII-2)|Sentinel]] can absorb most of the missiles and lasers. Omega is immune to most things, but [[Dispel (Final Fantasy XIII-2)|Dispel]] works. After a while, Omega will begin charging a [[Wave Cannon (ability)|Wave Cannon]].
   
Just after the Wave Cannon, Omega overheats and [[stagger]]s and becomes vulnerable, notably to [[Deprotect (status)|Deprotect]]. When staggered it uses missile attacks. Whenever Omega's stagger ends, it will use Pilebunker to launch all party members and then resume with Operation Ω, and the battle restarts from there.
+
Just after the Wave Cannon, Omega overheats and [[Stagger (Final Fantasy XIII)|Stagger]]s and becomes vulnerable, notably to [[Deprotect (status)|Deprotect]]. When staggered it uses missile attacks. Whenever Omega's stagger ends, it will use Pilebunker to launch all party members and then resume with Operation Ω, and the battle restarts from there.
   
  +
[[File:FFXIII-2 Pilebunker.png|Pilebunker.|thumb|left]]
Omega instantly ends its stagger and uses Pilebunker when it reaches 1/3 of its maximum HP. At this point Omega will glow red and run around the arena dealing continuous small hits. When Omega glows red it won't be easy to hit using melee attacks, but the attack doesn't last long enough to lose the party's chain. During this state Omega's Chain Resistance lowers from 100 to 80, and its resistances to Physical and Magical attacks change from Halved to Weakness and it loses its status immunity. Omega is still capable of Wave Cannon but won't overheat, and the running rampant attacks will resume. Before it uses Wave Cannon, it will buff itself with Accelerator.
 
  +
Omega instantly ends its stagger and uses Pilebunker when it reaches 1/3 of its maximum HP. At this point Omega will glow red and run around the arena dealing continuous small hits. When Omega glows red it won't be easy to hit using melee attacks, but the attack doesn't last long enough to lose the party's chain. During this state Omega's Chain Resistance drops from 100 to 80, and its resistances to Physical and Magical attacks change from Halved to Weakness, and it loses its status immunity. Omega is still capable of Wave Cannon, but won't overheat, and the running rampant attacks will resume. Before it uses Wave Cannon, it will buff itself with Accelerator.
   
 
===Strategy===
 
===Strategy===
Line 68: Line 78:
   
 
==[[Paradigm Pack]]==
 
==[[Paradigm Pack]]==
Omega makes for a great, albeit expensive, [[Commando (Final Fantasy XIII-2)|Commando]]. Its basic [[Attack (command)|attack]] is comprised of three quick lasers, its Ravage is an electric pulse that draws enemies towards it and its [[Blitz (Final Fantasy XIII)|Blitz]] is a flamethrower that can devastate [[random encounter]]s. When its [[Feral Link]] gauge is full, it gets a boost to all of its attributes thanks to the [[List of Final Fantasy XIII-2 passive abilities#Feral Surge|Feral Surge]] ability. It also learns Auto-Bravery late into its development.
+
Omega makes for a great, albeit expensive, [[Commando (Final Fantasy XIII-2)|Commando]]. Its basic [[Attack (Final Fantasy XIII-2)|attack]] comprises of three quick lasers, its Ravage is an electric pulse that draws enemies towards it, and its [[Blitz (Final Fantasy XIII-2)|Blitz]] is a flamethrower that can devastate [[random encounter]]s. When its [[Feral Link]] gauge is full, it gets a boost to all of its attributes thanks to the [[Final Fantasy XIII-2 passive abilities#Feral Surge|Feral Surge]] ability. It also learns Auto-Bravery late into its development.
   
Omega's downsides are that it is expensive to develop and its [[List of Final Fantasy XIII-2 passive abilities#Feral Fatigue|Feral Fatigue]], which inflicts status ailments on it when its Feral Link is used, and [[List of Final Fantasy XIII-2 passive abilities#Leadenstrike|Leadenstrike]], which reduces its ATB gauge recharge rate by 70%, abilities. The former can be avoided by not using the Feral Link to keep the boosted attributes, while the latter can be counteracted by infusing [[List of Final Fantasy XIII-2 passive abilities#Attack: ATB Charge|Attack: ATB Charge II]] (from [[Yeoman]] lv. 1) and [[List of Final Fantasy XIII-2 passive abilities#Siphon Boost|Siphon Boost II]] (from [[Fencer (Final Fantasy XIII-2)|Fencer]] lv. 18), the combination of which, due to each of the three hits in Omega's attack activating Attack: ATB Charge II separately, allows it to recover an entire ATB segment per attack.
+
Omega's downsides are that it is expensive to develop, and its abilities [[Final Fantasy XIII-2 passive abilities#Feral Fatigue|Feral Fatigue]], which inflicts status ailments on it when its Feral Link is used, and [[Final Fantasy XIII-2 passive abilities#Leadenstrike|Leadenstrike]], which reduces its ATB gauge recharge rate by 70%. The former can be avoided by not using the Feral Link to keep the boosted attributes, while the latter can be counteracted by infusing [[Final Fantasy XIII-2 passive abilities#Attack: ATB Charge|Attack: ATB Charge II]] (from [[Yeoman]] lv. 1) and [[Final Fantasy XIII-2 passive abilities#Siphon Boost|Siphon Boost II]] (from [[Fencer (Final Fantasy XIII-2)|Fencer]] lv. 18), the combination of which, due to each of the three hits in Omega's attack activating Attack: ATB Charge II separately, allows it to recover an entire ATB segment per attack.
   
 
All in all, Omega is a powerful Commando, but may not be worth the investment.
 
All in all, Omega is a powerful Commando, but may not be worth the investment.
   
{{XIII2 Monster
+
===Monster stats===
  +
{{Infobox paradigm pack XIII2
|Name = Omega
 
|Role = Commando
+
| name = Omega
  +
| role = Commando
|Traits = Late Bloomer - Sparkprone - Heartless
 
  +
| feral link = Wave Cannon
|Composition = Mechanical
 
  +
| location = [[Coliseum (Final Fantasy XIII-2)|Coliseum]] -??? AF- (Coliseum)
|Start Grade = 3
 
|Max Level = 99
+
| hp = 3310
|HP = 3310
+
| strength = 597
|Strength = 597
+
| magic = 483
  +
| atb segments = 3
|Magic = 483
 
|ATB Segments = 3
+
| start grade = 3
|Stages = 5
+
| max level = 99
  +
| stages = 5
|Innate Affinities = Halves: Physical<br/>Weak: Lightning
 
  +
| composition = Mechanical
|Feral Link = Wave Cannon
 
  +
| traits = Late Bloomer - Sparkprone - Heartless
|Description = Inflict magic damage on target and nearby foes. Input Type: Multiple
 
|1Ability = Attack
+
| fire =
  +
| ice =
|1Description = Deal physical damage to target.
 
  +
| lightning = Weak
|1Type = Command
 
|1Level = Initial
+
| wind =
  +
| physical = Halves
|1Infusible =
 
|2Ability = Ruin
+
| magical =
  +
| statuses =
|2Description = Deal non-elemental magic damage to target.
 
|2Type = Command
 
|2Level = Initial
 
|2Infusible =
 
|3Ability = Feral Surge
 
|3Description = Boosts all attributes when the Feral Link gauge is full.
 
|3Type = Passive
 
|3Level = Initial
 
|3Infusible = No
 
|4Ability = Feral Fatigue
 
|4Description = Inflicts status ailments when Feral Link abilities are used.
 
|4Type = Passive
 
|4Level = Initial
 
|4Infusible = No
 
|5Ability = Leadenstrike
 
|5Description = Greatly reduces ATB gauge recharge.
 
|5Type = Passive
 
|5Level = Initial
 
|5Infusible = No
 
|6Ability = Blitz
 
|6Description = Deal physical damage to target and nearby foes.
 
|6Type = Command
 
|6Level = 3
 
|6Infusible = Yes
 
|7Ability = Powerchain
 
|7Description = Bolster Attack or Ruin at head of attack queue when target's chain gauge is empty.
 
|7Type = Auto
 
|7Level = 7
 
|7Infusible = Yes
 
|8Ability = Ravage
 
|8Description = Bolster Blitz or Ruinga at head of attack queue when Ravager is present.
 
|8Type = Auto
 
|8Level = 12
 
|8Infusible = No
 
|9Ability = Lifesiphon
 
|9Description = Recharges one ATB gauge segment upon slaying target.
 
|9Type = Auto
 
|9Level = 16
 
|9Infusible = Yes
 
|10Ability = Blindside
 
|10Description = Bolster Attack or Ruin at head of attack queue when non-staggered target is not targeting you.
 
|10Type = Auto
 
|10Level = 20
 
|10Infusible = Yes
 
|11Ability = Strength: +10%
 
|11Description = Increases Strength by 10%.
 
|11Type = Passive
 
|11Level = 25
 
|11Infusible = Yes
 
|12Ability = Scourge
 
|12Description = Deal heavy damage with Attack to target about to recover from Stagger.
 
|12Type = Auto
 
|12Level = 30
 
|12Infusible = Yes
 
|13Ability = Ruinga
 
|13Description = Deal non-elemental magic damage to targets within a wide radius.
 
|13Type = Command
 
|13Level = 45
 
|13Infusible = Yes
 
|14Ability = Strength: +16%
 
|14Description = Increases Strength by 16%.
 
|14Type = Passive
 
|14Level = 55
 
|14Infusible = Yes
 
|15Ability = Strength: +20%
 
|15Description = Increases Strength by 20%.
 
|15Type = Passive
 
|15Level = 65
 
|15Infusible = Yes
 
|16Ability = Auto-Bravery
 
|16Description = Cast Bravery at the start of battle.
 
|16Type = Passive
 
|16Level = 80
 
|16Infusible = Yes
 
 
}}
 
}}
  +
  +
===Abilities===
  +
{|class="half-width XIII2 sortable article-table" style="text-align:center"
  +
|-class="a"
  +
!width="36%"|Ability
  +
!width="20%" data-sort-type="number"|Level
  +
!width="24%"|Type
  +
!width="20%"|Infuse
  +
|-
  +
!class="b"|[[Commando (Final Fantasy XIII-2)#Attack|Attack]]
  +
|Initial
  +
|Command
  +
|{{X}}
  +
|-
  +
!class="b"|[[Commando (Final Fantasy XIII-2)#Ruin|Ruin]]
  +
|Initial
  +
|Command
  +
|{{X}}
  +
|-
  +
!class="b"|[[Final Fantasy XIII-2 passive abilities#Feral Surge|Feral Surge]]
  +
|Initial
  +
|Passive
  +
|{{X}}
  +
|-
  +
!class="b"|[[Final Fantasy XIII-2 passive abilities#Feral Fatigue|Feral Fatigue]]
  +
|Initial
  +
|Passive
  +
|{{X}}
  +
|-
  +
!class="b"|[[Final Fantasy XIII-2 passive abilities#Leadenstrike|Leadenstrike]]
  +
|Initial
  +
|Passive
  +
|{{X}}
  +
|-
  +
!class="b"|[[Commando (Final Fantasy XIII-2)#Blitz|Blitz]]
  +
|3
  +
|Command
  +
|{{Y}}
  +
|-
  +
!class="b"|[[Commando (Final Fantasy XIII-2)#Powerchain|Powerchain]]
  +
|7
  +
|Auto
  +
|{{Y}}
  +
|-
  +
!class="b"|[[Commando (Final Fantasy XIII-2)#Ravage|Ravage]]
  +
|12
  +
|Auto
  +
|{{X}}
  +
|-
  +
!class="b"|[[Commando (Final Fantasy XIII-2)#Lifesiphon|Lifesiphon]]
  +
|16
  +
|Auto
  +
|{{Y}}
  +
|-
  +
!class="b"|[[Commando (Final Fantasy XIII-2)#Blindside|Blindside]]
  +
|20
  +
|Auto
  +
|{{Y}}
  +
|-
  +
!class="b"|[[Final Fantasy XIII-2 passive abilities#Strength: +X%|Strength: +10%]]
  +
|25
  +
|Passive
  +
|{{Y}}
  +
|-
  +
!class="b"|[[Commando (Final Fantasy XIII-2)#Scourge|Scourge]]
  +
|30
  +
|Auto
  +
|{{Y}}
  +
|-
  +
!class="b"|[[Commando (Final Fantasy XIII-2)#Ruinga|Ruinga]]
  +
|45
  +
|Command
  +
|{{Y}}
  +
|-
  +
!class="b"|[[Final Fantasy XIII-2 passive abilities#Strength: +X%|Strength: +16%]]
  +
|55
  +
|Passive
  +
|{{Y}}
  +
|-
  +
!class="b"|[[Final Fantasy XIII-2 passive abilities#Strength: +X%|Strength: +20%]]
  +
|65
  +
|Passive
  +
|{{Y}}
  +
|-
  +
!class="b"|[[Final Fantasy XIII-2 passive abilities#Auto-Bravery|Auto-Bravery]]
  +
|80
  +
|Passive
  +
|{{Y}}
  +
|}
   
 
==Musical themes==
 
==Musical themes==
Line 178: Line 204:
 
==Other appearances==
 
==Other appearances==
 
===''[[Final Fantasy Trading Card Game]]''===
 
===''[[Final Fantasy Trading Card Game]]''===
  +
[[File:Omega2 TCG.png|right|100px]]
{{sideicon|FFTCG}}
 
[[File:Omega2 TCG.png|left|100px]]
 
 
Omega appears with a dark-elemental card.
 
Omega appears with a dark-elemental card.
{{-|left}}
+
{{clear}}
   
 
==Merchandise==
 
==Merchandise==
 
[[File:Creatureskai5secret.jpg|thumb|Omega from Final Fantasy Creatures Kai Vol 5.]]
 
[[File:Creatureskai5secret.jpg|thumb|Omega from Final Fantasy Creatures Kai Vol 5.]]
 
Omega is a secret figure in the [[Final Fantasy Master Creatures]] Kai Vol 5 series of action figures.
 
Omega is a secret figure in the [[Final Fantasy Master Creatures]] Kai Vol 5 series of action figures.
{{-}}
+
{{clear}}
   
 
==Gallery==
 
==Gallery==
<gallery class="XIII2a">
+
<gallery>
 
Omega-artwork-ffxiii2.png|Concept art.
 
Omega-artwork-ffxiii2.png|Concept art.
 
FFXIII-2 Omega Introduction 1.png|Introduction screen.
 
FFXIII-2 Omega Introduction 1.png|Introduction screen.
 
FFXIII-2 Omega Introduction 2.png|Introduction screen.
 
FFXIII-2 Omega Introduction 2.png|Introduction screen.
 
FFXIII-2 Omega Introduction Snow DLC.png|Introduction screen in [[Snow's Story: Perpetual Battlefield]].
 
FFXIII-2 Omega Introduction Snow DLC.png|Introduction screen in [[Snow's Story: Perpetual Battlefield]].
FFXIII-2 Omega Battle 1.jpg|Omega in battle.
 
 
FFXIII-2_Omega_Battle_4.jpg|Omega in battle.
 
FFXIII-2_Omega_Battle_4.jpg|Omega in battle.
 
FFXIII-2_Omega_Battle_2.jpg|Flamethrower.
 
FFXIII-2_Omega_Battle_2.jpg|Flamethrower.
 
FFXIII-2 Missile.png|[[Missile (ability)|Missile]].
 
FFXIII-2 Missile.png|[[Missile (ability)|Missile]].
FFXIII-2 Pilebunker.png|Pilebunker.
 
 
FFXIII-2 Wave Cannon.png|[[Wave Cannon (ability)|Wave Cannon]].
 
FFXIII-2 Wave Cannon.png|[[Wave Cannon (ability)|Wave Cannon]].
 
FFXIII-2_Omega_Battle_3.jpg|Operation Ω.
 
FFXIII-2_Omega_Battle_3.jpg|Operation Ω.
Line 211: Line 234:
 
*Omega is the only mechanical being that can be obtained as Paradigm Pack monster through the DLC.
 
*Omega is the only mechanical being that can be obtained as Paradigm Pack monster through the DLC.
   
{{XIII2}}
+
{{navbox characters XIII2}}
   
   
 
[[de:Omega (FFXIII-2)]]
 
[[de:Omega (FFXIII-2)]]
 
[[Category:Superbosses]]
 
[[Category:Superbosses]]
[[Category:Final Fantasy XIII-2 bosses]]
+
[[Category:Bosses in Final Fantasy XIII-2]]
 
[[Category:Final Fantasy XIII-2 Commando Monsters]]
 
[[Category:Final Fantasy XIII-2 Commando Monsters]]

Revision as of 13:38, 17 May 2020

Template:Sideicon

From the sky it comes, heartless and bloodless—Omega, Bringer of the End! Unleash your might in the name of destruction...and may all men know despair!

The Omega is a downloadable content monster from Final Fantasy XIII-2. According to the Arbiter of Time, Omega was a long-forgotten weapon of war so horrific it was sent into another dimension. Being part of post-launch content, Omega's stats are not listed in the official guides.

Stats

Battle

FFXIII-2 Omega Battle 1

Omega in battle.

Omega starts the battle with Operation Ω, which works as a signal of its offensive. Its Flamethrower is strong enough to instantly kill weaker characters, but a well-developed Sentinel can absorb most of the missiles and lasers. Omega is immune to most things, but Dispel works. After a while, Omega will begin charging a Wave Cannon.

Just after the Wave Cannon, Omega overheats and Staggers and becomes vulnerable, notably to Deprotect. When staggered it uses missile attacks. Whenever Omega's stagger ends, it will use Pilebunker to launch all party members and then resume with Operation Ω, and the battle restarts from there.

FFXIII-2 Pilebunker

Pilebunker.

Omega instantly ends its stagger and uses Pilebunker when it reaches 1/3 of its maximum HP. At this point Omega will glow red and run around the arena dealing continuous small hits. When Omega glows red it won't be easy to hit using melee attacks, but the attack doesn't last long enough to lose the party's chain. During this state Omega's Chain Resistance drops from 100 to 80, and its resistances to Physical and Magical attacks change from Halved to Weakness, and it loses its status immunity. Omega is still capable of Wave Cannon, but won't overheat, and the running rampant attacks will resume. Before it uses Wave Cannon, it will buff itself with Accelerator.

Strategy

Omega attacks rapidly, so it is advised to keep a Sentinel up for most of the fight. The player can also use a buffing paradigm, like Prudent Planning (SYN/SYN/SEN), or one with Serah as a Saboteur, like Premeditation.

The party should be ready to switch to a Tortoise Paradigm when Omega charges Wave Cannon to 120%, although it gives a brief warning before unleashing the attack. After Omega staggers, the party should swap into a healing paradigm like Combat Clinic to recover any lost HP before going all out. Omega tosses missiles out, but an offensive paradigm like Relentless Assault is recommended until it stands up again.

When Omega glows red it is recommended to use Tri-disaster (RAV/RAV/RAV) combination to attack it with Thunder attacks.

Paradigm Pack

Omega makes for a great, albeit expensive, Commando. Its basic attack comprises of three quick lasers, its Ravage is an electric pulse that draws enemies towards it, and its Blitz is a flamethrower that can devastate random encounters. When its Feral Link gauge is full, it gets a boost to all of its attributes thanks to the Feral Surge ability. It also learns Auto-Bravery late into its development.

Omega's downsides are that it is expensive to develop, and its abilities Feral Fatigue, which inflicts status ailments on it when its Feral Link is used, and Leadenstrike, which reduces its ATB gauge recharge rate by 70%. The former can be avoided by not using the Feral Link to keep the boosted attributes, while the latter can be counteracted by infusing Attack: ATB Charge II (from Yeoman lv. 1) and Siphon Boost II (from Fencer lv. 18), the combination of which, due to each of the three hits in Omega's attack activating Attack: ATB Charge II separately, allows it to recover an entire ATB segment per attack.

All in all, Omega is a powerful Commando, but may not be worth the investment.

Monster stats

Abilities

Ability Level Type Infuse
Attack Initial Command N
Ruin Initial Command N
Feral Surge Initial Passive N
Feral Fatigue Initial Passive N
Leadenstrike Initial Passive N
Blitz 3 Command Y
Powerchain 7 Auto Y
Ravage 12 Auto N
Lifesiphon 16 Auto Y
Blindside 20 Auto Y
Strength: +10% 25 Passive Y
Scourge 30 Auto Y
Ruinga 45 Command Y
Strength: +16% 55 Passive Y
Strength: +20% 65 Passive Y
Auto-Bravery 80 Passive Y

Musical themes

The theme "Threat Level Omega" plays during the battle with Omega. The only other time this theme plays is in Academia 400 AF.

Before game patch 1.03 was released, the Japanese version played an untitled song in the battle against Omega, which was also featured in the original soundtrack as a hidden song. After this patch the track was changed to "Threat Level Omega".

Other appearances

Final Fantasy Trading Card Game

Omega2 TCG

Omega appears with a dark-elemental card.

Merchandise

Creatureskai5secret

Omega from Final Fantasy Creatures Kai Vol 5.

Omega is a secret figure in the Final Fantasy Master Creatures Kai Vol 5 series of action figures.

Gallery

Etymology

Omega (capital: Ω, lowercase: ω; Greek Ωμέγα) is the twenty-fourth and last letter of the Greek alphabet, representing a longer Latin "o" as well as the "oo" and "ou" IPA vowel clusters. In mathematics, it is synonymous with a set's end or limit. In physics, uppercase omega is the SI abbreviation for the ohm, a unit of electrical resistance.

Trivia

  • This Omega's appearance is based on its Final Fantasy V counterpart.
  • The Arbiter of Time's dialogue about Omega paraphrases a book in Final Fantasy V about Omega, "The roiling skies let loose a vile beast without a soul: Omega was its name".
  • Omega is the only mechanical being that can be obtained as Paradigm Pack monster through the DLC.