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[[File:Ff12 oil.jpg|thumb|Spell Oil in ''Final Fantasy XII'']]
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{{sideicon|FFVII|FFXII|FFTA2|FFTS}}
'''Oil''' is a recurring ability in the series, first appearing as a spell in the [[Ivalice Alliance]]. It inflicts the [[Oil (Status)|Oil]] [[Status]], which causes the target to become vulnerable to [[Fire (Element)|Fire-elemental]] damage, or simply inflicts [[Fire (Element)|Fire]] or [[non-elemental]] damage to one target.
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[[File:FFXII Oil.PNG|thumb|250px|Oil spell in ''Final Fantasy XII'']]
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'''Oil''' {{J|オイル|Oiru}} is a recurring ability in the [[Final Fantasy series|series]], first appearing as a spell in the [[Ivalice Alliance]]. It inflicts the [[Oil (status)|status effect]] of the same name, which causes the target to become vulnerable to [[Fire (element)|Fire-elemental]] damage, or simply deals [[Fire (element)|Fire]] or [[non-elemental]] damage to one target.
   
 
==Appearances==
 
==Appearances==
 
===''[[Final Fantasy VII]]''===
 
===''[[Final Fantasy VII]]''===
Oil is the attack of the [[Hard Attacker]] enemy, which inflicts Fire-elemental physical damage to one party member.
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Oil is the attack of the [[Hard Attacker]] enemy, which deals Fire-elemental physical damage to one party member.
   
 
===''[[Final Fantasy XII]]''===
 
===''[[Final Fantasy XII]]''===
Oil is a [[Green Magick]] spell that causes the Oil status, which triples the power of fire damage. Its [[License Board|License]] is Green Magick 5, which costs 40 License Points. Some enemies (most notably fire-elemental enemies) can cast Oil as well in tandem with fire spells afterwards. The spell can be bought in [[Royal City of Rabanastre|Rabanastre]], [[Skycity of Bhujerba|Bhujerba]], and [[Dalmasca Westersand]] for 600 gil.
 
   
The ''International Zodiac Job System'' version retains Oil as Green Magick with its License being Green Magick 1 that still costs 40 LP. Oil can be learned by five job classes; [[White Mage (Final Fantasy XII)|White Mage]], [[Machinist (Final Fantasy XII)|Machinist]], [[Red Mage (Final Fantasy XII)|Red Mage]], [[Time Mage (Final Fantasy XII)|Time Mage]] and [[Black Mage (Final Fantasy XII)|Black Mage]], although Machinist must obtain the Esper License for [[Exodus]] first.
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Oil is a [[Green Magicks (Final Fantasy XII)|Green Magick]] spell that causes the Oil status, which triples the power of fire damage. Its [[License Board|License]] is Green Magick 4, which costs 40 License Points. Some enemies (most notably fire-elemental enemies) can cast Oil as well in tandem with fire spells afterwards. The spell can be bought in [[Rabanastre]], [[Bhujerba]], and [[Dalmasca Westersand]] for 600 gil.
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The ''Zodiac'' versions, retains Oil as Green Magick with its License being Green Magick 1 that still costs 40 LP. Oil can be learned by five job classes; [[White Mage (Final Fantasy XII)|White Mage]], [[Machinist (Final Fantasy XII)|Machinist]], [[Red Battlemage]], [[Time Battlemage]] and [[Black Mage (Final Fantasy XII)|Black Mage]], although Machinist must obtain the Esper License for [[Exodus]] first.
   
 
Oil has 80% base chance to inflict the target, but is affected by the caster's magick power and the target's vitality.
 
Oil has 80% base chance to inflict the target, but is affected by the caster's magick power and the target's vitality.
   
 
===''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''===
 
===''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''===
The Oil spell can be cast by the [[Green Mage]], who learns it from the [[List of Final Fantasy Tactics A2 Weapons#Sledgehammer|Sledgehammer]] for 250 AP. It costs 8 MP to use.
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The Oil spell can be cast by the [[Green Mage (Tactics A2)|Green Mage]], who learns it from the [[Final Fantasy Tactics A2 Weapons#Sledgehammer|Sledgehammer]] for 250 AP. It costs 8 MP to use.
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===''[[Final Fantasy Tactics S]]''===
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{{Ability section|Final Fantasy Tactics S}}
   
 
==Gallery==
 
==Gallery==
{{Gallery
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<gallery>
|File:FFVII Oil.png|''[[Final Fantasy VII]]''.
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FFVII Oil.png|''[[Final Fantasy VII]]''.
|File:FFTA2 Oil.png|''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''.
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FFTA2 Oil.png|''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''.
}}
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</gallery>
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{{navbox green magick}}
   
{{Green Magick}}
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[[Category:Recurring Green Magick]]
{{FFXII Abilities}}
 
[[Category: Final Fantasy XII Green Magick]]
 
[[Category: Final Fantasy Tactics A2: Grimoire of the Rift Green Magick]]
 

Latest revision as of 05:38, January 13, 2020

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FFXII Oil

Oil spell in Final Fantasy XII

Oil (オイル, Oiru?) is a recurring ability in the series, first appearing as a spell in the Ivalice Alliance. It inflicts the status effect of the same name, which causes the target to become vulnerable to Fire-elemental damage, or simply deals Fire or non-elemental damage to one target.

AppearancesEdit

Final Fantasy VIIEdit

Oil is the attack of the Hard Attacker enemy, which deals Fire-elemental physical damage to one party member.

Final Fantasy XIIEdit

Oil is a Green Magick spell that causes the Oil status, which triples the power of fire damage. Its License is Green Magick 4, which costs 40 License Points. Some enemies (most notably fire-elemental enemies) can cast Oil as well in tandem with fire spells afterwards. The spell can be bought in Rabanastre, Bhujerba, and Dalmasca Westersand for 600 gil.

The Zodiac versions, retains Oil as Green Magick with its License being Green Magick 1 that still costs 40 LP. Oil can be learned by five job classes; White Mage, Machinist, Red Battlemage, Time Battlemage and Black Mage, although Machinist must obtain the Esper License for Exodus first.

Oil has 80% base chance to inflict the target, but is affected by the caster's magick power and the target's vitality.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

The Oil spell can be cast by the Green Mage, who learns it from the Sledgehammer for 250 AP. It costs 8 MP to use.

Final Fantasy Tactics SEdit

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GalleryEdit

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