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The Ogre Mage, also known as the WzOGRE in the NES version, is an enemy in the original Final Fantasy. It is an accomplished spell caster, and often begins a battle by casting Blink on itself to increase its Evasion. It can cast Dark, Sleep, Hold, and Blizzara, and has a permanent regenerative ability, which restores a minimal amount of their health. In the Cavern of Earth, they are often grouped with one or two other Ogres or Ogre Chiefs.

Stats[]

AI script[]

Action Probability
Attack 40.00%
Blink 13.00%
Dark 13.00%
Sleep 11.00%
Blizzara 11.00%
Hold 7.00%
Flee 5.00%

Prior to Pixel Remaster, Ogre Mage has 134 morale, and only gains a chance to run away if the lead party member is Lv28 or higher.
Prior to Pixel Remaster and starting from the WonderSwan Color version (including PS1, GBA and PSP):

Action Probability Cycle
Attack 68.00%
Magic 32.00% BlinkDarkSleepHoldBlizzara

Prior to WSC (including NES):

Action Probability Cycle
Attack 50.00%
Magic 50.00% BlinkDarkSleepHoldBlizzara

Etymology[]

An ogre is a mythical creature found in West European folklore. Ogres are typically depicted as large, mean-spirited, humanoid monsters that prefer to feed on human beings.

In Dungeons & Dragons, Ogre Mages are also called Japanese ogres (or oni).

Related enemies[]

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