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− | {{sideicon|FFIX}} |
+ | {{sideicon|prime=FFIX|FFAB|FFRK}} |
+ | {{DISPLAYTITLE:Nymph (''Final Fantasy IX'')}} |
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− | {{Enemy |
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+ | {{infobox enemy |
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| release = FFIX |
| release = FFIX |
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|name = Nymph |
|name = Nymph |
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Line 10: | Line 11: | ||
</gallery> |
</gallery> |
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|location = Grassy areas North and West of the Vube Desert; Pualei Planes |
|location = Grassy areas North and West of the Vube Desert; Pualei Planes |
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+ | |aiscript=true |
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}} |
}} |
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The '''Nymph''' is an enemy from ''[[Final Fantasy IX]]'' found in the grassy areas North and West of Cleyra on the [[Mist Continent]]. She uses [[Blu Mag (Final Fantasy IX)#Night|Night]] to put the entire party to [[Sleep (status)|Sleep]], which Quina can learn by eating a Nymph. Otherwise, she is not very strong. |
The '''Nymph''' is an enemy from ''[[Final Fantasy IX]]'' found in the grassy areas North and West of Cleyra on the [[Mist Continent]]. She uses [[Blu Mag (Final Fantasy IX)#Night|Night]] to put the entire party to [[Sleep (status)|Sleep]], which Quina can learn by eating a Nymph. Otherwise, she is not very strong. |
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− | A [[friendly |
+ | A [[friendly monsters|friendly]] Nymph can also be encountered as part of a side quest in the forest on Pualei Plains on the [[Outer Continent]]. She will ask for three [[Final Fantasy IX jewels#Ore|Ores]] and will reward the party with 30 AP for such action. |
==Stats== |
==Stats== |
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+ | {{infobox enemy stats FFIX |
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− | {{FFIX Enemy Stats |
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| name = Nymph |
| name = Nymph |
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| 1 location = Grassy areas North and West of the Vube Desert |
| 1 location = Grassy areas North and West of the Vube Desert |
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| 1 defend = Immune |
| 1 defend = Immune |
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| 1 vanish = Immune |
| 1 vanish = Immune |
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− | | 1 drop 2 = [[ |
+ | | 1 drop 2 = [[Final Fantasy IX items#Potion|Potion]] |
− | | 1 drop 3 = [[ |
+ | | 1 drop 3 = [[Final Fantasy IX items#Annoyntment|Annoyntment]] |
− | | 1 drop 4 = [[ |
+ | | 1 drop 4 = [[Final Fantasy IX items#Ether|Ether]] |
− | | 1 steal 1 = [[ |
+ | | 1 steal 1 = [[Final Fantasy IX items#Echo Screen|Echo Screen]] |
− | | 1 steal 2 = [[ |
+ | | 1 steal 2 = [[Final Fantasy IX items#Ore|Ore]] |
− | | 1 steal 3 = [[ |
+ | | 1 steal 3 = [[Final Fantasy IX items#Hi-Potion|Hi-Potion]] |
− | | 1 steal 4 = [[ |
+ | | 1 steal 4 = [[Final Fantasy IX items#Phoenix Pinion|Phoenix Pinion]] |
| 1 card = Nymph |
| 1 card = Nymph |
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| 1 blue magic = Night |
| 1 blue magic = Night |
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− | | 1 abilities = [[ |
+ | | 1 abilities = [[Final Fantasy IX enemy abilities#Silent Kiss|Silent Kiss]], [[Final Fantasy IX enemy abilities#Fira|Fira]], [[Final Fantasy IX enemy abilities#Night|Night]] |
| 1 ap = 1 - 2 |
| 1 ap = 1 - 2 |
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| sec 2 = Friendly |
| sec 2 = Friendly |
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Line 100: | Line 102: | ||
| 2 mini = Immune |
| 2 mini = Immune |
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| 2 gradual petrify = Immune |
| 2 gradual petrify = Immune |
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− | | 2 drop 1 = [[ |
+ | | 2 drop 1 = [[Final Fantasy IX jewels#Emerald|Emerald]] |
| 2 card = Nymph |
| 2 card = Nymph |
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− | | 2 info = Characters do not [[Victory pose|pose on victory]]. Give 3 [[ |
+ | | 2 info = Characters do not [[Victory pose|pose on victory]]. Give 3 [[Final Fantasy IX jewels#Ore|Ores]] for 30 AP. |
+ | }} |
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+ | |||
+ | == AI script == |
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+ | {{AI FFIX|code= |
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+ | Using global variable nightflag |
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+ | |||
+ | Function Nymph_Init |
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+ | :set attacklist = [ Silent Kiss ; Silent Kiss ; Fira ; Fira ; Night ] |
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+ | |||
+ | |||
+ | Function Nymph_ATB |
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+ | :set silentkisstarget = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY │ DEATH │ JUMP │ SILENCE) ) |
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+ | :if ( !( #silentkisstarget ) ) |
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+ | ::set silentkisstarget = RandomInTeam(SV_PlayerTeam) |
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+ | :set selectedattack = <abbr title="Picking a random attack is actually not as simple as a single call. If SV_Target is set to 0 (no target) or if the enemy doesn't have enough MP, another random attack is picked.">RandomAttack</abbr>( attacklist ) |
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+ | :if ( selectedattack == Silent Kiss ) |
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+ | ::set SV_Target = silentkisstarget |
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+ | :elseif ( selectedattack == Silent Kiss ) |
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+ | ::set SV_Target = silentkisstarget |
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+ | :elseif ( selectedattack == Fira ) |
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+ | ::set SV_Target = RandomInTeam(SV_PlayerTeam) |
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+ | :elseif ( selectedattack == Fira ) |
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+ | ::set SV_Target = RandomInTeam(SV_PlayerTeam) |
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+ | :elseif ( selectedattack == Night ) |
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+ | ::set SV_Target = ( SV_Target = ( SV_PlayerTeam │ SV_EnemyTeam ) ) |
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+ | :if ( selectedattack == Night ) |
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+ | ::if ( nightflag ) |
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+ | :::set SV_Target = RandomInTeam(SV_PlayerTeam) |
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+ | :::set selectedattack = Fira |
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+ | ::else |
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+ | :::set nightflag = TRUE |
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+ | :Attack( selectedattack ) |
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}} |
}} |
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== [[Tetra Master (minigame)|Tetra Master]] == |
== [[Tetra Master (minigame)|Tetra Master]] == |
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− | {{FFIX |
+ | {{Card FFIX |
|name = Nymph |
|name = Nymph |
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|image = Card017.png |
|image = Card017.png |
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|number = 017 |
|number = 017 |
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− | |location = [[Alexandria]] |
+ | |location = [[Alexandria]], Evacuation sidequest in [[Cleyra]] |
|align = left |
|align = left |
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}} |
}} |
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− | {{ |
+ | {{clear|left}} |
== Other appearances == |
== Other appearances == |
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=== ''[[Final Fantasy Airborne Brigade]]'' === |
=== ''[[Final Fantasy Airborne Brigade]]'' === |
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⚫ | |||
− | {{sideicon|FFAB}} |
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⚫ | |||
⚫ | |||
⚫ | |||
=== ''[[Final Fantasy Record Keeper]]'' === |
=== ''[[Final Fantasy Record Keeper]]'' === |
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− | [[File:FFRK Nymph FFIX.png| |
+ | [[File:FFRK Nymph FFIX.png|right]] |
⚫ | |||
− | {{sideicon|FFRK}} |
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+ | {{clear}} |
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⚫ | |||
== Gallery == |
== Gallery == |
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== Etymology == |
== Etymology == |
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{{Etym|Nymph}} |
{{Etym|Nymph}} |
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− | [[Category:Final Fantasy IX |
+ | [[Category:Enemies in Final Fantasy IX]] |
[[Category:Final Fantasy IX Edible Enemies]] |
[[Category:Final Fantasy IX Edible Enemies]] |
Revision as of 16:33, 13 January 2020
Template:Sideicon
The Nymph is an enemy from Final Fantasy IX found in the grassy areas North and West of Cleyra on the Mist Continent. She uses Night to put the entire party to Sleep, which Quina can learn by eating a Nymph. Otherwise, she is not very strong.
A friendly Nymph can also be encountered as part of a side quest in the forest on Pualei Plains on the Outer Continent. She will ask for three Ores and will reward the party with 30 AP for such action.
Stats
Normal
Friendly
AI script
Using global variable nightflag
Function Nymph_Init
set attacklist = [ Silent Kiss ; Silent Kiss ; Fira ; Fira ; Night ]
Function Nymph_ATB
set silentkisstarget = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | SILENCE) )
if ( !( #silentkisstarget ) )
set silentkisstarget = RandomInTeam(SV_PlayerTeam)
set selectedattack = RandomAttack( attacklist )
if ( selectedattack == Silent Kiss )
set SV_Target = silentkisstarget
elseif ( selectedattack == Silent Kiss )
set SV_Target = silentkisstarget
elseif ( selectedattack == Fira )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Fira )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Night )
set SV_Target = ( SV_Target = ( SV_PlayerTeam | SV_EnemyTeam ) )
if ( selectedattack == Night )
if ( nightflag )
set SV_Target = RandomInTeam(SV_PlayerTeam)
set selectedattack = Fira
else
set nightflag = TRUE
Attack( selectedattack )
Tetra Master
Tetra Master |
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#017 Location: Alexandria, Evacuation sidequest in Cleyra |
Other appearances
Final Fantasy Airborne Brigade
Final Fantasy Record Keeper
Gallery
Etymology
nymphs are nature entities in the form of nubile women associated with a particular landform or location. Nymphs tended to frequent areas distant from humans, but could be encountered by lone travelers outside the village, where their music might be heard, and the traveler could spy on their dancing or bathing in a stream or pool either during the noon heat or in the middle of the night. Such encounters could be dangerous, bringing dumbness, besotted infatuation, madness or stroke to the unfortunate spectator.
In Greek mythology,