
Don't dillydally here. Let's go awaken the crystals.

Life's refreshing breeze, blow in energy! Cure!
Please refer to the Manual of Style or editing help to get started.

I couldn't miss the chance to practice my drawing!
Norende Village was Tiz Arrior's home in Bravely Default, its destruction marking where the story begins.
Story[edit | edit source]
Norende was a quiet, sleepy village located on the continent of Caldis. However, the village's peaceful existence is shattered when a dark hole known as the Great Chasm swallows the village and the surrounding land. The only survivor of Norende's destruction is Tiz Arrior, who is taken to the capital city of Caldisla to recover. The King of Caldisla would later appoint Tiz to head the reconstruction effort.
Tiz seeking to restore his home, would go on a quest with Agnès Oblige, the Vestal of Wind, to awaken the Crystals, which was said to be the only way to close the chasm. After all four crystals are awakened, Airy, a cryst-fairy traveling with Agnès, begins a ritual to close the chasm, which apparently fails for unknown reasons. Instead, they find themselves in another world; this world's Norende had recently been destroyed by the Great Chasm, essentially forcing the group to repeat the cycle of awakening the crystals.
The repeating destruction of each version of Norende is revealed to be part of a larger plot; the portal that Airy opens to each successive Norende actually links each world together. In addition, countless versions of Agnès and her companions had carried out the quest to awaken the crystals, repeating the cycle, before being killed by Airy. Agnès's group only survives because Airy chooses to use them to link the few remaining worlds.
Eventually, Airy's master Ouroboros, attempts to use the linked worlds as a way to recreate reality in his image. However, he is defeated by Agnès and her companions. Only after Ouroboros's defeat is the Great Chasm closed.
Norende Reconstruction sidequest[edit | edit source]

Norende Reconstruction (Japanese version).
Bravely Default features a bonus activity in the form of the Norende town and villagers minigame. Early on in the game, Tiz is put in charge of rebuilding his hometown. To do this, the player can click on the town icon on the sidebar at any time to view the village. At the start, nothing is built and many obstacles block paths to other parts of the town area.
To rebuild the town, the player will have to rely on villagers found through StreetPassing or given by the Adventurer once a day by updating data. The more villagers a player has, the faster tasks can get done. If the player has completed the demo version of Bravely Default, they can transfer up to 20 villagers from the demo to their gamefile to assist.
By rebuilding the town, the player will have access to items and equipment not found anywhere else. They can trade with the Adventurer to shop at any stores they have built, and every building has multiple levels.
Below is a list of shops and obstacles, and their details.
Obstacles[edit | edit source]
Obstacles prevent villagers from building shops in other areas of the town. The first area and its two shops are available by default.
Obstacle | Required time | Unlocks |
---|---|---|
N/A | N/A | Trader Armor Shop Tangled Woods Ancient Boulder |
Tangled Woods | 2 hours | Special Move Shop Blackwater Fen Downstream Area |
Ancient Boulder | 10 hours | Weapons Shop Hill Parts Shop Collapsed Bridge Rigid Crag |
Blackwater Fen | 30 hours | River Parts Shop Accessory Shop |
Collapsed Bridge | 50 hours | Combat Item Shop Cape Parts Shop |
Downstream Area | 70 hours | Compound Shop |
Rigid Crag | 99 hours | Valley Parts Shop |
Shops[edit | edit source]
All shops can be upgraded several times boasting more items and longer build times. The Trader, Compound Shop, and Combat Item Shop will regularly gift the player with a random selection of items from their respective inventories.
Trader[edit | edit source]
Level | Required time | Unlocks |
---|---|---|
1 | 15 Minutes | Potion Teleport Stone |
2 | 1 Hour | Antidote Eye Drops |
3 | 2 Hours 30 Minutes | Echo Herbs Phoenix Down |
4 | 3 Hours 30 Minutes | Wakeup Bell |
5 | 5 Hours | Hi-Potion |
6 | 8 Hours | Ether |
7 | 11 hours | Balsam |
8 | 15 Hours | Remedy |
9 | 24 Hours | X-Potion |
10 | 36 Hours | Turbo Ether |
11 | 99 Hours | Knight's Tunic (Costume) |
Armor Shop[edit | edit source]
Level | Required time | Unlocks |
---|---|---|
1 | 30 Minutes | Bronze Armor |
2 | 1 Hour 30 Minutes | Brigandine |
3 | 3 Hours | Red Cap |
4 | 5 Hours 30 Minutes | Rainbow Dress |
5 | 8 Hours 30 Minutes | Lambent Hat |
6 | 12 Hours | Blessed Shield |
7 | 17 Hours | Bloody Shield |
8 | 24 Hours | Heike Gloves |
9 | 36 Hours | Heike Helm |
10 | 48 Hours | Heike Armor |
11 | 99 Hours | Onion Shirt (Costume) |
River Parts Shop[edit | edit source]
Level | Required time | Unlocks |
---|---|---|
1 | 1 Hour | Beast Slaying Cure Poison Poison Res Up |
2 | 2 Hours 30 Minutes | Plant Slaying Cure Blind Blind Res Up |
3 | 4 Hours | Aquatic Slaying Cure Silence Silence Res Up |
4 | 8 Hours | Insect Slaying Cure Sleep Sleep Res Up |
5 | 15 Hours | Flier Slayer Cure Paralyze Paralyze Res Up |
6 | 26 Hours | Undead Slaying Cure Dread Dread Res Up |
7 | 42 Hours | Demon Slaying Cure Berserk Berserk Res Up |
8 | 52 Hours | Dragon Slaying Cure Stop Stop Res Up |
9 | 81 Hours | Crit Rate Up Cure Confuse Confuse Res Up |
10 | 99 Hours | Cure K.O. Cure Charm Charm Res Up |
11 | 99 Hours | Silver Glaive |
Weapons Shop[edit | edit source]
Level | Required time | Unlocks |
---|---|---|
1 | 1 Hour 30 Minutes | Carving Knife |
2 | 2 Hour 30 Minutes | Simian Staff |
3 | 4 Hours 30 Minutes | Ogre's Club |
4 | 5 Hours 30 Minutes | Bastet Claws |
5 | 9 Hours 30 Minutes | Sage's Staff |
6 | 16 Hours | Angel's Bow |
7 | 28 Hours | Lü Bu's Spear |
8 | 38 Hours | Grinder Axe |
9 | 54 Hours | Mutsu-no-Kami |
10 | 60 Hours | Night Emperor |
11 | 99 Hours | Magic Knife |
Hill Parts Shop[edit | edit source]
Level | Required time | Unlocks |
---|---|---|
1 | 2 Hours | Fire Fire Res Up Fire Res Down |
2 | 3 Hours | Water Water Res Up Water Res Down |
3 | 5 Hours 30 Minutes | Lightning Lightning Res Up Lightning Res Down |
4 | 9 Hours | Wind Wind Res Up Wind Res Down |
5 | 15 Hours | Earth Earth Res Up Earth Res Down |
6 | 26 Hours | Speed Up Speed Down |
7 | 42 Hours | Light Light Res Up Light Res Down |
8 | 60 Hours | Evade Up Accuracy Down |
9 | 90 Hours | Dark Dark Res Up Dark Res Down |
10 | 99 Hours | Cure Doom Doom Res Up Death Res Up |
11 | 99 Hours | Labrys |
Accessory Shop[edit | edit source]
Level | Required time | Unlocks |
---|---|---|
1 | 2 Hours | Venture Badge |
2 | 3 Hours | Smiley Badge |
3 | 5 Hours | Gale Hairpin |
4 | 9 Hours | Normalizer |
5 | 14 Hours | Red Muleta |
6 | 24 Hours | Reflect Ring |
7 | 32 Hours | Alarm Earrings |
8 | 48 Hours | Taunt Bangle |
9 | 68 Hours | Golden Egg |
10 | 80 Hours | Growth Egg |
11 | 99 Hours | Melodist's Shirt (Costume) |
Special Move Shop[edit | edit source]
Level | Required time | Unlocks |
---|---|---|
1 | 2 Hours | Infinity Rejuvenation |
2 | 3 Hours | Piercing Bolt Horizon Maximum Draw |
3 | 3 Hours | Moonbeam Grand Strike Moonshadow |
4 | 48 Hours | Air Splitter Blade Storm |
5 | 48 Hours | Overpower Withering Ripple |
6 | 48 Hours | Lux Rapid Fire |
7 | 72 Hours | Breaking Wave Maelstrom Ascendant Palm |
8 | 99 Hours | Holy Weapon Divine Light Cross Divide |
9 | 99 Hours | Megiddo Flame Angelic Pillar Thunderburst |
10 | 99 Hours | Sonic Wave Gigaton Swing Petal Swirl |
11 | 99 Hours | Falcon Knife |
Valley Parts Shop[edit | edit source]
Level | Required time | Unlocks |
---|---|---|
1 | 3 Hours | 10% Power Boost +1 Turn |
2 | 5 Hours | M.Atk Up M.Atk Down |
3 | 7 Hours 30 Minutes | 20% Power Boost +2 Turns |
4 | 15 Hours | P.Atk Up P.Atk Down |
5 | 24 Hours | 30% Power Boost +3 Turns |
6 | 32 Hours | M. DEF Up M. DEF Down |
7 | 42 Hours | 40% Power Boost +4 Turns |
8 | 75 Hours | P. DEF Up P. DEF Down |
9 | 99 Hours | 50% Power Boost BP Bonus Lv. 1 |
10 | 99 Hours | BP Bonus Lv. 2 +5 Turns |
11 | 99 Hours | Donnerschlag |
Compound Shop[edit | edit source]
Level | Required time | Unlocks |
---|---|---|
1 | 1 Hour | Beast Liver |
2 | 2 Hours 30 Minutes | Hard Scale Phlogiston |
3 | 4 Hours | Insect Antenna Permacrystal |
4 | 5 Hours 30 Minutes | Monster Fiber Fairy Wing |
5 | 14 Hours | Spirit Bone Fulmen Shard |
6 | 26 Hours | Desert Rose |
7 | 35 Hours | Glitterbug |
8 | 56 Hours | Dark Matter |
9 | 78 Hours | Demon Tail |
10 | 84 Hours | Dragon Fang |
11 | 99 Hours | Plain Tunic (Costume) |
Combat Item Shop[edit | edit source]
Level | Required time | Unlocks |
---|---|---|
1 | 1 Hour | Bomb Fragment |
2 | 2 Hours 30 Minutes | Antarctic Ward |
3 | 4 Hours 30 Minutes | Zeus's Wrath |
4 | 8 Hours | Tengu Yawn |
5 | 12 Hours | Earth Drum |
6 | 20 Hours | Bomb Arm |
7 | 28 Hours | Arctic Wind |
8 | 45 Hours | Pantheon's Wrath |
9 | 60 Hours | Tengu Sneeze |
10 | 72 Hours | Earth Mallet |
11 | 99 Hours | Edea's Garb (Costume) |
Cape Parts Shop[edit | edit source]
Level | Required time | Unlocks |
---|---|---|
1 | 1 Hour 30 Minutes | HP Recovery Lv.1 Poison Touch Poison Res Down |
2 | 3 Hours | MP Recovery Lv.1 Blind Touch Blind Res Down |
3 | 5 Hours 30 Minutes | HP Recovery Lv.2 Silence Touch Silence Res Down |
4 | 11 Hours | MP Recovery Lv.2 Sleep Touch Sleep Res Down |
5 | 22 Hours | HP Recovery Lv.3 Paralyze Touch Paralyze Res Down |
6 | 32 Hours | MP Recovery Lv.3 Dread Touch Dread Res Down |
7 | 42 Hours | HP Recovery Lv.4 Stop Touch Stop Res Down |
8 | 60 Hours | MP Recovery Lv.4 Confuse Touch Confuse Res Down |
9 | 90 Hours | HP Recovery Lv. 5 Charm Touch Charm Res Down |
10 | 99 Hours | MP Recovery Lv. 5 Death Touch Death Res Down |
11 | 99 Hours | Fox Tail |
Nemeses[edit | edit source]
The town of Norende also features Nemeses, monsters for the party to fight. They can be obtained by using StreetPass. The player can gain rewards for fighting and killing these, but because some high-level Nemeses can be obtained very early on in the game, it is strongly advises the player should wait until they reach the monster's level to take it down. Up to 7 Nemeses can appear in Norende at any one time, after which the oldest Nemesis will be removed unless protected.
Nemeses can also be sent directly by the game's developers, and can be found by updating data in the save menu. The player can also send a Nemesis to other people by clicking on a Nemesis and hitting send.