List of Abilities
|Shippûjinrai||1||16 MP||Attack at the start of the turn and deal the same damage as a conventional attack.|
|Utsusemi||4||—||Evade a physical attack one time.|
|Ikkikasei||6||1 BP (2)||Raise the number of attacks by 100% for that turn only. The upper limit for Hit Count is 200%.|
|Shunshin||9||—||Raise evasion for a maximum of 6 turns. The upper limit for evasion is 150%.|
|Kairai||10||—||The target of the enemy's single-target attack will be the ally you select, but only for the turn in which the ability is used.|
|Kakuremi||12||Lower your chances of being targeted by enemies to the lowest level possible for five turns.|
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