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Dissidia Final Fantasy, Ninja Lore
- 1 Profile
- 2 Appearances
- 2.1 Final Fantasy
- 2.2 Final Fantasy III
- 2.3 Final Fantasy IV
- 2.4 Final Fantasy V
- 2.5 Final Fantasy VI
- 2.6 Final Fantasy VII
- 2.7 Final Fantasy XI
- 2.8 Final Fantasy XII
- 2.9 Final Fantasy XII: Revenant Wings
- 2.10 Final Fantasy XIV
- 2.11 Final Fantasy Tactics
- 2.12 Final Fantasy Tactics Advance
- 2.13 Final Fantasy Tactics S
- 2.14 Final Fantasy Type-0
- 2.15 Final Fantasy Mystic Quest
- 2.16 Final Fantasy: The 4 Heroes of Light
- 2.17 Bravely Default
- 2.18 Final Fantasy Dimensions
- 2.19 Dissidia Final Fantasy
- 2.20 Pictlogica Final Fantasy
- 2.21 Final Fantasy Airborne Brigade
- 2.22 Final Fantasy Artniks
- 2.23 Final Fantasy All the Bravest
- 2.24 Final Fantasy Record Keeper
- 2.25 Final Fantasy Explorers
- 2.26 Final Fantasy Fables: Chocobo's Dungeon
- 2.27 Final Fantasy Trading Card Game
- 2.28 Triple Triad (Portal App)
- 3 Non-Final Fantasy guest appearances
- 4 Gallery
- 5 Etymology
Profile[edit | edit source]
Ninjas are characterized by wearing cowls that cover their mouths and head, and lightweight armor. Their weapons include ninja blades, katana, and throwing weapons. Physically they are strong and have high Speed, but their HP and Defense are low. Their special ability is Throw, which lets them throw weapons including shuriken and magical scrolls to do high damage, but in most cases, the item thrown is consumed.
Ninjas are often related to the Thief class, and usually are an improvement or branch of that class. Their roles revolve around being more debilitating through inflicting great damage with their fast speed and evasion, and by crippling opponents by weakening and inflicting status effects on them.
Appearances[edit | edit source]
The Ninja is a job gained in the hidden land of Eureka in the NES version, and from the Earth Crystal in the 3D versions. Ninjas can deal massive damage by throwing weapons and specialized projectiles at the enemy. In the 3D versions, Ninja is weaker than in the original version to be equal to other jobs.
Edge is the Ninja prince of Eblan, a nation of legendary Ninja. Edge was the first named Ninja, and the first to have access to Ninjutsu magic. As a Ninja, Edge also has access to the Throw ability, allowing him to hurl weapons and shurikens at enemies, damaging them. He can also Dual Wield katanas, allowing him to do much greater damage.
Edge is a party member, retaining many of his original Ninjutsu skills. Zangetsu, Izayoi, Gekkou, and Tsukinowa are disciples of Edge known as the "Eblan Four", and are also Ninjas. Despite her insistence she is no different then the males, Izayoi is classed as "Kunoichi", a word that is used in modern day to refer to female ninja.
Shadow's job wasn't listed in the North American Super Nintendo version. In the Final Fantasy III Nintendo Player's Guide, his job is given as Ninja. The English Game Boy Advance version retained the job titles and Shadow is a Assassin.
Ninja is an advanced job available to level 30 players who complete a subquest. They are one of the most popular "tanking" classes, and can dual-wield and use Ninjutsu skills.
Ninjas are a specialization within the Rogue class, focused on dual wielding knives and daggers and using poisons. They can additionally perform Ninjutsu by weaving together various mudras in specific combinations.
Ninjas are the fastest class, but they have low Defense. They can use the Throw ability and dual-wield swords.
Ninja is a hume job. They are one of the most praised jobs as their Speed growth and Attack power are outstanding. Ninjas wield katanas and can master veils to hinder the opponent by inflicting status ailments. Ninja's downside is that its veils are weak, despite the Ninja's favorable Magic growth. The Ninja can be seen as a counterpart to the Assassin, a viera job.
Class Ninth Moogle of the Cranberry Knights represents the Ninja class.
Tristam can be considered a Ninja, even though there is no job mentioned. He does possess characteristics of a Ninja; such as his main weapon is Ninja Star, wears armor called Black Robe which resembles a Black Garb. Enemy Ninjas also appear.
The Ninja's special ability makes random encounters less frequent. This is useful when progressing through dungeons, but the player cannot turn it off. The Ninja is a powerful warrior that excels in using swords. The Ninja's battle skills allow them to raise their evasion and make them harder to hit.
The Ninja job uses ninjutsu that increase evasion or change who gets targeted by enemies. It is obtained after defeating Konoe Kikyo.
The Ninja focuses on high speed attacks with a high hit count, and evading enemy attacks. With their innate ability Dual Wield, they can deal high amounts of damage by using two weapons without penalty, while using Ninjutsu to to avoid or redirect enemy blows.
Jinnai is a Ninja, and the Warriors of Darkness receive the job class from him in his Chapter, "Honor Among Thieves".
The Ninja job card appears in the Labyrinth mode, and prevents the loss of card luck after defeat.
The Ninja is also an advance job that can be selected for a character in the player's party for Quick Battle, Friend Cards, or wireless matches. It requires the powers of the Monk, Thief and Warrior to be combined to be unlocked, and grants the character a full Assist Gauge at the start of battle, and lowers the rate at which the gauge depletes.
The Ninja is a job available after obtaining a level 10 Dancer and a level 10 Monk. The preferred weapons for the job are katana and throwing weapons. The job specializes in both strength and agility abilities. The job is involved in the requirements to unlock the Assassin job.
The Ninja appears as a character card.
These masters of stealth and shadow tend to throw pointy things whenever fighting starts.
The Ninja is a character available to the party, he uses the Shuriken ability during battle. He unlocks at level 30.
Aspiring ninja must endure the harshest of training in order to master the art of ninjutsu. They excel in swordplay and the martial arts, making them masters of combat and a terror on the battlefield.
Ninja appears as a recruitable character. He is unlocked in Chaos Shrine of Yore, Part 2 on Classic as the First Time Reward.
Ninja is a job unlocked in the 3★ Quest, "Aptitude Exam: Ninja & Bard". The Ninja is a high mobility damager and tank. It can initially equip dual ninjato, katanas and knuckles; after mastery dual daggers can be equipped.
The Ninja appears as an advanced job for Chocobo.
There are many cards depicting Ninjas, with almost all elements represented. One Wind-elemental card depicts Onion Knight from Dissidia Final Fantasy in Ex-Mode; two Wind-elemental cards depict Refia and Luneth from Final Fantasy III; three Wind-elemental cards feature different races from Final Fantasy XI; one Thunder-elemental card shows Ingus from Final Fantasy III; another one features a Hyur Ninja from Final Fantasy XIV; two cards feature the male and female versions of a Ninja from Final Fantasy Tactics; one more Thunder-elemental card depicts artwork from Final Fantasy Explorers. Two Fire-elemental cards show Arc from Final Fantasy III and a hume from Final Fantasy Tactics A2. One Earth-elemental card features Galuf from Final Fantasy V while an Aqua-elemental card depicts Faris from the same game.
Ninja from Final Fantasy III 3D remake appears on a Triple Triad card.
Non-Final Fantasy guest appearances[edit | edit source]
The Ninja appears as a secret character Ninja's special shot is Leaf Veil. He shares a similar appearance to the Ninja class from the first Final Fantasy.
Ninja is a character unlocked by clearing Star Road once. He is also in Star Ship battle.
Knights of the Crystals[edit | edit source]
The Ninja appears on a silver card.
Mana series[edit | edit source]
The recurring enemy Ninja appears familiar to Final Fantasy's depiction of the Ninja job class, first appearing in Final Fantasy Adventure. In gameplay, Ninjas are considered mid to high tier enemies that are encountered deep into the game, capable of using shuriken to attack foes from long distances, and have access to magic. In Secret of Mana, other powerful variants such as the Darkstalker and the Ninja Master appear, utilizing Saber spells to add more dangerous effects to their attacks like freezing allies into snowmen and petrification.
Within Trials of Mana, Ninja enemies and its two palette swaps; Ninja Master and Nightblade appear, and are considered enemy embodiment of the Thief's Dark job class path. The former thieves guild turned Kingdom of Nevarl is also considered a nation state that majors in the class in representation, utilizing their thievery born expertise in trickery and deception to overwhelm and conquer other nations by applying it with the arts of war and combat.
The Ninja job class itself is a more offensive focused route that specializes in drawing out the more lethal capabilities of the Thief's speed and agility with an emphasis on more damaging techniques, including Ninjutsu inspired spells to simultaneously damage and debilitate foes. Its Level 2 Tech is the Silhouette Slice, a technique that uses evasive feigning to front a double series of intense slashes as the foe is open. As an intermediate class, the Ninja can progress into either the Dark-Light path as a Ninja Master, that fully realizes the potential of the basic Ninja class, or the Darkmost class of the Nightblade, which becomes a more enfeebling flexibly supportive class to wipe out enemies quicker. As according to in-world lore:
Taking the thief's underhandedness and trickery into martial application, the ways of the Ninja are those of fighters with battle conduct taken from warriors of another land, renowned for their skills of stealth, deception, and sabotage, allowing them to knock down opposition and defeat enemies without a trace. Further driving their aptitude in fighting and skill is that of their repertoire of secretive and elusive arts known as Ninjutsu that make up their styles and methods, allowing them their proficiency and ferocity in the heat of conflict and tension. Such arts are said to not just comprise of training in the physical and technical, but also that of the mystical; rumored are that Ninja delve into intense spiritual refinement, and come to gain their own ways of magic from this training, from being able to mold and manifest objects purely from their own spiritual energy, to harmonizing and manipulating the natural energy of their surroundings to attack their enemies.
As a crossover collaboration with Final Fantasy Airborne Brigade, the Resident Evil smartphone card battle RPG Minna to BIOHAZARD Clan Master boasts character HUNK as a Ninja. This is likely in correlation with how HUNK is an elite member of the Umbrella Security Service, and is regarded with much renown due to being the constant and sole survivor of the paramilitary group's extremely harrowing and deathly missions regarding the company's experiments into biological warfare.
Gallery[edit | edit source]
Etymology[edit | edit source]
ninja was a covert agent or mercenary in feudal Japan who specialized in unorthodox warfare. The functions of the ninja included espionage, sabotage, infiltration, and assassination, and open combat in certain situations.A