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| rare steal = [[List of Final Fantasy X Items#Friend Sphere|Friend Sphere]]
 
| rare steal = [[List of Final Fantasy X Items#Friend Sphere|Friend Sphere]]
 
| common drop = [[List of Final Fantasy X Items#Pendulum|Pendulum]]
 
| common drop = [[List of Final Fantasy X Items#Pendulum|Pendulum]]
| rare drop = [[Dark Matter (Item)|Dark Matter]]
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| rare drop = [[List of Final Fantasy X Items#Dark Matter|Dark Matter]]
 
| weapon abilities = Piercing (fixed drop for Auron and Kimahri), Triple AP
 
| weapon abilities = Piercing (fixed drop for Auron and Kimahri), Triple AP
 
| armor abilities = HP +10%, HP +20%, HP +30% (fixed)
 
| armor abilities = HP +10%, HP +20%, HP +30% (fixed)
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*[[Shell Shocker]]
 
*[[Shell Shocker]]
   
[[Category:Final Fantasy X Enemies]]
 
   
 
[[de:Sabberschnecke]]
 
[[de:Sabberschnecke]]
 
[[fr:Neslug]]
 
[[fr:Neslug]]
 
[[it:Gasteropodos (Final Fantasy X)]]
 
[[it:Gasteropodos (Final Fantasy X)]]
 
[[Category:Final Fantasy X Enemies]]

Revision as of 21:12, 24 October 2014

Template:Sideicon Template:FFX Enemy

Time to go, escargot!

Rikku

Neslug is an optional enemy in Final Fantasy X, bred in the Original section of the Monster Arena after at least one of each fiend roaming throughout Spira is captured. The design for Neslug, a hideously mutated snail, is only found here; hence making it the only true "Original" monster.

Battle

Neslug will attack with Megaton, which causes Confuse and Instant Death, and will also Lick one character for heavy damage. Its Slime will hit all party members, inflicting Poison, Curse, Armor Break, and Mental Break. Also, the Armor and Mental Breaks that come with Slime happen to ignore immunity, leaving Aeons more susceptible to damage. After losing half its HP, Neslug will retreat into its shell and initiate Auto-Regen and regenerate massive amounts of HP.

It drops weapons with Piercing (only for Auron and Kimahri) and Triple AP, and armor with HP +% abilities, HP +30% being fixed.

Strategy

When Neslug retreats into its shell, the player should not summon aeons as it will make Neslug start regenerating over 100,000 HP per turn. During this time Neslug is immune to physical attacks, making Ultima handy. When Neslug is down to 1,000,000 HP its shell will break and disappear. Wakka's Attack Reels Overdrive is a useful way to ensure victory.

It is worth noting here that in Final Fantasy X, "physical" and "based on the Strength stat" are not always the same thing, and specifically, that overdrives never count as physical damage. For this reason, Attack Reels and Blitz Ace (among others) will work on Neslug even when in the shell, and can be very useful to quickly break it.

The shell phase can be bypassed altogether if Neslug is reduced from over 2,000,000 HP to under 1,000,000 HP in a single attack. This can only be acheived with Attack Reels, Passado or Oblivion.

Gallery

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Trivia

  • If the game's data is examined, Neslug's entry is not near the other Original Creations, but rather, near the fiends and bosses of Mushroom Rock Road and Djose. This may suggest that Neslug — presumably in a far weaker form — was originally going to be a boss, or perhaps even a random encounter, somewhere near Operation Mi'ihen.
  • Neslug and Espada are the only arena creations immune to Doom. Coincidentally (or maybe intentionally), they are also the only two arena creations with a Zanmato level of 4; the others all have a Zanmato level of 5. Neslug also breaks the pattern of Original Creations having the 6% critical hit bonus on their equipment drops.

Related Enemies

Final Fantasy X-2