Profile[edit | edit source]
Appearance[edit | edit source]
Personality[edit | edit source]
Story[edit | edit source]
Final Fantasy XIV legacy[edit | edit source]
When Nenekko takes her brothers' lunch to Nanawa Mines, she sees the adventurer with a fragment of ancient pottery, Nenekko says that it comes from an ancient city called Sil'dih. Nenekko has a deep interest in the ancient history of the Sil'dihic civilization and in exchange for the Sil'dihic fragment, she agrees to convince Popokkuli and Seserukka to grant access to the Nanawa Mines.
Shalala, Nenekko's mother organized an arranged wedding for Nenekko with Fafajon. Nenekko is unsure about the situation and her brothers try to sabotage the marriage. Nenekko decides to run away from home and asks the adventurer for help to escort her to Vesper Bay. During the journey, Nenekko reflects on her life dilemma and decides that she will focus her efforts on researching Sil'dih's civilization and asks the adventurer to warn his concerned brothers about her whereabouts.
Nenekko exchanges letter with Cicely from the Botanists' Guild in Gridania. Nenekko envies the life that Cicely leads living in the powerful and mysterious presence of the elementals, using her hands to nourish and grow things. In her letters, Nenekko says that she's being taught the art of dance by the Songstress of Ul'dah herself, F'lhaminn.
Currently Nenekko is a rising star in the academic world and when some invaders activated the ancient traps in the Sunken Temple of Qarn, Popokkuli and Seserukka ask the Warrior of Light to rescue Nenekko who was in danger in the ruins. Nenekko proves that there was no need for a rescue and returns to the Miners' Guild to reassure the brothers. Nenekko's plan to sow superstitious fear served to increase security and protect the ruins from new dangers created by unscrupulous invaders.
Gameplay[edit | edit source]
During an instance in the Miner quest "Runaway Little Girl" in version 1.0, the adventurer needed escort Nenekko to the Ferry Docks. At three points, Nenekko would stop and mining points would appear for the adventurer to dig holes.
References[edit | edit source]
- Botanist quest "The Grass is Always Greener" in version 1.0.