Final Fantasy Wiki
Register
Advertisement
FF4PSP Cid Portrait
Cid Pollendina: Oh, shut up and help me remodel the Necrohol of Nabudis page!
Please expand this article into a full one. The following tasks need to be completed:
  • Adding a Locations section, with images and brief descriptions of the areas within the location.

This request can be discussed on the associated discussion page. Remove this notice upon completion.

The nethicite's Mist has corrupted the life of this place. It is a Necrohol overrun with Beasts. We tread here on a Fool's errand, and we had best turn back.

Basch

The Necrohol of Nabudis is a location in the land of Ivalice in Final Fantasy XII. Once it was the capital of the Kingdom of Nabradia, sitting gracefully in the middle of a gigantic lake. Now what remains of the city is corrupted by the thick Mist that covers the north part of the region. The area of the Necrohol that the player can explore is the Verdpale Palace, and it served as the official residence of the King of Nabradia, his son Rasler, and their immediate family members.

The Necrohol of Nabudis is within Nabradian borders, but unlike the rest of the region, is not under direct Imperial rule. The location is not part of the main storyline and during the entrance cutscene, the player is told it is a foreboding place and is warned against exploring the area. Depending on when the Necrohol is reached, this warning is given by Basch, Balthier or Fran.

The player can access the area as soon as the Dawn Shard has been acquired. This means that in the original version, the ultimate spear, the Zodiac Spear, can be acquired fairly early. Even if Zodiac Spear is no longer there in the Zodiac versions, the place still has many useful treasures, such as high level White Magicks. To traverse the area with a low level party, the player can exploit the Immobilize glitch.

Sage Knowledge[]

Palace once home to the royal family Nabradia. Called the Verdpale Palace, it once stood proudly in the middle of a lake. Now it stands in ruin, destroyed in the attack on Nabudis two years ago. Though the ghost of the building remains in the crumbling walls, it is wholly gutted and lies half-submerged in the murk. Now Mist flows freely through its abandoned halls, and its glorious memory is profaned by a menagerie of vile creatures.

Locations[]

Necrohol of Nabudis can be accessed from Salikawood or Nabreus Deadlands. There are no Save Crystals inside. To reach the Necrohol, the player must defeat the King Bomb in Salikawood.

  • Hall of Slumbering Might (to the Nabreus Deadlands)
  • Hall of the Ivory Covenant
  • Cloister of Reason
  • Cloister of the Highborn
  • The Crucible
  • Cloister of Distant Song
  • Cloister of Solace
  • Hall of Effulgent Light (to the Salikawood)
Castle Cornelia PSThis section about a location in Final Fantasy XII is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Treasures[]

Zodiacspear

Zodiac Spear found in Necrohol of Nabudis.

In the original versions, Zodiac Spear—the most powerful spear—can be obtained from a treasure chest (in blue) inside the Necrohol,if the player has not claimed any of the four forbidden chests found earlier in the game. The Zodiac Spear is in the Cloister of the Highborn area, in a group of 16 chests in the second chest from the left in the front row. The player should make sure none of the characters are equipped with Diamond Armlet accessory, or the treasure will be Dark Matter.

The 16 chests in the room correspond with the 16 chests found on the Phon Coast shore, and once claimed, will disappear from both locations and will never respawn. If the player is to open the chests with the Diamond Armlet on, they will contain Dark Matter instead of Knots of Rust. It is recommended to first get the spear, and then open the other chests with the Diamond Armlet on to get the Dark Matters either at Necrohol or at Phon Coast.

Apart from the 16 chests in the Cloister of the Highborn, the original version only has two other treasures, both in the Cloister of Distant Song area. They are also Dark Matter if opened with the Diamond Armlet, making it a good place to farm them as the treasures spawn 50% of the time. The northernmost treasure in the area can be the weapon Defender.

The concept of forbidden chests was removed from the Zodiac versions. Instead, the dungeon has an entirely new layout of treasures, including the useful Faith spell in the Hall of the Ivory Covenant, and its physical counterpart, Bravery, in the Cloister of the Highborn. The Protectga spell is found in the Cloister of Distant Song. The treasure for Silencega is in the northernmost room of Hall of Effulgent Light, through a passage that is not marked on the map.

Hall of Slumbering Might[]

These chests only appear in the Zodiac versions.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
1[note 1] 100% 0% N/A Jade Collar
2 30% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Doom Mace Knot of Rust Meteorite (A)
3 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Vanishga Mote Knot of Rust Meteorite (B)
4 30% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Power Vest Knot of Rust Meteorite (A)
5 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Float Mote Knot of Rust Meteorite (A)
6 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Reflectga Mote Knot of Rust Meteorite (B)
  1. Chest does not respawn

Hall of the Ivory Covenant[]

These chests only appear in the Zodiac versions.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
7 30% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Zephyr Pole Knot of Rust Meteorite (A)
8 30% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Giant's Helmet Knot of Rust Meteorite (C)
9 30% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Orichalcum Dirk Knot of Rust Meteorite (A)
10 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Bio Mote Knot of Rust Meteorite (B)
11 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Shock Mote Knot of Rust Meteorite (A)
12[note 1] 100% 0% N/A Faith
13 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Balance Mote Knot of Rust Meteorite (A)
14 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Gravity Mote Knot of Rust Meteorite (B)
  1. Chest does not respawn

Cloister of Reason[]

This chest only appears in the Zodiac versions.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
15[note 1] 100% 0% N/A Golden Axe
  1. Chest does not respawn

Cloister of the Highborn[]

In the original version, chests in this location do not respawn, most do not hold gil.

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
16 30% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Kaiser Shield Knot of Rust Meteorite (A)
17 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Hastega Mote Knot of Rust Meteorite (C)
18 30% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Carabineer Mail Knot of Rust Meteorite (A)
19 30% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Jade Gown Knot of Rust Meteorite (A)
20[note 1] 100% 0% N/A Black Robes
21 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Hastega Mote Knot of Rust Meteorite (B)
22[note 1] 3% 0% N/A Ensanguined Shield
23 30% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Runeblade Knot of Rust Meteorite (A)
24 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Scathe Mote Knot of Rust Meteorite (B)
25 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Bubble Mote Knot of Rust Meteorite (A)
26[note 1] 100% 0% N/A Bravery
  1. 1.0 1.1 1.2 Chest does not respawn
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
1 100% 50% Gil Item Gil Item
≤ 3,000 gil Knot of Rust N/A Dark Matter
2 100% 0% Knot of Rust Dark Matter
3 100% 0% Knot of Rust Dark Matter
4 100% 0% Knot of Rust Dark Matter
5 100% 0% Knot of Rust Dark Matter
6 100% 0% Knot of Rust Dark Matter
7 100% 0% Knot of Rust Dark Matter
8 100% 0% Knot of Rust Dark Matter
9 100% 0% Knot of Rust Dark Matter
10 100% 0% Knot of Rust Dark Matter
11 100% 0% Knot of Rust Dark Matter
12 100% 0% Zodiac Spear Dark Matter
13 100% 0% Knot of Rust Dark Matter
14 100% 0% Knot of Rust Dark Matter
15 100% 0% Knot of Rust Dark Matter
16 100% 0% Knot of Rust Dark Matter

Cloister of Distant Song[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
27 30% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Yakei Knot of Rust Meteorite (A)
28[note 1] 100% 0% N/A Protectga
29 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Holy Mote Knot of Rust Meteorite (A)
30 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Warp Mote Knot of Rust Meteorite (B)
31 30% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Burning Bow Knot of Rust Meteorite (A)
32 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Aeroga Mote Knot of Rust Meteorite (C)
33 30% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Hypnocrown Knot of Rust Meteorite (A)
34 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Cura Mote Knot of Rust Meteorite (B)
35[note 1] 100% 0% N/A White Mask
  1. 1.0 1.1 Chest does not respawn
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
17 50% 60% Gil Item 1 Item 2 Gil Item
≤ 600 gil Knot of Rust Defender ≤ 1,000 gil Dark Matter
18 50% 10% Gil Item 1 Item 2 Gil Item
≤ 2,000 gil Knot of Rust Hi-Ether ≤ 3,000 gil Dark Matter

Cloister of Solace[]

This chest only appears in the Zodiac versions.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
36<[note 1] 100% 0% N/A Scathe Mote
  1. Chest does not respawn

Hall of Effulgent Light[]

These chests only appear in the Zodiac versions.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
37 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Aeroga Mote Knot of Rust Meteorite (A)
38 30% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Penetrator Crossbow Knot of Rust Meteorite (A)
39 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Shock Mote Knot of Rust Meteorite (B)
40[note 1] 100% 0% N/A Silencega
41[note 1] 25% 0% N/A Hermes Sandals
42 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Bubble Mote Knot of Rust Meteorite (A)
43 30% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Chakra Band Knot of Rust Meteorite (A)
44 35% 30% 1,000 gil Item 1 Item 2 Common Rare
Knot of Rust Bio Mote Knot of Rust Meteorite (B)
  1. 1.0 1.1 Chest does not respawn

The Crucible[]

This chest only appears in the Zodiac versions.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
45[note 1] 100% 0% N/A Megalixir
  1. Chest does not respawn

Story[]

The only thing that remains is the royal palace, and it is now a ruin swarming with the souls of the people killed in the destruction, full of regret and resentment. Two years ago, Judge Zecht came to Nabudis with the Midlight Shard under Dr. Cid's instructions to observe how deifacted nethicite worked and reacted. It wiped out the city and covered the area in a thick Mist. It soon became a haven for various creatures most vile.

Quests[]

Chaos[]

Deep inside the Necrohol are three fearsome beasts that possess the power to destroy the world. In fear of the their power, three nu mou sealed the monsters away while dying in the process. Within the two years of the destruction of Nabudis, the seals are weakening, and so the spirits of the nu mou set out to locate a hero of great strength who could defeat the monsters once and for all.

To fight Chaos the player must first complete the three medallions sidequest. To start the sidequest, the player must speak to a nu mou found in the Nabreus Deadlands.

Hunts[]

Goliath.

The Goliath is a Rank VI Mark whose hunt can be undertaken after the events in the Draklor Laboratory. The Goliath is found in the Hall of Slumbering Might area after being petitioned by Barrong in Nalbina Fortress. Goliath is part of the Jovy sidequest.

The Deathscythe is a Rank VI Mark whose hunt can also be undertaken after the events in Draklor Laboratory. Deathscythe can be found in the Cloister of the Highborn area, but to spawn it, the player must go to the Cloister of the Highborn and reduce one character's health to less than 10%. If it does not spawn the Deathscythe, the player must reduce a second character's HP to less than 10%. It is not required to reduce the character(s) HP below 10% before entering the area. Completing this hunt is one of the easier methods of obtaining a Soul of Thamasa, an item needed to make High Arcana at the Bazaar. Deathscythe is also part of the Jovy sidequest in Nalbina.

Rare Game[]

Helvinek spawns after six Oversouls are killed.

Vorres.

To find Vorres the player must have spoken to the "Huntmaster" in Phon Coast and defeated Thalassinon, which will start of the Rare Game quest. Vorres then appears in the Hall of the Ivory Covenant area. To get it to appear, the player must find a Dark Elemental, provoke it, and lure it to the door that leads to the Cloister of Reason (where the optional boss Fury is located), in the middle of the map. The Dark Elemental is found just north of the door, and when it is in the correct location, Vorres appears in the room south of the door.

Like all Trophy Game, once Vorres is killed, it will not reappear, so the player should be sure to steal the Soul Powder it has, an item required for making the Tournesol. Multiple Soul Powders can be obtained by stealing the loot without killing Vorres, then retreating two screens away and returning to lure the Dark Elemental, spawning Vorres once more.

Enemies[]

Helvinek

Helvinek is a rare game in Necrohol of Nabudis.

Shops[]

Baknamy Merchant[]

Baknamymerchant

The Baknamy Merchant.

The Baknamy Merchant is not initially visible. It is found in the, Cloister of the Highborn (Zodiac) or Hall of Effulgent Light (original). In the original game, the merchant is in a secret room connected to the northern-most area (this secret room also contains a Mimic Chest). It is hidden in a corner, with the description ???. In the Zodiac versions, the Merchant is found at the Cloister of the Highborn on the northern-most area by speaking to the ??? by the corner before the tiny room.

In the original versions, the merchant will initially only sell Ethers. After the party completes the Great Crystal, most of its inventory becomes available except for the magick Scathe, which is unlocked when the Sky Fortress Bahamut rises. The merchant's wares are different in the Zodiac versions.

Armor[]

Original
Name Cost
After obtaining Treaty-Blade
Maximillian 17,000 gil
Magepower Shishak 15,000 gil
Demon Shield 11,200 gil
Zodiac
Name Cost


Accessories[]

Original
Name Cost
After obtaining Treaty-Blade
Ring of Renewal 18,000 gil
Zodiac
Name Cost
Power Armlet 5,200 gil
Fuzzy Miter 1,200 gil
Bowline Sash 1,000 gil
Agate Ring 3,000 gil
Magick Gloves 3,000 gil
Blazer Gloves 3,000 gil
Nishijin Belt 800 gil
Black Belt 600 gil
Rose Corsage 800 gil
Leather Gorget 1,200 gil
Tourmaline Ring 300 gil
Steel Gorget 1,300 gil
Argyle Armlet 600 gil
Bangle 500 gil


Magicks[]

Original
Name Cost
Once Sky Fortress Bahamut appears
Scathe 18,100 gil
Zodiac
Name Cost
After defeating Hydro
Esunaga 12,000 gil


Ammunition[]

Original
Name Cost
Zodiac
Name Cost
After visiting Old Archades
Parallel Arrows 400 gil
Fiery Arrows 800 gil
Long Bolts 400 gil
Stone Bolts 800 gil
Silent Shot 400 gil
Aqua Shot 800 gil
Poison Bombs 400 gil
Stun Bombs 800 gil
After visiting Draklor Laboratory
Bamboo Arrows 1,500 gil
Lead Bolts 1,500 gil
Wyrmfire Shot 1,500 gil
Oil Bombs 1,500 gil


Technicks[]

Original
Name Cost
After obtaining Treaty-Blade
Telekinesis 7,100 gil
Zodiac
Name Cost


Items[]

Original
Name Cost
Before Treaty-Blade; after Bahamut appears
Ether 222 gil
Zodiac
Name Cost
Dark Mote 90 gil
Aero Mote 160 gil
Aquara Mote 230 gil
After conversation at Pharos (Empyrean Road)
Hi-Ether 1,110 gil
Vanishga Mote 400 gil
Float Mote 550 gil

Map[]

The map is received after defeating Fury and Humbaba Mistant.

Areas highlighted in red are hidden passages that do not appear on the map. The hidden area on this map shows the location of the Baknamy Merchant in the original version.
FF12 Map - Necrohol of Nabudis

Map from the original Final Fantasy XII that includes all treasure information.

Baknamy Merchant[]

Musical themes[]

The theme of the Necrohol of Nabudis is called "The Forgotten City" (忘れ去られし都, Wasuresarareshi Miyako?, lit. The Forgotten Capital). It sounds similar to "Kingdom of Burmecia" from Final Fantasy IX, both being capitals left in ruin.

Other appearances[]

Final Fantasy Airborne Brigade[]

FFAB Necrohol of Nabudis FFXII Special
Castle Cornelia PSThis section about a location in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery[]

Etymology[]

Though the Japanese term for the area is simply "dead capital", the etymology of the English translation is a little more obscure. Necro- is a Greek prefix meaning "death." The "-hol" is less apparent, and may be a form of "hollow" as in several place names, rendering it "Dead Hollow". It also may simply be a respelling of "hall". The term has since been reused to refer to any dead (and usually haunted) Ivalician city. The word also sounds like necropole, which is French for "necropolis" that is used as a term for a city of the dead.

Advertisement