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|quests= |
|quests= |
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+ | *[[#Battle for the Frozen Esper|Battle for the Frozen Esper]] |
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− | *Defending against Kefka's imperial attack |
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*[[#Optional bosses|Defeating Ice Dragon and Valigarmanda]] |
*[[#Optional bosses|Defeating Ice Dragon and Valigarmanda]] |
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+ | *[[#Snowman Rondo Dance|Snowman Rondo Dance]] |
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'''Narshe Cliffs''' is a location in ''[[Final Fantasy VI]]'' located to the snowy mountains near the town of [[Narshe]]. |
'''Narshe Cliffs''' is a location in ''[[Final Fantasy VI]]'' located to the snowy mountains near the town of [[Narshe]]. |
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== Quests == |
== Quests == |
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+ | === Battle for the Frozen Esper === |
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+ | {{main|Battle for the Frozen Esper}} |
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+ | The Battle for the Frozen Esper is a conflict between the [[Gestahlian Empire]], and the joint forces of [[Narshe]] and the [[Returners]], for the possession of [[Valigarmanda (Final Fantasy VI)|Valigarmanda]]. It is a multiparty battle where the player must arrange and control three different groups of characters to battle against the invading forces. The imperial forces start from the bottom and approach [[Banon]] at the top. The objective is to defeat [[Kefka (boss)|Kefka]] before the imperial forces reach Banon. |
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+ | |||
=== Optional bosses === |
=== Optional bosses === |
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In the snowfields atop the town the player can find the [[Ice Dragon (Final Fantasy VI)|Ice Dragon]], one of the [[Eight legendary dragons]]. Beyond the snowfield at the cliff, the player can find the frozen esper [[Valigarmanda (boss)|Valigarmanda]] and battle it, unthawing it to obtain it as a magicite. Defeating Valigarmanda opens a passage to the [[Yeti's Cave]] where [[Umaro]] lives. Defeating Umaro with Mog in the party will have Umaro join the party. |
In the snowfields atop the town the player can find the [[Ice Dragon (Final Fantasy VI)|Ice Dragon]], one of the [[Eight legendary dragons]]. Beyond the snowfield at the cliff, the player can find the frozen esper [[Valigarmanda (boss)|Valigarmanda]] and battle it, unthawing it to obtain it as a magicite. Defeating Valigarmanda opens a passage to the [[Yeti's Cave]] where [[Umaro]] lives. Defeating Umaro with Mog in the party will have Umaro join the party. |
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− | === |
+ | === Snowman Rondo Dance === |
The snowfields above the town are the only location where Mog can learn the Snowman Rondo [[Dance (Final Fantasy VI)|Dance]]. Because no [[random encounter]]s occur here in the World of Balance, Mog cannot learn the Dance until the World of Ruin. |
The snowfields above the town are the only location where Mog can learn the Snowman Rondo [[Dance (Final Fantasy VI)|Dance]]. Because no [[random encounter]]s occur here in the World of Balance, Mog cannot learn the Dance until the World of Ruin. |
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== Items == |
== Items == |
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+ | * [[Relic (Final Fantasy VI)#Peace Ring|Peace Ring]] (Kefka drop) |
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* [[Magicite (Final Fantasy VI)#Valigarmanda|Valigarmanda]] [[magicite (Final Fantasy VI)|magicite]] |
* [[Magicite (Final Fantasy VI)#Valigarmanda|Valigarmanda]] [[magicite (Final Fantasy VI)|magicite]] |
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+ | * [[List of Final Fantasy VI armor#Force Shield|Force Shield]] (Ice Dragon drop) |
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== Enemies == |
== Enemies == |
Revision as of 12:03, 13 July 2018
Template:Sideicon Narshe Cliffs is a location in Final Fantasy VI located to the snowy mountains near the town of Narshe.
Story
A frozen esper, a legendary magical being long thought to be mere folklore, is excavated from the Narshe Mines. The Gestahlian Empire deploys Terra Branford, Biggs and Wedge to retrieve it, but the esper kills Biggs and Wedge and damages Terra's Slave Crown. To prevent the esper from being reached so easily in a future Imperial raid, the Elder of Narshe has it moved to the cliffs above the city.
When Terra returns to the town in the company of the Returners members Edgar and Banon, the Narshian who helped Terra earlier, Arvis, attempts to convince the town to side with the Returners—a rebel group opposing the empire—to no avail. The Returners' informant Locke returns from the imperial-occupied South Figaro and, with information supplied by the traitor Imperial general Celes, warns the townspeople of an Imperial force on its way to seize the esper, lead by General Kefka.
The Elder of Narshe accepts the Returners' help and the rebels assist the Narshe Guards in defending the town and drive Kefka off in the Battle for the Frozen Esper. In the aftermath, Terra confronts the frozen esper and transforms into an esper herself, flying away. Banon and a handful of Returners remain in the town while another group departs to search for Terra.
In the World of Ruin, the frozen esper can still be found where it was left after the battle, and the party can obtain its magicite by awakening it and defeat it in battle. A secret passage to the Yeti's Cave behind the cliffs of Narshe opens and Umaro can be fought and recruited into the party, provided Mog is in the party when this happens. Whether Narshe was repopulated after the final defeat of Kefka is unknown.
Quests
Battle for the Frozen Esper
The Battle for the Frozen Esper is a conflict between the Gestahlian Empire, and the joint forces of Narshe and the Returners, for the possession of Valigarmanda. It is a multiparty battle where the player must arrange and control three different groups of characters to battle against the invading forces. The imperial forces start from the bottom and approach Banon at the top. The objective is to defeat Kefka before the imperial forces reach Banon.
Optional bosses
In the snowfields atop the town the player can find the Ice Dragon, one of the Eight legendary dragons. Beyond the snowfield at the cliff, the player can find the frozen esper Valigarmanda and battle it, unthawing it to obtain it as a magicite. Defeating Valigarmanda opens a passage to the Yeti's Cave where Umaro lives. Defeating Umaro with Mog in the party will have Umaro join the party.
Snowman Rondo Dance
The snowfields above the town are the only location where Mog can learn the Snowman Rondo Dance. Because no random encounters occur here in the World of Balance, Mog cannot learn the Dance until the World of Ruin.
Items
- Peace Ring (Kefka drop)
- Valigarmanda magicite
- Force Shield (Ice Dragon drop)
Enemies
- World of Balance
During the Imperial attack.
- Corporal x4
- Hunting Hound, Corporal x2
- Heavy Armor, Corporal x2
- Fidor, Corporal
- Hell's Rider
- Kefka (Boss)
- World of Ruin
In the snowfields.
- Garm x2, Psychos x2
- Wizard x3
- Wizard x2, Psychos x3
- Psychos x6
- Ice Dragon (Boss)
- Valigarmanda (Boss)
Other appearances
Dissidia Final Fantasy NT
Narshe Cliffs is one of the larger stages, and is effective for dashing towards opponents.
Midway through battle, the snow disappears, and the sky turns red. In the distance, a large light can be seen, reflecting Kefka's destruction of the World of Balance, and becoming the World of Ruin.
Theatrhythm Final Fantasy Curtain Call
Narshe Snowfields appear as a background in a Field Music Sequence.
Final Fantasy Record Keeper
The Narshe Cliffs appear as the setting for a regular dungeon and were also featured in the Challenge Events Legendary Plunder and Touched by Magic.