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FFI wiki iconFFII wiki iconFFIV wiki iconFFV wiki iconFFVI wiki iconFFVIII wiki iconFFX wiki iconX2 wiki iconFFXIV wiki iconFFXV wiki iconFFT wiki iconFFL wiki iconFFL2 wiki iconDFF2008 wiki iconD012 wiki iconTFF wiki iconTFFCC wiki iconFFRK wiki iconBravelyS wiki icon The music player is a recurring feature in some Final Fantasy games that lets the player listen to music, usually the game's tracks. It debuted as a bonus feature unlocked in remakes of older titles upon beating the game.

Appearances Edit

Final Fantasy Edit

FF-Music Player

The Music Player in the 20th Anniversary version of Final Fantasy.

The music player is unlocked after defeating Chaos and finishing the game. It appears in both the Dawn of Souls and 20th Anniversary editions.

Final Fantasy II Edit

FFII-Music Player

The Music Player in the 20th Anniversary version of Final Fantasy II.

The music player is gained by beating the game. It appears in both the Dawn of Souls and 20th Anniversary editions.

Final Fantasy IV Edit

Music Box FFIV iOS

The Music Player in Final Fantasy IV (iOS/Android).

In the Advance version, the music player is unlocked after defeating the final boss. In the 3D version, the Fat Chocobo has a music-playing function that plays any tracks heard in-game so far.

Final Fantasy V Edit

FFV iOS Music Player

The Music Player in Final Fantasy V (iOS/Android).

The music player appears in both the Advance and mobile/Steam versions, and is unlocked after beating the final boss.

Final Fantasy VI Edit

FFVI Music Player iOS

The Music Player in Final Fantasy VI (iOS/Android).

The music player is either unlocked after defeating the final boss in the Advance version, or accessible through the Configuration menu in the mobile/Steam release.

Final Fantasy VIII Edit

There is a music player on the second floor of the hotel in Shumi Village that will play any track the player has heard in the game so far.

Final Fantasy X Edit

FFX Media Player Menu

Sphere Theater in Luca.

Tracks and full-motion video cutscenes can be bought and listened to in the Sphere Theater in Luca.

Final Fantasy X-2 Edit

Tracks and full-motion video cutscenes from the game can be bought listened to in the Sphere Theater in Luca.

Final Fantasy XIV Edit

An Orchestrion is a furnishing implemented in version 3.2. It can be placed in the player's private house, and is also available in every inn room. It's functioning as a music player for the room it's placed in. More tracks can be added to the playlist by using related items.

Final Fantasy XV Edit

The radio in the Regalia serves as a music player. The player can also purchase the portable MP3 player from the car shop to listen to the music on the field.

The player can choose to play tracks from previous Final Fantasy titles, which can be bought as albums from various shops in the world. When listening to music on the field, the music is interrupted in battles. As of patch 1.05, the music player can be used even while riding a chocobo.

Final Fantasy Tactics: The War of the Lions Edit

FFT-Music Player

The Music Player in War of the Lions.

If the player starts a new file with the name "PolkaPolka" as Ramza Beoulve's name, they will be taken to a Sound Test menu where they can listen to all the tracks in the game with weirdly-named titles.

The Final Fantasy Legend Edit

FFL Sound Test

Sound Test menu.

The player can access the Sound Test menu by holding Down, Start and the B button while on the title screen. They may need to hold them for a few seconds. There is a bug involving the Sound Test and the "Sing" ability.

Final Fantasy Legend II Edit

FFLII Gramophone
FFLII Sound Test

Sound Test menu.

Music players can be found in every cafe in the form of a gramophone that costs 1 GP to listen to per available track. Tracks are unlocked as the player progresses. There is also a gramophone in the inn in Edo.

By holding the Select, Start and B buttons while on the title screen, the player opens the Sound Test. A bug occurs where the save-counter value from the loading screen is carried over if the player happens to go there first, leading to overflow and illegal values for the Sound Effect option.

Dissidia Final Fantasy (2008) Edit

After completing at least two Destiny Odysseys, the Museum is unlocked. A music player is in the Theater along with cutscenes and character voices. New tracks can be bought in the PP Catalog after completing Shade Impulse 4 and unlocking Gabranth and Shantotto.

Dissidia 012 Final Fantasy Edit

The game has to be completed to unlock the Museum. The jukebox can be used like in Dissidia, but without the Theater selection, as the Theater is now its own selection.

Theatrhythm Final Fantasy Edit

Located in the Museum, the music player can be accessed after a single song is unlocked for it. Songs can be unlocked by accumulating Rhythmia. Tracks played have a set length, but can be set to loop. They can be sorted by song title, type (BMS, EMS or FMS) or game of origin, and players can register their favorite songs in a special list so they can find them more easily. By plugging headphones in the Nintendo 3DS, players can listen to music even when the 3DS is closed.

Theatrhythm Final Fantasy Curtain Call Edit

The Music Player is unlocked as soon as the player gets music for it. It works the same as it did in the previous game, except that tracks are unlocked in groups sorted by game of origin, as opposed to one at a time.

Final Fantasy Record KeeperEdit

A Music Room can be accessed via the Library sub-menu where the player can mark any track acquired by way of event for play on the Party menu. Only one track may be marked at a time, but selections range from original in-game music to compilation album tracks to exclusive remixes and medleys.

Bravely Second: End LayerEdit

A jukebox is available while playing Chompcraft, featuring music tracks from Bravely Default and Bravely Second. New tracks are unlocked by fulfilling sales conditions in the minigame and progressing through the story when those tracks are played.

Gallery Edit

TriviaEdit